Jersey Devil/Sewer Port

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A-Mazing Boxes[edit]

PART 1
You will start this level in the sewers. This first part is particularly boring. As you have already done in an area of "Toxic Factory", you will have to proceed using the turtles, alligators and floating boxes of TNT, avoiding falling into the sewage. You will have to make your way through this underground labyrinth, in which however, there are no important items to collect. Hit the lever near you to open the door. There are extra lives in the room you are in: to collect them you have to jump on the turtles and hit the bins suspended in the air with the tail, to make them fall. Once done, hit the bin near the door and get on the alligator to continue. Pay attention to the jets of water. Drop the bin you find and take the extra life. Continue jumping on the turtles and dropping the bins until you reach a check box. Continue to the right, jumping on other turtles. You will come to another lever to hit, with a check box next to it. Go back to where the previous check box was (which reappeared) and go left. Follow the path, jumping on the turtles. There is also an extra life on top of a bin. Climb carefully on the TNT boxes and then on the alligator on the right. You will come to another check box. You will now have to climb onto another turtle and avoid jets of water. At the bottom you will find another lever to hit, as well as a check box and an extra life. Go back, break the check box again and go straight to another turtle. You will reach another check box. Hit the bins on the right to make them fall. Take the extra lives and move on. Follow the path jumping on the turtles, glide carefully on the TNT boxes and reach another check box. Climb on the next turtle and at the fork go left, jumping on the turtle shell, to wake it up. You will have to avoid some pipes and water jets, so be careful. When you don't have to jump over the pipes, stay crouched. Break the check box and wake the turtle next to it by jumping on it. This will bring you to a lever, which you will have to hit. Go back to the fork and take the other path this time, dropping the long row of bins, one after the other. Climb on the turtle at the bottom and avoid the jet of water to reach a room with a platform in the center. Break the check box on the platform and hit the lever to open the door on the left. Drop the bins to the left and take the new path. You will have to jump carefully gliding on many TNT boxes, avoiding jets of water. This will bring you to the final room. Here too there is a platform in the center with a lever: hit it. The door on the left will open. Reach it, using the turtles and the bins and hit the lever inside. This time the door on the right will open. Reach it in the same way and hit the lever, to open the door at the bottom. Reach it and hit the last lever. A ray of light and a rope will appear in the center of the room. Climb up this rope to finally get out of the sewers.

PART 2
11 nitro boxes
You will arrive at the port via a manhole. In this area there are several large black bins, surrounded by five smaller bins, each marked with a letter. You will have to destroy these bins in the usual order K-N-A-R-F to get a prize. There is one near the point where you came out, by breaking all the bins you will get pumpkins. Then jump on the central bin, on the crates next to it and from there reach the roof of the warehouse. Follow it to the end to find a winch. Hit it repeatedly, to bring up a walkway that will allow you to reach the roof on the other side. Here you will find the letter F, above a chest. At this point, do not return to the ground, but go to the other side of the roof, without returning to the walkway. Continue, ignoring the path to the right with the swaying crates, until you notice two more large black bins to the right, below you. Go down and break the small bins around them in order. From the first bin you will only get an extra life, but from the second you will get the letter R. Then jump on the bin from which you got the letter R and, from there, to the roof next to it. You can then reach an area behind a fence where there are three nitro boxes and the letter N. Then go back to the roof, using the crates and jump gliding to reach the two wooden crates on the left. There is a wagon that moves back and forth on rails, nearby. When it arrives, jump on the wagon and reach the containers on the other side of the tracks, where there are five nitro boxes. Then jump back onto the wagon when it moves to the right. You can then take the letter K, which floats above the terminus of the rails, near the green wagon. Stay on the wagon and let yourself be carried away. You can then reach three more nitro boxes and an extra life, which are located on a narrow shelf next to a yellow crane. Get off and reach a nearby row boat, hanging on the side of the dock. Climbing on it, it will lower and you can take the last letter, the A. By rotating the camera, you will also notice a red hatch with the writing "P09" on the wall of the pier. This is access to the last bonus level. If you want, you can then easily explore the rest of this port area. You can find pumpkins and a couple of sets of bins to break in succession, but there are no other key items. When you are done, go under the walkway you brought up earlier. There is a gate marked with a K on the warehouse wall. Open it and enter.

