Street Fighter II/Guile: Difference between revisions
From StrategyWiki, the video game walkthrough and strategy guide wiki
→[[Street Fighter II]]
Line 40: | Line 40: | ||
{{:Street Fighter II/Guile}} | {{:Street Fighter II/Guile}} | ||
'''Glitch Moves''' | '''Glitch Moves''' | ||
**Magic Throw | **Magic Throw | ||
Charge as you would for the Sonic Boom except you need to press Fierce Kick and Fierce Punch at the same time. | Charge as you would for the Sonic Boom except you need to press Fierce Kick and Fierce Punch at the same time. | ||
It works better if Fierce kick is pressed a fraction of a second before Punch. | It works better if Fierce kick is pressed a fraction of a second before Punch. |