MapleStory/Thief/Skills: Difference between revisions

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{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Thief}}}}
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Thief}}}}
__NOTOC__
{{details|MapleStory/Beginner/Skills|Beginner skills}}
<center>
{| {{prettytable|notwide=1|text center=1|style=font-size:12px}}
|+ Table of Contents
| colspan=2 |
! Attacking Skills
! Passive Skills
! Active/Supportive Skills
|-
! <u>[[#First Job|First Job]]</u>
![[#Rogue|Rogue]]
|[[File:MS Skill Double Stab.png|link=#Double Stab|Double Stab]] [[File:MS Skill Lucky Seven.png|link=#Lucky Seven|Lucky Seven]] [[File:MS Skill Bandit Slash.png|link=#Bandit Slash|Bandit Slash]]
|[[File:MS Skill Nimble Body.png|link=#Nimble Body|Nimble Body]] [[File:MS Skill Side Step.png|link=#Side Step|Side Step]]
|[[File:MS Skill Dark Sight.png|link=#Dark Sight|Dark Sight]] [[File:MS Skill Haste.png|link=#Haste|Haste]] [[File:MS Skill Flash Jump.png|link=#Flash Jump|Flash Jump]]
|-
! <u>[[#First Job+ (Dual Blade only)|First Job+]]</u>
![[#Blade Recruit|Blade Recruit]]
|[[File:MS Skill Tornado Spin.png|link=#Tornado Spin|Tornado Spin]]
|[[File:MS Skill Katara Mastery.png|link=#Katara Mastery|Katara Mastery]]
|[[File:MS Skill Self Haste.png|link=#Self Haste|Self Haste]]
|-
! rowspan=5 | <u>[[#Second Job|Second Job]]</u>
![[#Common Second Job skills|Common]]
|
|[[File:MS Skill Physical Training.png|link=#Physical Training|Physical Training]]
|
|-
![[#Bandit and Blade Acolyte|Bandit + Blade Acolyte]]
|
|
|[[File:MS Skill Channel Karma.png|link=#Channel Karma|Channel Karma]]
|-
![[#Assassin|Assassin]]
|[[File:MS Skill Gust Charm.png|link=#Gust Charm|Gust Charm]] [[File:MS Skill Shuriken Burst.png|link=#Shuriken Burst|Shuriken Burst]]
|[[File:MS Skill Claw Mastery.png|link=#Claw Mastery|Claw Mastery]] [[File:MS Skill Critical Throw.png|link=#Critical Throw|Critical Throw]] [[File:MS Skill Assassin's Mark.png|link=#Assassin's Mark|Assassin's Mark]]
|[[File:MS Skill Claw Booster.png|link=#Claw Booster|Claw Booster]]
|-
![[#Bandit|Bandit]]
|[[File:MS Skill Steal.png|link=#Steal|Steal]] [[File:MS Skill Savage Blow.png|link=#Savage Blow|Savage Blow]]
|[[File:MS Skill Dagger Mastery.png|link=#Dagger Mastery|Dagger Mastery]] [[File:MS Skill Shield Mastery.png|link=#Shield Mastery|Shield Mastery]] [[File:MS Skill Critical Growth.png|link=#Critical Growth|Critical Growth]]
|[[File:MS Skill Dagger Booster.png|link=#Dagger Booster|Dagger Booster]] [[File:MS Skill Mesoguard.png|link=#Mesoguard|Mesoguard]]
|-
![[#Blade Acolyte|Blade Acolyte]]
|[[File:MS Skill Fatal Blow.png|link=#Fatal Blow|Fatal Blow]] [[File:MS Skill Slash Storm.png|link=#Slash Storm|Slash Storm]]
|
|[[File:MS Skill Katara Booster.png|link=#Katara Booster|Katara Booster]]
|-
! <u>[[#Second Job+ (Dual Blade only)|Second Job+]]</u>
![[#Blade Specialist|Blade Specialist]]
|[[File:MS Skill Flashbang.png|link=#Flashbang|Flashbang]] [[File:MS Skill Flying Assaulter.png|link=#Flying Assaulter|Flying Assaulter]] [[File:MS Skill Upper Stab.png|link=#Upper Stab|Upper Stab]]
|[[File:MS Skill Venomous Stab.png|link=#Venom|Venom]]
|
|-
! rowspan=5 | <u>[[#Third Job|Third Job]]</u>
![[#Common Third Job skills|Common]]
|
|[[File:MS Skill Enveloping Darkness.png|link=#Enveloping Darkness|Enveloping Darkness]]
|
|-
![[#Hermit and Chief Bandit|Hermit + Chief Bandit]]
|
|[[File:MS Skill Venomous Star.png|link=#Venom|Venom]]
|[[File:MS Skill Shadow Partner.png|link=#Shadow Partner|Shadow Partner]]
|-
![[#Hermit|Hermit]]
|[[File:MS Skill Shadow Web.png|link=#Shadow Web|Shadow Web]] [[File:MS Skill Triple Throw.png|link=#Triple Throw|Triple Throw]] [[File:MS Skill Shade Splitter.png|link=#Shade Splitter|Shade Splitter]]
|[[File:MS Skill Expert Throwing Star Handling.png|link=#Expert Throwing Star Handling|Expert Throwing Star Handling]] [[File:MS Skill Alchemic Adrenaline.png|link=#Alchemic Adrenaline|Alchemic Adrenaline]]
|[[File:MS Skill Dark Flare.png|link=#Dark Flare|Dark Flare]] [[File:MS Skill Shadow Stars.png|link=#Shadow Stars|Shadow Stars]]
|-
! [[#Bandit|Bandit]]
|[[File:MS Skill Meso Explosion.png|link=#Meso Explosion|Meso Explosion]] [[File:MS Skill Midnight Carnival.png|link=#Midnight Carnival|Midnight Carnival]]  [[File:MS Skill Phase Dash.png|link=#Phase Dash|Phase Dash]]
|[[File:MS Skill Meso Mastery.png|link=#Meso Mastery|Meso Mastery]]
|[[File:MS Skill Dark Flare.png|link=#Dark Flare|Dark Flare]] [[File:MS Skill Pickpocket.png|link=#Pickpocket|Pickpocket]]
|-
![[#Blade Lord|Blade Lord]]
|[[File:MS Skill Bloody Storm.png|link=#Bloody Storm|Bloody Storm]] [[File:MS Skill Chains of Hell.png|link=#Chains of Hell|Chains of Hell]] [[File:MS Skill Blade Ascension.png|link=#Blade Ascension|Blade Ascension]]
|[[File:MS Skill Advanced Dark Sight.png|link=#Advanced Dark Sight|Advanced Dark Sight]] [[File:MS Skill Life Drain.png|link=#Life Drain|Life Drain]] [[File:MS Skill Shadow Meld.png|link=#Shadow Meld|Shadow Meld]]
|[[File:MS Skill Mirror Image.png|link=#Mirror Image|Mirror Image]]
|-
! rowspan=5 | <u>[[#Fourth Job|Fourth Job]]</u>
![[#Common Fourth Job skills|Common]]
|[[File:MS Skill Sudden Raid.png|link=#Sudden Raid|Sudden Raid]]
|[[File:MS Skill Toxic Venom C.png|link=#Toxic Venom|Toxic Venom]]
|[[File:MS Skill Maple Warrior.png|link=#Maple Warrior|Maple Warrior]] [[File:MS Skill Hero's Will.png|link=#Hero's Will|Hero's Will]]
|
|-
![[#Night Lord and Shadower|Night Lord + Shadower]]
|
|[[File:MS Skill Shadow Shifter.png|link=#Shadow Shifter|Shadow Shifter]]
|
|-
![[#Night Lord|Night Lord]]
|[[File:MS Skill Quad Star.png|link=#Quad Star|Quad Star]] [[File:MS Skill Showdown.png|link=#Showdown|Showdown]]
|[[File:MS Skill Claw Expert.png|link=#Claw Expert|Claw Expert]] [[File:MS Skill Night Lord's Mark.png|link=#Night Lord's Mark|Night Lord's Mark]]
|[[File:MS Skill Dark Harmony.png|link=#Dark Harmony|Dark Harmony]] [[File:MS Skill Frailty Curse.png|link=#Frailty Curse|Frailty Curse]]
|-
![[#Shadower|Shadower]]
|[[File:MS Skill Boomerang Stab.png|link=#Boomerang Stab|Boomerang Stab]] [[File:MS Skill Assassinate.png|link=#Assassinate|Assassinate]]
|[[File:MS Skill Dagger Expert.png|link=#Dagger Expert|Dagger Expert]] [[File:MS Skill Prime Critical.png|link=#Prime Critical|Prime Critical]]
|[[File:MS Skill Smokescreen.png|link=#Smokescreen|Smokescreen]] [[File:MS Skill Shadower Instinct.png|link=#Shadower Instinct|Shadower Instinct]]
|-
![[#Blade Master|Blade Master]]
|[[File:MS Skill Blade Fury.png|link=#Blade Fury|Blade Fury]] [[File:MS Skill Final Cut.png|link=#Final Cut|Final Cut]] [[File:MS Skill Phantom Blow.png|link=#Phantom Blow|Phantom Blow]]
|[[File:MS Skill Blessed Ensemble.png|link=#Blessed Harmony|Blessed Harmony]] [[File:MS Skill Sharpness.png|link=#Sharpness|Sharpness]] [[File:MS Skill Dual Wield Expert.png|link=#Dual Wield Expert|Dual Wield Expert]]
|[[File:MS Skill Mirrored Target.png|link=#Mirrored Target|Mirrored Target]] [[File:MS Skill Thorns.png|link=#Thorns|Thorns]]
|-
| colspan=2 |
! colspan=3 | Skills
|-
! rowspan=5 | <u>[[#Hyper Skills|Hyper Skills]]</u>
! [[#Common Stat Enhancers and Active Skills|Common <br> (Stat + Active)]]
| colspan=3 | [[File:MS Skill Hyper Strength.png|link=#Hyper Strength|Hyper Strength]] [[File:MS Skill Hyper Dexterity.png|link=#Hyper Dexterity|Hyper Dexterity]] [[File:MS Skill Hyper Intelligence.png|link=#Hyper Intelligence|Hyper Intelligence]] [[File:MS Skill Hyper Luck.png|link=#Hyper Luck|Hyper Luck]] [[File:MS Skill Hyper Jump.png|link=#Hyper Jump|Hyper Jump]] [[File:MS Skill Hyper Speed.png|link=#Hyper Speed|Hyper Speed]] [[File:MS Skill Hyper Accuracy.png|link=#Hyper Accuracy|Hyper Accuracy]] [[File:MS Skill Hyper Defense.png|link=#Hyper Defense|Hyper Defense]] [[File:MS Skill Hyper Magic Defense.png|link=#Hyper Magic Defense|Hyper Magic Defense]] [[File:MS Skill Hyper Fury.png|link=#Hyper Fury|Hyper Fury]] [[File:MS Skill Hyper Mana.png|link=#Hyper Mana|Hyper Mana]] [[File:MS Skill Hyper Health.png|link=#Hyper Health|Hyper Health]] [[File:MS Skill Hyper Critical.png|link=#Hyper Critical|Hyper Critical]] [[File:MS Skill Epic Adventure T.png|link=#Epic Adventure|Epic Adventure]]
|-
|          |
! colspan=2 | Skill enhancers
! Active / Supportive Skills
|-
! [[#Night Lord Hyper Skills|Night Lord]]
| colspan=2 | [[File:MS Skill Showdown - Enhance.png|link=#Showdown - Enhance|Showdown - Enhance]] [[File:MS Skill Frailty Curse - Boss Rush.png|link=#Frailty Curse - Boss Rush|Frailty Curse - Boss Rush]] [[File:MS Skill Quad Star - Extra Strike.png|link=#Quad Star - Extra Strike|Quad Star - Extra Strike]] [[File:MS Skill Showdown - Spread.png|link=#Showdown - Spread|Showdown - Spread]] [[File:MS Skill Frailty Curse - Enhance.png|link=#Frailty Curse - Enhance|Frailty Curse - Enhance]] [[File:MS Skill Quad Star - Boss Rush.png|link=#Quad Star - Boss Rush|Quad Star - Boss Rush]] [[File:MS Skill Showdown - Reinforce.png|link=#Showdown - Reinforce|Showdown - Reinforce]] [[File:MS Skill Frailty Curse - Slow.png|link=#Frailty Curse - Slow|Frailty Curse - Slow]] [[File:MS Skill Quad Star - Reinforce.png|link=#Quad Star - Reinforce|Quad Star - Reinforce]]
| [[File:MS Skill Bleed Dart.png|link=#Bleed Dart|Bleed Dart]] [[File:MS Skill Death Star.png|link=#Death Star|Death Star]]
|-
! [[#Shadower Hyper Skills|Shadower]]
| colspan=2 | [[File:MS Skill Meso Explosion - Enhance.png|link=#Meso Explosion - Enhance|Meso Explosion - Enhance]] [[File:MS Skill Boomerang Stab - Extra Strike.png|link=#Boomerang Stab - Extra Strike|Boomerang Stab - Extra Strike]] [[File:MS Skill Assassinate - Limit Break.png|link=#Assassinate - Limit Break|Assassinate - Limit Break]] [[File:MS Skill Meso Explosion - Guardbreak.png|link=#Meso Explosion - Guardbreak|Meso Explosion - Guardbreak]] [[File:MS Skill Boomerang Stab - Reinforce.png|link=#Boomerang Stab - Reinforce|Boomerang Stab - Reinforce]] [[File:MS Skill Assassinate - Boss Rush.png|link=#Assassinate - Boss Rush|Assassinate - Boss Rush]] [[File:MS Skill Meso Explosion - Reinforce.png|link=#Meso Explosion - Reinforce|Meso Explosion - Reinforce]] [[File:MS Skill Boomerang Stab - Spread.png|link=#Boomerang Stab - Spread|Boomerang Stab - Spread]] [[File:MS Skill Assassinate - Reinforce.png|link=#Assassinate - Reinforce|Assassinate - Reinforce]]
| [[File:MS Skill Flip of the Coin.png|link=#Flip of the Coin|Flip of the Coin]] [[File:MS Skill Shadow Veil.png|link=#Shadow Veil|Shadow Veil]]
|-
! [[#Blade Master Hyper Skills|Blade Master]]
| colspan=2 | [[File:MS Skill Bloody Storm - Reinforce.png|link=#Bloody Storm - Reinforce|Bloody Storm - Reinforce]] [[File:MS Skill Phantom Blow - Reinforce.png|link=#Phantom Blow - Reinforce|Phantom Blow - Reinforce]] [[File:MS Skill Blade Fury - Reinforce.png|link=#Blade Fury - Reinforce|Blade Fury - Reinforce]] [[File:MS Skill Bloody Storm - Spread.png|link=#Bloody Storm - Spread|Bloody Storm - Spread]] [[File:MS Skill Phantom Blow - Guardbreak.png|link=#Phantom Blow - Guardbreak|Phantom Blow - Guardbreak]] [[File:MS Skill Blade Fury - Guardbreak.png|link=#Blade Fury - Guardbreak|Blade Fury - Guardbreak]] [[File:MS Skill Bloody Storm - Extra Strike.png|link=#Bloody Storm - Extra Strike|Bloody Storm - Extra Strike]] [[File:MS Skill Phantom Blow - Extra Strike.png|link=#Phantom Blow - Extra Strike|Phantom Blow - Extra Strike]] [[File:MS Skill Blade Fury - Spread.png|link=#Blade Fury - Spread|Blade Fury - Spread]]
| [[File:MS Skill Blade Clone.png|link=#Blade Clone|Blade Clone]] [[File:MS Skill Asura's Anger.png|link=#Asura's Anger|Asura's Anger]]
|}</center>
==First Job==
==First Job==
===Rogue===
===Rogue===
{{MapleStory/Skill desc|Rogue|Nimble Body|Increases accuracy and avoidability by up to 20 points. Max is 20 points.|Increases accuracy and avoidability.|
{{MapleStory/skill
*'''Level 1''': accuracy +1, avoidability +1
|name=Nimble Body
*'''Level 2''': accuracy +2, avoidability +2
|tooltip=Permanently increases Accuracy and Avoidability
*'''Level 3''': accuracy +3, avoidability +3
}}
*'''Level 4''': accuracy +4, avoidability +4
Not available for Dual Blades.
