| MechWarrior 2: 31st Century Combat | |
|---|---|
| Developer(s) | Activision |
| Publisher(s) | Activision |
| Release date(s) | |
| Genre(s) | Simulation |
| System(s) | MS-DOS, Windows, Mac OS |
| Players | 1-8 (via Netmech) |
| Mode(s) | Single player, multiplayer |
| Rating(s) | |
| System requirements (help) | |
| Expansion pack(s) | MechWarrior 2: Ghost Bear's Legacy |
| Preceded by | MechWarrior |
| Followed by | MechWarrior 2: Mercenaries |
MechWarrior 2: 31st Century Combat is a 1995 game by Activision. It is part of the MechWarrior series. Unlike the original MechWarrior it abandons the RPG-like trading system and instead focuses on combat. There were many versions, first with software rendering for MS-DOS and Windows, later with card-specific 3D acceleration, and, still later, Direct 3D support.
Its success led to the release of the expansion pack MechWarrior 2: Ghost Bear's Legacy later that year, as well as the standalone title MechWarrior 2: Mercenaries in 1996. There were also two compilations, MechWarrior 2 Battlepack and MechWarrior 2: The Titanium Trilogy.
Categories: Guides at completion stage 0 | 1995 | July 24 | MS-DOS | Windows | Mac OS | Games | MechWarrior | Simulation | Activision | Single player | Multiplayer