Castlevania: Circle of the Moon/Bosses: Difference between revisions

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The only attack that could be problematic from the doorway is her laser, which she uses from the far right side so you can't see it coming and could easily kill a Magician in one hit. However, the beam is a [[Castlevania: Circle of the Moon/Getting Started#Elements|dark elemental]] attack, so keep the [[Castlevania: Circle of the Moon/DSS#Neptune/Black Dog|Neptune/Black Dog]] combo active at all times and not only will you be immune to the beam, but it'll heal any damage that you take from the bubbles. It shouldn't be able to deplete your MP has you likely have such high intelligence at this point that any MP lost will be recovered in a few seconds.
The only attack that could be problematic from the doorway is her laser, which she uses from the far right side so you can't see it coming and could easily kill a Magician in one hit. However, the beam is a [[Castlevania: Circle of the Moon/Getting Started#Elements|dark elemental]] attack, so keep the [[Castlevania: Circle of the Moon/DSS#Neptune/Black Dog|Neptune/Black Dog]] combo active at all times and not only will you be immune to the beam, but it'll heal any damage that you take from the bubbles. It shouldn't be able to deplete your MP has you likely have such high intelligence at this point that any MP lost will be recovered in a few seconds.
The DDS Diana/Griffin (Wind wave) will hit Camilla twice with one use, making it an extremely effective damage dealer. A normal Magician will not exhaust their supply of mp before killing Camilla. This will require some dodging and waiting, however.


=== [[Castlevania: Circle of the Moon/Fighter|Fighter]] ===
=== [[Castlevania: Circle of the Moon/Fighter|Fighter]] ===
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