*'''Level 5''': accuracy +5, avoidability +5
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': accuracy +6, avoidability +6
! width=50px | Level
*'''Level 7''': accuracy +7, avoidability +7
! width=100px | MP Cost
*'''Level 8''': accuracy +8, avoidability +8
! width=100px | Duration
*'''Level 9''': accuracy +9, avoidability +9
|-
*'''Level 10''': accuracy +10, avoidability +10
|
*'''Level 11''': accuracy +11, avoidability +11
| bgcolor=#90ff90 | '''''Add 22'' <br /> per level'''
*'''Level 12''': accuracy +12, avoidability +12
| bgcolor=#90ff90 | '''''Add 20 sec'' <br /> per level'''
*'''Level 13''': accuracy +13, avoidability +13
|-
*'''Level 14''': accuracy +14, avoidability +14
! 1
*'''Level 15''': accuracy +15, avoidability +15
| bgcolor=E6E6FA | +22
*'''Level 16''': accuracy +16, avoidability +16
|-
*'''Level 17''': accuracy +17, avoidability +17
! 2
*'''Level 18''': accuracy +18, avoidability +18
| {{yes2|+44}}
*'''Level 19''': accuracy +19, avoidability +19
|-
*'''Level 20''': accuracy +20, avoidability +20}}
! 3
| {{yes2|+66}}
|-
! 4
| {{yes2|+88}}
|-
! 5
| {{yes2|+110}}
|-
! 6
| {{yes2|+132}}
|-
! 7
| {{yes2|+154}}
|-
! 8
| {{yes2|+176}}
|-
! 9
| {{yes2|+198}}
|-
! <u>10</u>
| {{yes2|+210}}
|}
{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Dark Sight
|tooltip=Allows you to hide in shadow for a short time. While Dark Sight is activated you cannot attack or be attacked, but you can use the Flash Jump skill. Press the skill key again to deactivate Dark Sight.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | 23
| bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|21}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|19}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|17}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|15}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|13}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|11}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|9}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|7}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|5}}
| {{yes2|200 sec}}
|}
{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Double Stab
|tooltip=Quickly stabs an enemy twice.
}}
Not available for Dual Blades.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 89% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 1
|-
! 2
| 8 || {{yes2|93%}} || 2 || 1
|-
! 3
| 8 || {{yes2|97%}} || 2 || 1
|-
! 4
| 8 || {{yes2|101%}} || 2 || 1
|-
! 5
| 8 || {{yes2|105%}} || 2 || 1
|-
! 6
| {{yes2|10}} || {{yes2|109%}} || 2 || 1
|-
! 7
| 10 || {{yes2|113%}} || 2 || 1
|-
! 8
| 10 || {{yes2|117%}} || 2 || 1
|-
! 9
| 10 || {{yes2|121%}} || 2 || 1
|-
! 10
| 10 || {{yes2|125%}} || 2 || 1
|-
! 11
| 10 || {{yes2|129%}} || 2 || 1
|-
! 12
| {{yes2|12}} || {{yes2|133%}} || 2 || 1
|-
! 13
| 12 || {{yes2|137%}} || 2 || 1
|-
! 14
| 12 || {{yes2|141%}} || 2 || 1
|-
! 15
| 12 || {{yes2|145%}} || 2 || 1
|-
! 16
| 12 || {{yes2|149%}} || 2 || 1
|-
! 17
| 12 || {{yes2|153%}} || 2 || 1
|-
! 18
| 14 || {{yes2|157%}} || 2 || 1
|-
! 19
| 14 || {{yes2|161%}} || 2 || 1
|-
! <u>20</u>
| 14 || {{yes2|165%}} || 2 || 1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Lucky Seven
|tooltip=Throws 2 throwing stars based on LUK, regardless of Claw Mastery.
}}
Not available for Dual Blades.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Throwing Stars Consumed
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 6 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 114% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 1
|-
! 2
| 8 || 2 || {{yes2|118%}} || 2 || 1
|-
! 3
| 8 || 2 || {{yes2|122%}} || 2 || 1
|-
! 4
| 8 || 2 || {{yes2|126%}} || 2 || 1
|-
! 5
| 8 || 2 || {{yes2|130%}} || 2 || 1
|-
! 6
| {{yes2|10}} || 2 || {{yes2|134%}} || 2 || 1
|-
! 7
| 10 || 2 || {{yes2|138%}} || 2 || 1
|-
! 8
| 10 || 2 || {{yes2|142%}} || 2 || 1
|-
! 9
| 10 || 2 || {{yes2|146%}} || 2 || 1
|-
! 10
| 10 || 2 || {{yes2|150%}} || 2 || 1
|-
! 11
| 10 || 2 || {{yes2|154%}} || 2 || 1
|-
! 12
| {{yes2|12}} || 2 || {{yes2|158%}} || 2 || 1
|-
! 13
| 12 || 2 || {{yes2|162%}} || 2 || 1
|-
! 14
| 12 || 2 || {{yes2|166%}} || 2 || 1
|-
! 15
| 12 || 2 || {{yes2|170%}} || 2 || 1
|-
! 16
| 12 || 2 || {{yes2|174%}} || 2 || 1
|-
! 17
| 12 || 2 || {{yes2|178%}} || 2 || 1
|-
! 18
| {{yes2|14}} || 2 || {{yes2|182%}} || 2 || 1
|-
! 19
| 14 || 2 || {{yes2|186%}} || 2 || 1
|-
! <u>20</u>
| 14 || 2 || {{yes2|190%}} || 2 || 1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Rogue|Keen Eyes|Increases the attack range of throwing stars. Requires 3 points in [[#Nimble|Nimble Body]]. Max is 8 points.|Increases the range of attack using throwing weapons such as throwing stars & knives.|
{{MapleStory/skill
*'''Level 1''': Range of attack for the throwing weapon: +25
|name=Haste
*'''Level 2''': Range of attack for the throwing weapon: +50
|tooltip=Temporarily increases Movement Speed and Jump for all party members. Increases maximum Movement Speed permanently.
*'''Level 3''': Range of attack for the throwing weapon: +75
}}
*'''Level 4''': Range of attack for the throwing weapon: +100
Not available for Dual Blades.
*'''Level 5''': Range of attack for the throwing weapon: +125
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': Range of attack for the throwing weapon: +150
! width=50px | Level
*'''Level 7''': Range of attack for the throwing weapon: +175
! width=100px | MP Cost
*'''Level 8''': Range of attack for the throwing weapon: +200}}
! width=100px | <span class=explain title="Given to you and party members">Movement Speed</span>
! width=100px | <span class=explain title="Given to you and party members">Jump</span>
! width=100px | Duration
! width=100px | <span class=explain title="Passive Effect">Max Movement Speed</span>
|-
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 4'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +4 || bgcolor=E6E6FA | +2 || bgcolor=E6E6FA | 20 sec || bgcolor=E6E6FA | +2
|-
! 2
| 10 || {{yes2|+8}} || {{yes2|+4}} || {{yes2|40 sec}} || {{yes2|+4}}
|-
! 3
| 10 || {{yes2|+12}} || {{yes2|+6}} || {{yes2|60 sec}} || {{yes2|+6}}
|-
! 4
| 10 || {{yes2|+16}} || {{yes2|+8}} || {{yes2|80 sec}} || {{yes2|+8}}
|-
! 5
| 10 || {{yes2|+20}} || {{yes2|+10}} || {{yes2|100 sec}} || {{yes2|+10}}
|-
! 6
| {{yes2|20}} || {{yes2|+24}} || {{yes2|+12}} || {{yes2|120 sec}} || {{yes2|+12}}
|-
! 7
| 20 || {{yes2|+28}} || {{yes2|+14}} || {{yes2|140 sec}} || {{yes2|+14}}
|-
! 8
| 20 || {{yes2|+32}} || {{yes2|+16}} || {{yes2|160 sec}} || {{yes2|+16}}
|-
! 9
| 20 || {{yes2|+36}} || {{yes2|+18}} || {{yes2|180 sec}} || {{yes2|+18}}
|-
! <u>10</u>
| 20 || {{yes2|+40}} || {{yes2|+20}} || {{yes2|200 sec}} || {{yes2|+20}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Rogue|Disorder|Temporarily reduces enemy's weapon attack and defense, and also causes it to lose its lock on a player. Max is 20 points.|Temporarily decreases the weapon def. and attack of an enemy, and the attacking one may suddenly stop attacking. Can\'t perform the attack on an enemy that\'s already in "disorder" however.|
{{MapleStory/skill
*'''Level 1''': MP -5; enemy's weapon attack -1, weapon def. -1 for 7 sec.
|name=Flash Jump
*'''Level 2''': MP -5; enemy's weapon attack -2, weapon def. -2 for 9 sec.
|file2=[[File:MS Skill Dualer Flash Jump.png]]
*'''Level 3''': MP -5; enemy's weapon attack -3, weapon def. -3 for 11 sec.
|tooltip=Use while in the middle of a jump to jump even further. The jump distance increases as the skill level increases.
