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Laborer[edit]
Unifomr's Name | Skill Requirement | Added to your uniform | Material Needed |
---|---|---|---|
Intensified Labor Suit (Level 4) | Random Surviving skill level 32 | Defense = 30, Load = 120, SP recovery 100% increased | Level 4 Cloth = 60, Level 5 Leather = 1, Level 1 Shell = 5, Level 2 Shell = 5, Level 3 Shell = 5 |
Warrior Hats[edit]
Hat's name | Skill Requirement | Added to your hat | Material Needed |
---|---|---|---|
Battle Hat (Level 1) | Sea Battle Level 1 | Defense = 2, HP increased = 30 | Level 1 Cloth = 1 |
Warrior Hat (Level 2) | Sea Battle Level 11 | Defense = 3, HP increased = 60 | Level 1 Cloth = 2, Level 2 Cloth = 2 |
Military Officer Hat (Level 3) | Sea Battle Level 21 | Defense = 4, HP increased = 90 | Level 1 Cloth = 3, Level 2 Cloth = 3, Level 3 Cloth = 3 |
Explorer Hat (Level 4) | Sea Battle Level 31 | Defense = 7, HP increased = 120 | Level 2 Cloth = 4, Level 3 Cloth = 4, Level 4 Cloth = 4 |
Private Hat (Level 5) | Sea Battle Level 41 | Defense = 11, HP increased = 150 | Level 3 Cloth = 6, Level 4 Cloth = 6, Level 5 Cloth = 6 |
Warrior Hat (Level 6) | Sea Battle Level 51 | Defense = 16, HP increased = 180 | Level 4 Cloth = 10, Level 5 Cloth = 10, Level 6 Cloth = 10 |
Royal Knight Helmet (Level 7) | Sea Battle Level 61 | Defense = 21, HP increased = 210 | Level 5 Cloth = 15, Level 6 Cloth = 15, Level 7 Cloth = 15 |
Knight Templar Helmet (Level 8) | Sea Battle Level 71 | Defense = 28, HP increased = 240 | Level 6 Cloth = 20, Level 7 Cloth = 20, Level 8 Cloth = 20 |
Warrior Uniforms[edit]
Uniform's name | Skill Requirement | Added to your Uniform | Material Needed |
---|---|---|---|
High-Level Battle Uniform (Level 1) | Sea Battle 5 | Defense = 5, Dodge = 5 | Level 1 Cloth = 1 |
High-Level Warrior Uniform (Level 2) | Sea Battle level 15 | Defense = 10, Dodge = 10 | Level 1 Cloth = 2, Level 2 Cloth = 2 |
High-Level Officer Uniform (Level 3) | Sea Battle Level 25 | Defense = 20, Dodge = 15 | Level 1 Cloth = 5, Level 2 Cloth = 5, Level 3 Cloth = 5 |
High-Level Exploration Armor (Level 4) | Sea Battle Level 35 | Defense 33, Dodge 20 | Level 2 Cloth = 8, Level 3 Cloth = 8, Level 4 Cloth = 8, Leather Level 2 = 3 |
High-Level Private Armor (Level 5) | Sea Battle Level 45 | Defense = 50, Dodge = 25 | Level 3 Cloth = 12, Level 4 Cloth = 12, Level 5 Cloth = 12, Leather Level 5 = 3 |
High-Level Warrior Armor (Level 6) | Sea Battle Level 51 | Defense = 70, Dodge = 30 | Level 4 Cloth = 20, Level 5 Cloth = 20, Level 6 Cloth = 20, Leather Level 6 = 3 |
High-Level Royal Knight Armor (Level 7) | Sea Battle Level 65 | Defense = 93, Dodge = 35 | Level 5 Cloth = 30, Level 6 Cloth = 30, Level 7 Cloth = 30, Level 7 Metal = 3 |
High-Level Paladin Armor (Level 8) | Sea Battle Level 75 | Defense = 120, Dodge = 40 | Level 6 Cloth = 40, Level 7 Cloth = 40, Level 8 Cloth = 40, Level 8 Metal = 3 |
Sailor Hats[edit]
Hat's name | Skill Requirement | Added to your hat | Material Needed |
---|---|---|---|
Sailor Hat (Level 1) | Voyage Level 1 | Defense = 1, HP increased = 15, SP increased = 15 | Level 1 Cloth = 1 |
Sail-controller Hat (Level 2) | Voyage Level 11 | Defense = 2, HP Increased = 30, SP Increased = 30 | Level 1 Cloth = 2, Level 2 Cloth = 2 |
