From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search

A list of all enemy and boss information in the game.

Enemies with an asterisk next to their name are exclusive to the CD version (as are the levels they appear in).

Enemies[edit]



Bat
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
5 - 5 4 5% 1-3
(Physical)
1 5
Encountered in... Dark Temple
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
- - - - - - - - - - -




Bile Creature *
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
10 - 500 3 45% 5-12
(Physical)
1 5
Encountered in... Halls of the Watcher
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
- - 20 25 5 5 25 - 99 50 -




Blemid
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
30-80 - 15-40 3 15-25% 4-10
(Physical)
0-1 6-8
Encountered in... Misty Ruins
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
- - - - - - - - 0-5 - -




Blood Creature
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
75 - 200-275 2 25% 4-16
(Physical)
0 5
Encountered in... River of Blood
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
- - - - - - - 5 - - -




Blue Monitor
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
100-120 50 50-90 5 - 3
(Electric)
5 7
Encountered in... Castle Dungeon
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
- - - - - - - - 8 - -




Blue Phantom
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
60-125 100 100-250 3-4 - 17
(Magic • Electric)
Drains Power
7 7
Encountered in... Temple of the Dark God
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
5 5 5 2-8 5-8 5 2-5 5 6-99 6-10 5




Blue Ssair
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
75 100 150 3 - 3
(Electric)
2 6
Encountered in... Sea King's Labyrinth
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
2 - 6 6 99 - 6 6 6 12 6




Boleth
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
10-100 - 15-25 4 10-25% 4-16
(Physical)
- 5-7
Encountered in... Garden Ruins
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
- - 0-5 - 5 - - - - - -




Ceiling Stalker
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
40-75 - 10-100 3 30-35% 4-24
(Physical)
0-1 4
Encountered in... Flooded Palace
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
- - 5-20 5 - - - - 8-50 0-10 -




Chest
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
25-60 0-100 0-50 - - 1-30
(Fire)
- -
Encountered in... Garden Ruins
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
0-5 - - - - - - - - - -




Earth Elemental
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
100-175 100 100-200 1-2 40-45% 10-25 (Physical)
0-27 (Magic)
0-25 (Fire)
- 5
Encountered in... Mud Mines
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
5 - 10 - 3 3 3 3 3 5-6 3




Fire Elemental
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
150-250 - 150-300 3-4 30-35% 8-24 (Physical) 0-1 5-6
Encountered in... Mud Mines
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
0-6 0-5 99 - 0-5 0-5 0-5 5-99 5-99 0-10 0-5




Floro
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
30 - 10-15 3 25% 4-8 (Physical) - 5
Encountered in... Garden Ruins
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
- - - 2 - - - - 8 - -




Flying Skull *
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
100 - 600-700 4 50% 20-30 (Electric) 8-10 3-4
Encountered in... Bile Sewers
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
- - - 5 5 99 5 40 99 99 -




Giant Spider
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
75-130 - 60-100 3 40% 10-20 (Physical) 0-1 5-6
Encountered in... Spider Den
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
3 - 3-10 3 3 3-5 3 3 3-5 5-8 3




Green Monitor
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
100 100 200 3 - 10 (Other) 4 6
Encountered in... Maze of Madness
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
3 5 5 5 5 5 8 5 15 5 5




Green Ssair
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
75-90 0-100 75-100 2 30% 8-24 (Physical)
0-1 (Electric)
0-6 5-8
Encountered in... Temple of the Dark God
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
- 2 6 - - - - - - - -




Lava Man
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
125-200 100 200-250 2 45% 5-20 (Physical)
28 (Fire)
0-5 5-10
Encountered in... Mud Mines
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
6 0-15 99 - 10 10-99 10 10-15 10-99 15 10




Manta
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
25 100 30 2 - 3 (Electric) 2 6
Encountered in... Sea King's Labyrinth
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
3 - 15 3 2 - 3 8 3 8 8




Morpsphere
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
50 200 300 3 - 10 (Other) 6 6
Encountered in... Flooded Caverns
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
5 3 3 3 3 3 3 3 3 10 3




Piranha
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
10 - 10 3 25% 2-6 (Physical) 2 6
Encountered in... Flooded Palace
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
2 - - 5 2 - 3 3 15 5 3




Pterodactyl
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
75 100-200 140-200 4 20% 4-16 (Physical)
2 (Magic)
7 7
Encountered in... Maze of Madness
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
3 3 15 3 3 3 3 3 3 3 3




Red Monitor
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
100-120 50 50-60 4 25% 3 (Electric) 6 6
Encountered in... Castle Keep
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
- - 2 - - - - - - - -




Red Phantom
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
100-150 100-200 100-500 3 25% 4-12 (Physical)
2-16 (Magic • Electric)
6-7 6-7
Encountered in... Wine Cellar
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
0-5 0-5 0-5 0-5 0-5 0-5 0-5 0-5 0-5 0-5 0-5




