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File:KotORII Map Merchant quarter.png
Map of the merchant quarter

Iziz Spaceport[edit]

You enter the bottom end of the merchant quarter from the spaceport. Behind you, Captain Gelesi stands between two turret pillars. If you speak to him, or try to return to the spaceport:

Captain Gelesi: I'm Captain Gelesi, offworlder.
Captain Gelesi: If you want to pass here, I'll need to see your starport visa.
Dialog
2. Maybe later. I'll be going now. 3. Never mind. I don't need to go back to my ship right now.

Otherwise:

1. Here's my visa. Captain Gelesi: Everything seems in order. You're cleared to go.
2. I'll be going now.

If you return:

Captain Gelesi: You're cleared to go.
1. Why are these visas necessary anyway?
Captain Gelesi: There are reports of Republic smugglers arming dissidents in the city. Checkpoints have been set up throughout the city to prevent more civil disturbances. There are two types of starport visas. The type you have is an individual visa, good for just you and any pre-registered staff and family that accompany you. The Office of Emigration also issued open visas.
1. But why can't anybody leave?
Captain Gelesi: I don't make the law, off-worlder. Only the Queen or General Vaklu can issue starport visas. It's a lengthy process, costs money, and there's a long line ahead of you.
1. I don't see an actual line. Just several people wandering around aimlessly.
Captain Gelesi: I wouldn't pay the beggars near here much mind. Just ignore them and go about your business.
2. How would I get an extra starport visa?
Captain Gelesi: Because of the Republic attacks, General Vaklu just announced that the Office of Emigration has been shut down. There have been a lot of edicts since the Republic launched an unprovoked attack on our space forces. No one can get starport visas any more.
1. Can't you make an exception for one of these people?
Captain Gelesi: Listen. I wouldn't mind letting some of these unfortunates through. But regs are regs. Besides, some of my troops would like nothing more than to get rid of me to earn favor with General Vaklu.
1. Why does Vaklu want to get rid of you?
Captain Gelesi: Any officer loyal to the Queen has found life increasingly difficult. So far all the officers in the Merchant Quarter are still royalists, but many of our troops think Vaklu is right. I think he's right, too, but he should respect the Queen's orders. But if I break any of Vaklu's orders, I fear some of my men wouldn't wait for my court-martial.
1. What are Vaklu and the Queen fighting about?
Captain Gelesi: The Republic and the Jedi brought many wars to our planet. Things were far simpler and safer when we were independent. General Vaklu keeps pressuring the Queen to listen to the will of the people and secede from the Republic. But Queen Talia is staunchly in favor of the Republic.

There are two Onderon soldiers standing on the left side, and another standing on the right:

Onderon Soldier
General Vaklu was an underground resistance leader during the Mandalorian occupation. He's a real hero. My brother fought in the recent space battle. He said that the Ebon Hawk didn't fire first.
The Merchant Quarter is mostly safe. Other parts of the city have had real trouble. It disgusts me how many soldiers in other commands are willing to put aside their sworn duty. We took an oath to protect and serve the Queen faithfully.
The soldiers in the Merchant Quarter are too loyal to the Queen. Is everybody except me blind? Queen Talia is a smart and capable ruler. The times before the Republic were terrible for us. Doesn't anybody remember that?
The Republic has spies and operatives that are causing havoc in our city. If they keep it up, it will lead to war. General Vaklu dares too much. He's skirting treason!
I'm just going to try and stay out of all the politics and do my job.

There's a security terminal mounted on the right turret pillar. If you try to use it, the Onderon soldier standing by it intervenes:

Onderon Soldier: Hey! What do you think you're doing? This terminal is restricted to military personnel only.
I said this terminal is restricted, civilian.

There's a defense turret by the left wall ahead:

[This turret is inactive at the moment.]

Three Vaklu soldiers and an Iziz citizen stand on the top side of the street, opposite the checkpoint. If you approach them:

Vaklu Soldier: Let's hurry this up. I want him escorted out of here quickly.
Iziz Citizen: This is outrageous! I'm not a spy, I'm a journalist for Iziz Comm.
Dialog
Vaklu Soldier: You're a Republic spy and your propaganda will be silenced. We are taking you back to our barracks for interrogation.
Iziz Citizen: What? Well, you can't be serious? You accuse me of propaganda? I have proof that Vaklu is withholding information on the so called 'Republic-
Vaklu Soldier: One more word of treason out of you...
Vaklu Soldier: What are you looking at? This is none of your business.
Iziz Citizen: Please, ma'am, help me. Vaklu's troops won't listen. I'm just a journalist, not a spy. Iziz Citizen: Please, sir, help me. Vaklu's troops won't listen. I- I'm just a journalist, not a spy.
2. What's going on?
Vaklu Soldier: This spy has been using his position as a journalist to spread lies and dissent among our people. No doubt he's been up to other treasonous activity, as well.
Iziz Citizen: But that's crazy, I was a member of the resistance. I fought in the Mandalorian Wars.
Vaklu Soldier: Yes, and your disloyalty now deeply sickens me.
3. Do you have some sort of warrant?
Dialog
Vaklu Soldier: A warrant? General Vaklu passed an edict giving the military broad authority to detain and question anyone suspected of treasonous activity. It was specifically meant for us to pick up spies like this before they could leave Iziz or go underground.
2. Why are you really taking him away? 3. A journalist would be a poor cover for a spy. They're not well-known for their discretion.
Iziz Citizen: This is just because I try and expose the web of lies that-
Vaklu Soldier: Enough out of you! Perhaps this traitor is more of an agent provocateur. Sent by the Republic to sow dissent in our ranks.
1. Do you have proof of any sort? Vaklu Soldier: That is classified military information.
1. [Awareness] How many other journalists are being rounded up today? 4. In other words - no, you don't have any proof.
Vaklu Soldier: I don't have time to answer your barbed questions, off-worlder.
Low (Affect Mind) 2. [Force Persuade] You have the wrong man - don't you? 3. [Persuade] You're violating this man's rights. I'll make sure that this story gets out.
Vaklu Soldier: [Success] I have the... wrong man. Yes, you heard me right. We have the wrong guy. So let him go. But watch it, both of you. If I hear even a hint you're up to something I'm coming back. Vaklu Soldier: [Success] Men... let him go. We'll be back with a court order. Then we'll take him to the barracks. And you... You should watch yourself. You don't want to be known for siding with people like him.
Light Side Points Gained: +4
Iziz Citizen: I don't know how to thank you. I'm getting out of Iziz now. Eventually they'll come back for me. After that, I have a feeling no one'll hear from me again. Thank you!

He leaves via the spaceport. Otherwise:

1. Do you think questioning is necessary? He's obviously "guilty."
Vaklu Soldier: What do you mean?
1. If he tried to escape... 2. I'm sure this self-righteous mudlicker could meet with an accident along the way.
Dark Side Points Gained: -4 Dark Side Points Gained: -6
Vaklu Soldier: I like the way you think. Men, let's take the back way to the barracks.
Iziz Citizen: But no, no - wait. You can't do this!

He also gets taken away if you don't get involved:

1. I'm not getting involved, soldier. 3. That's all I have to say. I'll be going. 4. I have nothing more to say.
Vaklu Soldier: Hmph. Men, let's take this spy away. Another word out of you and we can make the trip very uncomfortable.

Starport Visa[edit]

As you go further along the street to the right of the checkpoint, you pass a woman named Terlyn with two children, a girl and a boy, standing on the top side of the street, on your left. If you speak to them:

Terlyn: Please, captain! Help me! My children and I are desperate to get off of Onderon. Do you have an open starport visa?
Dialog
3. I can't help you. I'll be going now.
Terlyn: Captain, you're back? Please tell me you have an open starport visa.
2. I don't have anything for you. I have to go.

Otherwise:

1. What do you mean? 1. Could you tell me your story?
Terlyn: My husband... was killed by General Vaklu's troops. Our home was seized, and we were cast out. We have seen many wars on Iziz, and I know war is coming. I want to spare my children from bloodshed.
Awareness 1. [Awareness (8)] I sense you're not telling me something.
Dialog
Terlyn: I've told you our story, please, won't you help us?
2. How do you know war is coming?
Terlyn: The military is divided, some supporting the Queen, others supporting General Vaklu. Their arguments over seceding from the Republic become angrier and more public every day. General Vaklu has said that if the Queen doesn't rule with the consent of the people, she has no right to the throne. Things could get bloody.
2. That's your problem, not mine. Get out of my way. 4. It's your problem, not mine. Get out of my way.
Dark Side Points Gained: -2

Otherwise:

High (Dominate Mind) 1. [Force Persuade] Tell me the truth. 2. [Persuade] If you expect me to help you out, tell me the truth.
Dialog
Terlyn: [Success] My husband... He was a part of the Iziz Council. He was a strong supporter of the Queen and the Republic. His views weren't always popular. Over time he became convinced that Vaklu was trying to kill Queen Talia. He... he tried to kill Vaklu, to protect the Queen. The conspiracy was discovered and he was shot during the arrest. What he did was wrong, and our life has been so difficult since then. I just want to get off this planet and start a new life. Please, help us. No one else will.
1. I'll see what I can do. 2. I'll think about it. I'll be going now.
Mother, why can't we go home? I'm not supposed to talk to off-worlders.

