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Metal Gear Solid 2: Sons of Liberty/Controls (edit)
Revision as of 15:25, 24 October 2023
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!PlayStation||Xbox||Switch||Windows||Description | !PlayStation||Xbox||Switch||Windows||Description | ||
|- | |- | ||
| {{psx|Neutral|Lstick}} or {{psx|Neutral|Dpad}} | |||
| {{xbox|Neutral|Lstick}} or {{xbox|Neutral|Dpad}} | |||
| {{switch|Neutral|Lstick}} or {{switch|Neutral|Dpad}} | |||
| | |||
| {{desc}} Moves your character around. The further you move the stick, the faster you move. Try not to run on noisy surfaces (like metal grating) - walking slowly will prevent your footsteps from making noise and alerting nearby guards. While crouched, this causes you to crawl. | | {{desc}} Moves your character around. The further you move the stick, the faster you move. Try not to run on noisy surfaces (like metal grating) - walking slowly will prevent your footsteps from making noise and alerting nearby guards. While crouched, this causes you to crawl. | ||
|- | |- | ||
| {{psx|Neutral|Rstick}} || {{xbox|Neutral|Rstick}} || {{switch|Neutral|Rstick}} || | |||
| {{desc}} While against a wall, this will pan the camera around. | | {{desc}} While against a wall, this will pan the camera around. | ||
|- | |- | ||
| {{psx|X}} || {{xbox|A}} || {{switch|B}} || | |||
| {{desc}} Crouches/stands up. | | {{desc}} Crouches/stands up. | ||
|- | |- | ||
| {{psx|C}} || {{xbox|B}} || {{switch|A}} || | |||
| {{desc}} Executes a punch combo attack. | | {{desc}} Executes a punch combo attack. | ||
|- | |- | ||
| {{psx|S}} || {{xbox|X}} || {{switch|Y}} || | |||
| {{desc}} Fires your current weapon, throws grenades/empty clips, places C4/dirty magazines. See [[../Weapons/]] for more details. | | {{desc}} Fires your current weapon, throws grenades/empty clips, places C4/dirty magazines. See [[../Weapons/]] for more details. | ||
|- | |- | ||
| {{psx|T}} || {{xbox|Y}} || {{switch|X}} || | |||
| {{desc}} Your all-purpose Action button. Climbs ladders, jumps up small ledges (when next to them), and opens lockers and some doors. | | {{desc}} Your all-purpose Action button. Climbs ladders, jumps up small ledges (when next to them), and opens lockers and some doors. | ||
|- | |- | ||
| {{psx|R1}} || {{xbox|RB}} || {{switch|R}} || | |||
| {{desc}} Enters First-Person View. During cinemas, this zooms the camera in. | | {{desc}} Enters First-Person View. During cinemas, this zooms the camera in. | ||
|- | |- | ||
| {{psx|R2}} || {{xbox|RT}} || {{switch|ZR}} || | |||
| {{desc}} Hold to open the Weapon Menu. Press to equip/unequip the last weapon you had out. | | {{desc}} Hold to open the Weapon Menu. Press to equip/unequip the last weapon you had out. | ||
|- | |- | ||
| {{psx|L1}} || {{xbox|LB}} || {{switch|L}} || | |||
| {{desc}} With your weapon raised, hold this button to lock on to the nearest enemy. Handy for alert situations, but otherwise it's easier to manually aim. | | {{desc}} With your weapon raised, hold this button to lock on to the nearest enemy. Handy for alert situations, but otherwise it's easier to manually aim. | ||
|- | |- | ||
| {{psx|L2}} || {{xbox|LT}} || {{switch|ZR}} || | |||
| {{desc}} Hold to open the Item Menu. Press to equip/unequip the last item you had out. | | {{desc}} Hold to open the Item Menu. Press to equip/unequip the last item you had out. | ||
|- | |- | ||
| {{psx|Select}}/{{psx|Touchpad}} || {{xbox|Back}}/{{xbox|View}} || {{switch|Minus}} || | |||
| {{desc}} Codec Menu. | | {{desc}} Codec Menu. | ||
|- | |- | ||
| {{psx|Start}}/{{psx|Options}} || {{xbox|Start}}/{{xbox|Menu}} || {{switch|Plus}} || | |||
| {{desc}} Pause. | | {{desc}} Pause. | ||
|} | |} | ||
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!PlayStation||Xbox||Switch||Windows||Description | !PlayStation||Xbox||Switch||Windows||Description | ||
|- | |- | ||
| {{psx|C}} || {{xbox|B}} || {{switch|A}} || | |||
| {{desc}} (repeatedly): Snake unleashes a three-hit combo. Raiden unleashes a four-hit combo. | | {{desc}} (repeatedly): Snake unleashes a three-hit combo. Raiden unleashes a four-hit combo. | ||
|- | |- | ||
| {{psx|S}} || {{xbox|X}} || {{switch|Y}} || | |||
| {{desc}} (repeatedly, while standing still): Grabs a nearby enemy and eventually snaps their neck. | | {{desc}} (repeatedly, while standing still): Grabs a nearby enemy and eventually snaps their neck. | ||
|- | |- | ||
| {{psx|S}} || {{xbox|X}} || {{switch|Y}} || | |||
| {{desc}} (once, while running): Grabs and throws an enemy. Useful for quick getaways, or throwing people over ledges. | | {{desc}} (once, while running): Grabs and throws an enemy. Useful for quick getaways, or throwing people over ledges. | ||
|- | |- | ||
| {{psx|S}} || {{xbox|X}} || {{switch|Y}} || | |||
| {{desc}} (hold): Grabs an enemy so you can drag them away. If the enemy is dead or unconscious, this will grab their body to drag around. Grabbing and dropping a body repeatedly may cause it to drop ammo and supplies, but doing this too often to knocked-out enemies will cause them to wake up. | | {{desc}} (hold): Grabs an enemy so you can drag them away. If the enemy is dead or unconscious, this will grab their body to drag around. Grabbing and dropping a body repeatedly may cause it to drop ammo and supplies, but doing this too often to knocked-out enemies will cause them to wake up. | ||
|} | |} | ||
{{Footer Nav|game=Metal Gear Solid 2: Sons of Liberty|prevpage=Gameplay|nextpage=Advanced moves}} | {{Footer Nav|game=Metal Gear Solid 2: Sons of Liberty|prevpage=Gameplay|nextpage=Advanced moves}} |