Jump Ultimate Stars/Victory conditions: Difference between revisions

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More tinkering
(I'm not sure if having a leader die costs two points, but this one seems to be true. And that's in addition to the one point for being killed.)
(More tinkering)
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The person with the most points at the end of the battle wins. All players start with a score of zero points.
The person with the most points at the end of the battle wins. All players start with a score of zero points.
* When you KO an enemy character, you gain 1 point. Your opponent loses a point.
* When you KO an enemy character, you gain 1 point. Your opponent loses a point.
* When you KO an enemy character with your team's leader, you gain 2 points. Your opponent loses 2 points.
* When you KO an enemy character with your team's leader, you gain 2 points. Your opponent loses 1 point.
* When you KO your enemy's team leader, you gain 2 points. Your opponent loses two points.
* If all of a players' battle characters are KO'd, they will be revived at the cost of 2 points (In addition to the one point lost for being KO'd in the first place).
* If all of a players' battle characters are KO'd, they will be revived at the cost of 2 points.


== Deathmatch (デスマッチ)==
== Deathmatch (デスマッチ)==
This is your typical survival mode. The one who's left after everyone is KOed wins.
This is your typical survival mode. The one who's left after everyone is KOed wins. Effects that revive fallen battle characters (Like Yugi's Monster Reborn) Won't work in this mode.


== J-Symbol (Jシンボル)==
== J-Symbol (Jシンボル)==
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== Sudden Death ==
== Sudden Death ==
If there is a tie in any of these modes, players will be thrown into sudden death mode. In this mode, players are forced to use their leader characters only. You begin with no special gauge. And the stage is reduced to a single platform. Last one left standing wins.
If there is a tie in any of these modes, players will be thrown into sudden death mode. In this mode, players are forced to use their leader characters only. You begin with no special gauge, a set amount of health and the stage is reduced to a single platform. The last one left standing wins. If time runs out, all the surviving players are declared the winner.
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