Further along to the right of Terlyn and her children stands a man named Tolas. If you speak to him:

Tolas: You have the look of someone used to adversity. A cut above the rabble around here. I have a business proposition for you. Everyone around here begs and pleads night and day for open starport visas. Very touching how well they act out their lies. Or truths. It doesn't really matter. What does matter is credits. Hard currency. I offer you 2000 credits if you find an open starport visa. You won't find a better deal.
Dialog
1. I'll be going now.
Tolas: So you're back. My offer still stands 2000 credits for an open starport visa.
2. What will you do with it?
Tolas: Does it matter? Truly matter? No. I have no sad story, I just know people who will pay a great deal for an open starport visa. The credits are your share of my profits. The visas are very rare, but I have a feeling you may come across one.
3. What can you tell me about the place?
Tolas: Ask someone who cares about that. Iziz has suffered for many years. The strongest of us are accustomed to it now.
1. Sounds valuable. Certainly someone will pay more.
Tolas: I only know of one person who might offer something comparable. And what's going on there is illegal. I'm a legitimate trader, so there's no risk. There is only one thing ultimately more important than money - and that's your life. She's trouble, I wouldn't deal with her.
1. Who is she?
Tolas: I want nothing to do with her. If you want to get involved with that sort of person, you'll have to figure it out on your own.
2. Can we talk about something else?
Tolas: No, I don't think so. It's really very simple. We don't have anything more to talk about unless you get an extra visa.

After speaking to either Terlyn or Tolas:

Journal Entry Added Starport Visa
There are many people in Iziz who are looking for Open Starport Visas in order to leave the city before things get worse. If you found a visa, you might have a difficult decision of who to give it to.

Turret Tower[edit]

At the end of the street away from the checkpoint there's a news hologram at the corner, on the right side:

News Hologram: In the Council of Lords today, Lord Dashel recommended a special commendation for Colonel Tobin due to his brilliant command of our armada in the skies above Onderon. 'Without him,' Lord Dashel said, 'The Republic attack would surely have done more damage. Tobin is one of Iziz's greatest heroes and deserves recognition.'
Dialog
News Hologram: The Ithorian fleet has yet again pushed back estimates for when the beasts will be cleared from our streets. They claim that the blockade continues to hinder their progress. Not only has this posed a significant health risk, but there has been a rise of beast attacks in Iziz. Three attacks happened last week. Disturbingly, there have been two additional beast attacks today. The frequency of the attacks has been growing.
News Hologram: The Council of Lords' session is running late today as General Vaklu rallies his supporters to pass his amendment giving the Council the power to manage diplomatic relations with the Republic instead of the Queen. Critics say that this amendment is a thinly veiled attempt by General Vaklu to secede from the Republic. A super-majority of lords are needed to pass it. Political experts say that Queen Talia still has enough Lords that support her to easily quash Vaklu's latest efforts.

There's an update once you've met Dhagon Ghent:

News Hologram: Crime rates have been soaring in recent months. Even in the Merchant Quarter, the Western Square has seen a dramatic increase in violent crimes. There have been multiple reports of gang warfare on a large scale. Captain Riiken of the Onderon military has confirmed over a dozen casualties today alone. One local resident of the Western square claims to have heard blaster shots, sword fighting, and even a lightsaber. 'It's getting so bad that I don't want to leave my house,' she said.

An Onderon soldier and Captain Riiken stand at the base of the tower on the inside corner of the street, on the left side:

[This soldier just glares at you.]
Captain Riiken: Welcome to what must be the smelliest place in the universe, off-worlder. How can I assist you? Captain Riiken: Back again, off-worlder? I'm sure you have a starport visa. If I were you I'd leave before too many more beast cages are stacked in the streets.
1. Why are there so many beast cages around?
Captain Riiken: Ithorians have been buying them to help rebuild Telos. I don't know why, but ever since they started the beast-riders have been crawling out of the woodworks to sell them animals. But the Republic blockade has meant long delays. And because of that beast cages are filling up the streets of Iziz.
2. What's that tower?
Dialog
Captain Riiken: That's an Air Defense Tower. The city is filled with them. Iziz is an ancient city, and for many generations our main enemy was the beast-riders that lived outside the city. Towers like these were built to protect us against drexl and their beast-riders.
1. What's a drexl?
Captain Riiken: A drexl is a flying beast. Huge creatures with teeth the size of your arms. Lethal and skin like ferrosteel plates. Somehow the beast-riders figured out how to tame them years ago.
3. Can I ask you about something else?
Captain Riiken: Certainly. Things are quiet right now, I have some time. What do you want to talk about?

Otherwise:

2. Could you tell me about the beast-riders?
Captain Riiken: That's a long story. You sure you have the time? Most people don't care for an old soldier spinning a tale or two.
2. Actually, I was hoping to ask you about something else.
Captain Riiken: I don't blame you. My grandson gives me that same kind of look when I start getting too long-winded. So what do you want to talk about?

Otherwise:

1. I have the time for it. I'm interested.
Captain Riiken: Someone else who likes history, huh? Alright, Iziz was formed pretty much at the dawn of our civilization. It was born out of necessity. It protected us from the dangerous beasts that litter Onderon. This city is as old as our civilization. Most of our technology was invented to fortify these walls and protect us. For ages our worst criminals were cast out of the city to an almost certain death. It wasn't completely certain, though. Some of the criminals figured out how to survive out there. They learned how to tame the native beasts, and it wasn't long before they turned their attention to Iziz.
3. But the beast-riders aren't your enemies any more. What happened?
Captain Riiken: About fifty years ago Princess Galia married one of the great leaders of the beast-riders Oron Kira. That was right at the start of the Beast Wars. By the end of it Galia was crowned Queen and finally there was peace between our people.
1. Are you still allies? 2. After all that time you just made up?
Captain Riiken: It's hard to put aside centuries of conflict. There's uneasiness between our people. The beast-riders are upset that General Vaklu has forbidden drexl in Iziz. Citizens usually only see the fallen beast-riders, who are no better than thugs.
3. There are a lot of soldiers around.
Dialog
Captain Riiken: These are troubled times. You've probably heard that General Vaklu and Queen Talia are having some... disagreements.
1. Could you tell me about the troubles? 4. You were telling me about the troubles in Iziz.
Captain Riiken: I've been warned from command to keep my opinions to myself on that. So I've learned my lesson and am going to keep my mouth shut. Captain Riiken: Actually, I wasn't telling you about it before. Like I said, I was warned by command to keep my opinions to myself.
Captain Riiken: Ask around, though, there are plenty of people who'd like nothing more to talk about it.
1. How did you get in trouble?
Captain Riiken: Times are too complex for a simple soldier like myself. Sometimes I made the mistake of answering questions honestly. If you say anything bad about a superior officer they call that disrespecting the rank. Do that too many times and it's not long before you're a civilian.
2. What do you mean by that? 1. Who else can I talk to about what's going on Iziz?
Captain Riiken: The politics of the day is probably the most talked about subject in the city. And everyone wants to share their particular view of what's going on. Opinions are like gizka around here, they breed like mad.
4. I'll be going now.
Captain Riiken: Stay out of trouble.

The street above the corner, along the right side of the merchant quarter, is broader. If you speak to any Iziz citizens, they only comment:

Iziz Citizen
We're going to have to find another source of cheap fuel now that Peragus is gone.
I can't believe that the Republic assaulted our space forces. Forget about secession, we should declare war. The Republic wouldn't attack our ships. That makes no sense! Someone else must have started it.
General Vaklu is royalty, too. I know a lot of people that wish he was King. I think Queen Talia's policy is a wise one. We need the Republic. Without them, we'd be under Mandalorian rule.
Republic dissidents blew up an armory depot in the Lower City. Vaklu should do something about it. I think Vaklu is using Republic spies as an excuse to intimidate anybody that would oppose him.
I heard the Peragus mining facility was completely destroyed. What are we going to do for fuel?

Gegorran[edit]

A merchant named Gegorran and an Onderon soldier stand up the street along the right side of the merchant quarter, on the right. Save game before speaking to Gegorran as most of his inventory is selected the first time you do so.

