Master of Orion II: Battle at Antares/Killing Space Monsters: Difference between revisions

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== Antaran Homeworld ==
== Antaran Homeworld ==
Once you have the technology to capture Antaran ships and so thereby gain Damper Field and Adamantium Armor, you are almost good to go for an attack directly on their homeworld. You will also need Dimensional Portal, which can often be gained through tech-trade with other races if you don't already own it. Getting into a fire fight with the Antarans is a recipe for disaster. It is much easier to simply take out their ships through the above-discussed auto-destruct method, and capture the Antaran star-fortress by zerging it with commando boarding parties. You should also have at least Powered Armor, Personal Shield and Plasma Rifle for your troops, as well as a Leader with a Commando bonus. With the above listed tech, the Antaran Homeworld defense force can easily be defeated with the following modest strike force:
Once you have the technology to capture Antaran ships and so thereby gain Damper Field and Adamantium Armor, you are almost good to go for an attack directly on their homeworld. You will also need Dimensional Portal, which can often be gained through tech-trade with other races if you don't already own it. Getting into a fire fight with the Antarans is a recipe for disaster. It is much easier to simply take out their ships through the above-discussed auto-destruct method, and capture the Antaran star-fortress by zerging it with commando boarding parties. You should also have at least Powered Armor, Personal Shield and Plasma Rifle for your troops, as well as a Leader with a Commando bonus. With the above listed tech, the Antaran Homeworld defense force can easily be defeated with the following modest strike force:
* 6 Battleships: Battle Pods, Troop Pods, Reinforced Hull, Damper Field, Automated Repair Unit, Augmented Engines, the rest of the space filled with MIRV EMG merculite missiles.
* 6 Battleships: Battle Pods, Troop Pods, Reinforced Hull, Damper Field, Automated Repair Unit, Augmented Engines, the rest of the space filled with MIRV ECCM EMG merculite missiles.
* 6 Battleships: Battle Pods, Reinforced Hull, Damper Field, Automated Repair Unit, Augmented Engines, the rest of the space filled with 10 miniaturized Assault Shuttles.
* 6 Battleships: Battle Pods, Reinforced Hull, Damper Field, Automated Repair Unit, Augmented Engines, the rest of the space filled with 10 miniaturized Assault Shuttles.


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