Red Ssair
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
75-100 100 0-250 3-4 25-40% 0-30 (Physical)
2-16 (Fire)
2 6
Encountered in... Flooded Caverns
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
3-6 - 99 - 10 10 10 10 10 12 10




Rice Snake
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
61-93 - 75 3 30% 5-20 (Physical) 0 5
Encountered in... Temple of the Dark God
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
- - - - - - - - - - -




Shroom
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
50-75 50-100 50-100 1 0-20% 0-8 (Physical)
10 (Other)
2-3 6
Encountered in... Slave Mines
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
1 0-1 0-1 0-1 0-1 0-1 0-1 0-1 0-1 0-6 0-1




Skeleton
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
25-70 - 10-75 3-4 20-75% 2-25 (Physical) 0-5 4-6
Encountered in... Misty Ruins
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
0-5 0-5 0-5 0-3 0-3 0-3 0-3 0-99 0-99 0-45 0-3




Skull Mine
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
75-100 100 75-120 1 - 2-3 (Fire)
3 (Electric)
2-9 (Death)
2 5-6
Encountered in... Spider Den
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
2-5 - 3-5 0-5 5-8 3-5 3-5 3-10 5-99 5-99 3-5




Slave
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
20 - - 2 10% 4-8 (Physical) - 5
Encountered in... Slave Mines
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
1 - - - - - - - - - -




Slave Driver
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
125 - 100 2 25% 6-12 (Physical) 2 5
Encountered in... Slave Mines
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
3 - - 3 - - - - 8 - -




Spider
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
20-35 - 25 3 25-35% 2-8 (Physical) 1 2-5
Encountered in... Spider Den
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
0-1 0-1 1 0-2 1 1 1 1 1-2 0-1 0-1




Super Boleth
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
50-70 40 50 3 - 20 (Electric) 4 6
Encountered in... Garden Ruins
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
- - - - - - - - 10 - -




Tar Creature
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
100 - 75 4 15% 8-16 (Physical) 0 7
Encountered in... Flooded Caverns
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
3 - - - 3 3 3 10 3 99 10




Thorag *
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
150-200 - 500-600 4 50% 20-30 (Physical) 1 7
Encountered in... Bile Sewers
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
- - 99 - 99 99 99 - - 99 -




Werewolf
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
50-135 - 30-120 3-5 10-25% 6-12 (Physical) 0-6 5-6
Encountered in... Castle Dungeon
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
- - - 0-2 0-99 - - 4 8 - -

Bosses[edit]



Zardaz
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
100-150 200 300-350 3 50% 6-12
(Physical)
2
(Magic)
7-8 7-8
Encountered in... Dark Temple
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
3 - 3 3 3 - 10 - 99 - -




Werewolf Lord
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
250 300 500 5 - 3
(Electric)
6 6
Encountered in... Castle Tower
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
- - - 5 10 - - 10 10 5 -




Boar Lord
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
200 - 300 3 35% 10-20
(Physical)
2 5
Encountered in... Slave Mines
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
5 - 6 5 3 3 3 3 10 16 3




Sea King
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
150 150 500 2 - 24
(Magic)
4 6
Encountered in... Sea King's Labyrinth
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
8 - 2 6 10 - - 15 10 16 15

Veste[edit]

Veste is the final boss of ShadowCaster. Fighting him consists of 7 different battles, beginning with his Cleric form. After defeating this form, he will then transform into 5 other set creatures in a random order (the 4 bosses you encountered previously and a Green Ssair, all stronger versions). After defeating them all, he will then take on his true and final form.



Veste (Cleric)
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
200 - - 2 25% 10-30 ??? 1 1
Encountered in... Veste's Lair
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
10 99 99 99 99 99 99 99 99 99 99




Veste (Ssair)
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
100 200 500 4 25% 10-20
(Physical)
3
(Other)
7 7
Encountered in... Veste's Lair
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
10 5 5 10 10 10 10 15 99 15 10




Veste (Zardaz)
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
150 200 500 2 50% 6-12
(Physical)
2
(Magic)
7 7
Encountered in... Veste's Lair
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
10 5 10 10 10 10 10 15 99 16 10




Veste (Wolf Lord)
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
100 300 500 4 - 3
(Electric)
7 7
Encountered in... Veste's Lair
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
10 5 10 5 10 10 5 15 99 15 10




Veste (Boar Lord)
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
200 200 500 5 40% 10-20
(Physical)
0 7
Encountered in... Veste's Lair
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
10 5 10 10 10 10 10 15 99 15 10




Veste (Sea King)
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
100 200 500 4 50% 12-24
(Physical)
24
(Magic)
7 7
Encountered in... Veste's Lair
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
15 5 10 10 5 5 10 15 99 15 10




Veste (True Form)
Health Points Power Points EXP Points Speed Accuracy Damage Attack Range Detect Range
100 200 500 5 50% 12-24
(Physical)
24
(Magic)
7 7
Encountered in... Veste's Lair
Resistances
Physical Magical Fire Cold Electricity Sonic Slow Paralysis Fear Death Other
10 5 10 10 10 10 10 99 99 99 10