Metal Gear Solid 3: Snake Eater/Bosses: Difference between revisions

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* If you want to get The End's Mosin-Nagant tranq rifle, you have to knock him out. Sneak up on him and jab a couple of Mk.22 rounds into his skull. He might start running and drop a flash bomb, but turn away from the blast and you won't be blinded. Turn back around and you can get a few more shots while he's running away (if you're good enough).
* If you want to get The End's Mosin-Nagant tranq rifle, you have to knock him out. Sneak up on him and jab a couple of Mk.22 rounds into his skull. He might start running and drop a flash bomb, but turn away from the blast and you won't be blinded. Turn back around and you can get a few more shots while he's running away (if you're good enough).
* A really easy way to win this battle: save your game and set the PS2's internal clock ahead a few years. The End will die of old age.
* A really easy way to win this battle: save your game and set the PS2's internal clock ahead a few years. The End will die of old age.
===Ocelot Unit - Sokrovenno South===
If you capped The End outside of the warehouse (while he was in his wheelchair) instead of waiting for the boss battle proper, you'll fight a squad of Ocelots instead. Just remember: silenced weapons whenever possible, and the guards will completely ignore tranquilized comrades.


===The Fury - Groznyj Grad Underground Tunnel===
===The Fury - Groznyj Grad Underground Tunnel===
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