Pokémon Red and Blue/Mt. Moon: Difference between revisions

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Fixed many wrong contractions into the possessives they were meant to be
(Fixed many wrong contractions into the possessives they were meant to be)
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==Mt. Moon Battle Tactics==
==Mt. Moon Battle Tactics==
[[File:Pokemon Yellow Zubat.png|frame]]
[[File:Pokemon Yellow Zubat.png|frame]]
This cave is full of {{bp|Zubat}}, but once you put a {{bp|Pikachu}} who can hit them with it's super effective Thundershock or other strong Pokémon at the head of the roster, you'll find them to be little more than an annoyance.  Deeper levels of the dungeon have Zubat that use the Supersonic skill to confuse your Pokémon, but that can be shaken simply by swapping the confused fighter for another.
This cave is full of {{bp|Zubat}}, but once you put a {{bp|Pikachu}} who can hit them with its super effective Thundershock or other strong Pokémon at the head of the roster, you'll find them to be little more than an annoyance.  Deeper levels of the dungeon have Zubat that use the Supersonic skill to confuse your Pokémon, but that can be shaken simply by swapping the confused fighter for another.


{{bp|Geodude}} is a bit trickier.  They're weak to Grass and Water, so {{bp|Squirtle}}'s Bubble or Water Gun (can learn by level 15) and {{bp|Bulbasaur}}'s Vine Whip can wipe them out quickly. Also, {{bp|Butterfree}} and it's Confusion attack.  If you don't have either of these, you can just grab '''TM12''' and use it to teach Water Gun to one of your Rattata, Jigglypuff, Nidorina or Nidorino. You can also use {{bp|Charmander}}/{{bp|Charmeleon}}'s Ember attack. Although it may be fire and say that it's ineffective, it does considerable amount of damage compared to most other attacks. Remember that Poison- and Rock-type attacks don't do very well against Geodude, and Electric attacks have no effect at all.
{{bp|Geodude}} is a bit trickier.  They're weak to Grass and Water, so {{bp|Squirtle}}'s Bubble or Water Gun (can learn by level 15) and {{bp|Bulbasaur}}'s Vine Whip can wipe them out quickly. Also, {{bp|Butterfree}} and its Confusion attack.  If you don't have either of these, you can just grab '''TM12''' and use it to teach Water Gun to one of your Rattata, Jigglypuff, Nidorina or Nidorino. You can also use {{bp|Charmander}}/{{bp|Charmeleon}}'s Ember attack. Although it may be fire and say that it's ineffective, it does considerable amount of damage compared to most other attacks. Remember that Poison- and Rock-type attacks don't do very well against Geodude, and Electric attacks have no effect at all.


