Assassin's Creed: Brotherhood: Difference between revisions

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Assassin's Creed: Brotherhood keeps its sandbox style gameplay in an open world based on the city of Rome. Like the previous installments, the gameplay's core mechanics are based on [[wp:Parkour|Parkour]] movements, crowd-blending stealth, assassinations and melee fighting system. However, for the first time in the series, the game offers a multiplayer mode alongside 15 hours of single player campaign.
Assassin's Creed: Brotherhood keeps its sandbox style gameplay in an open world based on the city of Rome. Like the previous installments, the gameplay's core mechanics are based on [[wp:Parkour|Parkour]] movements, crowd-blending stealth, assassinations and melee fighting system. However, for the first time in the series, the game offers a multiplayer mode alongside 15 hours of single player campaign.


As a Master Assassin, Ezio must reorganize his Brotherhood in Rome to fight against the Templars. The player can recruit new members by completing missions around the city, send them to assignments around Europe or call them for support during missions (if they are not already occupied). Tasking the novice Assassins is essential to make them gain experience, and the player is able to customize their appearance, skills and weapon training by spending the skill points they've earned.
As a Master Assassin, Ezio must reorganize his Brotherhood in Rome to fight against the Templars. The player can recruit new members by completing missions around the city, send them to assignments around Europe or call them for support during missions (if they are not already occupied). Tasking the novice Assassins is essential to make them gain experience, and the player is able to customize their appearance, skills and weapon training by spending the skill points they've earned.

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