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→Gameplay: information from The Need for Speed Wiki
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==Gameplay== | ==Gameplay== | ||
The gameplay of ''The Need for Speed'' follows a realistic premise. Each car has a different style of handling, performance, sounds, and braking. The realistic gameplay was found to be simple for new players to pick up and play without much frustration at the start of play. Plus each car could be driven in cockpit view. There are four different types of races in the game. Police and traffic only appear in Head to Head mode. | |||
* Head to Head - A duel between two racers on a Point A to Point B track. | |||
* | * Single Race - The player competes with up to seven opponents in either circuit or sprint tracks. In this mode players can select the number of opponents, laps etc. | ||
* | * Time Trial - The player must beat a set time record on a track to win. | ||
* Tournament - The player has to collect as many points as possible to succeed in a series of tracks. The player earns more points the higher he/she's position. | |||
No car in the game can go offroad as the game uses blocking volume to keep players on the track. This also prevents players from cheating by taking shortcuts in events. Racers can be arrested by police on open road tracks. If a racer gets caught he gets a ticket. When a racer receives three tickets (two tickets in the Sega Saturn version) they are arrested. | |||
==Tracks== | ==Tracks== |