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By popular demand I am posting the contents of the new Citizenship Challenge.
When you join Egypt for the first time you are now given a tab in the lower left hand corner of your screen called, simply, "Citizenship". This works much :like any of the other challenges released as part of the new mission system.
They are presented in a logical order in an effort to aid newcomers on their journey to Egypt.
The tasks are:
- Gather Slate near a shoreline
- Learn Stone Blade Fabrication
- Make a Stone Blade (Special Menu)
- Gather Wood from a Tree
- Learn Carpentry (School of Architecture)
- Build a Wood Plane (Projects Menu)
- Make Boards using a Wood Plane
- Learn Brick Rack Construction (School of Architecture)
- Build a Brick Rack (Projects Menu)
- Gather Sand
- Gather Mud near a Shoreline
- Gather Grass
- Dry Grass into Straw (Drop Menu)
- Make Bricks using a Brick Rack
- Get Flax Seeds from a School of Art and Music
- Let the Flax Bed go wild, and harvest Seeds
- Weed a flax bed several times and harvest the Flax
- Learn Flax Processing
- Rot Flax in the water
- Take rotten flax from the water
- Gather Thorns (click on plants to find a species that has thorns)
- Build a Flax Comb
- Process flax on the flax comb until you get Tow
- Learn the Clothwork skill (School of Art and Music)
- Build a Small Distaff
- Spin Tow into Twine
- Gather Tar from a Tar Pit
- Learn Ferry Construction (School of Art and Music)
- Clean up by picking up your Brick Rack
- Clean up by tearing down your Wood Plane
- Build a Ferry Boat and use it to travel to Egypt!
I hope this helps all you mentors out there. Remember that your students can see which of these items they have completed, and which ones they have not. :(Incomplete items say "No" next to them while complete items say "Done")
Thanks to all of you that have given me feedback on the various texts for the island signs. I believe we are very close to having one of the best new :player experiences that ATITD has ever seen.