Castlevania: Circle of the Moon/Bosses: Difference between revisions

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<div style=" float: right; ">{{CotMboss|Necromancer (second form)|Audience Room|500|200|250|2500|Dark|Tackle}}</div>
<div style=" float: right; ">{{CotMboss|Necromancer (second form)|Audience Room|500|200|250|2500|Dark|Tackle}}</div>
Once you beat him, he'll toss off his cloak revealing a winged skeleton. He still hovers about, but instead of throwing energy balls he'll turn into a gigantic one and ricochets around the room at a high speed. This attack is very strong, very fast, and there is no safe spot to avoid it. Just jump out of the way when you see it coming. It can be easier to avoid if you're on the ground, though it's harder to hit him since he generally comes out of the spin high in the air. He'll continue to summon monsters, but call skeletons instead of zombies. These guys throw bones, and you'll be on the ground more, so slide-kick your way across the floor as they appear.
Once you beat him, he'll toss off his cloak revealing a winged skeleton. He still hovers about, but instead of throwing energy balls he'll turn into a gigantic one and ricochets around the room at a high speed. This attack is very strong, very fast, and there is no safe spot to avoid it. Just jump out of the way when you see it coming. It can be easier to avoid if you're on the ground, though it's harder to hit him since he generally comes out of the spin high in the air. He'll continue to summon monsters, but call skeletons instead of zombies. These guys throw bones, and you'll be on the ground more, so slide-kick your way across the floor as they appear.
The Necromancer will never use his powerful ricocheting attack if Nathan is always in the corner of the room opposite of him. This boss can be safely dispatched by sliding across the room through the skeletons that are summoned, then hitting the Necromancer as and after he passes over Nathan to begin summoning more skeletons, usually off screen (though sometimes close enough to still receive damage). Simply slide back across the room before he finishes summoning and he will never use any other technique, making this otherwise more difficult phase a joke.


Keep an eye on your HP and use cards to boost your defense if possible. The Necromancer is a very hard boss; even harder than some of the later ones.
Keep an eye on your HP and use cards to boost your defense if possible. The Necromancer is a very hard boss; even harder than some of the later ones.
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