Gegorran: Please tell me you are an off-worlder... You came from the space port, right?
Dialog
1. Yes, I am. 2. [Lie] No, I live in Iziz. Why did you think I was an off-worlder?
Gegorran: You are? Wait... This is not so. You think to make a joke on Gegorran. Haha.
Gegorran: But this is good news! You have a starport visa, right? I can only sell my best weapons if you have that. These soldiers ensure that I don't forget these formalities.
Onderon Soldier: Watch it, Geg. The captain already has enough complaints about you.
Gegorran: No need to be alarmed, my foreign friend. Pay this soldier no heed. Pretend he isn't here.
1. I'd like to see your stock.
Gegorran
Buy Item Cost Amount Buy Item Cost Amount
Life Support Pack 150 2 Parts 200 1
Advanced Medpac 80 4 Crystal, Phond 1480 1
Antidote Kit 49 3
Medpac 40 Infinite

|}

There's no discount or markup on items you buy (100% base cost) or sell (55% base cost).

Gegorran: You have returned. My stock is filled with weapons I can only sell to offworlders. Please take a look, the finest bargains in all of Iziz.
Dialog
2. What do you sell?
Gegorran: A large variety of weapons, my stock is very good. You might want to buy some before the General decides he needs more blasters. Then weapon merchants, like myself, have the honor of providing them to him at a substantial discount. Even below what it costs us... We do it happily or else...
Onderon Soldier: Or else what, Geg?
Gegorran: Or else we are very unhappy at not being able to do our part. Heh heh.
3. Why can you only sell to people with starport visas?
Gegorran: General Vaklu is concerned about well-armed insurgents. They've had to get arms from somewhere. Not from me, of course, but all sales of weapons have been severely restricted. I can only sell to off-worlders like you that have the proper clearance. And now offworlders can't come here because of the blockade and searches, but it's a wise policy.
1. So you're happy about this then?
Gegorran: Of course, soldiers are only doing their job. Even if it puts me out of business, I am happy! Ha ha. Even if I am forced to live off scraps in the street, I am so happy to do my part! Long live General Vaklu.
4. What can you tell me about Iziz?
Gegorran: Oh, everything's great here! We're all very happy. So very happy.
5. I'll be going now.
[This soldier just glares at you.]

Market Square[edit]

The market square is in the top right corner of the merchant quarter. There's a security terminal mounted on the top wall in the top right quarter of the square:

Security Terminal: PATROL CHECKPOINT
SYSTEM LOADING...
ENTER COMMAND
1. [Computer] Slice the computer.
Security Terminal: ACCESS DENIED
LOGOUT SEQUENCE INITIATED
2. Log out. Security Terminal: EXITING SYSTEM...

In the square itself, a crowd of seven is gathered round a man named Ponlar at the base of a large statue. If you approach:

Ponlar: There must come a time when the Queen bows to the will of the people. The Republic has brought nothing but war and death! In our fifty years of flying their colors we have had more war than the past millennia. Back General Vaklu in his effort to make her see reason. We do not need the Republic. They need our resources, our world, and our blood! For all that we have given, now we get nothing. The Republic is weak and falling apart. Its Jedi, whose fallen brethren have brought such misery to us, have disbanded. Let's be the first world to take our future into our hands. Are you with me?
Dialog
1. Who... me?
Ponlar: Yes, you. It is up to each and every one of us to turn the tide. To take control of our future!
2. Not my concern. This isn't my home planet. 3. Surely the Republic does something in return for you? 4. The Queen should listen to the will of her people.
Ponlar: Leave here, off-worlder. My words are meant for the sons and daughters of Onderon. Your type continues to plunder our world. And we have nothing to show for it. Begone! Ponlar: No, they take from us. They are like mynocks sucking energy and resources from so many worlds. They bleed us for their bureaucracy and their excesses. Ponlar: Exactly! That is all we ask. Close to two thirds of Onderonians want to reclaim our independence. To isolate ourselves from the ravages of the Republic. To relive our golden age when we answered to no Senate.
Onderon Soldier: That's enough, Ponlar. If you keep this up, you're going to spend time in detention. You're coming awfully close to treason.
Ponlar: You can't silence me forever, soldier. But... I'll keep my peace for now.

The crowd disperses around the square, and can comment like Iziz citizens. If you speak to Ponlar, or the Onderon soldier who remains standing to the right:

If I speak more right now, the soldiers will arrest me. Perhaps later. These are dangerous times. People like Ponlar aren't making it any easier.

If you return later and approach Ponlar again:

Ponlar: I won't remain silent any longer! The Republic has actively attacked us. They attack our space ships unprovoked! What next... an invasion? Perhaps they seek to conquer us. Will you stand idly by? Will you let them bomb our city?!
Dialog
Crowd: No!
Ponlar: If Queen Talia is so removed that she won't do what the people so clearly want... then we must show her. With force!
Onderon Soldier: That's it Ponlar, we're taking you in. You've gone too far!
Ponlar: Brothers and sisters, let us rise up now and march to the Palace. Our will cannot be denied!
2. [Persuade] Don't do this, Ponlar. This will not help your cause. Innocents will die.
Ponlar: [Failure] Sacrifices are inevitable - but it is the price of change!

You can only prevent a riot if you can dominate minds:

Impossible 1. [Force Persuade] You will go quietly, Ponlar.
Ponlar: I - I will...I will not! My cause is just, the Queen must bow to our will!
High (Dominate Mind) 1. [Force Persuade] Tell everyone to stop now.
Ponlar: My head! Everyone... everyone, stop now. I will go quietly.
Disciple: Your actions have averted disaster here. That was an admirable use of the Jedi teachings. Handmaiden: Your actions have averted disaster here. That was an admirable use of the Jedi teachings. Bao-Dur: You continually amaze me. A lot of people would've been hurt or worse.
Influence Gained: Disciple (+8) Influence Gained: Handmaiden (+8) Influence Gained: Bao-Dur (+8)
Onderon Soldier: I don't know what you did, but thank you, off-worlder. That was too close for me.
[Ponlar is too busy to speak right now.]

The news hologram at the bottom end of the street updates once you've met Dhagon Ghent:

News Hologram: In local news, a citizen in the Merchant Quarter was mistakenly arrested by Queen Talia's soldiers. The soldier's report claimed that the speaker was "attempting to incite a riot." A preliminary investigation revealed that, although the speaker was intoxicated, he was innocent of all charges. The soldier is expected to be reprimanded for the false arrest.

Otherwise, a riot is inevitable:

Low (Affect Mind) 1. [Force Persuade] Tell everyone to stop now.
Dialog
Ponlar: [Failure] Everyone... don't stop! Arm yourselves! The Republic is a threat to our very existence!

Otherwise:

4. Soldier, call for reinforcements now. You're going to need them. 5. I'm staying out of this.
Ponlar: The time of patience is over. Let's show them our resolve with force!

In every case:

Crowd: He's right! Gather arms - kill the royalists!
Onderon Soldier: They're arming... ? We need backup. You - we could use your assistance... Try to disable them. If the mob grows, many more will die.

Six more soldiers from the western square only arrive as backup once the riot has started. Until then, you can assist the Onderon soldier:

1. I will do what I can.
Onderon Soldier: Thank you, off-worlder... We may have to hold them off alone until backup arrives.
T3-M4: Bree-deee-dweet-dwoo!
1. I don't like what they're saying about the Queen, either, T3. 2. Let's just get this over with. 3. Keep quiet, T3. This is serious.
Influence Gained: T3-M4 (+8) Influence Lost: T3-M4 (-8)

Otherwise:

Disciple: Let's just hope we can contain this before it gets out of hand. Handmaiden: Let's just hope we can contain this before it gets out of hand. G0-T0: Civil disruption can lead to significant market instability. We should attempt to minimize it here.
Influence Gained: Disciple (+8) Influence Gained: Handmaiden (+8) Influence Gained: G0-T0 (+8)
Crowd: Kill all the royalists!

None of the weapons used have On Hit: Stun.

