Contents |
There isn't a whole lot to say about the first part of this level, since it's just one huge dogfight. Keep your wings in formation and immediately turn around at the mission start to head for the fighters. Kill as many as you can. Eventually that annoying lady from the medical frigate will gripe at you. Send off your wings after the fighters. Dogfight until the TIE Bombers show up. Take out as many as you can on the first run, and follow up by taking out some more. Then just go back to dogfighting whoever you see. When Lando (or a bad voice impersonation of Lando) says the frigate isn't going to last much longer, go kill the TIE Bombers.
On the second part, close your S-Foils and head after the Star Destroyer. Keep your wings in formation. Wait until the large squadron of fighters passes under you, then tell your wings to go engage them. Open your S-Foils when you get in range and make a run on the first generator. Don't slow down though. Fly over the generator to the back of the ship, get a fair distance away, and turn around. Hold in the brake and kill both generators. The Star Destroy is so focused on everything else he probably won't even fire back. Dive straight down, then come up for the last generator. Swing back around to the bridge and destroy it.
Your shields probably aren't in the greatest of shape here, but your allowed one death. Head off to the second Star Destroyer and use the same strategy. I guess he learns from how easily you took out his pal because his guns will be focused more on you. Follow the same strategy for this ship as well. When it goes down, you should have time to fight a couple of TIE Interceptor Squadrons before the mission ends. Use seeker torpedoes on them if you have any left.
Scott Demarest recommends you take the Y-Wing for this mission:
In the beginning immediately turn around and keep your wings in formation. Once the fighters appear tell your wings to engage them. The Y-Wing can take massive damage so their is almost no chance of dying yet. You can even take repeated hits from Darth Bob and maintain green shield strength (besides, you'll be taking pretty wide turns anyway, so Bob shouldn't be a problem). Just fly behind all the TIEs and take out as many as you can. Since the Y-Wings shoot straight linked fire you'll have some accurate shots. You'd be surprised how many fighters you can take out in one pass. Once the frigate lady starts up fly over and continue to fire and cover it. Once the bombers come fly behind them and take out as many of them as possible. Then just engage whatever flies in front of you. Once Lando informs you that the frigate won't last much longer take out the rest of the bombers.
Skip the cut scene and go full speed toward the ISDs (yes it takes a while). Once the fighters pass you, send your wings to engage them. Go to the left ISD and take out the bottom generator. Fly underneath the right ISD and take out that bottom generator as well. Now fly back toward the left ISD and take out its right-top generator. Once it's gone make a strafing run against some turrets (you can use some proton bombs if you want). Fly behind it, turn around and take out the remaining generator. Now that the left ISD has no generators left, leave it and go take out the right ISD's left top generator. Now fly behind it, turn around and take out the remaining generator. While your passing over the ISD take out some turrets. Now get some distance, turn around, and using lasers take out the bridge. Now take out the bridge of the left ISD. With both ISDs dead take cover behind Home 1. Feel free to engage fighters if your shields are still healthy. But keep far far distance from the Star Destroyers and only shoot if you have a clear shot.
By doing this I easily reached the Gold Medal requirements and lost no lives. You just have to be careful and monitor the D-pad icon. While attacking the ISDs you want to hit repair as soon as it appears.
Alan Sentman (todayistheday25@msn.com) has an alternate Strategy:
ProtoDude (Bubbeast115@aol.com) again shares his insight: