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==1000 A.D. dungeon==
==1000 A.D. dungeon==
A large volcano dungeon. At the end, you'll fight the special boss if you haven't already. At the Twilit pool, you'll need to have rescued Chrono for this shade.
A large volcano dungeon. At the end, you'll fight the special boss if you haven't already. At the Twilit pool, you'll need to have rescued Chrono for the Steel Shade.
 
{{Chrono Trigger/Boss
|name=Steel Shade
|size=250
|side=right
|hp=20,000
|weak=Shadow
|strength=None
|Immune=Light
|charms=PRISM SPECTACLES!
|drops=None
|xp=5000
|tp=1
|gold=0
|text=Attacks:Gash, Energy Blast, Rend, Thunderfall (Lightning II), Scintillation (Luminaire), Counters: Gash, Rend, Energy Blast.
A really nasty boss. If you brought Ayla into the battle, charm the guy for a pair of Prism spectacles. Similar strategy to Alabaster Shade.}}


==2300 A.D. dungeon==
==2300 A.D. dungeon==

Revision as of 20:15, 31 January 2009

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In the Nintendo DS version, one exclusive area exists called the Dimensional Vortex. The Dimensional Vortex is a dungeon with that can only be accessed after beating the game at least once. When you return to your saved game, three new Gates will have appeared in separate time periods (12,000 B.C., 1000 A.D., and 2300 A.D.).

Like other dungeons in the game, the Dimensional Vortex varies depending on which time period you're in when you pass through the gate. Each time period specifies the reward from completing the dungeon: a permanent upgrade to one of three characters: Marle (the past), Chrono (the present), or Lucca (the future).

After completing all three different versions of the dungeon, a final, new, boss encounter is unlocked (as well as a new ending).

Dungeon entrance

Passing through any of the three Gates will take you to this area. You'll have to fight (or sneak) your way through several random maps from the game's locations before moving on.

After completing this first part of the dungeon, you'll enter into a room with a save point. Two additional paths lie in the room, one that takes you out of the Dimensional Vortex, and one that leads to the Twilight Grotto. This final area depends on which gate you entered through, and will also determine which boss you fight and which character receives a permanent stat boost.

12,000 B.C. dungeon

A large icy mountain. Special enemy is a Heckran like Snowbeast. at the end, you'll get to the Twilight Grotto where you'll fight a special boss if you haven't already done so. You'll move on to what I like to call the Twilit pool and Marle will say something is calling her in. Move on to fight Alabaster Shade, a Marle look-a-like.

Alabaster(d) Shade
HP
16,000
Weaknesses
Shadow, Fire
Strengths
None
Absorbs
None
Charmables
Haste Helm
Drops
None
XP
5000
TP
1
Gold
0
Attacks

{{{attacks}}}

Description/Strategy

Attacks:Barrage, Icefall(Ice II), Recuperate, Counters:Icefall(Ice II), Barrage. A nasty boss. It will attack relentlessly with ice moves. If you manage to kill it, it will merge with Marle and her abilities will be boosted.

1000 A.D. dungeon

A large volcano dungeon. At the end, you'll fight the special boss if you haven't already. At the Twilit pool, you'll need to have rescued Chrono for the Steel Shade.

Steel Shade
HP
20,000
Weaknesses
Shadow
Strengths
None
Absorbs
{{{absorb}}}
Charmables
PRISM SPECTACLES!
Drops
None
XP
5000
TP
1
Gold
0
Attacks

{{{attacks}}}

Description/Strategy

Attacks:Gash, Energy Blast, Rend, Thunderfall (Lightning II), Scintillation (Luminaire), Counters: Gash, Rend, Energy Blast. A really nasty boss. If you brought Ayla into the battle, charm the guy for a pair of Prism spectacles. Similar strategy to Alabaster Shade.

2300 A.D. dungeon

Another freakin' dome place. As usual there is relentless security. If you make it to the Twilit pool, you'll get to fight Lucca's shade, the Crimson Shade.

Twilight Grotto

You'll enter a greenish room. When you make it to a large pond in the center of the room, You'll run into Dalton. Looks like that loser wasn't dead after all. Boss fight!

Once King Dalton
HP
26,000
Weaknesses
None
Strengths
None
Absorbs
None
Charmables
None
Drops
None
XP
6000
TP
0
Gold
0
Attacks

{{{attacks}}}

Description/Strategy

attacks:Iron Sphere, Gale Slash, Energy Spheres, Deep Freeze, Plasma, Nether Blast, Counters: MP Buster, Violent Belch. Dalton is still pretty easy although he'll launch a couple attacks like Fire II, and Ice II. When you finish him off, he'll ty to kill you with a burp attack (Slightly more powered than the first one)and he'll be finished.

Dalton will be pretty pissed that you beat him again, so he'll say something about going to Porre to raise an army, but I went to Porre in both time periods, and Dalton remains to be seen.