Helmsman Hat (Level 3) | Voyage Level 21 | Defense = 3, HP increased = 45, SP increased = 45 | Level 1 Cloth = 3, Level 2 Cloth = 3, Level 3 Cloth = 3 |
Cannon Operator Hat (Level 4) | Voyage Level 31 | Defense = 6, HP increased = 60, SP increased = 60 | Level 2 Cloth = 4, Level 3 Cloth = 4, Level 3 Cloth = 4 |
Boatswain Hat (Level 5) | Voyage Level 41 | Defense = 9, HP increased = 75, SP increased = 75 | Level 3 Cloth = 6, Level 4 Cloth = 6, Level 5 Cloth = 6 |
First Mate Hat (Level 6) | Voyage Level 51 | Defense = 14, HP increased = 90, SP increased = 90 | Level 4 Cloth = 10, Level 5 Cloth = 10, Level 6 Cloth = 10 |
Deputy Captain Hat (Level 7) | Voyage Level 61 | Defense = 19, HP increased = 105, SP increased = 105 | Level 5 Cloth = 15, Level 6 Cloth = 15, Level 7 Cloth = 15 |
Sailor Uniforms[edit]
Uniforms's name | Skill Requirement | Added to your Uniform | Material Needed |
---|---|---|---|
European Sailor Uniform (Level 1) | Voyage Level 1 | Defense = 3, Sailor Damage Reduced = 0.20 | Level 1 Cloth = 1 |
European Sail-controller Uniform (Level 2) | Voyage Level 11 | Defense = 6, Sailor Damage Reduced = 0.25 | Level 1 Cloth = 2, Level 2 Cloth = 2 |
Helmsman Uniform (Level 3) | Voyage Level 21 | Defense = 13, Sailor Damage Reduced = 0.30 | Level 1 Cloth = 5, Level 2 Cloth = 5, Level 3 Cloth = 5 |
Cannon Operator Uniform (Level 4) | Voyage Level 31 | Defense = 24, Sailor Damage Reduced = 0.35 | Level 2 Cloth = 8, Level 3 Cloth = 8, Level 4 Cloth = 8 |
Boatswain Uniform (Level 5) | Voyage Level 41 | Defense = 38, Sailor Damage Reduced = 0.40 | Level 3 Cloth = 12, Level 4 Cloth = 12, Level 5 Cloth = 12 |
First Mate Uniform (Level 6) | Voyage Level 51 | Defense = 55, Sailor Damage Reduced = 0.45 | Level 4 Cloth = 20, Level 5 Cloth = 20, Level 6 Cloth = 20 |
Deputy Captain Uniform (Level 7) | Voyage Level 61 | Defense = 77, Sailor Damage Reduced = 0.50 | Level 5 Cloth = 30, Level 6 Cloth = 30, Level 7 Cloth = 30 |
Merchant Hats[edit]
Hat's name | Skill Requirement | Added to your hat | Material Needed |
---|---|---|---|
Peddler Hat (Level 1) | Eloquence Level 1 | Defense = 1, SP increased = 30, Load Increased = 10 | Level 1 Cloth = 1 |
Vendor Hat (Level 2) | Eloquence Level 11 | Defense = 2, SP increased = 50, Load Increased = 20 | Level 1 Cloth = 2, Level 2 Cloth = 2 |
Merchant Hat (Level 3) | Eloquence level 21 | Defense = 3, SP Increased = 90, Load Increased = 30 | Level 1 Cloth = 3, Level 2 Cloth = 3, Level 3 Cloth = 3 |
Merchant Prince(ss) Hat (Level 4) | Eloquence Level 31 | Defense = 6, SP increased = 120, Load increased = 40 | Level 2 Cloth = 4, Level 3 Cloth = 4, Level 4 Cloth = 4 |
Magnate Hat (Level 5) | Eloquence Level 41 | Defense = 9, SP increased = 150, Load increased = 50 | Level 3 Cloth = 6, Level 4 Cloth = 6, Level 5 Cloth = 6 |
Tycoon Hat (Level 6) | Eloquence Level 51 | Defense = 14, SP increased = 180, Load increased = 60 | Level 4 Cloth = 10, Level 5 Cloth = 10, Level 6 Cloth = 10 |
Plutocrat Hat (Level 7) | Eloquence Level 61 | Defense = 19, SP increased = 210, Load increased = 70 | Level 5 Cloth = 15, Level 6 Cloth = 15, Level 7 Cloth = 15 |
Trader Hat (Level 8) | Eloquence Level 71 | Defense = 25, SP increased = 240, Load increased = 80 | Level 6 Cloth = 20, Level 7 Cloth = 20, Level 8 Cloth = 20 |
Merchant Uniforms[edit]
