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* ''[[BS Zelda: Kodai no Sekiban]]'' | * ''[[BS Zelda: Kodai no Sekiban]]'' | ||
** update [[:Image:BS Zelda Kodai no Sekiban Dungeon 1.png]] to new style | ** update [[:Image:BS Zelda Kodai no Sekiban Dungeon 1.png]] to new style | ||
** ensure maps | ** ensure all maps have Map, Compass, Big Chest (or Big Chest Item?), Upgrade Thief, Special Items all marked | ||
** fix up the clock pages to remove the shoddy refs | ** fix up the clock pages to remove the shoddy refs | ||
** rip the missing [[BS Zelda: Kodai no Sekiban/Items|Items]] icons | ** rip the missing [[BS Zelda: Kodai no Sekiban/Items|Items]] icons | ||
*** add the hookshot! | |||
** add boss screenies | ** add boss screenies | ||
** '''important!''' upgrade the walkthrough once the Week 1 patch goes final; Dungeon 2 is especially inaccurate. | ** '''important!''' upgrade the walkthrough once the Week 1 patch goes final; Dungeon 2 is especially inaccurate. |
Revision as of 06:09, 27 August 2006
- BS Zelda: Kodai no Sekiban
- update Image:BS Zelda Kodai no Sekiban Dungeon 1.png to new style
- ensure all maps have Map, Compass, Big Chest (or Big Chest Item?), Upgrade Thief, Special Items all marked
- fix up the clock pages to remove the shoddy refs
- rip the missing Items icons
- add the hookshot!
- add boss screenies
- important! upgrade the walkthrough once the Week 1 patch goes final; Dungeon 2 is especially inaccurate.
- The Legend of Zelda: Ocarina of Time Master Quest
- ensure everything is transcluded that can be
- Pokemon Sapphire/Emerald
- work out how to transclude these
- maybe play them some more to double-check things?
- Screenshots. Lots.
- general maintenance/improvements
- finish culling Template:GFDL Article references
- rework Template:Footer Nav so expansion is optional; either cause the existence of {{{1}}} to disable expansion (e.g. "notoc"), or alternately make its existence enable it (e.g. "toc")