*'''Level 4''': MP -5; enemy's weapon attack -4, weapon def. -4 for 13 sec.
}}
*'''Level 5''': MP -5; enemy's weapon attack -5, weapon def. -5 for 15 sec.
Icons from left to right: Rogue (non-Dual Blade), Rogue (Dual Blade)
*'''Level 6''': MP -6; enemy's weapon attack -6, weapon def. -6 for 20 sec.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 7''': MP -6; enemy's weapon attack -7, weapon def. -7 for 22 sec.
! width=50px | Level
*'''Level 8''': MP -6; enemy's weapon attack -8, weapon def. -8 for 24 sec.
! width=100px | <span class=explain title="Can be used 2 times consecutively. Note, Dual Blade Flash Jump costs 10 more MP than listed here.">MP Cost</span>
*'''Level 9''': MP -7; enemy's weapon attack -9, weapon def. -9 for 29 sec.
|-
*'''Level 10''': MP -7; enemy's weapon attack -10, weapon def. -10 for 31 sec.
|
*'''Level 11''': MP -7; enemy's weapon attack -11, weapon def. -11 for 33 sec.
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
*'''Level 12''': MP -8; enemy's weapon attack -12, weapon def. -12 for 38 sec.
|-
*'''Level 13''': MP -8; enemy's weapon attack -13, weapon def. -13 for 40 sec.
! 1
*'''Level 14''': MP -8; enemy's weapon attack -14, weapon def. -14 for 42 sec.
| bgcolor=E6E6FA | 28
*'''Level 15''': MP -9; enemy's weapon attack -15, weapon def. -15 for 47 sec.
|-
*'''Level 16''': MP -9; enemy's weapon attack -16, weapon def. -16 for 49 sec.
! 2
*'''Level 17''': MP -9; enemy's weapon attack -17, weapon def. -17 for 51 sec.
| {{yes2|24}}
*'''Level 18''': MP -10; enemy's weapon attack -18, weapon def. -18 for 56 sec.
|-
*'''Level 19''': MP -10; enemy's weapon attack -19, weapon def. -19 for 58 sec.
! 3
*'''Level 20''': MP -10; enemy's weapon attack -20, weapon def. -20 for 60 sec.}}
| {{yes2|20}}
|-
! 4
| {{yes2|16}}
|-
! <u>5</u>
| {{yes2|12}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Rogue|Dark Sight|Prevents touch-based damage to the character at a cost of speed. Attacking, potions, and picking up items are disabled during the effect. Requires 3 points in [[#Disorder|Disorder]]. Max is 20 points. At max level, both Dark Sight and a speed bonus may coexist. |Use MP to hide behind the shadows. Can't be attacked, and can't attack either.|
{{MapleStory/skill
*'''Level 1''': MP -24; disappear for 10 sec., speed -30
|name=Bandit Slash
*'''Level 2''': MP -23; disappear for 20 sec., speed -28
|tooltip=Lashes out at a group of enemies with crossing blades.
*'''Level 3''': MP -22; disappear for 30 sec., speed -26
}}
*'''Level 4''': MP -21; disappear for 40 sec., speed -24
Dual Blade only.
*'''Level 5''': MP -20; disappear for 50 sec., speed -22
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -19; disappear for 60 sec., speed -20
! width=50px | Level
*'''Level 7''': MP -18; disappear for 70 sec., speed -18
! width=100px | MP Cost
*'''Level 8''': MP -17; disappear for 80 sec., speed -16
! width=100px | Damage
*'''Level 9''': MP -16; disappear for 90 sec., speed -14
! width=100px | Number of Attacks
*'''Level 10''': MP -15; disappear for 100 sec., speed -12
! width=100px | Max Enemies Hit
*'''Level 11''': MP -14; disappear for 110 sec., speed -10
|-
*'''Level 12''': MP -13; disappear for 120 sec., speed -8
|
*'''Level 13''': MP -12; disappear for 130 sec., speed -7
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
*'''Level 14''': MP -11; disappear for 140 sec., speed -6
| bgcolor=#90ff90 | '''''Add 16%'' <br> per level'''
*'''Level 15''': MP -10; disappear for 150 sec., speed -5
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': MP -9; disappear for 160 sec., speed -4
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': MP -8; disappear for 170 sec., speed -3
|-
*'''Level 18''': MP -7; disappear for 180 sec., speed -2
! 1
*'''Level 19''': MP -6; disappear for 190 sec., speed -1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 186% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6
*'''Level 20''': MP -5; disappear for 200 sec., regular moving speed}}
|-
! 2
| 10 || {{yes2|202%}} || 1 || 3
|-
! 3
| {{yes2|11}} || {{yes2|218%}} || 1 || 3
|-
! 4
| 11 || {{yes2|234%}} || 1 || 3
|-
! 5
| 11 || {{yes2|250%}} || 1 || 3
|-
! 6
| {{yes2|12}} || {{yes2|266%}} || 1 || 3
|-
! 7
| 12 || {{yes2|282%}} || 1 || 3
|-
! 8
| 12 || {{yes2|298%}} || 1 || 3
|-
! 9
| {{yes2|13}} || {{yes2|314%}} || 1 || 3
|-
! <u>10</u>
| 13 || {{yes2|330%}} || 1 || 3
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Rogue|Double Stab|Uses a dagger to attack an enemy twice. Max is 20 points.|Use MP to quickly stab a monster twice at once using a daggar.|
{{MapleStory/skill
*'''Level 1''': MP -6; damage 65%
|name=Side Step
*'''Level 2''': MP -6; damage 68%
|tooltip=Permanently increases Dodge Chance.
*'''Level 3''': MP -6; damage 71%
}}
*'''Level 4''': MP -6; damage 74%
Dual Blade only.
*'''Level 5''': MP -7; damage 78%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -7; damage 81%
! width=50px | Level
*'''Level 7''': MP -7; damage 84%
! width=100px | Avoidability
*'''Level 8''': MP -8; damage 88%
|-
*'''Level 9''': MP -8; damage 91%
|
*'''Level 10''': MP -9; damage 95%
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 11''': MP -9; damage 98%
|-
*'''Level 12''': MP -10; damage 102%
! 1
*'''Level 13''': MP -10; damage 105%
| bgcolor=E6E6FA | +6%
*'''Level 14''': MP -11; damage 109%
|-
*'''Level 15''': MP -11; damage 112%
! 2
*'''Level 16''': MP -12; damage 116%
| {{yes2|+7%}}
*'''Level 17''': MP -12; damage 119%
|-
*'''Level 18''': MP -13; damage 123%
! 3
*'''Level 19''': MP -13; damage 126%
| {{yes2|+8%}}
*'''Level 20''': MP -14; damage 130%}}
|-
! 4
| {{yes2|+9%}}
|-
! 5
| {{yes2|+10%}}
|-
! 6
| {{yes2|+11%}}
|-
! 7
| {{yes2|+12%}}
|-
! 8
| {{yes2|+13%}}
|-
! 9
| {{yes2|+14%}}
|-
! <u>10</u>
| {{yes2|+15%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Rogue|Lucky Seven|Uses a claw to throw two stars at an enemy. Damage is not done in relation to the stats window or mastery level, but rather solely on LUK. Max is 20 points. |Use MP to throw 2 throwing stars and apply damage based on LUK, regardless of the rate of claw mastery.|
==First Job+ (Dual Blade only)==
*'''Level 1''': MP -8; damage 58%
*Advanced from first job [[#Rogue|Rogue]]
*'''Level 2''': MP -8; damage 62%
 
*'''Level 3''': MP -8; damage 66%
===Blade Recruit===
*'''Level 4''': MP -8; damage 70%
{{MapleStory/skill
*'''Level 5''': MP -9; damage 76%
|name=Self Haste
*'''Level 6''': MP -9; damage 80%
|tooltip=Temporarily increases Movement Speed and Jump. Increases maximum Movement Speed permanently.
*'''Level 7''': MP -9; damage 84%
}}
*'''Level 8''': MP -10; damage 90%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 9''': MP -10; damage 94%
! width=50px | Level
*'''Level 10''': MP -11; damage 100%
! width=100px | MP Cost
*'''Level 11''': MP -11; damage 104%
! width=100px | Movement Speed
*'''Level 12''': MP -12; damage 110%
! width=100px | Jump
*'''Level 13''': MP -12; damage 114%
! width=100px | Duration
*'''Level 14''': MP -13; damage 120%
! width=100px | Max Movement Speed
*'''Level 15''': MP -13; damage 124%
|-
*'''Level 16''': MP -14; damage 130%
|
*'''Level 17''': MP -14; damage 134%
| bgcolor=#90ff90 | '''''Add 8'' <br> per 5 levels'''
*'''Level 18''': MP -15; damage 140%
| bgcolor=#90ff90 | '''''Add 4'' <br> per level'''
*'''Level 19''': MP -15; damage 144%
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
*'''Level 20''': MP -16; damage 150%}}
| bgcolor=#90ff90 | '''''Add 20 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | +4 || bgcolor=E6E6FA | +5 || bgcolor=E6E6FA | 20 sec || bgcolor=E6E6FA | +2
|-
! 2
| 8 || {{yes2|+8}} || {{yes2|+7}} || {{yes2|40 sec}} || {{yes2|+4}}
|-
! 3
| 8 || {{yes2|+12}} || {{yes2|+9}} || {{yes2|60 sec}} || {{yes2|+6}}
|-
! 4
| 8 || {{yes2|+16}} || {{yes2|+11}} || {{yes2|80 sec}} || {{yes2|+8}}
|-
! 5
| 8 || {{yes2|+20}} || {{yes2|+13}} || {{yes2|100 sec}} || {{yes2|+10}}
|-
! 6
| {{yes2|16}} || {{yes2|+24}} || {{yes2|+15}} || {{yes2|120 sec}} || {{yes2|+12}}
|-
! 7
| 16 || {{yes2|+28}} || {{yes2|+17}} || {{yes2|140 sec}} || {{yes2|+14}}
|-
! 8
| 16 || {{yes2|+32}} || {{yes2|+19}} || {{yes2|160 sec}} || {{yes2|+16}}
|-
! 9
| 16 || {{yes2|+36}} || {{yes2|+21}} || {{yes2|180 sec}} || {{yes2|+18}}
|-
! <u>10</u>
| 16 || {{yes2|+40}} || {{yes2|+23}} || {{yes2|200 sec}} || {{yes2|+20}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Katara Mastery
|tooltip=Increases the weapon mastery and accuracy of daggers and kataras.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Dagger and Katara Mastery
! Accuracy
|-
|
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 20'' <br />per level'''
|-
! 1
| bgcolor=E6E6FA | +14%
| bgcolor=E6E6FA | +20
|-
! 2
| {{yes2|+18%}}
| {{yes2|+40}}
|-
! 3
| {{yes2|+22%}}
| {{yes2|+60}}
|-
! 4
| {{yes2|+26%}}
| {{yes2|+80}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+100}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+120}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+140}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+160}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+180}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+200}}
|}
{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Tornado Spin
|tooltip=Dashes forward quickly to perform a powerful spin attack against multiple enemies.