Ponlar (main character level 20)
Set 3
Level 15
Class Soldier
Alignment 50 (neutral)
Skills
Awareness 0
Attributes
Strength 8 -1
Dexterity 8 -1
Constitution 8 -1
Intelligence 8 -1
Wisdom 6 -2
Charisma 10 0
Vitality 93
Force -
Defense 25
Saves
Fortitude 21
Reflex 19
Will 18
Ranged Main Off hand
Attack - -
Damage --
Threat --
Melee
Attack 18 -
Bludgeoning 2-11-
Threat 20-20,x2-
Items and abilities Feats Force powers

Clothing

None

None

Crowd (main character level 20)
Set 1
Level 15
Class Minion
Alignment 50 (neutral)
Skills
Awareness -1
Attributes
Strength 4 -3
Dexterity 4 -3
Constitution 4 -3
Intelligence 4 -3
Wisdom 4 -3
Charisma 6 -2
Vitality 63
Force -
Defense 19
Saves
Fortitude 14
Reflex 14
Will 14
Ranged Main Off hand
Attack 15 -
Energy 2-8-
Threat 19-20,x2-
Melee
Attack 15 -
Bludgeoning 1-
Threat 20-20,x2-
Items and abilities Feats Force powers

+ Stun Baton Hold Out Blaster

Weapon Proficiency: Blaster Pistol Weapon Proficiency: Melee Weapons

None

Crowd (main character level 20)
Set 1
Level 15
Class Minion
Alignment 50 (neutral)
Skills
Awareness -2
Attributes
Strength 6 -2
Dexterity 5 -3
Constitution 5 -3
Intelligence 3 -4
Wisdom 3 -4
Charisma 3 -4
Vitality 63
Force -
Defense 19
Saves
Fortitude 14
Reflex 14
Will 13
Ranged Main Off hand
Attack 15 -
Energy 2-8-
Threat 19-20,x2-
Melee
Attack 16 -
Bludgeoning 1-
Threat 20-20,x2-
Items and abilities Feats Force powers

+ Stun Baton Hold Out Blaster

Weapon Proficiency: Blaster Pistol Weapon Proficiency: Melee Weapons

None

Experience Points (XP) Received:
  • 275 Killed Ponlar (level 20)
Experience Points (XP) Received:
  • 175 Killed Crowd (3) (level 20)

If you refuse to fight civilians then they only fight among themselves:

2. I won't fight civilians.
Mira: I agree, there's no percentage in getting involved with this. Visas: This conflict is not ours. Kreia: We should conserve our strength for more important matters.
Influence Gained: Mira (+8) Influence Gained: Atton (+8) Influence Gained: Kreia (+8)

That is not a typo: Influence is gained with Atton, not Visas, even if he isn't in your party (and she is).

Onderon Soldier: We have no time for this. Fire! Crowd: Kill all the royalists!

If you join Ponlar, and fight for Vaklu:

3. [Persuade] Everyone join Ponlar. The Queen's reign must end! 3. I would rather fight for Vaklu than against him.
HK-47: Exclamation: My behavioral core glows when my Master acts like this.
Influence Gained: HK-47 (+8)
Crowd: [Success] That's right. Death to the Queen! Death to her allies!
Crowd: Grab arms - we will march!
G0-T0: Contributing to urban destabilization is a dangerous endeavor.
1. Vaklu ultimately would bring greater stability to Onderon. We need to demonstrate we're willing to work with him. 2. And that's a bad thing? 3. Just follow my lead, Goto.
Influence Lost: G0-T0 (-8)
Influence Gained: G0-T0 (+8) G0-T0: Proceed with your "plan," then.
G0-T0: Your hypothesis may be correct... a momentary fluctuation for a greater goal is acceptable. Onderon Soldier: You would fight with them? This is madness! We need reinforcements! G0-T0: Affirmative.

Otherwise:

Mandalore: Why are you joining in this? I prefer Vaklu over Talia, but this is hardly a task for a warrior.
1. If we want to work with Vaklu we need to give him some sort of sign. This is as good as any. 2. I don't really care about all that, I just want to join in the fun. 3. Just follow my lead.
Influence Gained: Mandalore (+8) Influence Lost: Mandalore (-8)
Mandalore: Shrewd. I hate to lower myself to joining this mob, but your plan may work. Mandalore: Maybe I should've left you on Dxun.
Onderon Soldier: You would fight with them? This is madness! We need reinforcements!
Crowd: The off-worlder joins us! Let's fight these rats! The royalists must die!
Onderon Soldier (main character level 20)
Set 2
Level 15
Class Soldier
Alignment 50 (neutral)
Skills
Awareness 1
Attributes
Strength 8 -1
Dexterity 8 -1
Constitution 8 -1
Intelligence 8 -1
Wisdom 8 -1
Charisma 8 -1
Vitality 93
Force -
Defense 22
Saves
Fortitude 18
Reflex 16
Will 16
Ranged Main Off hand
Attack - -
Damage --
Threat --
Melee
Attack 17 -
Bludgeoning 1-7-
Threat 20-20,x2-
Items and abilities Feats Force powers

None

None

None

Crowd (main character level 20)
Set 1
Level 15
Class Minion
Alignment 50 (neutral)
Skills
Awareness -1
Attributes
Strength 4 -3
Dexterity 4 -3
Constitution 4 -3
Intelligence 4 -3
Wisdom 4 -3
Charisma 4 -3
Vitality 63
Force -
Defense 19
Saves
Fortitude 14
Reflex 14
Will 14
Ranged Main Off hand
Attack 15 -
Energy 2-8-
Threat 19-20,x2-
Melee
Attack 15 -
Bludgeoning 1-
Threat 20-20,x2-
Items and abilities Feats Force powers

+ Stun Baton Hold Out Blaster

Weapon Proficiency: Blaster Pistol Weapon Proficiency: Melee Weapons

None

Crowd (main character level 20)
Set 1
Level 15
Class Minion
Alignment 50 (neutral)
Skills
Awareness -2
Attributes
Strength 6 -2
Dexterity 5 -3
Constitution 5 -3
Intelligence 3 -4
Wisdom 3 -4
Charisma 4 -3
Vitality 63
Force -
Defense 19
Saves
Fortitude 14
Reflex 14
Will 13
Ranged Main Off hand
Attack 15 -
Energy 2-8-
Threat 19-20,x2-
Melee
Attack 16 -
Bludgeoning 1-
Threat 20-20,x2-
Items and abilities Feats Force powers

+ Stun Baton Hold Out Blaster

Weapon Proficiency: Blaster Pistol Weapon Proficiency: Melee Weapons

None

Crowd (main character level 20)
Set 3
Level 17
Class Minion
Alignment 50 (neutral)
Skills
Awareness 2
Attributes
Strength 14 +2
Dexterity 14 +2
Constitution 14 +2
Intelligence 10 0
Wisdom 10 0
Charisma 10 0
Vitality 322
Force -
Defense 28
Saves
Fortitude 23
Reflex 23
Will 21
Ranged Main Off hand
Attack - -
Damage --
Threat --
Melee
Attack 23 -
Bludgeoning 5-
Threat 20-20,x2-
Items and abilities Feats Force powers

+ Stun Baton

Weapon Proficiency: Melee Weapons

None

Onderon Soldier (main character level 20)
Set 2
Level 15
Class Minion
Alignment 50 (neutral)
Skills
Awareness 2
Attributes
Strength 10 0
Dexterity 10 0
Constitution 10 0
Intelligence 8 -1
Wisdom 8 -1
Charisma 6 -2
Vitality 108
Force -
Defense 23
Saves
Fortitude 18
Reflex 18
Will 17
Ranged Main Off hand
Attack - -
Damage --
Threat --
Melee
Attack 18 -
Bludgeoning 2-
Threat 20-20,x2-
Items and abilities Feats Force powers

Stun Baton

Weapon Proficiency: Melee Weapons

None

Experience Points (XP) Received:
  • 200 Killed Onderon Soldier (7) (level 20)
Experience Points (XP) Received:
  • 175 Killed Crowd (2) (level 20)
  • 275 Killed Crowd (2) (level 20)
Item(s) Received Onderon Soldier (6)
[Ponlar is too busy to speak right now.]

After the riot, the news hologram at the bottom end of the street updates once you've met Dhagon Ghent:

News Hologram: In the Merchant Square today a full scale riot broke out. During a public speaker's address, vocal supporters of Queen Talia were provoked to violence. Soldiers arrived quickly at the scene. However, seven people are still listed to be in a critical condition from injuries sustained in the riot. This is the second incident this week of public speakers being violently assaulted by Queen Talia's supporters.

If you joined Ponlar and fought for Vaklu then other Onderon soldiers in the merchant quarter can comment afterward, as can the elderly male patron in the top right quarter of the Iziz cantina on the bottom side of the western square:

I could've sworn I saw you at the riot. Command said that all the ring leaders were picked up, though...
Some off-worlder started a riot in the Merchant Quarter. We should throw all of them out of the city!

Iziz citizens in the merchant quarter have no comment, but those back in the Iziz Spaceport do:

You're the one that started that riot. I... uh... don't want any trouble. You're the one that started that riot. I... don't want any trouble.

Matter of Leadership[edit]

There's a woman named Anda standing in the top left quarter of the market square. If you speak to her and have said and done nothing to show support for General Vaklu:

I am quite busy right now. Perhaps later we could talk?

If you don't speak to her but have said or done something to show support for General Vaklu, then after returning from the Western Square, a Twi'lek trader approaches you as you pass the entrance to the Sky Ramp:

Twi'lek Trader: I come to bear you a message. A human lady named Anda wishes to speak with you. She assures me that you will want to hear what she says. You can find her in the northern part of the Merchant Quarter.

