Gunbound/Mobiles: Difference between revisions

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158 bytes removed ,  2 May 2009
Line 102: Line 102:
|turn delay=10
|turn delay=10
|general=Good attack. Excellent bunging power, high HP but lacks good defense. High mobility, but has poor climbing ability for finding higher angles.
|general=Good attack. Excellent bunging power, high HP but lacks good defense. High mobility, but has poor climbing ability for finding higher angles.
|s1desc=Four missiles, which can be pretty weak, and spread out a lot over long distances. When all of the missiles directly hit the opponent, they can deal high damage. It also deals decent land damage.
|s1desc=Fires four missiles, which are fairly weak and have a high spread over long distances. Great for bunging.  
|s1dam=170-230
|s1dam=170-230
|s1del=250
|s1del=250
|s2desc=Six small missiles, which can do large damage if you shotgun your opponent.
|s2desc=Fires six grenades, which spread out soon after launch.
|s2dam=200-270
|s2dam=200-270
|s2del=400
|s2del=400
|ssdesc=Nine powerful missiles that are very similar to Shot 1 but do a little more damage and looks a lot more powerful.
|ssdesc=Fires nine missiles. Similar to Shot 1 but slightly more damage.
|ssdam=350-500
|ssdam=350-500
|ssdel=800
|ssdel=800
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