Mount&Blade/Nords: Difference between revisions

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Initially, Nord infantry with ranged weapons behave like archers; they will move into range and shoot at enemies until the enemies move out of range or all their ammunition is expended, at which point they will charge with their swords or axes drawn.
Initially, Nord infantry with ranged weapons behave like archers; they will move into range and shoot at enemies until the enemies move out of range or all their ammunition is expended, at which point they will charge with their swords or axes drawn.


==Combat strategies==
==Tactics==
===Overview===
===Overview===
The strength of the Nords comes from their powerhouse infantrymen. The Nord Huscarl is the best infantry unit in the game. Nord infantry is expensive and difficult to level, but they make up for it with brute stopping power and the highest statistics of all infantry units. Uniquely, many Nord lords are functionally infantry, charging into battle without their horses. Nords primarily use swords and axes, and have a chance of spawning with throwing weapons. They are strong, exceptional in both dealing damage and withstanding it. Nords are the most desirable line of infantry in the game, their only downsides being their relatively high wages and the length of time it takes to train Huscarls.
The strength of the Nords comes from their powerhouse infantrymen. The Nord Huscarl is the best infantry unit in the game. Nord infantry is expensive and difficult to level, but they make up for it with brute stopping power and the highest statistics of all infantry units. Uniquely, many Nord lords are functionally infantry, charging into battle without their horses. Nords primarily use swords and axes, and have a chance of spawning with throwing weapons. They are strong, exceptional in both dealing damage and withstanding it. Nords are the most desirable line of infantry in the game, their only downsides being their relatively high wages and the length of time it takes to train Huscarls.
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