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→Ghost psychology: Pass through glitch should be described before the end of the walkthrough.
m (→Home corners: Now I did.) |
(→Ghost psychology: Pass through glitch should be described before the end of the walkthrough.) |
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====AI bug==== | ====AI bug==== | ||
When Pac-Man is facing up, there is actually a bug in the code which makes Pinky's target space four up and four to the left of Pac-Man. Similarly, the cyan square that Inky wants to go the opposite of is actually two up and two to the left of Pac-Man. This makes Inky's actual target four spaces to the left of what is shown in the picture. This is due to overflow errors. | When Pac-Man is facing up, there is actually a bug in the code which makes Pinky's target space four up and four to the left of Pac-Man. Similarly, the cyan square that Inky wants to go the opposite of is actually two up and two to the left of Pac-Man. This makes Inky's actual target four spaces to the left of what is shown in the picture. This is due to overflow errors. | ||
====Pass-through bug==== | |||
Pac-Man and the four ghosts each occupy one cell, which is used to determine whether the they collide. | |||
If Pac-Man and one of the ghosts exchange tiles at the same time, Pac-Man will pass through unharmed. | |||
===Home corners=== | ===Home corners=== |