Baby Pac-Man: Difference between revisions

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{{Wikipedia}}
 
{{marquee|Baby Pac-Man marquee.jpg}}
{{marquee|Baby Pac-Man marquee.jpg}}
'''Baby Pac-Man''' ranks among one of the most bizarre arcade creations in video game history.  It is one of only three video game/pinball hybrids ever produced (Baby is the first of two made by [[Midway Games|Bally Midway]]).  This Pac-Man game, the second of three made by Midway without Namco's approval, was inspired by the pinball machine that Bally produced, entitled ''Mr. & Mrs. Pac-Man''.  The last intermission of Ms. Pac-Man suggests that she and Pac-Man have a baby.  Then a pinball game celebrates their marriage.  Thus the game bearing the title Baby Pac-Man is a marriage between a video game and a pinball machine.  But this marriage doesn't work very well.
'''Baby Pac-Man''' ranks among one of the most bizarre arcade creations in video game history.  It is one of only three video game/pinball hybrids ever produced (Baby is the first of two made by [[Midway Games|Bally Midway]]).  This Pac-Man game, the second of three made by Midway without Namco's approval, was inspired by the pinball machine that Bally produced, entitled ''Mr. & Mrs. Pac-Man''.  The last intermission of Ms. Pac-Man suggests that she and Pac-Man have a baby.  Then a pinball game celebrates their marriage.  Thus the game bearing the title Baby Pac-Man is a marriage between a video game and a pinball machine.  But this marriage doesn't work very well.
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In Baby Pac-Man, you begin the game in a familiar scene; the center of a maze filled with dots and four differently colored ghosts.  Two things are decidedly different this time.  First, you'll notice there are no power pills.  Second, in addition to the escape tunnels on either side of the screen, there are two escape tunnels that go down.  In order to earn power pills, the player must direct Baby Pac-Man down one of the south-bound tunnels in order to enter... the pinball part of the game.  A ball will launch from between the two flippers and you must keep the pinball in play long enough to earn power pills for Baby's consumption.
In Baby Pac-Man, you begin the game in a familiar scene; the center of a maze filled with dots and four differently colored ghosts.  Two things are decidedly different this time.  First, you'll notice there are no power pills.  Second, in addition to the escape tunnels on either side of the screen, there are two escape tunnels that go down.  In order to earn power pills, the player must direct Baby Pac-Man down one of the south-bound tunnels in order to enter... the pinball part of the game.  A ball will launch from between the two flippers and you must keep the pinball in play long enough to earn power pills for Baby's consumption.
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Naturally, this unusual combination of video game and pinball made the game unsuitable for home conversion.  However, in this day of emulation and sophisticated pinball simulation, the game can be played through a combination of programs known as Visual Pinball and PinMAME, the pinball equivalent to [[MAME]].
Naturally, this unusual combination of video game and pinball made the game unsuitable for home conversion.  However, in this day of emulation and sophisticated pinball simulation, the game can be played through a combination of programs known as Visual Pinball and PinMAME, the pinball equivalent to [[MAME]].
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==Story==
==Story==

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