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The archer is the most basic long range class in the game. They use bows and crossbows and can charge their attacks to do more damage. They are most useful when placed on a high altitude to maximize their attack range.
Basic Skill | ||
Name | JP | Description |
Charge +1 | 100 | The longer you charge, the higher the attack power will be. |
Charge +2 | 150 | The longer you charge, the higher the attack power will be. |
Charge +3 | 200 | The longer you charge, the higher the attack power will be. |
Charge +4 | 250 | The longer you charge, the higher the attack power will be. |
Charge +5 | 300 | The longer you charge, the higher the attack power will be. |
Charge +7 | 400 | The longer you charge, the higher the attack power will be. |
Charge +10 | 600 | The longer you charge, the higher the attack power will be. |
Charge +20 | 1000 | The longer you charge, the higher the attack power will be. |
Reaction | ||
Name | JP | Description |
Speed Save | 800 | Raise speed. Trigger: HP Damage (Speed +1) |
Arrow Guard | 450 | Evade bow/crossbow attack. Trigger: Bow/Crossbow Attack |
Support | ||
Name | JP | Description |
Equip Crossbow | 350 | Equip crossbow regardless of job. |
Concentrate | 400 | Cannot evade your attacks, attack is sure to succeed. |
Basic Skill | ||
Name | JP | Description |
Jump +1 | 200 | Increase jump elevation by 1. |