America's Army/Flash Grenade: Difference between revisions

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This is the most underrated weapon in the game. The flash will completely blind and incapacitate anyone within its radius without risk to civilians. The ROE penality for the flash is -5, so if there is a friendly surrounded by a ton of enemies, and you are sure that you can get all of them, flash them all, and you have about 15 seconds to kill all the enemies. Keep in mind that this Grenade only has a 1-2 second fuse, so DON'T COOK IT.  
This is the most underrated weapon in the game. The flash will completely blind and incapacitate anyone within its radius without risk to civilians. The ROE penality for the flash is -5, so if there is a friendly surrounded by a ton of enemies, and you are sure that you can get all of them, flash them all, and you have about 15 seconds to kill all the enemies. Keep in mind that this grenade only has a 1-2 second fuse, so DON'T COOK IT.  


<i>In my experience, the fuse is more like 3 seconds.  When using a flash, I usually cook it for one second then toss, so that it explodes in mid-air, not on the floor. --[[User:Phantom|Phantom]] 21:19, 2 May 2004 (UTC)</i><br>
''In my experience, the fuse is more like 3 seconds.  When using a flash, I usually cook it for one second then toss, so that it explodes in mid-air, not on the floor. --[[User:Phantom|Phantom]] 21:19, 2 May 2004 (UTC)''


At the most, just pull the pin and throw it right after. This is as dangerous as a Frag, because it takes a player out of action for over 15 seconds, leaving them helpless. It also never gives an enemy time to run for cover. If you see one land near you, there are two things you can do. The first is point your weapon in the direction that the your enemy will probably come from and start firing a moment after you are flashed. The next is to look a direction that will lead you to relative safety, such as around a corner, and start running. Continue running until the flash wears off a little. --[[User:Desertfox 59|Desertfox 59]] 19:59, 2 May 2004 (UTC)
At the most, just pull the pin and throw it right after. This is as dangerous as a Frag, because it takes a player out of action for over 15 seconds, leaving them helpless. It also never gives an enemy time to run for cover. If you see one land near you, there are two things you can do. The first is point your weapon in the direction that your enemy will probably come from and start firing a moment after you are flashed. The next is to look in a direction that will lead you to relative safety, such as around a corner, and start running. Continue running until the flash wears off a little. --[[User:Desertfox 59|Desertfox 59]] 19:59, 2 May 2004 (UTC)


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