If you then speak to Anda:

Anda: The rumor I've heard is that you don't fully agree with our Queen and her supporters. If you aren't averse to Queen Talia stepping down, we could use your help. It would be worth your while.
Dialog
3. I'm not really interested right now.
Anda: Your help would not be without its compensations. Speak to me later if you change your mind.
Anda: You're back to visit me. Will you reconsider helping me? I believe we both share concerns about the Queen.
3. Still not interested.
Anda: Then we still have nothing to talk about.

Otherwise:

1. What's this about? 2. How can I help? 1. Could you go over what you want again?
Anda: I am a strong supporter of General Vaklu. The Merchant Quarter is an important area. Not only financially but strategically, as well. It is one of the few districts that is directly connected to the Royal Palace. The Queen and her advisors are well aware of this and have ensured that the Captains here are extremely loyal to her. This presents complications for Vaklu. If you could arrange for them to be removed from their command, you will be richly compensated.
4. I'll be going now.
Mira: We're going to go after these captains, right? As long as we're not killing them, I'm on board. This could be quite lucrative for us.
1. Not everything is about money, Mira. 2. I agree, the credits are hard to ignore. 3. I have no real interest in helping her.
Influence Lost: Mira (-8) Influence Gained: Mira (+8)
Mira: You're wrong, everything is about money. It's just a question of how much. Mira: Together this mission should be as easy as hunting kath hounds in a kennel. Mira: Be that way. But if I didn't have to keep track of you I'd finish this job.

Otherwise:

Visas: This woman works for Vaklu - the Queen is riddled with short-comings and other faults. We should assist Valku instead.
1. I agree with you, I have no interest in helping their Queen. 2. You want me to help the man who has been trying to kill me? I'd rather work with the Queen. 3. We should go.
Influence Gained: Visas (+8) Influence Lost: Visas (-8)
Visas: By helping Anda, we may convince Vaklu we need not be enemies. Visas: Forget I said anything, then.

Otherwise:

Kreia: Whatever course you wish to take, aiding this woman may be useful. We may gain Vaklu's favor or learn more of his plans. Either way, helping Anda should be carefully considered.
1. I'm not going to help someone that's trying to kill me. The Queen is preferable to that. 2. I may see where this quest of hers leads us. 3. Let's go.
Influence Lost: Kreia (-8) Influence Gained: Kreia (+8)
Kreia: Holding vendettas is a weakness. An open mind can unlock many doors. Kreia: General Vaklu may be at odds with us now, but it need not always be that way.

Otherwise:

Mandalore: We should try to get General Vaklu to be on our side. He has a shrewd mind and is far more fit for command. Queen Talia is young and too idealistic. A veteran leader is what this planet needs and would make a better ally.
2. I agree, Vaklu has a lot more to offer us. 1. But Vaklu tried to kill us. Multiple times. 3. I didn't ask for your advice.
Influence Gained: Mandalore (+8) Influence Lost: Mandalore (-8)
Mandalore: Vaklu is no fool. Whatever our past disagreements, he'll recognize the advantages of an alliance between us. Mandalore: Why do you take that so personally. When you've been around as long as I have, it's just part of doing business. Mandalore: Have it your way, then.
4. Let's go.
Journal Entry Added A Matter of Leadership
You've caught the attention of Anda, who is a staunch supporter of General Vaklu. She has a sensitive mission for you. The Captains of the Merchant Quarter are very loyal to Queen Talia, so she wants them removed from command. She implied that she doesn't necessarily want them dead, just out of the picture. For each Captain that you "convince" to step down, she'll pay a lot of credits.
Anda: You're back to visit me.
Anda: I know you didn't promise me anything, but I have a lot of credits in store for you if you do... what we spoke of.
2. Tell me about these captains.
Anda: There's Gelesi at the Starport, Riiken commands from the Turret Tower, and Bostuco guards the entrance to the Sky Ramp. All loyal, and all need to be reassigned.
1. Tell me about Gelesi. 2. What about Riiken? 3. Bostuco?
Dialog
4. I have some other questions.
Anda: About what?
1. How do I remove them from their posts?
Anda: You can't attack them directly. The entire city would be after you if you assaulted their checkpoints. You may have to be subtle and patient. They don't have to be killed, just removed from command.
3. How much does this pay?
Anda: For each task you complete, I am prepared to pay you 2500 credits. Plus you will earn the favor of some powerful people. We could make your job much easier here.
3. I'll see what I can do.
Anda: Your efforts are appreciated, and success will be richly rewarded.

If you kill a captain (Bostuco or Riiken) then you're committed to supporting General Vaklu, against Queen Talia and Master Kavar. You can still persuade or threaten all three without committing yourself, but you cannot persuade Riiken once Dhagon Ghent has been released.

After eliminating each captain, either with persuasion, threat or violence:

Journal Entry Added A Matter of Leadership
You've eliminated one of the royalist captains from their post.
Journal Entry Added A Matter of Leadership
You've eliminated two of the royalist captains from their posts.
Experience Points (XP) Received:
  • 150 Eliminated royalist captain
Experience Points (XP) Received:
  • 150 Eliminated two royalist captains
Anda: I have heard the news. One captain has been removed. Two to go. Here are the credits we talked about, there is twice as much waiting for you if you... do what is being asked. Anda: Two of the poor Captains have lost their commands. A great shock, no doubt? Just one more left and the royalist Captains will be no more. Here is the sum of credits we agreed upon.
Credits Received: 2500 Credits Received: 2500

If you return after collecting a reward before eliminating the next captain:

Anda: No new news yet. There are still those unfriendly to our cause in command. I hope you intend to finish the job.
Journal Entry Added A Matter of Leadership
You've eliminated all three royalist captains from their posts. You should report your success back to Anda.
Experience Points (XP) Received:
  • 150 Eliminated all three royalist captains

Once all three captains have been eliminated, Anda leaves for the Iziz spaceport:

Anda: So all three Captains have been removed from their posts. You are quite impressive. Here is the reward I promised. I will let my friends know of your able assistance. I am certain we can return the favor at some point in the future. You've made a powerful ally, Jedi.
Journal Entry Added A Matter of Leadership
You talked with Anda and got a reward for removing all of the royalist guard captains from their commands. She said you've made powerful friends, and that they may be able to help you out in the future.
Credits Received: 2500
Experience Points (XP) Received:
  • 550 Removed all royalist captains

However, if you're seen killing Riiken in the western square and you don't persuade the witness that he didn't see anything:

Anda: I told you that discretion was important. There were witnesses in the Western Square. Here are the credits promised, but I'm leaving now. Fortunately any witness in the Western Square can be dealt with, but you've opened the door to the wrong kinds of inquiry. Friends may still contact you... later.
Journal Entry Added A Matter of Leadership
Since the way you dealt with Captain Riiken had witnesses, Anda was furious. She still paid you, but she doesn't want to be seen with you any longer.
Credits Received: 2500-7500
Experience Points (XP) Received:
  • 1000 Captain Riiken had witnesses

You receive credits for all three captains, even if they haven't been eliminated yet: you can still eliminate Captains Gelesi and Bostuco (a deal is a deal, after all), but you won't receive experience for it. So if you're willing to support General Vaklu, to maximize experience you should eliminate the other two captains before returning to Anda (300 more XP in total).

Gelesi[edit]

Anda: He is the most junior of the captains. His superior, Captain Sullio, met with an accident. I believe you are familiar with that. Besides his strong loyalty to the Queen, I know next to nothing about him. He sometimes frequents the local cantina when he isn't at his post.

