MechWarrior 2: 31st Century Combat

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MechWarrior 2: 31st Century Combat
Box artwork for MechWarrior 2: 31st Century Combat.
Developer(s) Activision
Publisher(s) Activision
Release date(s)
Genre(s) Simulation
System(s) MS-DOS, Windows, Mac OS
Players 1-8 (via Netmech)
Mode(s) Single player, multiplayer
Rating(s)
RSAC: V1
ESRB: Kids to Adults
System requirements (help)
MS-DOS
CPU clock speed

486MHz

System RAM

8MiB

Optical drive speed

2x

Windows
CPU clock speed

90MHz

System RAM

12MiB

Optical drive speed

4x

Mac OS
Optical drive speed

2x

PowerPC, System 7.5.3

Expansion pack(s) MechWarrior 2: Ghost Bear's Legacy
Preceded by MechWarrior
Followed by MechWarrior 2: Mercenaries
For the Sega Saturn and PlayStation game, see MechWarrior 2: 31st Century Combat - Arcade Combat Edition.

MechWarrior 2: 31st Century Combat is a 1995 game by Activision. It is part of the MechWarrior series. Unlike the original MechWarrior it abandons the RPG-like trading system and instead focuses on combat. There were many versions, first with software rendering for MS-DOS and Windows, later with card-specific 3D acceleration, and, still later, Direct 3D support.

Its success led to the release of the expansion pack MechWarrior 2: Ghost Bear's Legacy later that year, as well as the standalone title MechWarrior 2: Mercenaries in 1996. There were also two compilations, MechWarrior 2 Battlepack and MechWarrior 2: The Titanium Trilogy.

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