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{{nihongo|'''Akuma-kun: Makai no Wana'''|悪魔くん・魔界の罠}} is a role-playing video game for the [[Famicom]] that was released exclusively in Japan on | {{nihongo|'''Akuma-kun: Makai no Wana'''|悪魔くん・魔界の罠}} is a role-playing video game for the [[Famicom]] that was released exclusively in Japan on February 24, [[1990]], and is based on the anime ''[[wp:Akuma-kun|Akuma-kun]]''. It was developed by [[Tose]] and published by [[Bandai]]. | ||
The game follows Akuma-kun, who the player controls, through three different types of areas. The world map allows Akuma-kun to visit different towns and dungeons. The world map is in an overhead perspective and features random encounters, which pit Akuma-kun against randomly appearing enemies. During battles, the perspective switches to first-person and the player selects different types of attacks from a menu. During battle, the player can summon demons to aid Akuma-kun with fighting. The player's party and the enemies then take turns attacking each other, similar to most other turn-based RPGs. When Akuma-kun enters a town, the view switches to that of a side-scrolling video game. By moving up at certain areas, Akuma-kun can enter buildings and shops. | The game follows Akuma-kun, who the player controls, through three different types of areas. The world map allows Akuma-kun to visit different towns and dungeons. The world map is in an overhead perspective and features random encounters, which pit Akuma-kun against randomly appearing enemies. During battles, the perspective switches to first-person and the player selects different types of attacks from a menu. During battle, the player can summon demons to aid Akuma-kun with fighting. The player's party and the enemies then take turns attacking each other, similar to most other turn-based RPGs. When Akuma-kun enters a town, the view switches to that of a side-scrolling video game. By moving up at certain areas, Akuma-kun can enter buildings and shops. |