| Infantry | ||
|---|---|---|
| Unit | Unit Type | Description |
| Heretic | Basic building unit | Has the ability to turn health into increased construction power |
| Cultist Squad | Swarm unit | Weak unit with high numbers useful as a meat shield. Can be upgraded to detect infiltrated units, have plasma guns and Grenade launches. |
| Chaos Lord | Commander unit | Close combat unit that can attach to squads to boost morale. |
| Chaos Sorcerer | Heavy infantry | Powerful damage and movement restricting special abilities. Can teleport short distances. |
| Chaos Space Marines | Heavy infantry | Similar to standard Space Marines however tainted by Chaos. Can be upgraded to have heavy bolters and plasma guns. |
| Raptor Squad | Jump-pack unit | Close combat unit capable of short distance flying. |
| Khorne Berserker | Heavy infantry | Fast moving close-combat unit. |
| Horror Squad | Daemon | Ranged attack daemon summoned from the warp into the map. |
| Possessed Squad | Heavy infantry | "The ultimate combat unit" with a variety of upgrades. |
| Obliterator Squad | Heavy infantry | A squad of pure destruction that can lay waste to forces by using a variety of weaponry. |
| Bloodthirster | Relic unit | most powerful chaos daemon, can fly short distances |
| Vehicles | ||
| Unit | Unit Type | Description |
| Chaos Rhino | Light Transport | Similar to the Space Marine Rhino. |
| Defiler | Artillery/ Combat mecha | Very inaccurate artillery that throws units, strong combat unit effective against most units. |
| Chaos Predator | Heavy tank | Effective against infantry, can be upgraded to be effective against vehicles and buildings. |