If you return to the Iziz Spaceport checkpoint then you'll find Captain Gelesi is no longer at his post. You'll now find him in the Iziz cantina on the bottom side of the Western Square, in the top right corner of the first room:

Captain Gelesi: You look like an offworlder. My names Gelesi. I'm a checkpoint Captain in the Merchant Quarter. If you're here for juma juice, it's not that good. But at least it's cheap. I don't think Bith have the same sense of taste we do.
Dialog
3. I'll be going now.
Captain Gelesi: Can't find a better place to drink? I can't, either.
1. How is the checkpoint? 2. You seem tired.
Captain Gelesi: Long day, as always. Sullio was captain of that checkpoint for years. I never knew why she came here every night until I got her job.
1. What's so tough about it? 2. What's so tough about your day?
Captain Gelesi: We stand at the checkpoints all day long. It gets hot out there, and my feet are always killing me. But now I'm in charge and everybody's problems are mine. So I have to deal with all the people begging to get out of the city. Every one of them's got a story. Let me tell you, there are a lot of sad stories out there.
2. Tell me about Sullio.
Captain Gelesi: Hm. She was murdered. I didn't want her job, but I got it now.
1. What do you know about the murder?
Captain Gelesi: The same as everyone. People are trying to blame that doctor, Dhagon Ghent. I don't think even command believe he did it. But someone's got to take the blame. I - I almost think that the investigators aren't really looking. Dhagon's convenient and they don't want to find the real murderer.
1. You sound nervous. 3. You were considering leaving Iziz, right?
Captain Gelesi: Sullio was murdered. Maybe even assassinated. I might be a little paranoid.
Captain Gelesi: I have a wife and daughter to look after. And I feel like I'm a target now. I'm tempted to just grab my family and take the first shuttle out of here.
1. [Persuade] That sounds like a good idea. You need to think of your family first.
Captain Gelesi: [Failure] I really am torn. There are days... There are some days where I think I'm a fool to stay.
1. [Force Persuade] You've had enough, it's time to leave. For your children.
Captain Gelesi: [Failure] I've gone over this so many times. Ughh... No, I still don't know what to do.
Persuade 2. [Persuade (17)] You're right to worry. I know people want to get rid of the captains.
Captain Gelesi: [Success] I... believe you. How can you... ? Nevermind that. I think it may be a good idea to turn in my notice. I - I appreciate the warning. Captain Gelesi: Whatever you say. There are a lot wild rumors around. You sound earnest. Heh, but so do a lot of people. Look. I've had a rough day. So if you don't mind, I'd like some time to myself.

Threatening him is easier, but success moves you closer to the dark side of the Force:

Persuade 3. [Persuade / Threat (10)] You should leave Iziz quickly. If you don't...
Captain Gelesi: So the rumors are true. If you're working with who I think you are, I'll leave. Right now. Just don't hurt my family. I promise I won't tell anyone. I'll be on the first shuttle out. Uh... I'll be going. Captain Gelesi: Is? Is that a threat? You haven't exactly been discrete since you arrived here. People are bound to notice if you do anything to me. So there's nothing you can do to me without being thrown in jail. You're being watched.
Dark Side Points Gained: -4 3. I'm sure I can convince someone to change your mind. Change it hard.

Otherwise, you can now go to the the bar at the back of the left wing of the cantina and tell the Bith bartender Bahima that you're having some trouble with a certain guard captain:

Bahima: What brings you to Bahima this time, sentient?
4. I'm having some trouble with a certain guard captain...
Bahima: Of the many spiritual duties a bartender requires among my people, what you are asking is not one. Perhaps we could talk of something else later.

You can do likewise with Sakarie in the top right quarter of the cantina's hub:

Sakarie: Do you have a visa yet? I'm still paying very well for it. Some unique items you won't get anywhere else - including a lightsaber crystal. Sakarie: Are you satisfied with your payment for the visa? I can exchange it for something else if you like.
5. I'm having some trouble with a guard captain...
Sakarie: Aren't we all? But there's nothing I can do to help with that. My backside is still scorched from the heat I've got recently. Ask around elsewhere.

You have to speak to Panar of the Beastrider Gang in the right wing of the Iziz cantina, and pay him to change Gelesi's mind:

2. I'm having some trouble with a guard captain...
Panar: And right when I thought you were boring, you've gone and got interesting. Go on.
Dialog
1. I need someone to be taken care of. Permanently.
Panar: Sorry, not with a guard captain. That's the death mark, there.
2. I just need him to leave the military.
Panar: He owe you money? Actually, it's better if I don't know. Just give me a name and 500 credits and we got a deal. We'll pay this guard captain a visit and turn the old hydro-spanner on him a couple times.

Otherwise:

2. He needs to be frightened. Roughed up a bit. I want him gone from Iziz. 3. I need you to persuade him to step down from his command. The details aren't important. 1. He needs to leave Iziz. Frighten him, scare him, do what you must. 3. I just need him out of the city.
Panar: That I can do. All I need to know is who and whether or not you got 500 credits. With those two, we can do some business.
3. I've changed my mind. I'll be going.
Persuade 2. [Persuade] Gelesi, and you'll do it for less.
Panar: [Failure] It's 500 credits or nothing. Panar: [Success (8)] All right, 400 credits. But that's as low as I'll go. Panar: [Success (16)] Fine, we'll do it for 200 credits. Bakkel has been wanting to send the guard captains a message, anyway.
1. Gelesi, and here. 1. Here you go.
Credits Lost: 500 Credits Lost: 400 Credits Lost: 200
Panar: Pleasure doing business with you. He's right over there, isn't he? Just wait a little while.
Dark Side Points Gained: -4
Dialog
Captain Gelesi: How can I... help you?
Panar: We need a word with you outside. Let's take a walk. Someplace quiet.
Captain Gelesi: Now wait just a moment!
Panar: I hear your daughter just turned four, is it? Good age. And a pretty young wife. Don't make this hard, Gelesi. We just want to talk.
Captain Gelesi: All right... Let's go.
Panar: You need any more work done, just come to me.

If you return to Anda after eliminating him and can ask her to tell you about these captains, then Gelesi:

Anda: It seems the young Captain Gelesi has booked passage for a shuttle leaving Iziz tomorrow morning. He won't be a problem to us any longer, well done. Anda: Poor Gelesi appears to have been involved in a serious bar room brawl. Only a few scrapes and bruises, but he has requested a reassignment. I have been told command will generously grant this request. Well done.

Riiken[edit]

Anda: He's been responsible for the Merchant Quarter for years. He has been chastised repetitively for his criticism of General Vaklu. His years of service won't protect him if he continues to subvert the chain of command. He has received several warnings. With a nudge he just may get a dishonorable discharge.

Captain Riiken stands at the base of the Turret Tower on the inside bottom corner of the merchant quarter. Now after commenting on there being a lot of soldiers around, then asking him if he could tell you about the troubles:

3. Why don't you tell me what you really think?
Dialog
Onderon Soldier: Yes, tell them what you really think, Riiken.
Captain Riiken: I don't think so. I know you'd like nothing better than me getting drummed out of the military. But I'm not going to say a word.
Low (Affect Mind) 1. [Force Persuade] The urge to speak your mind must be overpowering. Say what you really mean.
Captain Riiken: [Failure] I - I don't think I will. You've got a strange way with words, off-worlder. But I'd rather keep my job.
3. Can we talk about something else?
Captain Riiken: Gladly, this is a topic I'd much rather avoid.

Otherwise:

2. [Persuade] How will it get better if people are afraid to speak out? It's just a form of cowardice.
Captain Riiken: [Failure] It's not that simple. Soldiers are guardians. We protect people. But if they get too political then it enters dangerous territory. It can even lead to a coup d'etat.
Onderon Soldier: Are you implying something, Riiken?
Captain Riiken: The only thing I'm implying is that it's my duty as a soldier to keep politics at home. On the job I respect the rank and the chain of command.
1. [Persuade] Not all orders should be followed. Not all people should be respected. What of your moral responsibilities? Persuade 2. [Persuade (< 13)] You hide behind your shaky rationales build of fear and weakness. You don't have the strength to live by your beliefs.
Captain Riiken: [Failure] I'm doing what I feel is right. Are you? That's something that each person has to answer for themself. This topic is leading nowhere except for trouble for me. So help a guy out? Let's talk about something else. Captain Riiken: [Failure] If that's the way you feel, then we don't have much to talk about.

If you fail to persuade him after telling him he doesn't have the strength to live by his beliefs then, not only does this end the dialog now, it prevents you from trying again when you next comment on there being a lot of soldiers around:

Captain Riiken: We've covered that already. And as much as I'd like to, I'm not going to talk to you about it any more.

You can only persuade him with the Force if you can dominate minds. Otherwise, your first option to persuade him with skill always fails, and only one of the two subsequent options can succeed:

High (Dominate Mind) 1. [Force Persuade] The urge to speak your mind must be overpowering. Say what you really mean. Persuade 2. [Persuade (13)] You hide behind your shaky rationales build of fear and weakness. You don't have the strength to live by your beliefs.
Dialog
Captain Riiken: [Success] What I really mean? General Vaklu... Vaklu may be a war hero, but everything he's done since the war has been poison for us - and the Republic. There are rumors, always spoken quietly, that he has made alliances with dark powers. Things worse than the Freedon Nadd movement from our past. I think- Captain Riiken: Strength? It's not about strength. The military is being corrupted by the General. If those faithful to the Queen don't steer clear of Vaklu's kath hou-
Onderon Soldier: That's enough! You may be the Queen's pawn, Riiken, but you will not rail against a brilliant General like Vaklu.
Captain Riiken: Can't you see it? He's slick with words, but Vaklu's inner circle are responsible for dark deeds. Anyone that speaks out against him is labeled a Rebel spy. You think the Republic needs a few hundred spies in Iziz? Most "spies" are picked up in raids and never heard from again. It's just wrong.
Onderon Soldier: I will see you are relieved of your command for this. Your mouth just ended your career. No matter how distinguished your war record is, it is over.
Captain Riiken: I don't know how much more help I'll be... I won't be in the military too much longer.
Captain Riiken: It's the off-worlder. Listen, let's keep this brief. I've probably lost my command already because of the conversation we had. I don't see how it could get worse, but the galaxy has a funny sense of humor about that.