}}
Lv. 15 effect: Links to Lv. 10+ Flying Assaulter
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 5 levels'''
|-
! 1
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | 310% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 3
|-
! 2
| 24 || {{yes2|315%}} || 1 || 3
|-
! 3
| 24 || {{yes2|320%}} || 1 || 3
|-
! 4
| 27 || {{yes2|325%}} || 1 || 3
|-
! 5
| 27 || {{yes2|330%}} || 1 || {{yes2|4}}
|-
! 6
| 27 || {{yes2|335%}} || 1 || 4
|-
! 7
| {{yes2|30}} || {{yes2|340%}} || 1 || 4
|-
! 8
| 30 || {{yes2|345%}} || 1 || 4
|-
! 9
| 30 || {{yes2|350%}} || 1 || 4
|-
! 10
| {{yes2|33}} || {{yes2|355%}} || 1 || {{yes2|5}}
|-
! 11
| 33 || {{yes2|360%}} || 1 || 5
|-
! 12
| 33 || {{yes2|365%}} || 1 || 5
|-
! 13
| {{yes2|36}} || {{yes2|370%}} || 1 || 5
|-
! 14
| 36 || {{yes2|375%}} || 1 || 5
|-
! <u>15</u>
| 36 || {{yes2|380%}} || 1 || 5
|}{{MapleStory/skill|end}}


==Second Job==
==Second Job==
===Common Second Job skills===
{{MapleStory/skill
|name=Physical Training
|tooltip=Permanently improves LUK and DEX through sheer physical training.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | DEX and LUK
|-
|
| bgcolor=#90ff90 | '''''Add 6'' <br/> per level'''
|-
! 1
| bgcolor=E6E6FA | +6
|-
! 2
| {{yes2|+12}}
|-
! 3
| {{yes2|+18}}
|-
! 4
| {{yes2|+24}}
|-
! <u>5</u>
| {{yes2|+30}}
|}
{{MapleStory/skill|end}}
===Bandit and Blade Acolyte===
*The skill below belongs to only Bandit and Blade Acolyte:
{{MapleStory/skill
|name=Channel Karma
|tooltip=Maximizes Weapon Attack power.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 7'' <br /> per 10 levels'''
| bgcolor=#90ff90 | <span class=explain title="Rounded down (e.g. 1.5 is rounded down to 1)">'''''Add 1.5'' <br /> per level'''</span>
| bgcolor=#90ff90 | '''''Add 6 sec'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | 15
| bgcolor=E6E6FA | +1
| bgcolor=E6E6FA | 66 sec
|-
! 2
| 15
| {{yes2|+3}}
| {{yes2|72 sec}}
|-
! 3
| 15
| {{yes2|+4}}
| {{yes2|78 sec}}
|-
! 4
| 15
| {{yes2|+6}}
| {{yes2|84 sec}}
|-
! 5
| 15
| {{yes2|+7}}
| {{yes2|90 sec}}
|-
! 6
| 15
| {{yes2|+9}}
| {{yes2|96 sec}}
|-
! 7
| 15
| {{yes2|+10}}
| {{yes2|102 sec}}
|-
! 8
| 15
| {{yes2|+12}}
| {{yes2|108 sec}}
|-
! 9
| 15
| {{yes2|+13}}
| {{yes2|114 sec}}
|-
! 10
| 15
| {{yes2|+15}}
| {{yes2|120 sec}}
|-
! 11
| {{yes2|22}}
| {{yes2|+16}}
| {{yes2|126 sec}}
|-
! 12
| 22
| {{yes2|+18}}
| {{yes2|132 sec}}
|-
! 13
| 22
| {{yes2|+19}}
| {{yes2|138 sec}}
|-
! 14
| 22
| {{yes2|+21}}
| {{yes2|144 sec}}
|-
! 15
| 22
| {{yes2|+22}}
| {{yes2|150 sec}}
|-
! 16
| 22
| {{yes2|+24}}
| {{yes2|156 sec}}
|-
! 17
| 22
| {{yes2|+25}}
| {{yes2|162 sec}}
|-
! 18
| 22
| {{yes2|+27}}
| {{yes2|168 sec}}
|-
! 19
| 22
| {{yes2|+28}}
| {{yes2|174 sec}}
|-
! <u>20</u>
| 22
| {{yes2|+30}}
| {{yes2|180 sec}}
|}{{MapleStory/skill|end}}
===Assassin===
===Assassin===
{{MapleStory/Skill desc|Assassin|Claw Mastery|Increases Mastery % (but not for [[#L7|Lucky Seven]]), Accuracy, and maximum amount of throwing stars per set. Max is 20 points.|Increases the mastery of throwing stars and accuracy, along with the maximum number of throwing stars to recharge. It only applies when the character is throwing stars.|
*Advanced from the first job [[#Rogue|Rogue]].
*'''Level 1''': Mastery of claw-related weapons 15%, accuracy +1%, 10 extra throwing stars
*'''Level 2''': Mastery of claw-related weapons 15%, accuracy +2%, 20 extra throwing stars.
*'''Level 3''': Mastery of claw-related weapons 20%, accuracy +3%, 30 extra throwing stars.
*'''Level 4''': Mastery of claw-related weapons 20%, accuracy +4%, 40 extra throwing stars.
*'''Level 5''': Mastery of claw-related weapons 25%, accuracy +5%, 50 extra throwing stars.
*'''Level 6''': Mastery of claw-related weapons 25%, accuracy +6%, 60 extra throwing stars.
*'''Level 7''': Mastery of claw-related weapons 30%, accuracy +7%, 70 extra throwing stars.
*'''Level 8''': Mastery of claw-related weapons 30%, accuracy +8%, 80 extra throwing stars.
*'''Level 9''': Mastery of claw-related weapons 35%, accuracy +9%, 90 extra throwing stars.
*'''Level 10''': Mastery of claw-related weapons 35%, accuracy +10%, 100 extra throwing stars.
*'''Level 11''': Mastery of claw-related weapons 40%, accuracy +11%, 110 extra throwing stars.
*'''Level 12''': Mastery of claw-related weapons 40%, accuracy +12%, 120 extra throwing stars.
*'''Level 13''': Mastery of claw-related weapons 45%, accuracy +13%, 130 extra throwing stars.
*'''Level 14''': Mastery of claw-related weapons 45%, accuracy +14%, 140 extra throwing stars.
*'''Level 15''': Mastery of claw-related weapons 50%, accuracy +15%, 150 extra throwing stars.
*'''Level 16''': Mastery of claw-related weapons 50%, accuracy +16%, 160 extra throwing stars.
*'''Level 17''': Mastery of claw-related weapons 55%, accuracy +17%, 170 extra throwing stars.
*'''Level 18''': Mastery of claw-related weapons 55%, accuracy +18%, 180 extra throwing stars.
*'''Level 19''': Mastery of claw-related weapons 60%, accuracy +19%, 190 extra throwing stars.
*'''Level 20''': Mastery of claw-related weapons 60%, accuracy +20%, 200 extra throwing stars.}}


{{MapleStory/Skill desc|Assassin|Critical Throw|Much like the Bowman critical shot, allows any thrown star to deal double damage at a max 50% rate. Requires 3 points in [[#CMastery|Claw Mastery]]. Max is 30 points.|Enables the character to make a critical attack with throwing stars on a certain success rate.|
{{MapleStory/skill
*'''Level 1''': 21% success rate, critical damage 113%
|name=Claw Mastery
*'''Level 2''': 22% success rate, critical damage 116%
|tooltip=Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of throwing stars.
*'''Level 3''': 23% success rate, critical damage 119%
}}
*'''Level 4''': 24% success rate, critical damage 122%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': 25% success rate, critical damage 125%
! width=50px | Level
*'''Level 6''': 26% success rate, critical damage 128%
! width=100px | Claw Mastery
*'''Level 7''': 27% success rate, critical damage 131%
! width=100px | Accuracy
*'''Level 8''': 28% success rate, critical damage 134%
! width=100px | Number of Bullets
*'''Level 9''': 29% success rate, critical damage 137%
|-
*'''Level 10''': 30% success rate, critical damage 140%
|
*'''Level 11''': 31% success rate, critical damage 143%
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
*'''Level 12''': 32% success rate, critical damage 146%
| bgcolor=#90ff90 | '''''Add 12'' <br />per level'''
*'''Level 13''': 33% success rate, critical damage 149%
| bgcolor=#90ff90 | '''''Add 20'' <br />per level'''
*'''Level 14''': 34% success rate, critical damage 152%
|-
*'''Level 15''': 35% success rate, critical damage 155%
! 1
*'''Level 16''': 36% success rate, critical damage 158%
| bgcolor=E6E6FA | +14%
*'''Level 17''': 37% success rate, critical damage 161%
| bgcolor=E6E6FA | +12
*'''Level 18''': 38% success rate, critical damage 164%
| bgcolor=E6E6FA | +20
*'''Level 19''': 39% success rate, critical damage 167%
|-
*'''Level 20''': 40% success rate, critical damage 170%
! 2
*'''Level 21''': 41% success rate, critical damage 173%
| {{yes2|+18%}}
*'''Level 22''': 42% success rate, critical damage 176%
| {{yes2|+24}}
*'''Level 23''': 43% success rate, critical damage 179%
| {{yes2|+40}}
*'''Level 24''': 44% success rate, critical damage 182%
|-
*'''Level 25''': 45% success rate, critical damage 185%
! 3
*'''Level 26''': 46% success rate, critical damage 188%
| {{yes2|+22%}}
*'''Level 27''': 47% success rate, critical damage 191%
| {{yes2|+36}}
*'''Level 28''': 48% success rate, critical damage 194%
| {{yes2|+60}}
*'''Level 29''': 49% success rate, critical damage 197%
|-
*'''Level 30''': 50% success rate, critical damage 200%}}
! 4
| {{yes2|+26%}}
| {{yes2|+48}}
| {{yes2|+80}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+60}}
| {{yes2|+100}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+72}}
| {{yes2|+120}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+84}}
| {{yes2|+140}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+96}}
| {{yes2|+160}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+108}}
| {{yes2|+180}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+120}}
| {{yes2|+200}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Assassin|Endure|Activates recovery on ropes, as well as passive HP and MP regeneration. Max is 20 points.|Additional recovery for both HP and MP|
{{MapleStory/skill
*'''Level 1''': Additionally recovering HP 3, MP 1 every 29 sec.
|name=Claw Booster
*'''Level 2''': Additionally recovering HP 6, MP 2 every 28 sec.
|tooltip=Increase the attack speed of your weapon by 2 levels. Must have a Claw equipped.
*'''Level 3''': Additionally recovering HP 9, MP 3 every 27 sec.
|requirement=Requires Level 5 [[#Claw Mastery|Claw Mastery]]
*'''Level 4''': Additionally recovering HP 12, MP 4 every 26 sec.
}}
*'''Level 5''': Additionally recovering HP 15, MP 5 every 25 sec.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': Additionally recovering HP 18, MP 6 every 24 sec.
! width=50px | Level
*'''Level 7''': Additionally recovering HP 21, MP 7 every 23 sec.
! width=100px | MP Cost
*'''Level 8''': Additionally recovering HP 24, MP 8 every 22 sec.
! width=100px | Duration
*'''Level 9''': Additionally recovering HP 27, MP 9 every 21 sec.
|-
*'''Level 10''': Additionally recovering HP 30, MP 10 every 20 sec.
|
*'''Level 11''': Additionally recovering HP 33, MP 11 every 19 sec.
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
*'''Level 12''': Additionally recovering HP 36, MP 12 every 18 sec.
| bgcolor=#90ff90 | '''''Add 20 sec'' <br /> per level'''
*'''Level 13''': Additionally recovering HP 39, MP 13 every 17 sec.
|-
*'''Level 14''': Additionally recovering HP 42, MP 14 every 16 sec.
! 1
*'''Level 15''': Additionally recovering HP 45, MP 15 every 15 sec.
| bgcolor=E6E6FA | 29
*'''Level 16''': Additionally recovering HP 48, MP 16 every 14 sec.
| bgcolor=E6E6FA | 20 sec
*'''Level 17''': Additionally recovering HP 51, MP 17 every 13 sec.
|-
*'''Level 18''': Additionally recovering HP 54, MP 18 every 12 sec.
! 2
*'''Level 19''': Additionally recovering HP 57, MP 19 every 11 sec.
| {{yes2|27}}
*'''Level 20''': Additionally recovering HP 62, MP 20 every 10 sec.}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|25}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|23}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|21}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|19}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|17}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|15}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|13}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|11}}
| {{yes2|200 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Assassin|Claw Booster|Increases claw attacking speed. Requires 5 points in [[#CMastery|Claw Mastery]]. Max is 20 points.|Use HP and MP to temporarily boost up the attacking speed of the claw. It only applies when the character is equipped with a claw throwing stars.|
{{MapleStory/skill
*'''Level 1''': HP -29, MP -29; Increase in claw's attacking speed for 10 sec.
|name=Critical Throw
*'''Level 2''': HP -28, MP -28; Increase in claw's attacking speed for 20 sec.
|tooltip=Increases your Critical Rate and minimum Critical Damage.
*'''Level 3''': HP -27, MP -27; Increase in claw's attacking speed for 30 sec.
|requirement=Requires Level 3 [[#Claw Mastery|Claw Mastery]]
*'''Level 4''': HP -26, MP -26; Increase in claw's attacking speed for 40 sec.
}}
*'''Level 5''': HP -25, MP -25; Increase in claw's attacking speed for 50 sec.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': HP -24, MP -24; Increase in claw's attacking speed for 60 sec.
! width=50px | Level
*'''Level 7''': HP -23, MP -23; Increase in claw's attacking speed for 70 sec.
! width=100px | Critical Rate
*'''Level 8''': HP -22, MP -22; Increase in claw's attacking speed for 80 sec.
! width=100px | Minimum Critical Damage
*'''Level 9''': HP -21, MP -21; Increase in claw's attacking speed for 90 sec.
|-
*'''Level 10''': HP -20, MP -20; Increase in claw's attacking speed for 100 sec.
|
*'''Level 11''': HP -19, MP -19; Increase in claw's attacking speed for 110 sec.
| bgcolor=#90ff90 | '''''Add 3%'' <br> per 2 levels'''
*'''Level 12''': HP -18, MP -18; Increase in claw's attacking speed for 120 sec.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 13''': HP -17, MP -17; Increase in claw's attacking speed for 130 sec.
|-
*'''Level 14''': HP -16, MP -16; Increase in claw's attacking speed for 140 sec.
