The Need for Speed: Difference between revisions

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==Gameplay==
==Gameplay==
Gameplay features the following:
The gameplay of ''The Need for Speed'' follows a realistic premise. Each car has a different style of handling, performance, sounds, and braking. The realistic gameplay was found to be simple for new players to pick up and play without much frustration at the start of play. Plus each car could be driven in cockpit view. There are four different types of races in the game. Police and traffic only appear in Head to Head mode.
* Features both closed circuits and three point to point tracks, each divided into three stages, with the latter having traffic vehicles which appear in races.
* Head to Head - A duel between two racers on a Point A to Point B track.
* Included police pursuits, where the player is ticketed or arrested after a police car succeeded in catching up with the player. The player was arrested if he/she has received a third ticket, whereas in the Sega Saturn version only required two tickets for the player to be arrested.
* Single Race - The player competes with up to seven opponents in either circuit or sprint tracks. In this mode players can select the number of opponents, laps etc.
* Features detailed specifications, history, audio commentaries, and real-life videos of each vehicle.
* Time Trial - The player must beat a set time record on a track to win.
* Featured data and records of each race, during and after the race. These included speed, track records, and racer position.
* Tournament - The player has to collect as many points as possible to succeed in a series of tracks. The player earns more points the higher he/she's position.
* Replay feature which allowed the player to view a saved race. Multiple camera views, playback speed, and video navigation were offered.
No car in the game can go offroad as the game uses blocking volume to keep players on the track. This also prevents players from cheating by taking shortcuts in events. Racers can be arrested by police on open road tracks. If a racer gets caught he gets a ticket. When a racer receives three tickets (two tickets in the Sega Saturn version) they are arrested.
* A special feature for finishing the tournaments (or entering the cheat) was "rally" mode. The car dynamics were changed to make for a faster 'arcade' experience.


==Tracks==
==Tracks==
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