Battle City/Walkthrough

From StrategyWiki, the free strategy guide and walkthrough wiki

Contents

[edit] Tips and strategies

[edit] Projectile collision

  • Friendly and enemy projectiles will cancel each other out when they collide in the air.
    • Try to avoid that situation with power tanks in medium-close range or closer, especially when your tank isn't upgraded.
    • Also avoid this situation in case of armored tanks, especially when your tank isn't upgraded or it can lead to a life loss. The more hits armored tank has left, the further the safer range is.

[edit] Avoid being cheap-shot by the enemy

  • When tanks are positioned like in this picture, they are vulnerable to each other's shots. Try moving sideways to avoid it.
  • Positioning a tank can be dangerous, but when moving quickly away after firing can increase your chances to hit the enemy to very high, unlike direct head-on approach.

[edit] Use bricks and steel walls in your advantage

  • When your tank is positioned so, you are in a great advantage. Not only can't enemy shoot at you, but you also have a free shot for the enemy tank.

[edit] Thin walls

  • Shooting brick wall 3 times can make the remaining wall to be not destructible from the other side while still blocking the enemy movement. With such tactic, enemy has less paths to your home base, making it easier to defend. This strategy can be used well in level 13 or level 35 for an example.
    • This tactic cannot be used with a tank that has collected 3 stars, because such tank destroys bricks with double power. Thus, in 2-player mode, it's better if only one player has got the tank upgraded to maximum.

[edit] Spawn Camping

  • Sometimes, especially after clock powerup has picked up, player(s) can move to the top of the stage to take down any opponent right after spawning. This strategy works well with upgraded tank and/or with 2-player mode. However, it can decrease the gaming experience and also some tanks (especially armored tanks) may slip through, forcing player(s) to abandon spawn camping to defend the home base.
    • Note that spawning time for each tank at the beginning of the stage or after previous ones has been destroyed, is about 3 seconds at stage 1 but decreases to less than 1 second in stage 35. Spawning process speeds up even more in 2-player mode.
    • Fully upgraded tank is sometimes necessary because some stages have steel walls at the top of the stage.

[edit] Stages

There is very little needed by way of a walkthrough for Battle City. You progress through each stage one at a time (and you can choose what stage you start out on in some versions.) The thing to do immediately when you begin each stage, is to analyze what avenues of approach exist for the enemy to attack your base from, and where you can find shelter for your own tank and attack from. Other than that, keep your eye out for red flashing tanks and collect the power-ups they leave behind as soon as possible.

When the stage 35 has been completed, every stage is repeated again. After completing 70th stage, the game will reset back to stage 1 with everything (except your tank power and score).

Difficulty of defending the base with not upgraded tank:

  • 1*: Easy enemy tank patterns, can use many safe spots. Hard for enemy tanks to approach the base.
  • 2*: There are some difficulties for defending the base, but nothing really serious. Don't be careless though.
  • 3*: Hard or medium tank patterns, your base is quite vulnerable and the level design can be quite tricky. Be careful.
  • 4*: Your base is vulnerable from multiple directions and it's easy for the enemy to attack your base. Hard tank patterns. Can't defend all the enemy routes to the base at the same time. Powerups and tank upgrades are more than welcome here. Be extra careful in these levels.
Stage 1
Stage 1

[edit] Stage 1

Difficulty: *

  • 18 basic tanks
  • 2 fast tanks
Stage 2
Stage 2

[edit] Stage 2

Difficulty: *

  • 2 armor tanks
  • 4 fast tanks
  • 14 basic tanks
Stage 3
Stage 3

[edit] Stage 3

Difficulty: *

  • 14 basic tanks
  • 4 fast tanks
  • 2 armor tanks
Stage 4 (Libble Rabble)
Stage 4 (Libble Rabble)

[edit] Stage 4

Difficulty: **

  • 10 power tanks
  • 5 strike tanks
  • 2 basic tanks
  • 3 armor tanks
Stage 5
Stage 5

[edit] Stage 5

Difficulty: *

  • 5 power tanks
  • 2 armor tanks
  • 8 basic tanks
  • 5 fast tanks
Stage 6
Stage 6

[edit] Stage 6

Difficulty: *

  • 7 power tanks
  • 2 fast tanks
  • 9 basic tanks
  • 2 armor tanks
Stage 7
Stage 7

[edit] Stage 7

Difficulty: **

  • 3 basic tanks
  • 4 fast tanks
  • 6 power tanks
  • 7 basic tanks
Stage 8
Stage 8

[edit] Stage 8

Difficulty: ***

  • 7 power tanks
  • 2 armor tanks
  • 4 fast tanks
  • 7 basic tanks
Stage 9
Stage 9

[edit] Stage 9

Difficulty: *

  • 6 basic tanks
  • 4 fast tanks
  • 7 power tanks
  • 3 armor tanks
Stage 10 (Mappy)
Stage 10 (Mappy)

