| Star Wars: TIE Fighter | |
|---|---|
| Developer(s) | LucasArts |
| Publisher(s) | Virgin Interactive (Europe) |
| Release date(s) | |
| Genre(s) | Flight simulation |
| System(s) | MS-DOS, Windows, Mac OS |
| Expansion pack(s) | Defender Of The Empire, Enemies Of The Empire |
| Preceded by | Star Wars: X-Wing |
| Followed by | Star Wars: X-Wing Alliance |
The sequel to X-Wing, Star Wars: TIE Fighter took that game's original mechanics and improved on almost every aspect of them. This time you play the part of a pilot in the Imperial Navy, marking the first time a Star Wars game has put you in the role of the bad guys.
Beginning as a rookie pilot in training, you advance your way through the ranks and play through missions against the Rebel scum amidst a story of intrigue and corruption within the Empire.
While the game engine was based on that of the original X-Wing, it boasts enhanced graphics with gourad-shading, interactive mission briefings, goal-oriented missions (including secret bonuses) and pilot dialogue while in flight which furthers the story as you play.
The game was released later as a Collector's CD-ROM edition which included full voice acting for all the dialogue and higher resolution graphics. It was re-released again for Windows systems and ran on the X-Wing Vs. TIE Fighter game engine which had a complete graphics overhaul.
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