Jump to navigation
Jump to search
Primary Weapons[edit]
One of four primary weapons is always equipped and may be fired with .
Secondary Weapons[edit]
Secondary weapons add extra offensive and defensive capabilities to your ship. You may only have one in your possession at any given time, though some may be powered up by collecting the same icon more than once in a row.
Item | Weapon Name | Description |
---|---|---|
Full Fire | Increases the attack power of your primary guns. Photon Blasters become a powerful, comet-like shot that shatters into smaller bullets upon impact. Doubles the number of waves in each stream of fire for Disruptor Wave. Field Thunder becomes a homing weapon with only one beam on screen at a time. Enhances Ring Blaster with deadly spinning rings that fire forward. | |
Homing Missile | When combined with Photon Blasters it fires eight missiles that home in on enemies. With other primary weapons it shoots four. Can be powered up four times, each time making the missiles fly faster. | |
Multi-body | Gradius-like options that follow your ship and fire the same weapon as your primary guns. Maximum of two. Collecting a third multi-body icon will enhance the power of your multi-bodies, signified by them turning from blue to green. Normally, all objects pass through blue multi-bodies, however, when green they can damage enemies and even block bullets. This effect lasts until the end of the current level. | |
Shield | A temporary impenetrable barrier that protects your ship from all attacks. Lasts about three minutes—or less depending on the amount of damage it absorbs. |
Bombs[edit]
There is no unique item pickup for bombs in the game. In order to increase your bomb count you must pick up one of the four secondary weapon icons. Moreover, it must be the secondary weapon you are currently using. You can hold a maximum of 16 bombs.