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Aaargh!
Box artwork for Aaargh!.
Developer(s) Binary Design, Sculptured Software
Publisher(s) Arcadia Systems, Melbourne House
Designer(s) Steve Coleman
Release date(s)
Genre(s) Action-adventure
System(s) Amiga, Amstrad CPC, Apple IIGS, Atari ST, Commodore 64, DOS, MSX, ZX Spectrum
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For the Games Machine Ltd. game, see Aaargh! Condor. For the Nickelodeon game, see Aaahh!!! Real Monsters.

Aaargh! is a computer game in which the player controls a giant monster, either an Ogre or a Lizard, with the goal of crushing and destroying everything in its path, across different lands and periods of history.

It was programmed by Steve Coleman, with artwork by Joe Hitchens.

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