Uniform's name | Skill Requirement | Added to your Uniform | Material Needed |
---|---|---|---|
Peddler Dress (Level 1) | Eloquence Level 1 | Defense = 3, stall buying increased = 1, stall selling increased = 1 | Level 1 Cloth = 1 |
Vendor Suit (Level 2) | Eloquence Level 11 | Defense = 6, stall buying increased = 2, stall selling increased = 2 | Level 1 Cloth = 2, Level 2 Cloth = 2 |
Merchant Suit (Level 3) | Eloquence Level 21 | Defense = 13, stall buying increased = 3, stall selling increased = 3 | Level 1 Cloth = 5, Level 2 Cloth = 5, Level 3 Cloth = 5 |
Merchant Prince(ss) Dress (Level 4) | Eloquence Level 31 | Defense = 24, stall buying increased = 4, stall selling increased = 4 | Level 2 Cloth = 8, Level 3 Cloth = 8, Level 4 Cloth = 8 |
Magnate Dress (Level 5) | Eloquence Level 41 | Defense = 38, stall buying increased = 5, stall selling increased = 5 | Level 3 Cloth = 12, Level 4 Cloth = 12, Level 5 Cloth = 12 |
Tycoon Dress (Level 6) | Eloquence Level 51 | Defense = 55, stall buying increased = 6, stall buying increased = 6 | Level 4 Cloth = 20, Level 5 Cloth = 20, Level 6 Cloth = 20 |
Plutocrat Dress (Level 7) | Eloquence Level 61 | Defense = 77, stall buying increased = 7, stall buying increased = 7 | Level 5 Cloth = 30, Level 6 Cloth = 30, Level 7 Cloth = 30 |
Infantry Hats[edit]
- The following section need a noble title equal or above the level of the cloth.
Hat's name | Skill Requirement | Added to your hat | Material Needed |
---|---|---|---|
Infantry Officer Cap (Level 1) | Bare-handed Fighting Level 1 | Defense = 5, HP increased = 50 | Level 1 Cloth = 3, Leather 1 = 1 |
Infantry Ensign Cap (Level 2) | Bare-handed Fighting Level 11 | Defense = 10, HP increased = 100 | Level 1 Cloth = 6, Level 2 Cloth = 6, Leather Level 2 = 1, Hat Flan Level 2 = 1, |
Infantry Lieutenant Junior Grade Cap (Level 3) | Bare-handed Fighting Level 21 | Defense = 15, HP increased = 150 | Level 1 Cloth = 9, Level 2 Cloth = 9, Level 3 Cloth = 9, Leather Level 3 = 1, Hat Flan Level 3 = 1 |
Infantry Lieutenant Cap (Level 4) | Bare-handed Fighting Level 31 | Defense = 20, HP increased = 200 | Level 2 Cloth = 15, Level 3 Cloth = 15, Level 4 Cloth = 15, Leather 4 = 1, Hat Flan Level 4 = 1 |
Infantry Lieutenant Commander Cap (Level 5) | Bare-handed Fighting Level 41 | Defense = 25, HP increased = 250 | Level 3 Cloth = 20, Level 4 Cloth = 20, Level 5 Cloth = 20, Leather 5 = 1, Hat Flan Level 5 = 1 |
Infantry Lieutenant Colonel Cap (Level 6) | Bare-handed Fighting Level 51 | Defense = 30, HP increased = 300 | Level 4 Cloth = 25, Level 5 Cloth = 25, Level 6 Cloth = 25, Leather Level 6 = 1, Hat Flan Level 6 = 1, Level Cold Iron 6 = 1, Level Eaglewood 6 = 1 |
Infantry Captain Cap (Level 7) | Bare-handed Fighting Level 61 | Defense = 35, HP increased = 350 | Level 5 Cloth = 30, Level 6 Cloth = 30, Level 7 Cloth = 30, Leather Level 7 = 1, Hat Flan Level 7 = 1, Level Cold Iron 7 = 2, Level Eaglewood 7 = 2 |
Infantry Rear Admiral Cap (Level 8) | Bare-handed Fighting Level 71 | Defense = 40, HP increased = 400 | Level 6 Cloth = 35, Level 7 Cloth = 35, Level 8 Cloth = 35, Leather Level 8 = 1, Hat Flan Level 8 = 1, Level Cold Iron 8 = 3, Level Eaglewood 8 = 3 |
Infantry Uniforms[edit]
- The following section need a noble title equal or above the level of the cloth.
