Unreal Tournament 2004/Terminology

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The large variety of terms and vocabulary found in a typical FPS game, such as Unreal Tournament 2004 tends to confuse newbies. This section deals with all terms found in the game.

Contents

[edit] General

[edit] Frag

A point. Awarded for different things depending on which style server you are on. For example a frag in DM (death match) would be awarded for killing anyone else. In Team DM it would be awarded for killing an opponent on the opposite team. In CTF (Capture The Flag) it would be awarded for killing a member of the opposite team or for capturing the opponents flag. Frags are the method of keeping individual scores in Unreal Tournament 2004.

[edit] Spawn

When something enters the map. A player spawn, or a weapon spawn, or a vehicle spawn, etc. Where those things spawn is called a spawn point.

[edit] Suicide

Killing yourself. Either by jumping into something that kills you (lava, acid, off into space), by shooting yourself or getting hit by your own weapons blast, or by typing /suicide into the console.

[edit] Score

[edit] Single Player

[edit] Ladder

[edit] Credits

[edit] Change Arena

[edit] Challenges

During the single player game, your team may challenge or be challenged by another to a battle, either for credits or a player. If you reject a challenge you have to pay a fee.

[edit] Bloodrites

Team A pays to challenge Team B for the ownership of a Team B member. If Team A wins they get that member.

[edit] Head-to-Head

Team A challenges the leader of Team B to a one-on-one deathmatch. Each team pays a wager and the winning team gets both.

[edit] Gameplay

[edit] Killing Sprees

Awards for every 5th kill without dying

  • Killing Spree - 5 kills
  • Rampage - 10 kills
  • Dominating - 15 kills
  • Unstoppable - 20 kills
  • GODLIKE - 25 kills
  • WICKED SICK - 30 kills

[edit] Multiple Kills

Awards for building up chains of kills in quick succession (maybe 3-4 seconds apart or less?)

  • Double Kill - 2 kills
  • Multi Kill - 3 kills
  • Mega Kill - 4 kills
  • Ultra Kill - 5 kills
  • Monster Kill - 6 kills
  • Ludicrous Kill - 7 kills
  • HOLY S**T - 8+ kills

[edit] Headshot

Killing by shooting someone in the head, with either the Lightning Gun or Sniper Rifle. Head shots do more damage than body shots with these weapons, and a single head shot can kill a player even with 100% health.

[edit] Flak Monkey

Score 15 frags with the Flak Cannon.

[edit] Team Games

[edit] Flag

[edit] Ball

[edit] Spawn Point

[edit] Assault

[edit] Objective

[edit] Reinforcements

[edit] Spawn Point

[edit] Trophy

[edit] Vehicle Destruction

[edit] Onslaught

[edit] Power Node

[edit] Power Core

[edit] Vehicle Awards

[edit] Deathmatch Variants

[edit] Bottom Feeder

In the Mutant gametype, the player at the bottom of the scoreboard is named the Bottom Feeder. Also, sometimes a player is named a Bottom Feeder if they wait in the shadows and pick off anyone who is badly hurt or, again, at the bottom of the scoreboard.

[edit] Mutant

Used in the Mutant gametype, one player is selected to start as the mutant, having 999 hitpoints and having their weapon's damage increased. If someone kills the mutant, the person who fires the killing shot becomes the mutant themselves.

[edit] Camper

A person who stays in one spot for whatever reason. A person who stays at the opponents spawn points and kills them as they enter the map would be a spawn camper. A person who gaurds his or her own base/flag/power core would be a camper. Also a person who stays in one place and uses sniper weapons to kill thier enemies would also be called a camper. Generally used as a term of derision, although in most cases it is simply a matter of good defense. The opposite of camping would be "Running & Gunning".

[edit] Invasion Wave

In Invasion, this is a wave of aliens that attacks the group. The waves, at default, get progressively harder, and there are 16 waves. In an Instant Action invasion, there are only 2 computer controlled players to help.