This page needs to be split into subpages. areas could probally be on their own pages
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Cleanup required: fix the camel case of the titles
Each stage in Bionic Commando is linear, so it's not necessary to give explicit directions. Instead, each area is given in the order you should go through them along with objectives, tips, what you must take with you and what we recommend you take with you.
Contents |
You basically have nothing to choose from. Take the only gun offered and the red transmitter.
This is a neutral area, so no one can attack you unless you attack first. Just keep going right until you find a door and enter it. In the first door you find a free bullet and in the second you find the flare bombs. You can use the grapple arm to get them from across the spikes. After that, go left until you go off the screen to end the area.
Now you should have some life circles, so it's time to go and get some continues. If you don't, you will not be able to continue when your lives run out.
The continues are available on the stages found by descending on the green trucks that roam the board. There are two types of stages. On the first, you will get the continues (they look like a white bird insignia) by killing the enemy soldiers that have shields. On the other, you get them by destroying the jeeps. Get at least four continues (you can go back and get more as needed) and then proceed to Area 4.
Still not much choice yet, but you MUST take the basic gun, the red transmitter, and the flare bombs. It would be nice to take the energy recovery pills, but Area 4 is dark and requires the flare bombs.
This neutral area is just like 13, except midway in-between the doors, there is a steel wall that is in your way. When you reach it, shoot and it will disappear. This also causes the neutral area guards (in white) to appear and attack. Just shoot or avoid them. In the first door, there is a 1-up and in the second, the essential orange transmitter.
The only thing you MUST take is the red transmitter. We recommend the regular gun and the energy recovery pills as your choices. You can, if you want, take the wide cannon: some people find it easier to shoot down the helicopter soldiers with it.
It's just like all other neutral zones. In the first door is the green transmitter and in the second is a guy who gives you some useless advice. There is also a robot on the same platform is the second door. It will hurt you if it touches you and there is no way around it so shoot to make it disappear and run.