[edit] Stage 10

Difficulty: *

  • 12 basic tanks
  • 2 fast tanks
  • 4 power tanks
  • 2 armor tanks
Stage 11
Stage 11

[edit] Stage 11

Difficulty: **

  • 5 fast tanks
  • 6 armor tanks
  • 4 power tanks
  • 5 fast tanks
Stage 12
Stage 12

[edit] Stage 12

Difficulty: *

  • 8 power tanks
  • 6 fast tanks
  • 6 armor tanks
Stage 13
Stage 13

[edit] Stage 13

Difficulty: *** or * (when using 'thin walls' tactic)

  • 8 power tanks
  • 8 fast tanks
  • 4 armor tanks
Stage 14 (Skull)
Stage 14 (Skull)

[edit] Stage 14

Difficulty: ***

  • 10 power tanks
  • 4 fast tanks
  • 6 armor tanks
Stage 15
Stage 15

[edit] Stage 15

Difficulty: **

  • 2 basic tanks
  • 10 fast tanks
  • 8 armor tanks
Stage 16 (Praying Mantis)
Stage 16 (Praying Mantis)

[edit] Stage 16

Difficulty: *

  • 16 basic tanks
  • 2 fast tanks
  • 2 armor tanks
Stage 17
Stage 17

[edit] Stage 17

Difficulty: **

  • 2 armor tanks
  • 2 fast tanks
  • 8 power tanks
  • 8 basic tanks
Stage 18
Stage 18

[edit] Stage 18

Difficulty: **

  • 4 armor tanks
  • 2 basic tanks
  • 6 power tanks
  • 8 fast tanks
Stage 19
Stage 19

[edit] Stage 19

Difficulty: ***

  • 4 fast tanks
  • 8 armor tanks
  • 4 basic tanks
  • 4 power tanks
Stage 20
Stage 20

[edit] Stage 20

Difficulty: ****

  • 8 fast tanks
  • 2 basic tanks
  • 2 power tanks
  • 8 armor tanks
Stage 21 (Dig Dug's Pooka)
Stage 21 (Dig Dug's Pooka)

[edit] Stage 21

Difficulty: ***

  • 8 power tanks
  • 2 fast tanks
  • 6 basic tanks
  • 4 armor tanks
Stage 22
Stage 22

[edit] Stage 22

Difficulty: ***

  • 8 fast tanks
  • 6 basic tanks
  • 2 power tanks
  • 4 armor tanks
Stage 23 (Falcon)
Stage 23 (Falcon)

[edit] Stage 23

Difficulty: **

  • 6 armor tanks
  • 4 power tanks
  • 10 fast tanks
Stage 24
Stage 24

[edit] Stage 24

Difficulty: ***

  • 4 power tanks
  • 2 armor tanks
  • 4 fast tanks
  • 10 basic tanks
Stage 25
Stage 25

[edit] Stage 25

Difficulty: ***

  • 2 power tanks
  • 8 fast tanks
  • 10 armor tanks
Stage 26 (Number Sign/Crosshair)
Stage 26 (Number Sign/Crosshair)

[edit] Stage 26

Difficulty: **

  • 6 fast tanks
  • 6 armor tanks
  • 4 basic tanks
  • 4 power tanks
Stage 27
Stage 27

[edit] Stage 27

Difficulty: ****

  • 2 power tanks
  • 8 armor tanks
  • 8 fast tanks
  • 2 basic tanks
Stage 28 (House)
Stage 28 (House)

[edit] Stage 28

Difficulty: ***

  • 2 fast tanks
  • 1 armor tank
  • 15 basic tanks
  • 2 power tanks
Stage 29
Stage 29

[edit] Stage 29

Difficulty:***

  • 10 power tanks
  • 4 fast tanks
  • 6 armor tanks
Stage 30
Stage 30

[edit] Stage 30

Difficulty: **

  • 4 basic tanks
  • 8 fast tanks
  • 4 power tanks
  • 4 armor tanks
Stage 31
Stage 31

[edit] Stage 31

Difficulty: **

  • 3 power tanks
  • 8 fast tanks
  • 6 armor tanks
  • 3 power tanks
Stage 32
Stage 32

[edit] Stage 32

Difficulty: ***

  • 8 armor tanks
  • 6 basic tanks
  • 2 power tanks
  • 4 fast tanks
Stage 33
Stage 33

[edit] Stage 33

Difficulty: ***

  • 4 fast tanks
  • 8 armor tanks
  • 4 power tanks
  • 4 fast tanks
Stage 34 (Devil)
Stage 34 (Devil)

[edit] Stage 34

Difficulty: ****

  • 4 power tanks
  • 10 fast tanks
  • 6 armor tanks
Stage 35 (Galaxian)
Stage 35 (Galaxian)

[edit] Stage 35

Difficulty: **

  • 4 power tanks
  • 6 fast tanks
  • 10 armor tanks

When stages start to repeat again, tank pattern in each level (36-70) is same as 35th stage. Enemy tank spawning speed is also increased.