Super Mario RPG: Legend of the Seven Stars/Controls: Difference between revisions

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(→‎Combat: - I added info about the "got a freebie" system with items used in combat.)
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* {{snes|Y}} : Run
* {{snes|Y}} : Run
* {{snes|A}} : Talk
* {{snes|A}} : Talk
* {{snes|X}} : Menu
If you touch an enemy you will initiate combat.
If you touch an enemy you will initiate combat.


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You can use timed hits with many magic spells, including healing, but some instead work using repeated tapping of {{snes|Y}}, by holding it down to charge and then release, or by rotating {{snes|Neutral|Dpad}}.
You can use timed hits with many magic spells, including healing, but some instead work using repeated tapping of {{snes|Y}}, by holding it down to charge and then release, or by rotating {{snes|Neutral|Dpad}}.
=== Menu ===
You don't actually have access to this particular feature in this introduction segment, but in general it will take you to another screen filled with options, which you can press {{snes|B}} to back out of. These options will include:
* '''Items:''' Mario and company can store a whopping total of 29 items, which can do things like restore health/life, restore flower points, attack enemies, or induce special effects. With no way to store or keep items in reserve, you'll be feeling the limitations of the 29-item limit very quickly, so get used to selling items which you can buy anywhere, such as mushrooms, and try to keep valuable items which can't be found many places or are unique. (such as Rock Candy)
* '''Status:''' This option will let you see the basic stats for each character, what they would be with and without their current equipment, and how many experience points until the next level.
* '''Special:''' This option will let you view the special attacks each character has, use "healing" techs outside of battle, and see how many levels until the next special ability is available.
* '''Equip:''' Equip and use armor/weapons/accessories. Again, you can only store 29 things, plus whatever you equip on people. Accessories tend to be the rarest, so get used to selling old armor and weapons.
* '''Special Item:''' A list of various "quest related" items you may be carrying, serves no purpose other than to prove to the player that you actually are carrying that cricket jam somewhere.
* '''Map:''' Shows the map of the Mushroom Kingdom.
* '''Switch:''' Let's you switch around party members.  This option won't be available until you have four party members.
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