! 1
*'''Level 15''': HP -15, MP -15; Increase in claw's attacking speed for 150 sec.
| bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +1%
*'''Level 16''': HP -14, MP -14; Increase in claw's attacking speed for 160 sec.
|-
*'''Level 17''': HP -13, MP -13; Increase in claw's attacking speed for 170 sec.
! 2
*'''Level 18''': HP -12, MP -12; Increase in claw's attacking speed for 180 sec.
| {{yes2|+8%}} || +1%
*'''Level 19''': HP -11, MP -11; Increase in claw's attacking speed for 190 sec.
|-
*'''Level 20''': HP -10, MP -10; Increase in claw's attacking speed for 200 sec.}}
! 3
| +8% || {{yes2|+2%}}
|-
! 4
| {{yes2|+11%}} || +2%
|-
! 5
| +11% || {{yes2|+3%}}
|-
! 6
| {{yes2|+14%}} || +3%
|-
! 7
| +14% || {{yes2|+4%}}
|-
! 8
| {{yes2|+17%}} || +4%
|-
! 9
| +17% || {{yes2|+5%}}
|-
! 10
| {{yes2|+20%}} || +5%
|-
! 11
| +20% || {{yes2|+6%}}
|-
! 12
| {{yes2|+23%}} || +6%
|-
! 13
| +23% || {{yes2|+7%}}
|-
! 14
| {{yes2|+26%}} || +7%
|-
! 15
| +26% || {{yes2|+8%}}
|-
! 16
| {{yes2|+29%}} || +8%
|-
! 17
| +29% || {{yes2|+9%}}
|-
! 18
| {{yes2|+32%}} || +9%
|-
! 19
| +32% || {{yes2|+10%}}
|-
! 20
| {{yes2|+35%}} || +10%
|-
! 21
| +35% || {{yes2|+11%}}
|-
! 22
| {{yes2|+38%}} || +11%
|-
! 23
| +38% || {{yes2|+12%}}
|-
! 24
| {{yes2|+41%}} || +12%
|-
! 25
| +41% || {{yes2|+13%}}
|-
! 26
| {{yes2|+44%}} || +13%
|-
! 27
| +44% || {{yes2|+14%}}
|-
! 28
| {{yes2|+47%}} || +14%
|-
! 29
| +47% || {{yes2|+15%}}
|-
! <u>30</u>
| {{yes2|+50%}} || +15%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Assassin|Haste|Increases the party's speed and jump to incredible proportions. Maxes at 20 points.|Temporarily improves the speed and jumping ability of every member of the party.|
{{MapleStory/skill
*'''Level 1''': For MP -15, +2 in speed and +1 in jump for 10 sec.
|name=Gust Charm
*'''Level 2''': For MP -15, +4 in speed and +2 in jump for 20 sec.
|tooltip=Solidifies the wind to damage and knock back enemies.
*'''Level 3''': For MP -15, +6 in speed and +3 in jump for 30 sec.
}}
*'''Level 4''': For MP -15, +8 in speed and +4 in jump for 40 sec.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': For MP -15, +10 in speed and +5 in jump for 50 sec.
! width=50px | Level
*'''Level 6''': For MP -15, +12 in speed and +6 in jump for 60 sec.
! width=100px | MP Cost
*'''Level 7''': For MP -15, +14 in speed and +7 in jump for 70 sec.
! width=100px | Throwing Stars Consumed
*'''Level 8''': For MP -15, +16 in speed and +8 in jump for 80 sec.
! width=100px | Damage
*'''Level 9''': For MP -15, +18 in speed and +9 in jump for 90 sec.
! width=100px | Number of Attacks
*'''Level 10''': For MP -15, +20 in speed and +10 in jump for 100 sec.
! width=100px | Max Enemies Hit
*'''Level 11''': For MP -30, +22 in speed and +11 in jump for 110 sec.
! width=100px | Knockback Distance
*'''Level 12''': For MP -30, +24 in speed and +12 in jump for 120 sec.
|-
*'''Level 13''': For MP -30, +26 in speed and +13 in jump for 130 sec.
|
*'''Level 14''': For MP -30, +28 in speed and +14 in jump for 140 sec.
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
*'''Level 15''': For MP -30, +30 in speed and +15 in jump for 150 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': For MP -30, +32 in speed and +16 in jump for 160 sec.
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 17''': For MP -30, +34 in speed and +17 in jump for 170 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': For MP -30, +36 in speed and +18 in jump for 180 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 19''': For MP -30, +38 in speed and +19 in jump for 190 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 20''': For MP -30, +40 in speed and +20 in jump for 200 sec.}}
|-
! 1
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 205% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 350
|-
! 2
| 15 || 2 || {{yes2|209%}} || 1 || 6 || 350
|-
! 3
| 15 || 2 || {{yes2|213%}} || 1 || 6 || 350
|-
! 4
| {{yes2|16}} || 2 || {{yes2|217%}} || 1 || 6 || 350
|-
! 5
| 16 || 2 || {{yes2|221%}} || 1 || 6 || 350
|-
! 6
| 16 || 2 || {{yes2|225%}} || 1 || 6 || 350
|-
! 7
| {{yes2|17}} || 2 || {{yes2|229%}} || 1 || 6 || 350
|-
! 8
| 17 || 2 || {{yes2|233%}} || 1 || 6 || 350
|-
! 9
| 17 || 2 || {{yes2|237%}} || 1 || 6 || 350
|-
! 10
| {{yes2|18}} || 2 || {{yes2|241%}} || 1 || 6 || 350
|-
! 11
| 18 || 2 || {{yes2|245%}} || 1 || 6 || 350
|-
! 12
| 18 || 2 || {{yes2|249%}} || 1 || 6 || 350
|-
! 13
| {{yes2|19}} || 2 || {{yes2|253%}} || 1 || 6 || 350
|-
! 14
| 19 || 2 || {{yes2|257%}} || 1 || 6 || 350
|-
! 15
| 19 || 2 || {{yes2|261%}} || 1 || 6 || 350
|-
! 16
| {{yes2|20}} || 2 || {{yes2|265%}} || 1 || 6 || 350
|-
! 17
| 20 || 2 || {{yes2|269%}} || 1 || 6 || 350
|-
! 18
| 20 || 2 || {{yes2|273%}} || 1 || 6 || 350
|-
! 19
| {{yes2|21}} || 2 || {{yes2|277%}} || 1 || 6 || 350
|-
! <u>20</u>
| 21 || 2 || {{yes2|281%}} || 1 || 6 || 350
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Assassin|Drain|Throws a star and heals self in relation to the amount of damage done. Cannot heal more than half the character's HP or more than the monster's HP. Drain effect will not be reversed on undead monsters. Requires 3 points in [[#AEndure|Endure]]. Max is 30 points.|Absorb some of the damage dished out to the enemy as HP. The most one can absorb at once is the character's MaxHP / 2, and can't absorb more than the MaxHP of the enemy.|
{{MapleStory/skill
*'''Level 1''': MP -12; absorb 16% of damage as HP, damage 102%
|name=Shuriken Burst
*'''Level 2''': MP -12; absorb 17% of damage as HP, damage 104%
|tooltip=Throws an exploding shuriken to damage the target and nearby enemies.
*'''Level 3''': MP -12; absorb 18% of damage as HP, damage 106%
}}
*'''Level 4''': MP -12; absorb 19% of damage as HP, damage 108%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -12; absorb 20% of damage as HP, damage 110%
! width=50px | Level
*'''Level 6''': MP -12; absorb 21% of damage as HP, damage 112%
! width=100px | MP Cost
*'''Level 7''': MP -12; absorb 22% of damage as HP, damage 114%
! width=100px | Throwing Stars Consumed
*'''Level 8''': MP -12; absorb 23% of damage as HP, damage 116%
! width=100px | Damage
*'''Level 9''': MP -12; absorb 24% of damage as HP, damage 118%
! width=100px | Number of Attacks
*'''Level 10''': MP -12; absorb 25% of damage as HP, damage 120%
! width=100px | Max Enemies Hit
*'''Level 11''': MP -12; absorb 26% of damage as HP, damage 122%
|-
*'''Level 12''': MP -12; absorb 27% of damage as HP, damage 124%
|
*'''Level 13''': MP -12; absorb 28% of damage as HP, damage 126%
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
*'''Level 14''': MP -12; absorb 29% of damage as HP, damage 128%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 15''': MP -12; absorb 30% of damage as HP, damage 130%
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
*'''Level 16''': MP -24; absorb 31% of damage as HP, damage 132%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': MP -24; absorb 32% of damage as HP, damage 134%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': MP -24; absorb 33% of damage as HP, damage 136%
|-
*'''Level 19''': MP -24; absorb 34% of damage as HP, damage 138%
! 1
*'''Level 20''': MP -24; absorb 35% of damage as HP, damage 140%
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 216% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6
*'''Level 21''': MP -24; absorb 36% of damage as HP, damage 142%
|-
*'''Level 22''': MP -24; absorb 37% of damage as HP, damage 144%
! 2
*'''Level 23''': MP -24; absorb 38% of damage as HP, damage 146%
| 12 || 2 || {{yes2|222%}} || 1 || 6
*'''Level 24''': MP -24; absorb 39% of damage as HP, damage 148%
|-
*'''Level 25''': MP -24; absorb 40% of damage as HP, damage 150%
! 3
*'''Level 26''': MP -24; absorb 41% of damage as HP, damage 152%
| {{yes2|13}} || 2 || {{yes2|228%}} || 1 || 6
*'''Level 27''': MP -24; absorb 42% of damage as HP, damage 154%
|-
*'''Level 28''': MP -24; absorb 43% of damage as HP, damage 156%
! 4
*'''Level 29''': MP -24; absorb 44% of damage as HP, damage 158%
| 13 || 2 || {{yes2|234%}} || 1 || 6
*'''Level 30''': MP -24; absorb 45% of damage as HP, damage 160%}}
|-
! 5
| 13 || 2 || {{yes2|240%}} || 1 || 6
|-
! 6
| {{yes2|14}} || 2 || {{yes2|246%}} || 1 || 6
|-
! 7
| 14 || 2 || {{yes2|252%}} || 1 || 6
|-
! 8
| 14 || 2 || {{yes2|258%}} || 1 || 6
|-
! 9
| {{yes2|15}} || 2 || {{yes2|264%}} || 1 || 6
|-
! 10
| 15 || 2 || {{yes2|270%}} || 1 || 6
|-
! 11
| 15 || 2 || {{yes2|276%}} || 1 || 6
|-
! 12
| {{yes2|16}} || 2 || {{yes2|282%}} || 1 || 6
|-
! 13
| 16 || 2 || {{yes2|288%}} || 1 || 6
|-
! 14
| 16 || 2 || {{yes2|294%}} || 1 || 6
|-
! 15
| {{yes2|17}} || 2 || {{yes2|300%}} || 1 || 6
|-
! 16
| 17 || 2 || {{yes2|306%}} || 1 || 6
|-
! 17
| 17 || 2 || {{yes2|312%}} || 1 || 6
|-
! 18
| {{yes2|18}} || 2 || {{yes2|318%}} || 1 || 6
|-
! 19
| 18 || 2 || {{yes2|324%}} || 1 || 6
|-
! <u>20</u>
| 18 || 2 || {{yes2|330%}} || 1 || 6
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Assassin's Mark
|tooltip=While attacking with this skill, you have a chance to leave an assassin's mark on the enemy. The next attack on a marked enemy will cause throwing stars to form on that enemy and attack other enemies nearby.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
! width=100px | Throwing Star Count
! width=100px | <span class=explain title="per star. Initial Damage">Damage</span>
! width=100px | <span class=explain title="% of your level converted to damage. Added to initial Damage">Damage</span>
|-
! 1
| bgcolor=E6E6FA | 40% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 30% || bgcolor=E6E6FA | 1%
|}{{MapleStory/skill|end}}


===Bandit===
===Bandit===
{{MapleStory/Skill desc|Bandit|Dagger Mastery|Increases accuracy and minimum damage (Mastery %). Max is 20 points.|Increases the dagger mastery and accuracy. It only applies when the character has a dagger in hand.|
*Advanced from the first job [[#Rogue|Rogue]].
