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{{Header Nav|game=Yoshi's Cookie|num=0}}
{{Header Nav|game=Yoshi's Cookie|num=0}}
{{Infobox
{{Game
|title=Yoshi's Cookie
|title=Yoshi's Cookie
|image=Yoshi's Cookie nes cover.jpg
|image=Yoshi's Cookie nes cover.jpg
|developer=[[Bullet Proof Software]]
|developer=[[Bullet-Proof Software]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|distributor=[[Wii Virtual Console]]
|designer=Shigeru Miyamoto
|designer=Shigeru Miyamoto
|released={{sys|nes}}{{jp|1992|November 21}}{{na|1993|April}}{{eu|1994|April 28}}{{sys|gb}}{{jp|1992|November 21}}{{na|1993|April}} {{eu|1994|February 26}}{{sys|snes}}{{na|1993|June}}{{jp|1993|July 9}}{{sys|wii vc}}{{eu|2008|April 4}}{{na|2008|April 7}}{{jp|2008|June 10}}{{kr|2008|November 11}}
|released={{sys|nes}}{{jp|1992|November 21}}{{na|1993|April}}{{eu|1994|April 28}}
{{sys|gb}}{{jp|1992|November 21}}{{na|1993|April}} {{eu|1994|February 26}}
{{sys|snes}}{{na|1993|June}}{{jp|1993|July 9}}
{{sys|wii}}{{eu|2008|April 4}}{{na|2008|April 7}}{{jp|2008|June 10}}{{kr|2008|November 11}}
|genre=[[Puzzle]]
|genre=[[Puzzle]]
|systems=[[NES]], [[SNES]], [[Game Boy]], [[Wii]]
|systems=[[NES]], [[SNES]], [[Game Boy]], [[Wii]]
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}}
}}
{{nihongo|'''Yoshi's Cookie'''|ヨッシーのクッキー|Yosshī no Kukkī}} is a computer [[puzzle]] game made for the [[NES]], [[Game Boy]], [[SNES]], and the [[Wii Virtual Console]]. Yoshi's Cookie is also a backdrop for Puzzle Mode in [[Tetris DS]] and a battle stage in [[Mario Kart: Double Dash!!]] (named Cookie Land).
{{nihongo|'''Yoshi's Cookie'''|ヨッシーのクッキー|Yosshī no Kukkī}} is a computer [[puzzle]] game made for the [[NES]], [[Game Boy]], [[SNES]], and the [[Wii Virtual Console]]. Yoshi's Cookie is also a backdrop for Puzzle Mode in [[Tetris DS]] and a battle stage in [[Mario Kart: Double Dash!!]] (named Cookie Land).
{{Continue Nav}}
{{Continue Nav}}
The object of the game is for Mario to mix and match the cookies. The player controls a cursor which can be used to slide rows of a single "square" of individual cookies in a method similar to a Rubik's Cube. The objective is to create lines of matching cookies, which are then cleared off the screen (then eaten by a hungry Yoshi waiting in the bottom left corner).
The object of the game is for Mario to mix and match the cookies. The player controls a cursor which can be used to slide rows of a single "square" of individual cookies in a method similar to a Rubik's Cube. The objective is to create lines of matching cookies, which are then cleared off the screen (then eaten by a hungry Yoshi waiting in the bottom left corner).


In adventure mode the objective is just to last as long as possible, while in puzzle mode the screen must be cleared in a minimum number of moves.
In adventure mode the objective is just to last as long as possible, while in puzzle mode the screen must be cleared in a minimum number of moves.
{{ToC}}
{{ToC}}
{{Yoshi}}
{{Yoshi}}
 
[[Category:Bullet-Proof Software]]
[[Category:Bullet Proof Software]]
[[Category:Nintendo]]
[[Category:Nintendo]]
[[Category:NES]]
[[Category:NES]]
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[[Category:Game Boy]]
[[Category:Game Boy]]
[[Category:Wii]]
[[Category:Wii]]
[[Category:Wii Virtual Console]]
[[Category:Puzzle]]
[[Category:Puzzle]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]

Revision as of 17:56, 13 September 2020

File:Yoshi's Cookie nes cover.jpg
Box artwork for Yoshi's Cookie.
Yoshi's Cookie
Developer(s)Bullet-Proof Software
Publisher(s)Nintendo
Year released
System(s)NES, SNES, Game Boy, Wii
SeriesYoshi
Designer(s)Shigeru Miyamoto
Genre(s)Puzzle
Players1-2
LinksYoshi's Cookie ChannelSearchSearch

Yoshi's Cookie (ヨッシーのクッキー Yosshī no Kukkī?) is a computer puzzle game made for the NES, Game Boy, SNES, and the Wii Virtual Console. Yoshi's Cookie is also a backdrop for Puzzle Mode in Tetris DS and a battle stage in Mario Kart: Double Dash!! (named Cookie Land).

Template:Continue Nav

The object of the game is for Mario to mix and match the cookies. The player controls a cursor which can be used to slide rows of a single "square" of individual cookies in a method similar to a Rubik's Cube. The objective is to create lines of matching cookies, which are then cleared off the screen (then eaten by a hungry Yoshi waiting in the bottom left corner).

In adventure mode the objective is just to last as long as possible, while in puzzle mode the screen must be cleared in a minimum number of moves.

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