Grand Theft Auto: San Andreas/Burglar: Difference between revisions

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{{Grand Theft Auto: San Andreas/Header|title=Burglar}}
{{cleanup|Controls, formulae, external links, etc.}}
 
{{Header Nav|game=Grand Theft Auto: San Andreas}}
== Prerequisites ==
{{control selector|Playstation 2,PC,Xbox}}


{| {{prettytable|notwide=true|float=right|style=width:200px}}
!Prerequisites
|-
|
* '''Vehicle''': Black Boxville moving truck (no other color will work).
* '''Vehicle''': Black Boxville moving truck (no other color will work).
* '''Time''': 20:00 - 06:00
* '''Time''': 20:00 - 06:00
 
|}
== Overview ==


''San Andreas'' adds the ability to rob houses. Contrary to what is often mentioned in reviews, it is ''not'' necessary to wear a balaclava or ski mask or any other form of disguise as cj dons one automatically when the mission is active.
''San Andreas'' adds the ability to rob houses. Contrary to what is often mentioned in reviews, it is ''not'' necessary to wear a balaclava or ski mask or any other form of disguise as cj dons one automatically when the mission is active.
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===Black Boxville Locations===
===Black Boxville Locations===
[[Image:GTA SA Boxville blue apartments.jpg|thumb|The Boxville near CJ's house.]]
[[File:GTA SA Boxville blue apartments.jpg|thumb|The Boxville near CJ's house.]]
* near Sweet's house inbetween some blue apartments
* near Sweet's house in between some blue apartments
* Los Santos: in Idlewood, across the street from the gym
* Los Santos: in Idlewood, across the street from the gym
* other truck-heavy regions (there is at least one in each city)
* other truck-heavy regions (there is at least one in each city)
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*Las Venturas: in the extreme northeast of the urban area, north of the 'Old Strip.'
*Las Venturas: in the extreme northeast of the urban area, north of the 'Old Strip.'


This mission is only available at night, between 20:00-6:00 (8 PM to 6 AM) game time, around 15 minutes real time. The indicator stating a mission can be activated will only appear when the clock hits 20:00. It is good strategy to get in the truck early, cruise out to a residential area and let the clock run down so you are in position.
This mission is only available at night, between 20:00-6:00 (8 PM to 6 AM) game time, 10 minutes real time. The indicator stating a mission can be activated will only appear when the clock hits 20:00. It is good strategy to get in the truck early, cruise out to a residential area and let the clock run down so you are in position.


Press the Special button (R3 on PS2, '2' on PC) to activate a Burglary mission.
Press the {{control|{{psx|R3}}|{{kbd|2}}|{{xbox|neutral|Rstick}}}} to activate a Burglary mission.


The player should drive around until they see a marker on a house's front door. This indicates that particular house can be burgled. The neighborhoods south of the Boxville found near Sweet's house have many robbable homes.
The player should drive around until they see a marker on a house's front door. This indicates that particular house can be burgled. The neighborhoods south of the Boxville found near Sweet's house have many robbable homes.


It is expected that the player has already played through the [[Grand Theft Auto: San Andreas/Missions/Home Invasion|Home Invasion]] mission, but here's a rundown.
It is expected that the player has already played through the [[Grand Theft Auto: San Andreas/Home Invasion|Home Invasion]] mission, but here's a run-down; however, in the PC version, burglary is available as early as the very beginning of the game, before completing [[Grand_Theft_Auto:_San_Andreas/In_the_beginning|In The Beginning]].


Pick up an item (Triangle on the PS2, Enter on the PC) and head out the door and back to the Boxville. Face the rear door of the Boxville and press the button again, and the item should be deposited within along with a confirmation message. If CJ drops it on the ground just pick it up again, readjust his position in relation to the back of the truck, and try again. With practise it is also possible to drop items ''through'' the sides of the rear of the truck to make parking easier and the trips back and forth shorter.
Pick up an item {{control|{{psx|T}}|{{kbd|enter}}|{{xbox|Y}}}} and head out the door and back to the Boxville. Face the rear door of the Boxville and press the button again, and the item should be deposited within along with a confirmation message. If CJ drops it on the ground just pick it up again, readjust his position in relation to the back of the truck, and try again. With practise it is also possible to drop items ''through'' the sides of the rear of the truck to make parking easier and the trips back and forth shorter.


Return to the lockup in the Boxville before 11:00am. You have five minutes real-time (5 hours game-time) after 6:00am to get the truck back to the lockup, so you can steal right up to 6:00 am.  Even if you have "item" in your hands, you can still drop it off.  Otherwise after the five minutes any goods still inside the truck will be lost forever.
Return to the lockup in the Boxville before 11:00am. You have five minutes real-time (5 hours game-time) after 6:00am to get the truck back to the lockup, so you can steal right up to 6:00 am.  Even if you have "item" in your hands, you can still drop it off.  Otherwise after the five minutes any goods still inside the truck will be lost forever.
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* Note that which houses activate on a given night are random. However, if you find a cluster, you can go back to the same neighborhood on successive nights and a different set of houses will activate.
* Note that which houses activate on a given night are random. However, if you find a cluster, you can go back to the same neighborhood on successive nights and a different set of houses will activate.
* Sometimes a cluster will not activate until you go into one of the houses in the neighborhood. This may be a bug.
* Sometimes a cluster will not activate until you go into one of the houses in the neighborhood. This may be a bug.
* While in the house, switch weapons to AK47 or M4.  For some reason (on the PC), it allows you to move slightly faster when using the "sneak" movement.


=== Stealth ===
=== Stealth ===
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* microwaves
* microwaves
* loose cash (lying on the floor); this is automatically collected rather than being taken to the safehouse before it can be paid out
* loose cash (lying on the floor); this is automatically collected rather than being taken to the safehouse before it can be paid out
* weapons (also lying on the floor)


Basically, if it looks like it can be resold for profit, it can.
Basically, if it looks like it can be resold for profit, it can.
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== Rewards ==
== Rewards ==
 
{{achievement
|name=Sticky Fingers
|image=GTASA DE Sticky Fingers.png
|description=Earn $10,000 through burglary missions.
}}
* '''Cash''': $3000 cash as a general completion reward, plus the value of the goods themselves.
* '''Cash''': $3000 cash as a general completion reward, plus the value of the goods themselves.
* The formula for the cash is ''m=20*n*n'', with m as money and n as number of items stolen. It doesn't matter if that item is a tv, a stereo or whatever. Only the number of items are counted, not the type of items.
* The formula for the cash is ''m=20*n*n'', with m as money and n as number of items stolen. It doesn't matter if that item is a tv, a stereo or whatever. Only the number of items are counted, not the type of items.
* Infinite sprint
* Infinite sprint


{{Footer Nav|game=Grand Theft Auto: San Andreas}}
{{Footer Nav|game=Grand Theft Auto: San Andreas|prevpage=Freight|nextpage=Gang Tags}}
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