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Rise of Nations/Cheats: Difference between revisions
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*>Geekygator (added cheat safe) |
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===The Cheats=== | ===The Cheats=== | ||
* | *cheat resource all+1000 | ||
** | **1000 more of all resources | ||
* | *cheat damage (name or no entry)(+ or -)(number) | ||
**Adjusts damage | |||
*cheat ai (on, off or debug) | |||
**Sets AI state | |||
*cheat ally (nation name) | |||
**Forces alliance with <i>nation's name</i> | |||
*cheat explore (normal, explored, all) | |||
**Changes game explore configuration | |||
*cheat defeat (nation name) | |||
**Defeats <i>nation's name</i> | |||
*cheat deploy | |||
**Deploys the currently selected Artillery unit(s) | |||
*cheat nuke | |||
** Aims a free nuclear missile at the mouse pointer. Be warned, it does have the embargo effect and counts down the armeggeddon timer. | ** Aims a free nuclear missile at the mouse pointer. Be warned, it does have the embargo effect and counts down the armeggeddon timer. | ||
* | *cheat bird | ||
**Places several Heavy Machine Guns around your capital. Handier in early ages since the guns are | **Drops a Wild Bird at pointer location | ||
*cheat meet (nation name) | |||
**Forces encounter with <i>nation's name</i> | |||
*cheat finish | |||
**Finishes building or next item | |||
*cheat die | |||
**Kills all selected objects | |||
*cheat sandbox | |||
**Sets all players to human and map to full map | |||
*cheat pack | |||
**Packs the currently selected Artillery unit(s) | |||
*cheat peace (nation name) | |||
**Forces peace with <i>nation's name</i> | |||
*cheat insert (number)(type)(who=RED)(x,y) | |||
**Puts a building at pointer location | |||
*cheat add (number)(type)(who=RED)(x,y) | |||
**Puts a unit or building at pointer location | |||
*cheat safe | |||
**Places several Heavy Machine Guns around your capital. Handier in early ages since the guns are devastatingly effective against all pre-industrial age units. | |||
*cheat diff (0-5) | |||
**Sets the game difficulty | |||
*cheat achieve | |||
**Shows achievements | |||
*cheat commerce (number)(nation name) | |||
**Shows/changes the commerce level for <i>nation's name</i> | |||
*cheat library (number)(nation name) | |||
**Shows/changes the library tech levels for <i>nation's name</i> | |||
*cheat military (number)(nation name) | |||
**Shows/changes the military level for <i>nation's name</i> | |||
*cheat age (number)(nation name) | |||
**Shows/changes the <i>nation's name</i>’s age | |||
*cheat resource (name)(resourcetype or all)(+ or -)(number) | |||
** Example: cheat resource <i>nation's name</i> food + 1000 would give you 1000 food. cheat resource <i>nation's name</i> all + 10000 would give you 10000 of each resource. | |||
*cheat science (number)(nation name) | |||
**Shows/changes the science level for <i>nation's name</i> | |||
*cheat tech (name)(tech or all)(on or off) | |||
**Shows/changes technology | |||
*cheat ranges (0 or 1) | |||
**Shows the combat ranges | |||
*cheat reveal (on or off) | |||
**Shows full map | |||
*cheat human (name) | |||
**Toggles computer control off | |||
*cheat computer (name) | |||
**Toggle computer control on | |||
*cheat pause (0 or 1) | |||
**Toggle pause | |||
*cheat unmeet (nation name) | |||
**Turn encounter off with <i>nation's name</i> | |||
*cheat victory (nation name) | |||
**Victory for <i>nation's name</i> | |||
*cheat war (nation name) | |||
**Forces war with <i>nation's name</i> |