Page history
28 August 2014
Notmyhandle
color change
+3
Notmyhandle
rearranged, colored
+20
Notmyhandle
fixed rowspan
Notmyhandle
added japanese name parameter, added speed, evade, hit, and magic parameters and moved to a third middle row; testing to see how it looks and to then figure out new layout/row color
+283
14 August 2014
15 June 2014
14 June 2014
5 February 2014
Notmyhandle
Put all stat values on top row, moved weaknesses/location to bottom
Notmyhandle
added defense and magic defense parameters/columns
+67
Notmyhandle
removed extra #if
−25
Notmyhandle
removed extra span
−31
Notmyhandle
bold DS name
+6
Notmyhandle
simplified ID# label
−15
Notmyhandle
updated SNES/DS name labels
+11
Notmyhandle
num label
+15
Notmyhandle
fixed name condition
+51
Notmyhandle
trying to remove extra embedded <p> </p> around bolded DS
−2
Notmyhandle
moved span up
Notmyhandle
conditionals
+46
Notmyhandle
adjustments
+23
Notmyhandle
fixed; no {{t|h4}}
Notmyhandle
updates, name2->dsname, number->num
+35
4 February 2014
Notmyhandle
added headers, number parameter so it doesn't have to be embedded in SNES name. After further optimizations we can make the template pull the filenames based on {{{name}}} rather than image and reduce the filesize of the enemy page by ~1440 characters.
+41
Notmyhandle
removed extra <br />
−5
Notmyhandle
one fix
Notmyhandle
some ifs
+197
Notmyhandle
removed image2 parameter, re-organizing primary cell for side by side SNES/DS names and images
−53
Notmyhandle
fixed text colspan
3 February 2014
Notmyhandle
made rows easier to read, added techniques and counterattacks cells
+59
Notmyhandle
fix image2 width param
−1
Notmyhandle
dsimage/width2 added for monsters that have two different sprites between versions
+102
31 January 2014
Notmyhandle
added width parameters for images
+78
Notmyhandle
added image2 parameter for existing boss images with different naming scheme
+63