Uniform's name | Skill Requirement | Added to your Uniform | Material Needed |
---|---|---|---|
Infantry Officer Uniform (Level 1) | Bare-handed Fighting Level 5 | Defense = 10, Dodge = 10, HP increased = 50 | Level 1 Cloth = 5, Leather Level 1 = 1, Cloth Pattern Level 1 = 1 |
Infantry Ensign Uniform (Level 2) | Bare-handed Fighting Level 15 | Defense = 25, Dodge = 15, HP increased = 100 | Level 1 Cloth = 10, Level 2 Cloth = 10, Leather 2 = 1, Cloth Pattern Level 2 = 1 |
Infantry Lieutenant Junior Grade Uniform (Level 3) | Bare-handed Fighting Level 25 | Defense = 40, Dodge = 20, HP increased = 150 | Level 1 Cloth = 20, Level 2 Cloth = 20, Level 3 Cloth = 20, Leather Level 3 = 1, Cloth Pattern Level 3 = 1 |
Infantry Lieutenant Uniform (Level 4) | Bare-handed Fighting Level 35 | Defense = 60, Dodge = 25, HP increased = 200 | Level 2 Cloth = 30, Level 3 Cloth = 30, Level 4 Cloth = 30, Leather Level 4 = 1, Cloth Pattern Level 4 = 1 |
Infantry Lieutenant Commander Uniform (Level 5) | Bare-handed Fighting Level 45 | Defense = 80, Dodge = 30, HP increased = 250 | Level 3 Cloth = 40, Level 4 Cloth = 40, Level 5 Cloth = 40, Leather Level 5 = 1, Cloth Pattern Level 5 = 1 |
Infantry Lieutenant Colonel Uniform (Level 6) | Bare-handed Fighting Level 55 | Defense = 110, Dodge = 35, HP increased = 300 | Level 4 Cloth = 45, Level 5 Cloth = 45, Level 6 Cloth = 45, Leather Level 6 = 1, Cloth Pattern Level 6 = 1, Level Cold Iron 6 = 1, Level Eaglewood 6 = 1 |
Infantry Captain Uniform (Level 7) | Bare-handed Fighting Level 65 | Defense = 135, Dodge = 40, HP increased = 350 | Level 5 Cloth = 50, Level 6 Cloth = 50, Level 7 Cloth = 50, Leather Level 7 = 1, Cloth Pattern Level 7 = 1, Level Cold Iron 7 = 2, Level Eaglewood 7 = 2 |
Infantry Rear Admiral Uniform (Level 8) | Bare-handed Fighting Level 75 | Defense = 165, Dodge = 45, HP increased = 400 | Level 6 Cloth = 55, Level 7 Cloth = 55, Level 8 Cloth = 55, Leather Level 8 = 1, Cloth Pattern Level 8 = 1, Level Cold Iron 8 = 3, Level Eaglewood 8 = 3 |
Infantry Vice Admiral Uniform (Level 9) | Bare-handed Fighting Level 85 | Defense = 195, Dodge = 50, HP increased = 450 | Level 7 Cloth = 60, Level 8 Cloth = 60, Level 9 Cloth = 60, Leather Level 9 = 1, Cloth Pattern Level 9 = 1, Level Cold Iron 9 = 4, Level Eaglewood 9 = 4 |
[edit]
- The following section need a noble title equal or above the level of the cloth.