PART 3
6 nitro boxes
Grab the pumpkin and push the crate in front of it to proceed. On the right you will notice a blue barrier, with a number 1 on it. You will encounter many other similar barriers from here on, the number indicates the number of red switches you need to activate to remove them. The switch is located right on the opposite wall. Hit it to remove the barrier and move on. On the right you will notice a green switch: press it to collapse a chest. Go past it and go to the far left to find a nitro box. Go back and hit the winch near the square pool to make it close temporarily. On the other side you will find a switch: press it. Go back and go up the step on the left. You will have to hit another winch to get past another pool and further on, you will notice a switch on the left, behind another pool. Hit the winch in front of it to reach it and press it. In this way, the barrier marked "2" that you have already noticed, will be removed. Push the crate behind it to continue, but be careful, there is a switch to press behind it. Then take the path to the right and move another mobile box to discover another switch. Continue and hit the winch to get past the pool of water and you will find another switch in the corner. By pressing it, a barrier with the number 3 will be removed. You'll also notice a green switch on the next wall, but you can ignore it for now. Continuing to the left, you will find a nitro box. Go to where the barrier was and use the winch to overcome the pool of water. You will then have to quickly hit two more winches, to overcome two pools in succession. You will notice a barrier marked "4". Go right and push the chest to reveal a path to the left. You will find here two nitro boxes. You will then have to push the same crate so that it ends up in the hole with the lasers you just saw. A platform will appear on the other side, allowing you to reach the switch to press. Go back and continue along the passage. Hit the winch to overcome another pool of water. You will come to a large square water pool full of sharks, with a platform in the center. You will notice colored stripes on the edges. Memorize the colors and their positions well. At this point, go back to the green switch that you ignored earlier and press it. A platform will descend, climb it up to reach a room with four large crates: one blue, one red, one green and one yellow. You will need to move these crates over the hatches, but make sure that the colors match the ones you saw in the room below. In particular, you will have to move the red crate to the hatch furthest to the left, the green one to the hatch near where you got on, the blue one to the bottom hatch, in front of the green one, and the yellow one to the last hatch, in front of the red one. When you are done, go back to the pool with the sharks and hit the winch in front of you. The red chest will drop into the water, allowing you to reach the platform in the center. By hitting the three winches here, you will also drop the other three crates. Thanks to the crates, you can reach the three switches on the sides. When you have pressed all of them, the barrier with the number 4 will be removed. Go to the place and proceed. You will enter a dark room. Be careful not to enter the light rays, or the helicopter will start chasing you and shooting at you. If this happens, exit the room and reenter it. In this room there are two nitro boxes and all five letters to open the door. It is not difficult to find them. By pressing the green button on the right wall, the forklift in the room will start moving. Thanks to it, you can reach the letter N, above some crates. From there, you can easily glide to the platform with the door with the golden K. Open it and enter.

PART 4
11 nitro boxes
1 hostage
You will enter a room with a blue barrier with the number 2 on the left. The red switches are easy to find: one is on the right, behind a crate that you can push and the other on the left, near where you got off. Go past the point where the barrier was and break the big boxes to continue. Behind you will find three nitro boxes. Beware of the lockers though, which will fall as you approach. Keep going, avoiding the spotlight and ignore the pool on the right for now. You'll have to avoid another spotlight and press a button. Continue and a little further on you will have to hit three winches in rapid succession, to close three adjacent water pools. Cross them as quickly as possible. On the other side you will find another red switch, on the right and another on the left. Go up the stairs. There is a blue barrier with the number 5 on the left, while on the right is a nitro box. Go around the water pool further ahead to find two more nitro boxes. By breaking the big boxes and gliding into the area below, you can collect three extra lives. You will also find the last switch to press to remove the barrier. Hit the winch to overcome the pool of water and return to where you passed before. Go to where the barrier was and continue on. You will find a nitro box on the right. Push the crate to overcome the obstacle. There is a barrier with the number 1 on the right. To reach the switch above, simply move slightly the box you will find. Continuing, you will arrive in a large room with four hatches on the floor: you can ignore them, they are of no use. By killing the pirate who comes towards you, you will get the letter N, while you will find the remaining letters in as many nitro boxes that you will find in the room. After taking them all, open the gate with the golden K in the corner. In the next room you will have to watch out for the crates falling from above. Jump on the yellow container and, from there, on the two big brown crates. You can then reach the winch to free the hostage who is in the room. Finally, push the large brown crate you just climbed to uncover a hidden hole. Enter it.

