MechWarrior 2: 31st Century Combat

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MechWarrior 2: 31st Century Combat
Box artwork for MechWarrior 2: 31st Century Combat.
Developer(s) Activision
Publisher(s) Activision
Release date(s)
Genre(s) Simulation
System(s) MS-DOS, Windows, Mac OS
Players 1-8 (via Netmech)
Mode(s) Single player, multiplayer
Rating(s)
RSAC: RSAC V.gifRSAC L1.gif V1
ESRB: ESRB KA.png Kids to Adults
System requirements (help)
MS-DOS icon.png
MS-DOS
CPU clock speed
66 MHz
System RAM
8 MiB
Optical drive speed
2 x
Windows icon.png
Windows
CPU clock speed
90 MHz
System RAM
12 MiB
Optical drive speed
4 x
Mac OS icon.png
Mac OS
Optical drive speed
2 x

PowerPC, System 7.5.3

Expansion pack(s) MechWarrior 2: Ghost Bear's Legacy
Preceded by MechWarrior
Followed by MechWarrior 2: Mercenaries
Series MechWarrior
For the Sega Saturn and PlayStation game, see MechWarrior 2: 31st Century Combat - Arcade Combat Edition.

MechWarrior 2: 31st Century Combat is a 1995 game by Activision. It is part of the MechWarrior series. Unlike the original MechWarrior it abandons the RPG-like trading system and instead focuses on combat. There were many versions, first with software rendering for MS-DOS and Windows, later with card-specific 3D acceleration, and, still later, Direct 3D support.

Its success led to the release of the expansion pack MechWarrior 2: Ghost Bear's Legacy later that year, as well as the standalone title MechWarrior 2: Mercenaries in 1996. There were also two compilations, MechWarrior 2 Battlepack and MechWarrior 2: The Titanium Trilogy.

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