*'''Level 1''': Dagger mastery +15%, accuracy +1
*'''Level 2''': Dagger mastery +15%, accuracy +2
*'''Level 3''': Dagger mastery +20%, accuracy +3
*'''Level 4''': Dagger mastery +20%, accuracy +4
*'''Level 5''': Dagger mastery +25%, accuracy +5
*'''Level 6''': Dagger mastery +25%, accuracy +6
*'''Level 7''': Dagger mastery +30%, accuracy +7
*'''Level 8''': Dagger mastery +30%, accuracy +8
*'''Level 9''': Dagger mastery +35%, accuracy +9
*'''Level 10''': Dagger mastery +35%, accuracy +10
*'''Level 11''': Dagger mastery +40%, accuracy +11
*'''Level 12''': Dagger mastery +40%, accuracy +12
*'''Level 13''': Dagger mastery +45%, accuracy +13
*'''Level 14''': Dagger mastery +45%, accuracy +14
*'''Level 15''': Dagger mastery +50%, accuracy +15
*'''Level 16''': Dagger mastery +50%, accuracy +16
*'''Level 17''': Dagger mastery +55%, accuracy +17
*'''Level 18''': Dagger mastery +55%, accuracy +18
*'''Level 19''': Dagger mastery +60%, accuracy +19
*'''Level 20''': Dagger mastery +60%, accuracy +20}}


{{MapleStory/Skill desc|Bandit|Endure|Activates recovery on ropes, as well as passive HP and MP regeneration. Max is 20 points.|Recover additional HP and MP.|
{{MapleStory/skill
*'''Level 1''': Additional recovery of HP +3, MP +1 every 29 sec.
|name=Dagger Mastery
*'''Level 2''': Additional recovery of HP +6, MP +2 every 28 sec.
|tooltip=Increases the weapon mastery and accuracy of daggers.
*'''Level 3''': Additional recovery of HP +9, MP +3 every 27 sec.
}}
*'''Level 4''': Additional recovery of HP +12, MP +4 every 26 sec.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': Additional recovery of HP +15, MP +5 every 25 sec.
! width=50px | Level
*'''Level 6''': Additional recovery of HP +18, MP +6 every 24 sec.
! width=100px | Dagger Mastery
*'''Level 7''': Additional recovery of HP +21, MP +7 every 23 sec.
! width=100px | Accuracy
*'''Level 8''': Additional recovery of HP +24, MP +8 every 22 sec.
|-
*'''Level 9''': Additional recovery of HP +27, MP +9 every 21 sec.
|
*'''Level 10''': Additional recovery of HP +30, MP +10 every 20 sec.
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
*'''Level 11''': Additional recovery of HP +33, MP +11 every 19 sec.
| bgcolor=#90ff90 | '''''Add 12'' <br />per level'''
*'''Level 12''': Additional recovery of HP +36, MP +12 every 18 sec.
| bgcolor=#90ff90 | '''''Add 20'' <br />per level'''
*'''Level 13''': Additional recovery of HP +39, MP +13 every 17 sec.
|-
*'''Level 14''': Additional recovery of HP +42, MP +14 every 16 sec.
! 1
*'''Level 15''': Additional recovery of HP +45, MP +15 every 15 sec.
| bgcolor=E6E6FA | +14%
*'''Level 16''': Additional recovery of HP +48, MP +16 every 14 sec.
| bgcolor=E6E6FA | +12
*'''Level 17''': Additional recovery of HP +51, MP +17 every 13 sec.
|-
*'''Level 18''': Additional recovery of HP +54, MP +18 every 12 sec.
! 2
*'''Level 19''': Additional recovery of HP +57, MP +19 every 11 sec.
| {{yes2|+18%}}
*'''Level 20''': Additional recovery of HP +60, MP +20 every 10 sec.}}
| {{yes2|+24}}
|-
! 3
| {{yes2|+22%}}
| {{yes2|+36}}
|-
! 4
| {{yes2|+26%}}
| {{yes2|+48}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+60}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+72}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+84}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+96}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+108}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+120}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bandit|Dagger Booster|Increases dagger attacking speed. Requires 5 points in [[#DMastery|Dagger Mastery]]. Max is 20 points.|Use HP and MP to temporarily boost up the attacking speed of the dagger. Only applies when the character has a dagger in hand. |
{{MapleStory/skill
*'''Level 1''': HP -29, MP -29; improves dagger speed for 10 sec.
|name=Dagger Booster
*'''Level 2''': HP -28, MP -28; improves dagger speed for 20 sec.
|tooltip=Increase the attack speed of your weapon by 2 levels. Must have a dagger equipped.
*'''Level 3''': HP -27, MP -27; improves dagger speed for 30 sec.
|requirement=Requires Level 5 [[#Dagger Mastery|Dagger Mastery]]
*'''Level 4''': HP -26, MP -26; improves dagger speed for 40 sec.
}}
*'''Level 5''': HP -25, MP -25; improves dagger speed for 50 sec.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': HP -24, MP -24; improves dagger speed for 60 sec.
! width=50px | Level
*'''Level 7''': HP -23, MP -23; improves dagger speed for 70 sec.
! width=100px | MP Cost
*'''Level 8''': HP -22, MP -22; improves dagger speed for 80 sec.
! width=100px | Duration
*'''Level 9''': HP -21, MP -21; improves dagger speed for 90 sec.
|-
*'''Level 10''': HP -20, MP -20; improves dagger speed for 100 sec.
|
*'''Level 11''': HP -19, MP -19; improves dagger speed for 110 sec.
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
*'''Level 12''': HP -18, MP -18; improves dagger speed for 120 sec.
| bgcolor=#90ff90 | '''''Add 20 sec'' <br /> per level'''
*'''Level 13''': HP -17, MP -17; improves dagger speed for 130 sec.
|-
*'''Level 14''': HP -16, MP -16; improves dagger speed for 140 sec.
! 1
*'''Level 15''': HP -15, MP -15; improves dagger speed for 150 sec.
| bgcolor=E6E6FA | 28
*'''Level 16''': HP -14, MP -14; improves dagger speed for 160 sec.
| bgcolor=E6E6FA | 20 sec
*'''Level 17''': HP -13, MP -13; improves dagger speed for 170 sec.
|-
*'''Level 18''': HP -12, MP -12; improves dagger speed for 180 sec.
! 2
*'''Level 19''': HP -11, MP -11; improves dagger speed for 190 sec.
| {{yes2|26}}
*'''Level 20''': HP -10, MP -10; improves dagger speed for 200 sec.}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|24}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|22}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|20}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|18}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|16}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|14}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|12}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|10}}
| {{yes2|200 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bandit|Haste|Increases the party's speed and jump to incredible proportions. Maxes at 20 points.|Temporarily boosts the speed and jumping ability of everyone in the party.|
{{MapleStory/skill
*'''Level 1''': MP -15; speed +2, jump +1 for 10 sec.
|name=Steal
*'''Level 2''': MP -15; speed +4, jump +2 for 20 sec.
|tooltip=Quickly attack multiple enemies, and get a chance to steal one of the items that the target drops and a potion that recovers HP or MP immediately. You can steal each item and potion only once from a single enemy. Can attempt repeatedly until you succeed. Potions stolen from bosses recover HP and MP fully and boost Weapon ATT for a short time.
*'''Level 3''': MP -15; speed +6, jump +3 for 30 sec.
}}
*'''Level 4''': MP -15; speed +8, jump +4 for 40 sec.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -15; speed +10, jump +5 for 50 sec.
! width=50px | Level
*'''Level 6''': MP -15; speed +12, jump +6 for 60 sec.
! width=100px | MP Cost
*'''Level 7''': MP -15; speed +14, jump +7 for 70 sec.
! width=100px | Damage
*'''Level 8''': MP -15; speed +16, jump +8 for 80 sec.
! width=100px | Number of Attacks
*'''Level 9''': MP -15; speed +18, jump +9 for 90 sec.
! width=100px | Max Enemies Hit
*'''Level 10''': MP -15; speed +20, jump +10 for 100 sec.
! width=100px | <span class=explain title="When consuming a potion stolen from a boss, it recovers HP/MP and activates Weapon ATT +30 buff for 3 minutes">Steal Chance</span>
*'''Level 11''': MP -30; speed +22, jump +11 for 110 sec.
! width=100px | Stun Duration
*'''Level 12''': MP -30; speed +24, jump +12 for 120 sec.
|-
*'''Level 13''': MP -30; speed +26, jump +13 for 130 sec.
|
*'''Level 14''': MP -30; speed +28, jump +14 for 140 sec.
| bgcolor=#90ff90 | '''''Add 12'' <br> per 5 levels'''
*'''Level 15''': MP -30; speed +30, jump +15 for 150 sec.
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 16''': MP -30; speed +32, jump +16 for 160 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': MP -30; speed +34, jump +17 for 170 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': MP -30; speed +36, jump +18 for 180 sec.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 19''': MP -30; speed +38, jump +19 for 190 sec.
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 3 levels'''
*'''Level 20''': MP -30; speed +40, jump +20 for 200 sec.}}
|-
! 1
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 294% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 31% || bgcolor=E6E6FA | 2 sec
|-
! 2
| 12 || {{yes2|298%}} || 1 || 4 || {{yes2|33%}} || 2 sec
|-
! 3
| 12 || {{yes2|302%}} || 1 || 4 || {{yes2|35%}} || {{yes2|3 sec}}
|-
! 4
| 12 || {{yes2|306%}} || 1 || 4 || {{yes2|37%}} || 3 sec
|-
! 5
| 12 || {{yes2|310%}} || 1 || 4 || {{yes2|39%}} || 3 sec
|-
! 6
| {{yes2|24}} || {{yes2|314%}} || 1 || 4 || {{yes2|41%}} || {{yes2|4 sec}}
|-
! 7
| 24 || {{yes2|318%}} || 1 || 4 || {{yes2|43%}} || 4 sec
|-
! 8
| 24 || {{yes2|322%}} || 1 || 4 || {{yes2|45%}} || 4 sec
|-
! 9
| 24 || {{yes2|326%}} || 1 || 4 || {{yes2|47%}} || {{yes2|5 sec}}
|-
! <u>10</u>
| 24 || {{yes2|330%}} || 1 || 4 || {{yes2|49%}} || 5 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bandit|Steal|Steals an item from an enemy. Maximum of one successful steal per monster. Requires 5 points in [[#BHaste|Haste]]. Max is 30 points.|Enables the character to steal an item from an enemy with a certain success rate. Only one clean steal per monster, but multiple attempts can take place in the process.|
{{MapleStory/skill
*'''Level 1''': MP - 12, 11% success rate to steal, apply 42% in damage.
|name=Shield Mastery
*'''Level 2''': MP - 12, 12% success rate to steal, apply 44% in damage.
|tooltip=Increases Weapon Defense, Magic Defense, Avoidability, and Weapon ATT when a shield is equipped.
*'''Level 3''': MP - 12, 13% success rate to steal, apply 46% in damage.
}}
*'''Level 4''': MP - 12, 14% success rate to steal, apply 48% in damage.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP - 12, 15% success rate to steal, apply 50% in damage.
! width=50px | Level
*'''Level 6''': MP - 12, 16% success rate to steal, apply 52% in damage.
! width=100px | Weapon and Magic Defense
*'''Level 7''': MP - 12, 17% success rate to steal, apply 54% in damage.
! width=100px | Avoidability
*'''Level 8''': MP - 12, 18% success rate to steal, apply 56% in damage.
! width=100px | Weapon Attack
*'''Level 9''': MP - 12, 19% success rate to steal, apply 58% in damage.
|-
*'''Level 10''': MP - 12, 20% success rate to steal, apply 60% in damage.
|
*'''Level 11''': MP - 12, 21% success rate to steal, apply 62% in damage.
| bgcolor=#90ff90 | '''''Add 11%'' <br> per level'''
*'''Level 12''': MP - 12, 22% success rate to steal, apply 64% in damage.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 13''': MP - 12, 23% success rate to steal, apply 66% in damage.
| bgcolor=#90ff90 | '''''Add 3'' <br> per 2 levels'''
*'''Level 14''': MP - 12, 24% success rate to steal, apply 68% in damage.
|-
*'''Level 15''': MP - 12, 25% success rate to steal, apply 70% in damage.
! 1
*'''Level 16''': MP - 24, 26% success rate to steal, apply 72% in damage.
| bgcolor=E6E6FA | +11% || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | +3
*'''Level 17''': MP - 24, 27% success rate to steal, apply 74% in damage.
|-
*'''Level 18''': MP - 24, 28% success rate to steal, apply 76% in damage.
! 2
*'''Level 19''': MP - 24, 29% success rate to steal, apply 78% in damage.
| {{yes2|+22%}} || {{yes2|+4%}} || +3
*'''Level 20''': MP - 24, 30% success rate to steal, apply 80% in damage.
|-
*'''Level 21''': MP - 24, 31% success rate to steal, apply 82% in damage.