PART 5
You will find yourself back in the sewers and you will have to advance using the turtles and the floating TNT boxes. Fortunately, this area is much shorter than the first you crossed and there are no items to collect. You will soon reach a rope: climb up to get out of the sewers.

PART 6
7 nitro boxes
1 hostage
On the left there is a switch: press it to remove a blue barrier with the number 1. Continue and you will find a nitro box in a corner to the left. You will then arrive in a large room with several grids on the floor. Climb onto the forklift to reach the crates nearby and activate a green switch. Quickly jump down and you can get the letter K under a nearby grill, which is raised by pressing the switch. You can then break a nitro box under another raised grill, a little further on. Another nitro box is located in the opposite corner of the room. In the room there are then two big black bins like the ones you saw in the harbor. By destroying the small bins in the correct order, you will get the letters N and R. Finally, go back to the forklift and go up to the crates. Hit the green switch to raise the grill and use it to reach the next platform. Here, too, you will find a switch to activate, to raise a grate further ahead. Proceed and repeat the process two more times, walking around the perimeter of the room. You will come to a point where you need to activate two switches to continue. On the next platform though, jump and glide to the left to reach the crates in the center. You can get the letter F and a nitro box. Go back and press the switch. At this point, the grids on the floor that you saw at the beginning will begin to move. Before climbing on them, however, jump to the other crates on the left to get the letter A. Jump off the crates and under one of the moving grids you can break another nitro box. Then go back up thanks to the grids and jumping on the higher one you will come to a portcullis with a golden K. Open it and enter.

You will have to jump along a long conveyor belt that moves in the opposite direction, defeating a multitude of bats that will attack you as you go. You will arrive in a room where there is a nitro box on the floor and all five letters on top of some crates. Grab them all (nothing easier) and open the shutter on the left. In the next room, behind a chest, is a stack of TNT boxes. Destroy them all to uncover a winch. Hit it to free the second hostage. Then climb the crates and don't forget to take the last nitro box, at the top. Then let yourself fall on the other side. Grab the golden pumpkin on the floor and the boss battle of this level will begin.

BOSS FIGHT - Nuke the Gorilla
This gorilla will chase you around the room, trying to punch you if you get close. Avoid it by continuing to move. When the gorilla stops to eat a banana, you can hit it with a swipe of your tail. Then repeat the procedure. When you have halved its life energy, the gorilla will begin to charge you. Avoid its attack and when the gorilla comes up against a wall, he will pause for a moment, disoriented. Take advantage of this brief moment to attack it. When you defeat it, the gorilla will flee by breaking through a door.

Monkey's Trail[edit]

PART 1
You will start the level in the sewers again, but this time luckily you won't have to repeat the whole path. Grab the extra lives using the bins on the sides and hit the lever on the platform to open the door. Climb on the alligator to reach another bin, above which there is another extra life and the rope to cling to to get out of the sewers. Climb up to reach the port.

PART 2
11 nitro boxes
You will exit through another manhole. You will be shown a banana floating above the warehouse and the gorilla you defeated before trying to catch it. Then go up to the roof of the warehouse as you did before and hit the banana to make it fall. Once he has the banana, Nuke will follow you everywhere. Then lead him to the yellow crane on the dock, where there is a sign depicting a gorilla that you have certainly already noticed. The gorilla will position itself at the winch. You can then collect all the items found in this area. The nitro boxes are in the same position as before. You may have some problems with those found on containers, as the wagon that used to move back and forth is now stationary. Get on the tracks and you can jump on the green container, to get the boxes. Instead, you can easily reach those on the crane arm by jumping from the stationary wagon. When you have got everything, go up to the crate attached to the crane. Nuke will turn the winch, taking you up to the next area.

PART 3
3 nitro boxes
1 hostage
This part is very linear, you just have to follow the path being careful not to fall. Jump on the crates in front of you and move on. You will encounter many types of hanging crates, each moving differently. Use your gliding skills to get on the crates more smoothly. After a while you will come to a platform with a shack and a check box. In the next section, you will have to be careful to avoid suspended loads between one crate and another that could cause you to fall. You will then come to another platform with a hostage to free and its winch. But be careful of the pirate who will attack you, it takes ten hits to defeat him. After another short stretch, where you have to glide over some TNT crates, you will find another check box. To continue, you will have to hit some hanging boxes to drop them temporarily, in order to get on them. After another stretch with crates that rotate suspended from cranes, you will come to another shack, around which there are 3 nitro boxes. Finally, after a final stretch, you will return to the crane you climbed from. This time, however, you will find yourself on the top. Grab the pumpkins and walk up the long arm of the crane. Glide carefully on the hanging crate, to go down to the next area.

