61,127
edits
m (rm extra FN, fix broke buttons) |
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*{{gc|neutral|cstick}}: Taunt/Blaze. After you grapple, move up, down, left or right to release a variation of blazing moves (if you added blazing moves from Rollin's Stapleton Athletics). | *{{gc|neutral|cstick}}: Taunt/Blaze. After you grapple, move up, down, left or right to release a variation of blazing moves (if you added blazing moves from Rollin's Stapleton Athletics). | ||
===PlayStation 2 controls=== | ===PlayStation 2 controls=== | ||
*{{ps2|l1}}: Strong attack modifier.Or a hold button to trigger stronger grapples and strikes. | *{{ps2|l1}}: Strong attack modifier.Or a hold button to trigger stronger grapples and strikes. | ||
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*{{ps2|r1}}: Block. Counter by moving your fighter towards your opponent. | *{{ps2|r1}}: Block. Counter by moving your fighter towards your opponent. | ||
*{{ps2|r2}}: Opponent targeting (multi-character matches only). | *{{ps2|r2}}: Opponent targeting (multi-character matches only). | ||
*{{ps2| | *{{ps2|t}}: Punch. Also used in grapple moves and to modify how you reverse grapples in a punch. | ||
*{{ps2| | *{{ps2|c}}: Run. | ||
*{{ps2|x}}: Grapple/Throw/Pickup | *{{ps2|x}}: Grapple/Throw/Pickup | ||
*{{ps2| | *{{ps2|s}}: Kick. Also use to modify how you reverse grapples in a head butt or a kick. | ||
*{{ps2|r3}}: Taunt/Blaze. After you grapple, move up, down, left or right to release a variation of blazing moves (if you added blazing moves from Rollin's Stapleton Athletics). | *{{ps2|r3}}: Taunt/Blaze. After you grapple, move up, down, left or right to release a variation of blazing moves (if you added blazing moves from Rollin's Stapleton Athletics). | ||
*{{ps2|l2}}: Forgotten control. | *{{ps2|l2}}: Forgotten control. | ||
{{Footer Nav|game=Def Jam: Fight For NY|prevpage=Getting Started|nextpage=Fighting Styles}} | {{Footer Nav|game=Def Jam: Fight For NY|prevpage=Getting Started|nextpage=Fighting Styles}} |