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The goal here is to find the entrance to the interior of Pax Tharkas, and kill the dragon, Ember, guarding it.

x = Encounter (Goblin, Old Sage, Ember)
1 = Fire Ball
2 = Spear
3 = Potion of Healing
4 = Ring of Protection
5 = Bullets
6 = Arrows
7 = Ring of Protection
8 = Ring of Protection
9 = Raise Dead Scroll
! = Heal Scroll
@ = Potion of Healing
# = Sword +3

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                                                                  Pax Tharkas
                                                                  Part II

The door will close behind you, leaving you with nowhere to go but ahead. The enemies are tougher here, meaning you'll encounter more Trolls, Small Dragons, and Draconians than while you were in the Cave of Sha Mori. You'll have the Wyrmslayer to even the odds though. I just drew the (almost) direct route to the second part of Pax Tharkas this time around... mainly because I was lazy.

You should grab the items I listed, or at least the Potions of Healing. I'm not sure what the Ring of Protection does but assume it's something for defence/health. The first couple of items are guarded by traps so switch to Tasselhoff or Flint before you walk around in the rooms where those items are. As you progress further into Pax Tharkas, you'll encounter the Goblin standing standing near a door. He'll talk for a bit and then attack you.

BOSS
Goblin

This guy is simple to defeat. His arrows do a fair bit of damage so rush him and stab him repeatedly until he quits.

After you beat him up sufficiently, he'll give you some information in exchange for letting him go. He'll tell you about the Old Sage and where to find it. You don't have to go far. Enter the door and then walk to the far right and enter the door there. Walk to the right to meet the Old Sage, an old dragon. It will talk about Ember, another dragon, and how to defeat it easily. Then it will restore your MP and let you continue through Pax Tharkas.

It's really more of the same walking around, killing enemies until you reach Ember, who is much further down from this point. It's worth going on a little detour to get Potion of Healing (#) and Sword +3 (@). The Sword +3 is guarded by some enemies but you should be able to take care of them. After you grab it, up back up and follow the path until you reach the door to Ember's room. The room is a lot like the one occupied by the Old Sage, so walk to the right until you reach Ember.

BOSS
Ember

Wow, what an imposing dragon. It's too bad it's such a weakling. When you're able to move again, walk to the far left and switch to Raistlin. Use Raistlin's Magic Missile repeatedly like the Old Sage said and jump over the dragon's fireballs when they get close. You don't have to worry too much about this since it fires randomly at the ground and the fireballs don't do much damage. After you hit the dragon three times with Magic Missile, it will diappear and you'll be able to continue on.

I lied. Before you're able to continue, you'll get a short cutscene with the children being released from the dungeon.