Hat's name | Skill Requirement | Added to your hat | Material Needed |
---|---|---|---|
Navy Officer Cap (Level 1) | Sea Battle Level 1 | Defense = 3, HP increased = 50, SP increased = 15 | Level 1 Cloth = 3, Leather Level 1 = 1, Hat Flan Level 1 = 1 |
Navy Ensign Cap (Level 2) | Sea Battle level 11 | Defense = 6, HP increased = 100, SP increased = 30 | Level 1 Cloth = 6, Level 2 Cloth = 6, Leather Level 2 = 1, Hat Flan 2 = 1 |
Navy Lieutenant Junior Grade Cap (Level 3) | Sea Battle 21 | Defense = 9, HP increased = 150, SP increased = 45 | Level 1 Cloth = 9, Level 2 Cloth = 9, Level 3 Cloth = 9, Leather Level 3 = 1, Hat Flan Level 3 = 1 |
Navy Lieutenant Cap (Level 4) | Sea Battle Level 31 | Defense = 12, HP increased = 200, SP increased = 60 | Level 2 Cloth = 15, Level 3 Cloth = 15, Level 4 Cloth = 15, Leather Level 4 = 1, Hat Flan Level 4 = 1 |
Navy Lieutenant Commander Cap (Level 5) | Sea Battle 45 | Defense = 15, HP increased = 250, SP increased = 75 | Level 3 Cloth = 20, Level 4 Cloth = 20, Level 5 Cloth = 20, Leather Level 5 = 1, Hat Flan Level 5 = 1 |
Navy Commander Cap (Level 6) | Sea Battle Level 51 | Defense = 18, HP increased = 300, SP increased = 90 | Level 4 Cloth = 25, Level 5 Cloth = 25, Level 6 Cloth = 25, Leather Level 6 = 1, Hat Flan Level 6 = 1, Level Cold Iron 6 = 1, Level Eaglewood 6 = 1 |
Navy Captain Cap (Level 7) | Sea Battle Level 61 | Defense = 21, HP increased = 350, SP increased = 105 | Level 5 Cloth = 30, Level 6 Cloth = 30, Level 7 Cloth = 30, Leather Level 7 = 1, Hat Flan Level 7 = 1, Level Cold Iron 7 = 2, Level Eaglewood 7 = 2 |
Navy Rear Admiral Cap (Level 8) | Sea Battle Level 71 | Defense = 24, HP increased = 400, SP increased = 120 | Level 6 Cloth = 35, Level 7 Cloth = 35, Level 8 Cloth = 35, Leather Level 8 = 1, Hat Flan Level 8 = 1, Level Cold Iron 8 = 3, Level Eaglewood 8 = 3 |
[edit]
- The following section need a noble title equal or above the level of the cloth.
Uniform's name | Skill Requirement | Added to your Uniform | Material Needed |
---|---|---|---|
Navy Officer Uniform (Level 1) | Sea Battle Level 5 | Defense = 10, Dodge = 2, HP increased = 50, Sailor Damage Reduced = 0.05 | Level 1 Cloth = 5, Leather Level 1 = 1, Cloth Pattern Level 1 = 1 |
Navy Ensign Uniform (Level 2) | Skill Requirement: Sea Battle 15 | Defense = 20, Dodge = 4, HP increased = 100, Sailor Damage Reduced = 0.10 -> Skill: Fusillade | Level 1 Cloth = 10, Level 2 Cloth = 10, Leather Level 2 = 1, Cloth Pattern Level 2 = 1 |
Navy Lieutenant Junior Grade Uniform (Level 3) | Sea Battle 25 | Defense = 40, Dodge = 6, HP increased = 150, Sailor Damage Reduced = 0.15 | Level 1 Cloth = 20, Level 2 Cloth = 20, Level 3 Cloth = 20, Leather Level 3 = 1, Cloth Pattern Level 3 = 1 |
Navy Lieutenant Uniform (Level 4) | Sea Battle Level 35 | Defense = 60, Dodge = 8, HP increased = 200, Sailor Damage Reduced = 0.20 | Level 2 Cloth = 30, Level 3 Cloth = 30, Level 4 Cloth = 30, Leather Level 4 = 1, Cloth Pattern Level 4 = 1 |
Navy Lieutenant Commander Uniform (Level 5) | Sea Battle Level 45 | Defense = 80, Dodge = 10, HP increased = 250, Sailor Damage Reduced = 0.25 | Level 3 Cloth = 40, Level 4 Cloth = 40, Level 5 Cloth = 40, Leather Level 5 = 1, Cloth Pattern Level 5 = 1 |
Navy Lieutenant Colonel Uniform (Level 6) | Sea Battle Level 55 | Defense = 100, Dodge = 12, HP increased = 300, Sailor Damage Reduced = 0.30 | Level 4 Cloth = 45, Level 5 Cloth = 45, Level 6 Cloth = 45, Leather Level 6 = 1, Cloth Pattern Level 6 = 1, Level Cold Iron 6 = 1, Level Eaglewood 6 = 1 |
Navy Captain Uniform (Level 7) | Sea Battle Level 65 | Defense = 120, Dodge = 14, HP increased = 350, Sailor Damage Reduced = 0.35 | Level 5 Cloth = 50, Level 6 Cloth = 50, Level 7 Cloth = 50, Leather 7 = 1, Cloth Pattern Level 7 = 1, Level Cold Iron 7 = 2, Level Eaglewood 7 = 2 |
Rear Admiral Uniform (Level 8) | Sea Battle Level 75 | Defense = 140, Dodge = 16, HP increased = 400, Sailor Damage Reduced = 0.40 | Level 6 Cloth = 55, Level 7 Cloth = 55, Level 8 Cloth = 55, Leather Level 8 = 1, Cloth Pattern Level 8 = 1, Level Cold Iron 8 = 3, Level Eaglewood 8 = 3 |