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! Hard {{n64|Up|Control}}{{plus}}{{n64|A}} !! Upward Smash | ! Hard {{n64|Up|Control}}{{plus}}{{n64|A}} !! Upward Smash | ||
| | | After a bit of charge time, a very forceful clap upwards. This is a very powerful KO move, and can discourage aerial ambushes... provided you can land it. Which brings me to this move's weakness: it's abysmal horizontal range. Even if right next to them, this move rarely ever hits grounded foes, so try something else for KOs in most cases. A platformed-cancelled u-air can tremendously help with connecting, however. | ||
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! Hard {{n64|Down|Control}}{{plus}}{{n64|A}} !! Downward Smash | ! Hard {{n64|Down|Control}}{{plus}}{{n64|A}} !! Downward Smash |