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{| {{prettytable}} | {| {{prettytable}} | ||
|- | |- | ||
! width="33%"| Mushroom | ! width="33%"| Mushroom | ||
[[File:MarioKartWii Mushroom.png|64px]] | [[File:MarioKartWii Mushroom.png|64px]] | ||
! width="34%"| Triple Mushroom | |||
[[File:MarioKartWii TripleMushroom.png|64px]] | |||
! width="33%"| Super (Golden) Mushroom | |||
[[File:MarioKartWii GoldenMushroom.png|64px]] | |||
|- | |- | ||
| | | Gives the user a brief boost of speed when used. Useful for performing shortcuts. | ||
| | | A bunch of three mushrooms allowing the user three separate short speed boosts. | ||
| Gives the user a | | Gives the user unlimited speed boosts for a set period of time. | ||
|- | |- | ||
! | ! Starman | ||
[[File:MarioKartWii | [[File:MarioKartWii Star.png|64px]] | ||
! | ! Boo | ||
[[File: | [[File:MarioParty8 Boo.png|64px]] | ||
! | ! | ||
|- | |- | ||
| | | Causes the user to become invincible in classic ''Super Mario Bros.'' style (i.e. flashing with the invincibility music playing) for a few seconds. It also causes the player's kart to be faster and handle slightly better. The only thing that can harm an invincible kart is a Spiny Shell. While invincible, a player can also drive through hazards like Thwomps and pipes and will cause any racer that touches them to crash. | ||
| | | Makes the user invisible to other players and invulnerable to weapons for a short time. It also sends Boo to steal an item for the user from a nearby racer. Boo can be used tactically in multiplayer games. | ||
| | | | ||
|} | |} | ||
{{Footer Nav|game=Mario Kart 64|prevpage=Kart Classes|nextpage=Terminology}} | {{Footer Nav|game=Mario Kart 64|prevpage=Kart Classes|nextpage=Terminology}} |
Revision as of 16:09, 31 May 2010
Most of the items featured in the original Mario Kart game were recreated in this version and a few new items were also added. Items are gained by driving through a floating question mark block.
Note: The symbol means an item can be thrown forward or backward.
Weapons
These are items that are directly used against other racers to cause them to crash or slow down.
Traps
These are items that are primarily dropped on the track in order to make a competitor crash into them.
Power-ups
These are items that affect the user in some way (e.g., increasing kart speed).
Mushroom | Triple Mushroom | Super (Golden) Mushroom |
---|---|---|
Gives the user a brief boost of speed when used. Useful for performing shortcuts. | A bunch of three mushrooms allowing the user three separate short speed boosts. | Gives the user unlimited speed boosts for a set period of time. |
Starman | Boo | |
Causes the user to become invincible in classic Super Mario Bros. style (i.e. flashing with the invincibility music playing) for a few seconds. It also causes the player's kart to be faster and handle slightly better. The only thing that can harm an invincible kart is a Spiny Shell. While invincible, a player can also drive through hazards like Thwomps and pipes and will cause any racer that touches them to crash. | Makes the user invisible to other players and invulnerable to weapons for a short time. It also sends Boo to steal an item for the user from a nearby racer. Boo can be used tactically in multiplayer games. |