Trinity Trigger/Cyan: Difference between revisions
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weapon auras
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== Weapons == | |||
; Favored Weapons | ; Favored Weapons | ||
* Sword | * Sword | ||
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* Dual Blades | * Dual Blades | ||
=== Azure Flame (Sword) === | === Azure Flame (Sword) === | ||
Aura gauge partially refills on perfect dodge. | |||
; Weapon Aura : Attack is greatly increased. | |||
{|{{prettytable}} | {|{{prettytable}} | ||
|+ Trigger Attacks | |+ Trigger Attacks | ||
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=== Clear Sky (Bow) === | === Clear Sky (Bow) === | ||
Higher aura gauge recovery rate. | |||
; Weapon Aura : Critical hit chance is greatly increased. | |||
{|{{prettytable}} | {|{{prettytable}} | ||
|+ Trigger Attacks | |+ Trigger Attacks | ||
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=== Azure Lance (Spear) === | === Azure Lance (Spear) === | ||
High critical hit chance. | |||
; Weapon Aura : Critical hit damage is greatly increased. | |||
{|{{prettytable}} | {|{{prettytable}} | ||
|+ Trigger Attacks | |+ Trigger Attacks | ||
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=== Executioner (Axe) === | === Executioner (Axe) === | ||
Prevents flinching while attacking. | |||
; Weapon Aura : Incoming damage is greatly reduced. | |||
{|{{prettytable}} | {|{{prettytable}} | ||
|+ Trigger Attacks | |+ Trigger Attacks | ||
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=== Purgatory (Fist) === | === Purgatory (Fist) === | ||
Rare chance synchro gauge will not deplete. | |||
; Weapon Aura : Synchro gauge will not deplete. | |||
{|{{prettytable}} | {|{{prettytable}} | ||
|+ Trigger Attacks | |+ Trigger Attacks | ||
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=== Inferno (Magivolver) === | === Inferno (Magivolver) === | ||
Projectiles pierce through enemies. | |||
; Weapon Aura : Attack is increased. Temporary HP recovery. | |||
{|{{prettytable}} | {|{{prettytable}} | ||
|+ Trigger Attacks | |+ Trigger Attacks | ||
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=== Sunshimmer (Dual Blades) === | === Sunshimmer (Dual Blades) === | ||
Attacks deal multiple hits. | |||
; Weapon Aura : Attack is increased. Synchro gauge depletion is reduced. | |||
{|{{prettytable}} | {|{{prettytable}} | ||
|+ Trigger Attacks | |+ Trigger Attacks | ||
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=== Blue Sky (Staff) === | === Blue Sky (Staff) === | ||
Rare chance to prevent status effects. | |||
; Weapon Aura : Temporary HP recovery. | |||
{|{{prettytable}} | {|{{prettytable}} | ||
|+ Trigger Attacks | |+ Trigger Attacks | ||
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|} | |} | ||
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