Castlevania: Circle of the Moon/Bosses: Difference between revisions

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Unlike [[#Cerberus|Cerberus]], who had two different [[Castlevania: Circle of the Moon/Getting Started#Elements|elemental]] attacks, the Necromancer only uses dark attacks. Just turn on [[Castlevania: Circle of the Moon/DSS#Neptune/Black Dog|Neptune/Black Dog]] so all his attacks drain MP instead of HP. You still need to avoid getting hit too much since once your MP is gone he can take away HP again. Another option is to use [[Castlevania: Circle of the Moon/DSS#Uranus combinations|Uranus's summons]], though be careful of using the expensive ones like [[Castlevania: Circle of the Moon/DSS#Uranus/Thunderbird|Thunderbird]] too much as it can drain your MP rapidly and this is a fairly long fight.
Unlike [[#Cerberus|Cerberus]], who had two different [[Castlevania: Circle of the Moon/Getting Started#Elements|elemental]] attacks, the Necromancer only uses dark attacks. Just turn on [[Castlevania: Circle of the Moon/DSS#Neptune/Black Dog|Neptune/Black Dog]] so all his attacks drain MP instead of HP. You still need to avoid getting hit too much since once your MP is gone he can take away HP again. Another option is to use [[Castlevania: Circle of the Moon/DSS#Uranus combinations|Uranus's summons]], though be careful of using the expensive ones like [[Castlevania: Circle of the Moon/DSS#Uranus/Thunderbird|Thunderbird]] too much as it can drain your MP rapidly and this is a fairly long fight.


The simplest strategy (Nearly cheating) is the Diana/Griffin DDS. An average Magician will be able to take his first form down in two shots, his second in one more direct hit of the Wind wave. A skilled magician can use the big bone trick again, but it's very risky.
The simplest strategy (Nearly cheating) is the Diana/Griffin DDS. An average Magician will be able to take his first form down in two shots, his second in one more direct hit of the Wind wave. A skilled magician can use the big bone trick again, while risky, this can skip its second form with a single hit.


=== [[Castlevania: Circle of the Moon/Fighter|Fighter]] ===
=== [[Castlevania: Circle of the Moon/Fighter|Fighter]] ===
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Alternative Strategy: Do the same thing as the Earth Whip Strategy from Vampire Killer Mode but replace it with the more powerful Sonic Whip, (Diana/Griffin).
Alternative Strategy: Do the same thing as the Earth Whip Strategy from Vampire Killer Mode but replace it with the more powerful Sonic Whip, (Diana/Griffin).


'''Challenging method''': to defeat it with big bones, stay at the top platform in the middle. You will have to get lucky here to throw a big bone. Kill the right side first, since it may spit fire as soon as it aims at you. The left side is more predictable. Just use your Pluto + Unicorn to dodge.
'''Challenging method''': To defeat them with big bones, stay at the top platform in the middle. You will have to get lucky here to throw a big bone. Kill the right side first, since it may spit fire as soon as it aims at you. The left side is more predictable. Just use your Pluto + Unicorn to dodge.


=== [[Castlevania: Circle of the Moon/Fighter|Fighter]] ===
=== [[Castlevania: Circle of the Moon/Fighter|Fighter]] ===
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'''Attacks:'''
'''Attacks:'''
*'''Bubbles''': Annoying things that float around making a nuisance of themselves. Not powerful at all and they can be destroyed with the whip, but they do disrupt your jumping.
*'''Bubbles''': Annoying things that float around and chase you, making a nuisance of themselves. Not powerful at all and they can be destroyed with the whip, but they do disrupt your jumping.
*'''Laser''': A ''really'' powerful beam of darkness that hits the platforms. When she moves to the far edge and faces inward, get to the ground.
*'''Laser''': A ''really'' powerful beam of darkness that hits the platforms. When she moves to the far edge and faces inward, get to the ground.
*'''Wave''': Fires waves of energy diagonally downward. Powerful, but easy to avoid as she's in the middle of the room when she does this. Just get on one of the outer platforms and you'll be safe.
*'''Wave''': Fires waves of energy diagonally downward. Powerful, but easy to avoid as she's in the middle of the room when she does this. Just get on one of the outer platforms and you'll be safe.
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The DDS Diana/Griffin (Wind wave) will hit Camilla twice with one use, making it an extremely effective damage dealer. A normal Magician will not exhaust their supply of mp before killing Camilla. This will require some dodging and waiting, however.
The DDS Diana/Griffin (Wind wave) will hit Camilla twice with one use, making it an extremely effective damage dealer. A normal Magician will not exhaust their supply of mp before killing Camilla. This will require some dodging and waiting, however.


If you are trying to get rid of her with [[Castlevania: Circle of the Moon/DSS#Pluto/Black Dog|big bone]], just keep [[Castlevania: Circle of the Moon/DSS#Pluto/Unicorn|hiding]] until she's going to use laser. During that she won't use homing bubbles, so just stay in the doorway and start spamming your bones. Repeat until she's gone.
If you are trying to get rid of her with [[Castlevania: Circle of the Moon/DSS#Pluto/Black Dog|big bones]], just keep [[Castlevania: Circle of the Moon/DSS#Pluto/Unicorn|hiding]] until she's going to use laser. During that she won't use homing bubbles, so just stay in the doorway and start spamming your bones. Repeat until she's gone.


