Metroid Prime: Difference between revisions

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Remastered developer
(removed player from infobox and manual system cats. Added VET, reflist and 3D category)
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{{Header Nav|game=Metroid Prime|num=2}}
{{Header Nav|game=Metroid Prime}}
{{Infobox
{{Game
|completion=3
|image=Metroid Prime.jpg
|title=Metroid Prime
|title=Metroid Prime
|image=Metroid Prime.jpg
|developer=[[Retro Studios]]
|developer=[[Retro Studios]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|genre=[[FPS]], [[Adventure]]
|year=2002
|systems=[[GameCube]], [[Wii]]
|systems={{syslist|gc}}
|released={{sys|gc}}{{us|2002|November 15}}{{jp|2003|February 28}}{{eu|2003|March 21}}
|title1=Metroid Prime
{{sys|wii}}{{jp|2009|February 19}}
|developer1=[[Retro Studios]]
|year1=2009
|systems1={{syslist|wii}}
|title2=Metroid Prime Remastered
|developer2=[[Retro Studios]]
|year2=2023
|systems2={{syslist|switch}}
|ratings={{ESRB|T}}{{USK|12}}{{CERO|A}}{{ELSPA|11}}{{OFLC|M}}{{VET|11}}
|genre=[[FPS]], [[Metroidvania]]
|players=1
|modes=[[Single player]]
|modes=[[Single player]]
|ratings={{ESRB|T}}{{USK|12}}{{CERO|A}}{{ELSPA|11}}{{OFLC|M}}{{VET|11}}<ref>VET database http://194.86.21.7/pelihaku/haku.aspx</ref>
|followed by=[[Metroid Prime 2: Echoes]]
|followed by=[[Metroid Prime 2: Echoes]]
|series=Metroid
|series=Metroid
|series2=New Play Control!
}}
}}
{{Wikipedia|Metroid Prime}}
{{Metroidwiki}}
After seven long years, [[Nintendo]]'s most famous bounty hunter finally returned in '''Metroid Prime'''. This game took the traditional 2D side-on view of previous Metroid games and dragged it kicking and screaming into the 3D world. Sporting amazing graphics, a musical score to kill for and some of the most intense and involving gameplay on the GameCube, Metroid Prime was an instant classic and is still loved by gamers everywhere.
After seven long years, [[Nintendo]]'s most famous bounty hunter finally returned in '''Metroid Prime'''. This game took the traditional 2D side-on view of previous Metroid games and dragged it kicking and screaming into the 3D world. Sporting amazing graphics, a musical score to kill for and some of the most intense and involving gameplay on the GameCube, Metroid Prime was an instant classic and is still loved by gamers everywhere.


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==Development==
==Development==
At first, Prime was supposed to be for the N64, but progress was delayed due to the fact that there "weren't any concrete ideas" for it. It ended up being held over to GCN, where it was made into a collaboration project between Nintendo and Retro Studios. Their main focus was on Prime, but this led to the cancellation of 4 other games (one being Raven Blade). Kenji Yamamoto and Kouichi Kyuma composed music for Prime, using remixes of Metroid games to "satisfy old Metroid fans". For example, Lower Norfair was used for Magmoor Caverns and the Brinstar theme was used for Tallon Overworld.
At first, Prime was supposed to be for the N64, but progress was delayed due to the fact that there "weren't any concrete ideas" for it. It ended up being held over to GCN, where it was made into a collaboration project between Nintendo and Retro Studios. Their main focus was on Prime, but this led to the cancellation of 4 other games (one being Raven Blade). Kenji Yamamoto and Kouichi Kyuma composed music for Prime, using remixes of Metroid games to "satisfy old Metroid fans". For example, Lower Norfair was used for Magmoor Caverns and the Brinstar theme was used for Tallon Overworld.
{{Continue Nav}}


{{ToC}}
{{ToC}}
{{Metroid}}
{{Metroid}}
 
{{New Play Control!}}
{{Reflist}}


[[Category:Retro Studios]]
[[Category:Retro Studios]]
[[Category:Nintendo]]
[[Category:Nintendo]]
[[Category:First-person shooter]]
[[Category:First-person shooter]]
[[Category:Adventure]]
[[Category:Metroidvania]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:3D]]

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