Final Fantasy/Classes: Difference between revisions

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Tweaking pros and cons to reflect actual stats
(Some retooling, and "At a glace" comparison charts)
(Tweaking pros and cons to reflect actual stats)
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'''Pros:'''
'''Pros:'''
* High Speed stat. This will allow them to flee from battles easily, which is reason enough to have one.
* High Speed and Luck stats. This combination will allow them to easily flee from battles, which is a big reason to have one.
* A ninja can do almost as much damage as a [[#Warrior/Knight|knight]] during most of the game.
* A ninja can do almost as much damage as a [[#Warrior/Knight|knight]] during most of the game.
* Ninjas can use [[Final Fantasy/Black magic#Haste|Haste]] and [[Final Fantasy/Black magic#Temper|Temper]] - two very useful [[Final Fantasy/Black magic|Black magic]] spells that improve your fighting ability.
* Ninjas can use [[Final Fantasy/Black magic#Haste|Haste]] and [[Final Fantasy/Black magic#Temper|Temper]] - two very useful [[Final Fantasy/Black magic|Black magic]] spells that improve your fighting ability.
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'''Cons:'''
'''Cons:'''
* They have somewhat low HP and defense (though still better than Wizards), so they can get killed quickly if enemies target them primarily.
* With low HP and a poor selection in armor (though still better than Wizards), they can be killed quickly if enemies gang up on them.
* Low magic resistance. Not as bad as the [[#Monk/Master|monk/master]], but expect them to take 1.5x to 3x as much damage from a spell as a [[#Magicians|wizard]] or [[#Warrior/Knight|knight]].
* Low magic resistance. Not as bad as the [[#Monk/Master|monk/master]], but expect them to take 1.5x to 3x as much damage from a spell as a [[#Magicians|wizard]] or [[#Warrior/Knight|knight]].
* Their HP is much lower than a Knight's, and will eventually drop below that of a [[#White Mage/White Wizard|white wizard]].
* Their HP is much lower than a Knight's, and will eventually drop below that of a [[#White Mage/White Wizard|white wizard]].
* They are not very useful in the early game when your levels are still low.
* Other than for escaping from battles, they are not very useful in the early game when your levels are still low.


'''Upgrade:'''
'''Upgrade:'''
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'''Pros:'''
'''Pros:'''
* High Strength stat, high numbers of attacks per turn, and high HP, allowing them to do more damage than a [[#Warrior/Knight|Warrior/Knight]].
* High Damage stat, high numbers of attacks per turn, and high HP, allowing them to do more damage than a [[#Warrior/Knight|Warrior/Knight]].
* Very cheap to keep fully equipped since they won't need weapons and or much equipment later on.
* Very cheap to keep fully equipped since they won't need weapons and or much equipment later on.
* Unequipping weapons and armor will boost their strength and defense.
* Unequipping weapons and armor will boost their strength and defense.


'''Cons:'''
'''Cons:'''
* Lower defense, HP, and magic resistance. A Master may take 2x-5x as much damage from a spell as a [[#Magicians|wizard]] or [[#Warrior/Knight|knight]].  
* Lower evasion and magic resistance. A Master may take 2x-5x as much damage from a spell as a [[#Magicians|wizard]] or [[#Warrior/Knight|knight]].  
* They sometimes do little damage to monsters and/or bosses that have a high absorb and/or defense stat.
* They sometimes do little damage to monsters and/or bosses that have a high absorb and/or defense stat.
* No magic at all.
* HP is low in early levels, but does raise considerably later on.  No magic at all.


'''Upgrade:'''
'''Upgrade:'''
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'''Cons:'''
'''Cons:'''
* A few of the best spells of both categories are denied to them - mostly at high level but some of the better low-level spells are unavailable as well.
* A few of the best spells of both categories are denied to them - mostly at high level but some of the better low-level spells are unavailable as well.
* They get less MP and HP in comparison to many other classes.
* They get less HP in comparison to many other classes, and less MP than other mages.
* They can be more expensive than any other class to maintain since you have buy both spells and equipment.
* They can be more expensive than any other class to maintain since you have buy both spells and equipment.
* Their Spell Level goes up 1-3 levels after the Black and White Wizards.
* Their Spell Level goes up 1-3 levels after the Black and White Wizards.
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'''Cons:'''
'''Cons:'''
* They have a limited amount of weapons and armor that they can use.
* They have a limited amount of weapons and armor that they can use.
* They have lowest HP and Defense of all the classes.
* They have lowest HP and Strength of all the classes.
* Offensive spells have wide variability in damage. Sometimes a spell will do 150 damage to an enemy and the next time the same spell is cast against the same enemy it will only do 40 damage.
* Offensive spells have wide variability in damage. Sometimes a spell will do 150 damage to an enemy and the next time the same spell is cast against the same enemy it will only do 40 damage.


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