=== [[Castlevania: Circle of the Moon/Fighter|Fighter]] ===
=== [[Castlevania: Circle of the Moon/Fighter|Fighter]] ===
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This will be the first boss fight where the magic dagger isn't the best choice. Get the [[Castlevania: Circle of the Moon/Weapons#Boomerang|boomerangs]] from the hidden room near Hugh (it's the room with an [[Castlevania: Circle of the Moon/Items#Power-ups|HP Plus]]). You'll take a lot of hits, so equip [[Castlevania: Circle of the Moon/DSS#Jupiter/Golem|Jupiter/Golem]] to make yourself invincible for longer.
This will be the first boss fight where the magic dagger isn't the best choice. Get the [[Castlevania: Circle of the Moon/Weapons#Boomerang|boomerangs]] from the hidden room near Hugh (it's the room with an [[Castlevania: Circle of the Moon/Items#Power-ups|HP Plus]]). You'll take a lot of hits, so equip [[Castlevania: Circle of the Moon/DSS#Jupiter/Golem|Jupiter/Golem]] to make yourself invincible for longer.


Once he goes super saiy-, er goes into DSS mode, start using the [[Castlevania: Circle of the Moon/DSS#Uranus/Cockatrice|Uranus/Cockatrice summon]] as quickly as possible. If you run out of magic, switch back to the boomerang. He can do a lot of damage fairly quickly, so it is important that you finish him off as quickly as possible. Ideally, you could just use Cockatrice summons for the entire battle, but it is unlikely that you'll have enough MP.
Once he goes super saiy-... er, DSS mode, start using the [[Castlevania: Circle of the Moon/DSS#Uranus/Cockatrice|Uranus/Cockatrice summon]] as quickly as possible. If you run out of magic, switch back to the boomerang. He can do a lot of damage fairly quickly, so it is important that you finish him off as quickly as possible. Ideally, you could just use Cockatrice summons for the entire battle, but it is unlikely that you'll have enough MP.


=== [[Castlevania: Circle of the Moon/Thief|Thief]] ===
=== [[Castlevania: Circle of the Moon/Thief|Thief]] ===
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'''Attacks:'''
'''Attacks:'''
*'''Poison Bubbles''': Red bubbles will float around, poisoning you if you come in contact. If you get poisoned, use an [[Castlevania: Circle of the Moon/Items#Status Restorers|antidote]] immediately. [[Castlevania: Circle of the Moon/DSS#Jupiter/Serpent|Jupiter/Serpent]]'s shield will block 90% of the bubbles, and [[Castlevania: Circle of the Moon/DSS#Neptune/Manticore|Neptune/Manticore]] will absorb the poison, but drain your MP and you still get thrown back. Alternatively, swinging your whip will usually block all attacking bubbles. Dracula always uses this as his opening move.
*'''Poison Bubbles''': Red bubbles will spawn from the mouths at foot and float around, poisoning you if you come in contact. If you get poisoned, use an [[Castlevania: Circle of the Moon/Items#Status Restorers|antidote]] immediately. [[Castlevania: Circle of the Moon/DSS#Jupiter/Serpent|Jupiter/Serpent]]'s shield will block 90% of the bubbles, and [[Castlevania: Circle of the Moon/DSS#Neptune/Manticore|Neptune/Manticore]] will absorb the poison, but drain your MP and you still get thrown back. Alternatively, swinging your whip will usually block all attacking bubbles.
*'''Laser''': A ''very'' powerful laser will sweep the ground near you. Can usually be avoided if you stand on the platform furthest from him, however it is easier to just use the [[Castlevania: Circle of the Moon/Items#Relics|Roc Wing]] to stay airborne until he's done (he usually does this 2–4 times in a row). Each firing makes a very distinct high-pitched tone, so you can hear when he's done using it. However, if Nathan is on one of the platforms when Dracula appears before using this attack, the position Dracula will appear at will cause the lasers to completely miss most of the platform Nathan is standing on, leaving Dracula completely open for attack at the perfect distance for releasing boomerangs. Attacking Dracula during this time is the most efficient way to deal damage with the boomerangs as there are no bubbles or meteors to avoid.
*'''Laser''': A ''very'' powerful laser will sweep the ground near you. Can usually be avoided if you stand on the platform furthest from him, however it is easier to just use the [[Castlevania: Circle of the Moon/Items#Relics|Roc Wing]] to stay airborne until he's done (he usually does this 2–4 times in a row). Each firing makes a very distinct high-pitched tone, so you can hear when he's done using it. However, if Nathan is on one of the platforms when Dracula appears before using this attack, the position Dracula will appear at will cause the lasers to completely miss most of the platform Nathan is standing on, leaving Dracula completely open for attack at the perfect distance for releasing boomerangs. Attacking Dracula during this time is the most efficient way to deal damage with the boomerangs as there are no bubbles or meteors to avoid.
*'''Comet''': Numerous comets rain down at an angle. Difficult to avoid, but since it's stone based, you can use [[Castlevania: Circle of the Moon/DSS#Neptune/Cockatrice|Neptune/Cockatrice]] to absorb the damage. As it is a very strong attack, this may drain your MP rapidly, so use [[Castlevania: Circle of the Moon/DSS#Pluto/Unicorn|Pluto/Unicorn]] if possible.
*'''Comet''': Numerous comets rain down at an angle. Difficult to avoid, but since it's stone based, you can use [[Castlevania: Circle of the Moon/DSS#Neptune/Cockatrice|Neptune/Cockatrice]] to absorb the damage. As it is a very strong attack, this may drain your MP rapidly, so use [[Castlevania: Circle of the Moon/DSS#Pluto/Unicorn|Pluto/Unicorn]] if possible.
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