! 3
*'''Level 22''': MP - 24, 32% success rate to steal, apply 84% in damage.
| {{yes2|+33%}} || {{yes2|+6%}} || {{yes2|+6}}
*'''Level 23''': MP - 24, 33% success rate to steal, apply 86% in damage.
|-
*'''Level 24''': MP - 24, 34% success rate to steal, apply 88% in damage.
! 4
*'''Level 25''': MP - 24, 35% success rate to steal, apply 90% in damage.
| {{yes2|+44%}} || {{yes2|+8%}} || +6
*'''Level 26''': MP - 24, 36% success rate to steal, apply 92% in damage.
|-
*'''Level 27''': MP - 24, 37% success rate to steal, apply 94% in damage.
! 5
*'''Level 28''': MP - 24, 38% success rate to steal, apply 96% in damage.
| {{yes2|+55%}} || {{yes2|+10%}} || {{yes2|+9}}
*'''Level 29''': MP - 24, 39% success rate to steal, apply 98% in damage.
|-
*'''Level 30''': MP - 24, 40% success rate to steal, apply 100% in damage.}}
! 6
| {{yes2|+66%}} || {{yes2|+12%}} || +9
|-
! 7
| {{yes2|+77%}} || {{yes2|+14%}} || {{yes2|+12}}
|-
! 8
| {{yes2|+88%}} || {{yes2|+16%}} || +12
|-
! 9
| {{yes2|+99%}} || {{yes2|+18%}} || {{yes2|+15}}
|-
! <u>10</u>
| {{yes2|+110%}} || {{yes2|+20%}} || +15
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bandit|Savage Blow|The bandit's main attack, complete with its own signature sound effect. Lands up to six hits onto a single monster. Max is 30 points.|Use MP to attack an enemy up to 6 times in a row with a dagger.|
{{MapleStory/skill
*'''Level 1''': MP -15; attack 4x with 40% damage.
|name=Savage Blow
*'''Level 2''': MP -15; attack 4x with 44% damage.
|tooltip=Deals very quick consecutive attacks to a monster.
*'''Level 3''': MP -15; attack 4x with 48% damage.
}}
*'''Level 4''': MP -15; attack 4x with 52% damage.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -15; attack 4x with 56% damage.
! width=50px | Level
*'''Level 6''': MP -15; attack 4x with 60% damage.
! width=100px | MP Cost
*'''Level 7''': MP -15; attack 4x with 64% damage.
! width=100px | Damage
*'''Level 8''': MP -15; attack 4x with 68% damage.
! width=100px | Number of Attacks
*'''Level 9''': MP -15; attack 4x with 72% damage.
! width=100px | Max Enemies Hit
*'''Level 10''': MP -15; attack 4x with 74% damage.
|-
*'''Level 11''': MP -18; attack 5x with 60% damage.
|
*'''Level 12''': MP -18; attack 5x with 62% damage.
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
*'''Level 13''': MP -18; attack 5x with 64% damage.
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 14''': MP -18; attack 5x with 66% damage.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 15''': MP -18; attack 5x with 68% damage.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': MP -18; attack 5x with 70% damage.
|-
*'''Level 17''': MP -18; attack 5x with 72% damage.
! 1
*'''Level 18''': MP -18; attack 5x with 74% damage.
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 135% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 8
*'''Level 19''': MP -18; attack 5x with 76% damage.
|-
*'''Level 20''': MP -18; attack 5x with 78% damage.
! 2
*'''Level 21''': MP -27; attack 6x with 71% damage.
| 25 || {{yes2|138%}} || 3 || 8
*'''Level 22''': MP -27; attack 6x with 72% damage.
|-
*'''Level 23''': MP -27; attack 6x with 73% damage.
! 3
*'''Level 24''': MP -27; attack 6x with 74% damage.
| 25 || {{yes2|141%}} || 3 || 8
*'''Level 25''': MP -27; attack 6x with 75% damage.
|-
*'''Level 26''': MP -27; attack 6x with 76% damage.
! 4
*'''Level 27''': MP -27; attack 6x with 77% damage.
| {{yes2|26}} || {{yes2|144%}} || 3 || 8
*'''Level 28''': MP -27; attack 6x with 78% damage.
|-
*'''Level 29''': MP -27; attack 6x with 79% damage.
! 5
*'''Level 30''': MP -27; attack 6x with 80% damage.}}
| 26 || {{yes2|147%}} || 3 || 8
|-
! 6
| 26 || {{yes2|150%}} || 3 || 8
|-
! 7
| 26 || {{yes2|153%}} || 3 || 8
|-
! 8
| {{yes2|27}} || {{yes2|156%}} || 3 || 8
|-
! 9
| 27 || {{yes2|159%}} || 3 || 8
|-
! 10
| 27 || {{yes2|162%}} || 3 || 8
|-
! 11
| 27 || {{yes2|165%}} || 3 || 8
|-
! 12
| {{yes2|28}} || {{yes2|168%}} || 3 || 8
|-
! 13
| 28 || {{yes2|171%}} || 3 || 8
|-
! 14
| 28 || {{yes2|174%}} || 3 || 8
|-
! 15
| 28 || {{yes2|177%}} || 3 || 8
|-
! 16
| {{yes2|29}} || {{yes2|180%}} || 3 || 8
|-
! 17
| 29 || {{yes2|183%}} || 3 || 8
|-
! 18
| 29 || {{yes2|186%}} || 3 || 8
|-
! 19
| 29 || {{yes2|189%}} || 3 || 8
|-
! <u>20</u>
| {{yes2|30}} || {{yes2|192%}} || 3 || 8
|}{{MapleStory/skill|end}}


===Dual Blade 2nd Job===
{{MapleStory/skill
====Semi Dualer====
|name=Mesoguard
'''Level 20-29'''
|tooltip=Uses Mesos to absorb up to 50% of the damage taken. Amount of Mesos consumed is based on Skill Level and damage reduction rate.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage Guarded
! width=100px | Max Mesos Consumed
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Subtract 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 7 sec'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 77% || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 127 sec
|-
! 2
| {{yes2|15}} || {{yes2|74%}} || 10 || {{yes2|134 sec}}
|-
! 3
| 15 || {{yes2|71%}} || 10 || {{yes2|141 sec}}
|-
! 4
| {{yes2|18}} || {{yes2|68%}} || 10 || {{yes2|148 sec}}
|-
! 5
| 18 || {{yes2|65%}} || 10 || {{yes2|155 sec}}
|-
! 6
| {{yes2|21}} || {{yes2|62%}} || 10 || {{yes2|162 sec}}
|-
! 7
| 21 || {{yes2|59%}} || 10 || {{yes2|169 sec}}
|-
! 8
| {{yes2|24}} || {{yes2|56%}} || 10 || {{yes2|176 sec}}
|-
! 9
| 24 || {{yes2|53%}} || 10 || {{yes2|183 sec}}
|-
! <u>10</u>
| {{yes2|27}} || {{yes2|50%}} || 10 || {{yes2|190 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Semi Dualer|Blade Mastery|Increases the mastery and accuracy. This only applies when you have a dagger and blade equipped.|Increases the mastery and accuracy. This only applies when you have a dagger and blade equipped.|
{{MapleStory/skill
*'''Level 1''': Blades mastery 15%, accuracy +1
|name=Critical Growth
*'''Level 2''': Blades mastery 15%, accuracy +2
|tooltip=For every interval or every attack, Critical Rate increases continuously.
*'''Level 3''': Blades mastery 20%, accuracy +3
}}
*'''Level 4''': Blades mastery 20%, accuracy +4
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': Blades mastery 25%, accuracy +5
! width=50px | Level
*'''Level 6''': Blades mastery 25%, accuracy +6
! width=100px | <span class=explain title="increases every 2 seconds and for every attack. Resets once it hits 100%">Critical Rate</span>
*'''Level 7''': Blades mastery 30%, accuracy +7
|-
*'''Level 8''': Blades mastery 30%, accuracy +8
! 1
*'''Level 9''': Blades mastery 35%, accuracy +9
| bgcolor=E6E6FA | +2%
*'''Level 10''': Blades mastery 35%, accuracy +10
|}{{MapleStory/skill|end}}
*'''Level 11''': Blades mastery 40%, accuracy +11
*'''Level 12''': Blades mastery 40%, accuracy +12
*'''Level 13''': Blades mastery 45%, accuracy +13
*'''Level 14''': Blades mastery 45%, accuracy +14
*'''Level 15''': Blades mastery 50%, accuracy +15
*'''Level 16''': Blades mastery 50%, accuracy +16
*'''Level 17''': Blades mastery 55%, accuracy +17
*'''Level 18''': Blades mastery 55%, accuracy +18
*'''Level 19''': Blades mastery 60%, accuracy +19
*'''Level 20''': Blades mastery 60%, accuracy +20}}


{{MapleStory/Skill desc|Semi Dualer|Triple Stab|Attack 3 times using dual blades.|Attack 3 times using dual blades.
===Blade Acolyte===
Pre-Requisite: Level 10 Double Stab|
*Advanced from the first job+ [[#Blade Recruit|Blade Recruit]].
*'''Level''': 1 MP -16 155% damage; Attacks 2 enemies 3 times with a 88% range
*'''Level''': 2 MP -16 160% damage; Attacks 2 enemies 3 times with a 88% range
*'''Level''': 3 MP -16 165% damage; Attacks 2 enemies 3 times with a 88% range
*'''Level''': 4 MP -16 170% damage; Attacks 2 enemies 3 times with a 88% range
*'''Level''': 5 MP -16 175% damage; Attacks 2 enemies 3 times with a 88% range
*'''Level''': 6 MP -18 180% damage; Attacks 3 enemies 3 times with a 88% range
*'''Level''': 7 MP -18 185% damage; Attacks 3 enemies 3 times with a 88% range
*'''Level''': 8 MP -18 190% damage; Attacks 3 enemies 3 times with a 88% range
*'''Level''': 9 MP -18 195% damage; Attacks 3 enemies 3 times with a 88% range
*'''Level''': 10 MP -18 200% damage; Attacks 3 enemies 3 times with a 88% range}}


{{MapleStory/Skill desc|Semi Dualer|Blade Booster|Use HP and MP to temporarily boost up the attacking speed of the dagger and blade. This only applies when you have a dagger and blade equipped.|Use HP and MP to temporarily boost up the attacking speed of the dagger and blade. This only applies when you have a dagger and blade equipped.|
{{MapleStory/skill
*'''Level 1''': HP -29, MP -29; improves dagger and blade speed for 10 sec.
|name=Fatal Blow
*'''Level 2''': HP -28, MP -28; improves dagger and blade speed for 20 sec.
|tooltip=Deals very quick consecutive attacks to a monster.
*'''Level 3''': HP -27, MP -27; improves dagger and blade speed for 30 sec.
}}
*'''Level 4''': HP -26, MP -26; improves dagger and blade speed for 40 sec.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': HP -25, MP -25; improves dagger and blade speed for 50 sec.
! width=50px | Level
*'''Level 6''': HP -24, MP -24; improves dagger and blade speed for 60 sec.
! width=100px | MP Cost
*'''Level 7''': HP -23, MP -23; improves dagger and blade speed for 70 sec.
! width=100px | Damage
*'''Level 8''': HP -22, MP -22; improves dagger and blade speed for 80 sec.
! width=100px | Number of Attacks
*'''Level 9''': HP -21, MP -21; improves dagger and blade speed for 90 sec.
! width=100px | Max Enemies Hit
*'''Level 10''': HP -20, MP -20; improves dagger and blade speed for 100 sec.
|-
*'''Level 11''': HP -19, MP -19; improves dagger and blade speed for 110 sec.
|
*'''Level 12''': HP -18, MP -18; improves dagger and blade speed for 120 sec.
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 13''': HP -17, MP -17; improves dagger and blade speed for 130 sec.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 14''': HP -16, MP -16; improves dagger and blade speed for 140 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 15''': HP -15, MP -15; improves dagger and blade speed for 150 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': HP -14, MP -14; improves dagger and blade speed for 160 sec.
|-
*'''Level 17''': HP -13, MP -13; improves dagger and blade speed for 170 sec.