PART 4
4 nitro boxes
You are now on the ship. The first thing you should do is eliminate the pirate who throws the barrels at you. To reach him, you will have to press the red switch on the floor, to your left, to drop a large crate. Then quickly jump to the large black bin nearby and, from there, to the crate that fell. When the chest goes up, jump to get the letter F. Then jump on the containers and reach the pirate to kill him. Along the way, you'll find the letter R, floating above a green container. Once the pirate is defeated, you can calmly collect the other items. There are four nitro boxes on the ship's deck: two are behind a large yellow container and the other two are in the bow. You will then have to destroy the five black bins on the bridge in the usual order K-N-A-R-F. The last one, the one marked with an F, is a little hidden and is located behind a wooden crate. After destroying them all, go back to the big central bin to get the letter N. You will then have to jump on the stacked containers towards the bow of the ship. Climbing up to the top one, which is brown in color, you can jump and hit a suspended crate with your tail. The crate will fall, opening a hatch, inside which you will find the letter K. Finally, there is another suspended crate, which you can reach from a blue container on the left side of the ship. By hitting it, another hatch will open, which will reveal the letter A. At this point, go to where the pirate was before and use the gangway to reach the funnel on top of the ship. Open the grate and jump inside.

PART 6
17 nitro boxes
1 hostage
Grab the pumpkins and open the door. You will find a nitro box. Hit the lever on the wall to open the bulkhead in front of you. Repeat the process two more times. You will find two more nitro boxes. You will then arrive in a large room with a pool of water. There are three nitro boxes around the perimeter. Pay attention to the jets of water. To get the letters K, N and A, as well as two extra lives, you'll have to carefully glide over the large TNT boxes floating in the pool. In this room you will then be attacked by two particularly tough pirates: by defeating them you will get the two remaining letters. Once you've got them all, go up the ladder on the wall opposite the one you came from and open the gate with the golden K. Go in. You will find a check box and two nitro boxes a little further on. In this area you will have to proceed on mobile platforms suspended in the void, avoiding rotating spikes. Shortly after the start, you will come to a platform with many extra lives. The path is very linear and if you use your gliding skills wisely it is not too difficult. Be very careful not to get hit by the spikes, which will immediately plummet you. Along the way you will find another nitro box. Eventually, you'll come to a platform with a single extra life suspended above it. Jump and the platform will drop. A door will open in front of you. You will find three nitro boxes. After breaking them, open the door at the bottom. You will find a check box. You will enter a large room with a pool, similar to the one you went through earlier. In this room are all five of the last nitro boxes and the second hostage to be released. After defeating the enemies present, including jumping blue octopuses, you will have to destroy the five bins with the letters K-N-A-R-F. However, some of them are found in water. To destroy them, you will have to hit them with the TNT boxes that you find on the spot. After destroying them all, all five letters will appear on the big black bin at the bottom. Jump from the walkway that crosses the pool to reach it. From the black bin, you can also jump and reach the winch that allows you to free the hostage. After taking the five letters, bins on the side will surface, allowing you to return to the edge. Reach the hatch in the center of the walkway, open it and enter.

BOSS FIGHT - Giant Octopus
You will enter a large underwater room with several holes in the floor, scattered TNT boxes and windows on the sides. You will also meet Dr. Knarf, but he will flee immediately. At first, you will simply have to eliminate the blue polyps that will occasionally come out of the holes in the floor. Nothing complicated. This will anger the huge octopus swimming outside, which you can see through the windows. After defeating a certain number of polyps, its head will appear in the hole in the center of the room and its tentacles will pop out of the other holes, attacking similary to the roots you encountered in previous levels. You will then have to avoid the attacks of the octopus and grab the TNT boxes scattered around the room, throwing them at the head in the center. More or less, as you did previously fighting other bosses. Hit the boss with the TNT boxes until it is defeated. If you have collected all the nitro boxes from the previous levels, your power level will now reach its maximum level, 10.