Also feel free to use '''TM01''', which teaches Mega Punch. It's a pretty powerful Normal-type attack, although it's slightly inaccurate.  It will be outclassed by other attacks such as Strength, Body Slam, and Double-Edge later on.
Also feel free to use '''TM01''', which teaches Mega Punch. It's a pretty powerful Normal-type attack, although it's slightly inaccurate.  It will be outclassed by other attacks such as Strength, Body Slam, and Double-Edge later on.
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! style="background-color:#c080ff;color:#ffffff;" width="50%"| #74 Geodude
! style="background-color:#c080ff;color:#ffffff;" width="50%"| #74 Geodude
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|[[File:Pokemon 041Zubat.png|left]]Zubat isn't that good. It's a Poison and Flying-type (although it doesn't learn any Poison attacks), so it's weak to many types. Leech Life's draining ability is useful, but is extremely weak at 15 power. It's hard to damage most things with it. It does however has the status move Supersonic, which can confuse opponents despite it's poor accuracy, which can be later upgraded with Confuse Ray that has almost perfect accuracy.
|[[File:Pokemon 041Zubat.png|left]]Zubat isn't that good. It's a Poison and Flying-type (although it doesn't learn any Poison attacks), so it's weak to many types. Leech Life's draining ability is useful, but is extremely weak at 15 power. It's hard to damage most things with it. It does however has the status move Supersonic, which can confuse opponents despite its poor accuracy, which can be later upgraded with Confuse Ray that has almost perfect accuracy.
|[[File:Pokemon 074Geodude.png|right]]Geodude is painfully slow, and its double weaknesses to Grass and Water can be devastating.  However, its Attack and Defense can grow to high levels, and it can gain Rock and Ground attacks without the use of TMs.  Geodude's strength against Electric, Flying, Fire and Normal attacks is also very useful throughout the game. While it is needed to trade as a Graveler for it to evolve into it's final evolution, Golem, it can become a great Pokémon to use overall in teams.
|[[File:Pokemon 074Geodude.png|right]]Geodude is painfully slow, and its double weaknesses to Grass and Water can be devastating.  However, its Attack and Defense can grow to high levels, and it can gain Rock and Ground attacks without the use of TMs.  Geodude's strength against Electric, Flying, Fire and Normal attacks is also very useful throughout the game. While it is needed to trade as a Graveler for it to evolve into its final evolution, Golem, it can become a great Pokémon to use overall in teams.
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! style="background-color:#c080ff;color:#ffffff;" width="50%"| #35 Clefairy
! style="background-color:#c080ff;color:#ffffff;" width="50%"| #35 Clefairy
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|[[File:Pokemon 035Clefairy.png|left]]{{bp|Clefairy}} and {{bp|Jigglypuff}} are very similar; both are pink, puffy Pokémon that evolve with a Moon Stone, have a ton of HP, and can use just about any TM.  However, Clefairy has much better stats overall. Clefairy isn't very useful for adventuring, but can become fairly useful in link battles with the help of TMs.  Clefairy is definitely better than Jigglypuff, and it can learn Water Gun from that TM12 you obtained recently.
|[[File:Pokemon 035Clefairy.png|left]]{{bp|Clefairy}} and {{bp|Jigglypuff}} are very similar; both are pink, puffy Pokémon that evolve with a Moon Stone, have a ton of HP, and can use just about any TM.  However, Clefairy has much better stats overall. Clefairy isn't very useful for adventuring, but can become fairly useful in link battles with the help of TMs.  Clefairy is definitely better than Jigglypuff, and it can learn Water Gun from that TM12 you obtained recently.
|[[File:Pokemon 046Paras.png|right]]A unique Bug and Grass-type Pokémon, {{bp|Paras}} is however, very weak in general.  Many claim it's a "Psychic stopper", given its Bug-type (which is the only type in Generation I whose attacks are super effective on the dominating Psychic-types), lack of a Poison-type, and its Leech Life Bug-type attack.  Unfortunately, this just isn't the case.  Leech Life is extremely weak no matter what, and Paras' stats are mediocre.  Paras' only saving grace is Spore, the only Sleep-inducing attack with a nearly perfect accuracy that is great for catching Pokémon and useful in Pokémon battles. Unfortunately, since Paras and it's evolution {{bp|Parasect}} are so slow, it will likely lose most of its HP before hitting anything with it.
|[[File:Pokemon 046Paras.png|right]]A unique Bug and Grass-type Pokémon, {{bp|Paras}} is however, very weak in general.  Many claim it's a "Psychic stopper", given its Bug-type (which is the only type in Generation I whose attacks are super effective on the dominating Psychic-types), lack of a Poison-type, and its Leech Life Bug-type attack.  Unfortunately, this just isn't the case.  Leech Life is extremely weak no matter what, and Paras' stats are mediocre.  Paras' only saving grace is Spore, the only Sleep-inducing attack with a nearly perfect accuracy that is great for catching Pokémon and useful in Pokémon battles. Unfortunately, since Paras and its evolution {{bp|Parasect}} are so slow, it will likely lose most of its HP before hitting anything with it.
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