If you fail to persuade him after telling him he doesn't have the strength to live by his beliefs, return to Anda and ask her to tell you about these captains, then Riiken:

1. I tried talking with him - but had no success.
Anda: Then my recommendation is to bide your time. Eventually an opportunity may present itself. He does occasionally patrol the run down part of the Merchant Quarter by himself. Perhaps your paths may cross then.

Once Dhagon Ghent has been released, when you leave his office in the top left corner of the western square then Captain Riiken appears outside the cantina at the bottom end, unless you've already eliminated him by persuading him to tell you what he really thinks back at the turret tower.

[Captain Riiken is patrolling the Western Square.]
[You can try to ambush him. It would be best to do it when there are no witnesses around.]

He starts his patrol by exiting the square by the street in its bottom right corner, walking back towards the merchant quarter. After you speak to him he stands still, so if you want there to be no witnesses then you shouldn't do so until he reaches the end of the street:

Captain Riiken: Stay out of trouble. 5. Good advice. I'll be going now.

Otherwise:

1. You're the one that's in trouble. I'm here to kill you. 2. Vaklu wishes you dead. I'm here to grant his wish. 3. When they find your body, they will have to sew you back together for your funeral. 4. I'm going to kill you, but I want you to know it is just business, not personal.
Dark Side Points Gained: -2
Captain Riiken (main character level 21)
Set 3
Level 15
Class Scout
Alignment 50 (neutral)
Skills
Awareness 8
Attributes
Strength 14 +2
Dexterity 16 +3
Constitution 14 +2
Intelligence 12 +1
Wisdom 10 0
Charisma 12 +1
Vitality 147
Force -
Defense 29
Saves
Fortitude 25
Reflex 26
Will 23
Ranged Main Off hand
Attack 24 -
Energy 3-24-
Threat 20-20,x2-
Melee
Attack 22 -
Slashing 9-39-
Threat 19-20,x2-
Items and abilities Feats Force powers

Blaster Pistol + Vibrosword

Weapon Focus: Blaster Pistol Weapon Proficiency: Melee Weapons

None

Experience Points (XP) Received:
  • 275 Killed Captain Riiken (level 21)

If there is a witness:

Beast-rider Thug: What's going on over here? Dark Side Points Gained: -2
3. Get out of my face scum.

Otherwise:

Persuade 1. [Persuade (11)] You didn't see anything. Mind your own business or there will be two that die tonight. Low (Affect Mind) 2. [Force Persuade] You didn't see anything. The Jedi did not murder Captain Riiken.
Beast-rider Thug: [Success] Okay, okay... I wont say a word to the authorities. Please, don't hurt me! Beast-rider Thug: [Failure] You just murdered this man in cold blood! I need to get out of here... Beast-rider Thug: [Success] I didn't see anything. The Jedi did not murder Captain Riiken.

If you speak to a thug in the Western Square, or Iziz Cantina:

Rumor has it you spaced that soldier captain. Maybe you Republic types aren't so bad.
Shame about the missing captain. They're probably going to increase patrols around here now.

If you speak to an Iziz citizen in the merchant quarter, or an Onderon soldier back in the Iziz Spaceport:

Captain Riiken isn't back from his patrol yet. I hope he's all right.
We're still searching for Captain Riiken. If you have any information let the Onderon military know.

If you return to Anda after eliminating him and can ask her to tell you about these captains, then Riiken:

Anda: Poor Riiken couldn't keep his opinions to himself. He hasn't lost his command yet, but he will shortly. Excellent job. Anda: I heard he met with a tragic accident while on patrol. But for us, it isn't entirely bad news. So we will manage somehow. I hope that the credits I gave you will make this hard time easier for you.

Bostuco[edit]

Anda: A true veteran, years of honorable service. Completely dedicated to the Queen. Sadly I think he is more on our side than the Queen's. But he is an old soldier that can't adapt to today's... complex situation. Regardless of what the best interests of Onderon are, he won't swerve from executing the Queen's misguided decrees.
Anda: Persuasion may be ineffective. Take this military security card. It can be used to slice into security terminals. Perhaps you will find solutions there. Anda: I doubt simple persuasion will be enough to change his mind. I hope the security card I gave you may be of help.
Item(s) Received Anda
  • Iziz Military Security Card
This is an Iziz Military Security Card used to interface with the security terminals throughout the Merchant Quarter. It is partially damaged and is malfunctioning. It displays no information about the identity of the original owner.

Captain Bostuco guards the entrance to the Sky Ramp, on the top side of the street exiting the left side of the market square. Now after asking who he is, if he could tell you about the Wall, why he isn't on it anymore and commenting that he doesn't sound too pleased about his post:

Low (Affect Mind) 1. [Force Persuade] Tell me your feelings. Persuade 2. [Persuade (8)] It seems such a distinguished officer would be of more use somewhere else.
Captain Bostuco: [Success] I... I feel a little light-headed. Let me tell you what I feel. I have many good years of service left in me. I feel like I'm being set aside. Captain Bostuco: [Success] You're right, I have many good years of service left in me. Yet I feel like I am being set aside.
Captain Bostuco: They said they needed their best men here. But Sky Ramp duty has always been relegated to fresh officers.

Reassuring him moves you closer to the light side of the Force, but prevents you from persuading him to request reassignment:

1. If there's a civil war, the attack will come from inside the city. Guarding the Sky Ramps will be very important.
Light Side Points Gained: +2
Captain Bostuco: I can't imagine it would come to a civil war. But you might be right. Maybe the reassignment was for the best.
Captain Bostuco: Thank you for the conversation earlier. It was good to hear an outsider's perspective. I still can't allow you to go up the Sky Ramp, though.

However, he can only be persuaded to request reassignment if you can affect minds:

2. If you're that unhappy, you should request to be reassigned to the Wall.
Captain Bostuco: I couldn't do that. I heard the reassignments came from the Queen herself.
Low (Affect Mind) 1. [Force Persuade] You should request reassignment. Immediately. 2. [Persuade] Certainly your superiors would grant you a transfer, if you asked.
Captain Bostuco: [Success] I... I will request reassignment. Immediately. Troops, man the checkpoint without me. I must... leave... at once. Captain Bostuco: I'm a soldier and it's my duty to serve. Now be on your way. You've wasted enough of my time.

Otherwise, the only other option to eliminate him is to use the security terminal mounted on the top wall in the top right quarter of the Market Square:

2. [Computer] Use Iziz military security card.
Dialog
Security Terminal: CAMERA RECORDS ERASED...
ID RECORDS ERASED...
ACCESS GRANTED
Security Terminal: ENTER COMMAND
1. [Computer] Access security cameras. 2. [Computer] Return to camera root menu.
Security Terminal: SECURITY CAMERAS ACCESSED
1. [Computer] CAM-501A Market Square 2. [Computer] CAM-502B Sky Ramp Checkpoint
Security Terminal: CAM-501A SUB MENU Security Terminal: CAM-502B SUB MENU
1. [Computer] Switch to camera.
Computer Use 2. [Computer] Overload power conduit in Sky Ramp Checkpoint. (5 spike(s))
Security Terminal: [SUCCESS] SWITCHING TO CAMERA. Security Terminal: [FAILURE] ACCESS DENIED
INSUFFICIENT SPIKES
Dark Side Points Gained: -6

This kills Captain Bostuco and two Onderon soldiers. If you try to access CAM-502B Sky Ramp Checkpoint again after overloading the power conduit, then access system commands:

Dialog
Security Terminal: SECURITY CAMERA ERROR
COMMAND OVERRIDE - SKY RAMP LOCKED DOWN
3. [Computer] Return to root menu.
2. [Computer] Access system commands. Security Terminal: SYSTEM COMMANDS ACCESSED
Computer Use 1. [Computer] Upload area schematics. (5 spike(s))
Security Terminal: [SUCCESS] AREA SCHEMATICS UPLOADED Security Terminal: [FAILURE] ACCESS DENIED
INSUFFICIENT SPIKES

The bare-headed Onderon soldier and two others are still guarding the entrance to the Sky Ramp:

Onderon Soldier: There has been a serious accident here. The Sky Ramp is closed to all personnel pending an investigation. Leave now.
There was an alert over by the Sky Ramp earlier. I hope it's settled now.

Iziz citizens will comment on it:

Have you heard any news about the Sky Ramp? Is it true that it was another Republic attack?
I hear the Republic attacked the Sky Ramp!

