Stack-Up: Difference between revisions

Jump to navigation Jump to search
9 bytes added ,  15 April 2014
Line 49: Line 49:
[[Image:Stack-Up Prof Hector.png|left]]
[[Image:Stack-Up Prof Hector.png|left]]
[[Image:Stack-Up Direct.png|thumb|right|Direct mode]]
[[Image:Stack-Up Direct.png|thumb|right|Direct mode]]
In Direct mode, the player controls Professor Hector as he jumps on a 3x3 grid.  The six instruction symbols are printed on the top three and bottom three buttons.  As soon as Hector jumps on to one of the six instruction buttons, the instruction is executed immediately by R.O.B.  Your objective is to move the blocks from their current state (indicated in the center of the top of the screen) to the goal state (indicated on the right edge of the top of the screen).  The correct starting position for stage 1 is always all five blocks stacked on tray three in the following order from top to bottom: red, white, blue, yellow, and green.  When you feel the blocks are situated in the goal state, you press the Start button to let the game know that you are ready to advance to the next stage (the game can in no way determine whether or not you finished... or at least it wasn't programmed to).  The next stage will start with the blocks in the state that you just set them up in.  Remember that R.O.B. will not execute any instruction that you give him until he is completely finished with the previous one.  You can see how many steps it took you to complete the stage, and compare it to what the game considers par, or the average number of steps that it should take to succeed in achieving the goal state.  Your score is determined by the following formula: 10 x (Par - Steps) + Bonus
In Direct mode, the player controls Professor Hector as he jumps on a 3x3 grid.  The six instruction symbols are printed on the top three and bottom three buttons.  As soon as Hector jumps on to one of the six instruction buttons, the instruction is executed immediately by R.O.B.  Your objective is to move the blocks from their current state (indicated in the center of the top of the screen) to the goal state (indicated on the right edge of the top of the screen).  The correct starting position for stage 1 is always all five blocks stacked on tray three in the following order from top to bottom: red, white, blue, yellow, and green.  When you feel the blocks are situated in the goal state, you press the {{nes|Start}} button to let the game know that you are ready to advance to the next stage (the game can in no way determine whether or not you finished... or at least it wasn't programmed to).  The next stage will start with the blocks in the state that you just set them up in.  Remember that R.O.B. will not execute any instruction that you give him until he is completely finished with the previous one.  You can see how many steps it took you to complete the stage, and compare it to what the game considers par, or the average number of steps that it should take to succeed in achieving the goal state.  Your score is determined by the following formula: 10 x (Par - Steps) + Bonus
{{-}}
{{-}}
===Memory===
===Memory===
[[Image:Stack-Up Memory.png|thumb|right|Memory mode]]
[[Image:Stack-Up Memory.png|thumb|right|Memory mode]]
Anonymous user

Navigation menu