Even the dock worker and citizens back in the Iziz Spaceport have heard about it, as have the thugs in the Western Square, and the elderly male patron in the top right quarter of the Iziz cantina on its bottom side:

Another worker said that the Sky Ramp got bombed or something. I think he was making lame excuses for another late delivery.
Did you hear that there was some trouble over at the Sky Ramp? I hope no one was hurt.
Security's gonna be tight after what happened over at the Sky Ramp.
I overheard some soldiers talking about explosions on the Sky Ramp. It sounds like sabotage.

If you return to Anda after eliminating him and can ask her to tell you about these captains, then Bostuco:

Anda: He has requested reassignment back to the Wall. I am impressed that you were able to influence him at all. I can see that I was right to ask for your help. You're quite persuasive. Anda: Your solution was... extreme. But the results are acceptable. The military has closed off the entrance to the Sky Ramp. The royalist Bostuco has been dealt with. Well done.

Politics[edit]

On the left side of the market square, a Devaronian and a Twi'lek are discussing politics: you can avoid joining in by hugging the top wall as you pass. Otherwise, if Visas has joined your party then add her before approaching them, to get a chance to influence her:

Devaronian: But General Vaklu would cut himself off from the many planets of Republic. This is foolish. In solitude no civilization prospers.
Twi'lek: You don't understand the people of Onderon. They are proud and have fought many adversities to get where they are, mostly by themselves, too. They have given much to the Republic, and see little in return. General Vaklu believes independence would be in Iziz's best interest.
Dialog
Devaronian: But Republic fight battles to free Onderon from Mandalorian warriors. Should be thankful. Queen Talia is young but looks after her people. She should be honored.
Twi'lek: The Mandalorians would never have been on that moon if it weren't for Exar Kun, and he was a fallen Jedi. I think General Vaklu is right.
1. What do you think of Queen Talia?
Devaronian: Talia works with Republic. She rules peaceably, and is popular with her people.
Twi'lek: Her intentions are good, I admit. But those close to power see the mistakes she makes. Nobles, high-ranking military, they all support General Vaklu. She does not have the experience of governing, which Iziz needs in these times.
2. I don't know much about General Vaklu.
Devaronian: Vaklu lies. He twists words and tries to take heart of people away from their rightful Queen. He is schutta.
Twi'lek: He is a war hero, leader of the resistance during the Mandalorian Wars. A man of vision with experience. He... may not tell all the truth, but he works for the best interest of the people. Many realize this.
Devaronian: He would start war to oust the good Queen. The suffering he would bring is wrong.
3. There would be deep consequences if Onderon secedes from the Republic.
Twi'lek: The Republic is ailing, independence may serve many planets better.
Devaronian: In time of need, we should lend aid. Wars hurt Republic, but Republic protected us all. For future conflict, government will protect again.
4. I don't want to get involved. Twi'lek: Let's discuss this further at the cantina.

Otherwise, once you've asked two of those three questions:

3. Who do you trust more?
Devaronian: Human ask good question. I don't trust Vaklu. He lies to people, has been caught in them before. Talia honorable.
Twi'lek: The question is unfair. Sometimes leaders know things the rest of us can't know. I may... not trust everything he says, or his people say. But he is also a man of honor. He never breaks a promise.
Devaronian: But if you can't trust your leader's words, then how can you trust their motives? Human sentient, what do you think?
Visas: Yes, human sentient, I want to hear the answer to this, as well. Do you stand with youthful idealism? Or with political pragmatism?
Twi'lek: I also confess, I am curious what you think.
6. I'm not going to get into this.
Devaronian: I have pushed away the human sentient. My apology to you.

Otherwise:

1. Trusting your leaders is crucial. I'd rather support Queen Talia. 3. The Queen is Onderon's rightful ruler. Deposing her would be treason.
Influence Lost: Visas (-8)
Visas: She is a reed in the wind, too frail to stay in place. She will be blown in every direction, and ultimately to no advantage for herself or her people.
1. Do not judge solely by what is, but by what it may become. Experience can be gained, integrity is something innate. 2. But she's a whole lot better than Vaklu.
Influence Gained: Visas (+8) Visas: Are you so certain? Vaklu is strong, capable, and is willing to take risks to get what he wants. The world of substance has little place for absolutes of ideology.
Visas: You are so naive as well.
3. I tire of discussing this. 4. I'll be going.
Devaronian: I agree with you, human sentient. Queen Talia has good thoughts and instincts. She will be a great leader.

Otherwise:

2. Vaklu sounds capable and has ambition. Drive and experience is a powerful combination. 4. The Republic has taken advantage of Onderon. A little revolution, now and again, can be a good thing. 5. I'll lend support to whomever serves my interests better.
Influence Gained: Visas (+8)
Visas: Vaklu is my choice, as well. Politics is filled with those who react. Vaklu is someone who acts. There is an emptiness in the galaxy. A vacuum that begs to be filled. He may go far in his path. Visas: Practical and efficient. An attitude that can take you far in life.
Twi'lek: You see, I told you. Even the outsider can see the wisdom in supporting General Vaklu. Twi'lek: I was hoping you would help clarify this discussion. Your answer does little to address the political situation.
Devaronian: But this course could lead to war!
Twi'lek: Some wars are inevitable. But perhaps the Queen can be made to see reason.

In every case, they leave for the cantina in the western square:

Twi'lek: Let us discuss this further at the cantina. Thank you for the conversation, human.

Sky Ramp[edit]

The entrance to the Sky Ramp is on the top side of the street exiting the left side of the market square. Captain Bostuco and five Onderon soldiers guard it. If you speak to the Captain, or try to enter the Sky Ramp:

Captain Bostuco: The Sky Ramp is restricted to military personnel only. Stay clear of here, off-worlder.
1. What's the Sky Ramp?
Captain Bostuco: The Sky Ramp leads to the battlements, and this particular ramp leads straight to the Palace itself. No civilians are allowed past this point.
Impossible 1. [Force Persuade] Let me pass. I need to reach the Palace.
Captain Bostuco: [Failure] I... I will let you... no. No, you're not permitted past this point.
Kreia: Loyalty can prove an effective wall to your talents. But there may be a way to undermine it... if one looks for it. Visas: His loyalty runs deep. But perhaps there is another route to the control you seek.
Captain Bostuco: I suggest you move along, off-worlder... before you test my patience any further.
Dialog
2. [Persuade] Let me speak to someone in charge.
Captain Bostuco: [Failure] I'm the one in charge here, off-worlder. If you try to get past me, then you'll have the entire Iziz garrison on you in seconds.
3. I'm on an important mission. I need to see someone in the Palace.
Captain Bostuco: There's no chance of that, off-worlder. The Palace is locked down tight, and only authorized personnel are allowed in.
3. I'll be going now.
Captain Bostuco: I told you before, off-worlder, the Sky Ramp is restricted to military personnel only. Now move along.
2. Who are you?
Captain Bostuco: I am Captain Bostuco. I have served loyally in the Onderon military for twenty years.
Mandalore: Twenty years would mean you were here during the Mandalorian Wars, right?
Captain Bostuco: I was a soldier when the Mandalorians took our world, and I fought in the resistance. When we drove them from Onderon, I served on the Wall for ten years after.
Mandalore: You mean after the Jedi drove the Mandalorians from Onderon. The Mandalorians never gave ground to any Onderon soldier.
Captain Bostuco: Such a view could be considered treason. Onderon was responsible for much of the fighting during the last days of the war. Without General Vaklu, the Republic would have fallen.
Dialog
1. What do you think of General Vaklu?
Captain Bostuco: General Vaklu is my superior officer, and I respect the chain of command. He kept the resistance alive when the Mandalorians were destroying our world.
2. Could you tell me about the Wall?
Captain Bostuco: The Wall is the barrier between Iziz and the Onderon wilderness. For hundreds of years we kept the city free of beasts and beast-rider scum. The greatest honor for an officer is to serve on the Wall. Many aspire to the post, but few are worthy of it.
1. Why aren't you on the Wall any more?
Captain Bostuco: I was requested to guard the Sky Ramp in the Merchant Quarter.
1. You don't sound too pleased about your post.
Captain Bostuco: My personal feelings on the matter are irrelevant. I received an order, and I carried it out.

If you speak to the bare-headed Onderon soldier to the right of Captain Bostuco:

Onderon Soldier: The Sky Ramp is restricted to military personnel only. Um... move along.

If you try to use the security terminal mounted on the right wall:

Onderon Soldier: This terminal isn't for offworlders, or civilians for that matter. I suggest you back away.
Didn't I make myself clear? Leave the terminal alone.

Western Square[edit]

The street to the left of the Sky Ramp in the top left corner of the merchant quarter continues to the western square. Prepare for combat!