! 1
*'''Level 18''': HP -12, MP -12; improves dagger and blade speed for 180 sec.
| bgcolor=E6E6FA | 21 || bgcolor=E6E6FA | 76% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1
*'''Level 19''': HP -11, MP -11; improves dagger and blade speed for 190 sec.
|-
*'''Level 20''': HP -10, MP -10; improves dagger and blade speed for 200 sec.}}
! 2
| {{yes2|22}} || {{yes2|78%}} || 8 || 1
|-
! 3
| {{yes2|23}} || {{yes2|80%}} || 8 || 1
|-
! 4
| {{yes2|24}} || {{yes2|82%}} || 8 || 1
|-
! 5
| {{yes2|25}} || {{yes2|84%}} || 8 || 1
|-
! 6
| {{yes2|26}} || {{yes2|86%}} || 8 || 1
|-
! 7
| {{yes2|27}} || {{yes2|88%}} || 8 || 1
|-
! 8
| {{yes2|28}} || {{yes2|90%}} || 8 || 1
|-
! 9
| {{yes2|29}} || {{yes2|92%}} || 8 || 1
|-
! <u>10</u>
| {{yes2|30}} || {{yes2|94%}} || 8 || 1
|}{{MapleStory/skill|end}}


====Dualer====
{{MapleStory/skill
'''Level 30-49'''
|name=Katara Booster
|tooltip=Increase the attack speed of your weapon by 2 levels.
|requirement=Requires Level 5 [[#Katara Mastery|Katara Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | 30
| bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|28}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|26}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|24}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|22}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|20}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|18}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|16}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|14}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|12}}
| {{yes2|200 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dualer|Endure|Recovers additional amount of HP and MP.|Recovers additional amount of HP and MP.|
{{MapleStory/skill
*'''Level 1''': Additional recovery of HP +5, MP +2 every 24 sec.
|name=Slash Storm
*'''Level 2''': Additional recovery of HP +10, MP +4 every 23 sec.
|tooltip=Moves you forward while attacking multiple enemies.
*'''Level 3''': Additional recovery of HP +15, MP +6 every 22 sec.
}}
*'''Level 4''': Additional recovery of HP +20, MP +8 every 21 sec.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': Additional recovery of HP +25, MP +10 every 20 sec.
! width=50px | Level
*'''Level 6''': Additional recovery of HP +30, MP +12 every 19 sec.
! width=100px | MP Cost
*'''Level 7''': Additional recovery of HP +35, MP +14 every 18 sec.
! width=100px | Damage
*'''Level 8''': Additional recovery of HP +40, MP +16 every 17 sec.
! width=100px | Number of Attacks
*'''Level 9''': Additional recovery of HP +45, MP +18 every 16 sec.
! width=100px | Max Enemies Hit
*'''Level 10''': Additional recovery of HP +50, MP +20 every 15 sec.
|-
*'''Level 11''': Additional recovery of HP +55, MP +22 every 14 sec.
|
*'''Level 12''': Additional recovery of HP +60, MP +24 every 13 sec.
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
*'''Level 13''': Additional recovery of HP +65, MP +26 every 12 sec.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 14''': Additional recovery of HP +70, MP +28 every 11 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 15''': Additional recovery of HP +75, MP +30 every 10 sec.
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
*'''Level 16''': Additional recovery of HP +80, MP +32 every 9 sec.
|-
*'''Level 17''': Additional recovery of HP +85, MP +34 every 8 sec.
! 1
*'''Level 18''': Additional recovery of HP +90, MP +36 every 7 sec.
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 152% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 3
*'''Level 19''': Additional recovery of HP +95, MP +38 every 6 sec.
|-
*'''Level 20''': Additional recovery of HP +100, MP +40 every 5 sec.}}
! 2
| 12 || {{yes2|154%}} || 3 || 3
|-
! 3
| {{yes2|14}} || {{yes2|156%}} || 3 || 3
|-
! 4
| 14 || {{yes2|158%}} || 3 || 3
|-
! 5
| 14 || {{yes2|160%}} || 3 || 3
|-
! 6
| {{yes2|16}} || {{yes2|162%}} || 3 || {{yes2|4}}
|-
! 7
| 16 || {{yes2|164%}} || 3 || 4
|-
! 8
| 16 || {{yes2|166%}} || 3 || 4
|-
! 9
| {{yes2|18}} || {{yes2|168%}} || 3 || 4
|-
! 10
| 18 || {{yes2|170%}} || 3 || 4
|-
! 11
| 18 || {{yes2|172%}} || 3 || 4
|-
! 12
| {{yes2|20}} || {{yes2|174%}} || 3 || {{yes2|5}}
|-
! 13
| 20 || {{yes2|176%}} || 3 || 5
|-
! 14
| 20 || {{yes2|178%}} || 3 || 5
|-
! 15
| {{yes2|22}} || {{yes2|180%}} || 3 || 5
|-
! 16
| 22 || {{yes2|182%}} || 3 || 5
|-
! 17
| 22 || {{yes2|184%}} || 3 || 5
|-
! 18
| {{yes2|24}} || {{yes2|186%}} || 3 || {{yes2|6}}
|-
! 19
| 24 || {{yes2|188%}} || 3 || 6
|-
! <u>20</u>
| 24 || {{yes2|190%}} || 3 || 6
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dualer|Self Haste|Temporarily improves the speed and jumping ability.|Temporarily improves the speed and jumping ability.|
==Second Job+ (Dual Blade only)==
*'''Level 1''': For MP -15, +2 in speed and +4 in jump for 10 sec.
===Blade Specialist===
*'''Level 2''': For MP -15, +4 in speed and +5 in jump for 20 sec.
*Advanced from second job [[#Blade Acolyte|Blade Acolyte]]
*'''Level 3''': For MP -15, +6 in speed and +6 in jump for 30 sec.
*'''Level 4''': For MP -15, +8 in speed and +7 in jump for 40 sec.
*'''Level 5''': For MP -15, +10 in speed and +8 in jump for 50 sec.
*'''Level 6''': For MP -15, +12 in speed and +9 in jump for 60 sec.
*'''Level 7''': For MP -15, +14 in speed and +10 in jump for 70 sec.
*'''Level 8''': For MP -15, +16 in speed and +11 in jump for 80 sec.
*'''Level 9''': For MP -15, +18 in speed and +12 in jump for 90 sec.
*'''Level 10''': For MP -15, +20 in speed and +13 in jump for 100 sec.
*'''Level 11''': For MP -15, +22 in speed and +14 in jump for 110 sec.
*'''Level 12''': For MP -15, +24 in speed and +15 in jump for 120 sec.
*'''Level 13''': For MP -15, +26 in speed and +16 in jump for 130 sec.
*'''Level 14''': For MP -15, +28 in speed and +17 in jump for 140 sec.
*'''Level 15''': For MP -15, +30 in speed and +18 in jump for 150 sec.
*'''Level 16''': For MP -15, +32 in speed and +19 in jump for 160 sec.
*'''Level 17''': For MP -15, +34 in speed and +20 in jump for 170 sec.
*'''Level 18''': For MP -15, +36 in speed and +21 in jump for 180 sec.
*'''Level 19''': For MP -15, +38 in speed and +22 in jump for 190 sec.
*'''Level 20''': For MP -15, +40 in speed and +23 in jump for 200 sec.}}


{{MapleStory/Skill desc|Dualer|Fatal Blow|Use MP to attack one enemy up to 8 times.|Use MP to attack one enemy up to 8 times.|
{{MapleStory/skill
*'''Level 1''': MP -15, 100% damage, attacks 5 times.
|name=Flashbang
*'''Level 2''': MP -15, 105% damage, attacks 5 times.
|tooltip=Throws a flashbang to temporarily blind multiple monsters, with a chance to decrease Accuracy and deal extra damage. Also works on boss monsters for half the duration.
*'''Level 3''': MP -15, 110% damage, attacks 5 times.
}}
*'''Level 4''': MP -15, 115% damage, attacks 5 times.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -15, 120% damage, attacks 5 times.
! width=50px | Level
*'''Level 6''': MP -15, 125% damage, attacks 6 times.
! width=100px | MP Cost
*'''Level 7''': MP -15, 130% damage, attacks 6 times.
! width=100px | Damage
*'''Level 8''': MP -15, 135% damage, attacks 6 times.
! width=100px | Blind Chance
*'''Level 9''': MP -15, 140% damage, attacks 6 times.
! width=100px | Enemy Accuracy
*'''Level 10''': MP -15, 145% damage, attacks 6 times.
! width=100px | Additional Damage
*'''Level 11''': MP -18, 150% damage, attacks 7 times.
! width=100px | Duration
*'''Level 12''': MP -18, 153% damage, attacks 7 times.
! width=100px | Cooldown
*'''Level 13''': MP -18, 156% damage, attacks 7 times.
|-
*'''Level 14''': MP -18, 160% damage, attacks 7 times.
|
*'''Level 15''': MP -18, 163% damage, attacks 7 times.
| bgcolor=#90ff90 | '''''Add 5'' <br> per level'''
*'''Level 16''': MP -18, 166% damage, attacks 8 times.
| bgcolor=#90ff90 | '''''Add 20%'' <br> per level'''
*'''Level 17''': MP -18, 170% damage, attacks 8 times.
| bgcolor=#90ff90 | '''''Add 10%'' <br> per level'''
*'''Level 18''': MP -18, 173% damage, attacks 8 times.
| bgcolor=#90ff90 | '''''Add -4%'' <br> per level'''
*'''Level 19''': MP -18, 176% damage, attacks 8 times.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 20''': MP -18, 180% damage, attacks 8 times.}}
| bgcolor=#90ff90 | '''''Add 10 sec'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 45 || bgcolor=E6E6FA | 170% || bgcolor=E6E6FA | 50% || bgcolor=E6E6FA | -4% || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 60 sec
|-
! 2
| {{yes2|50}} || {{yes2|190%}} || {{yes2|60%}} || {{yes2|-8%}} || +10% || {{yes2|20 sec}} || 60 sec
|-
! 3
| {{yes2|55}} || {{yes2|210%}} || {{yes2|70%}} || {{yes2|-12%}} || +10% || {{yes2|30 sec}} || 60 sec
|-
! 4
| {{yes2|60}} || {{yes2|230%}} || {{yes2|80%}} || {{yes2|-16%}} || +10% || {{yes2|40 sec}} || 60 sec
|-
! <u>5</u>
| {{yes2|65}} || {{yes2|250%}} || {{yes2|90%}} || {{yes2|-20%}} || +10% || {{yes2|50 sec}} || 60 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dualer|Slash Storm|Use MP to attack multiple enemies multiple times.|Use MP to attack multiple enemies multiple times. ''This requires a skill book to max.''|
{{MapleStory/skill
*'''Level 1''': MP -15, 98% damage, attack 3 enemies.
|name=Flying Assaulter
*'''Level 2''': MP -15, 100% damage, attack 3 enemies.
|tooltip=Fly down through the sky to slash nearby enemies with a chance to stun.
*'''Level 3''': MP -15, 102% damage, attack 3 enemies.
}}
*'''Level 4''': MP -15, 104% damage, attack 3 enemies.
Lv. 10 effect: Links to Lv. 15 Tornado Spin and Lv. 10 Bloody Storm
*'''Level 5''': MP -15, 106% damage, attack 3 enemies.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -15, 120% damage, attack 4 enemies.
! width=50px | Level
*'''Level 7''': MP -15, 125% damage, attack 4 enemies.
! width=100px | MP Cost
*'''Level 8''': MP -15, 130% damage, attack 4 enemies.
! width=100px | Damage
*'''Level 9''': MP -15, 132% damage, attack 4 enemies.
! width=100px | Number of Attacks
*'''Level 10''': MP -15, 135% damage, attack 4 enemies.
! width=100px | Max Enemies Hit
*'''Level 11''': MP -18, 137% damage, attack 5 enemies.
! width=100px | Stun Chance
*'''Level 12''': MP -18, 140% damage, attack 5 enemies.
! width=100px | Stun Duration
*'''Level 13''': MP -18, 142% damage, attack 5 enemies.
|-
*'''Level 14''': MP -18, 145% damage, attack 5 enemies.
|
*'''Level 15''': MP -18, 147% damage, attack 5 enemies.
| bgcolor=#90ff90 | '''''Add 4'' <br> per 4 levels'''
*'''Level 16''': MP -18, 150% damage, attack 6 enemies.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 17''': MP -18, 152% damage, attack 6 enemies.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': MP -18, 155% damage, attack 6 enemies.
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
*'''Level 19''': MP -18, 157% damage, attack 6 enemies.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 20''': MP -18, 160% damage, attack 6 enemies.}}
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 7 levels'''
|-
! 1
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | 127% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 10% || bgcolor=E6E6FA | 4 sec
|-
! 2
| 24 || {{yes2|129%}} || 4 || 4 || {{yes2|11%}} || 4 sec
|-
! 3
| 24 || {{yes2|131%}} || 4 || 4 || 11% || 4 sec
|-
! 4
| {{yes2|28}} || {{yes2|133%}} || 4 || 4 || {{yes2|12%}} || 4 sec
|-
! 5
| 28 || {{yes2|135%}} || 4 || {{yes2|5}} || 12% || 4 sec
|-
! 6
| 28 || {{yes2|137%}} || 4 || 5 || {{yes2|13%}} || 4 sec
|-
! 7
| 28 || {{yes2|139%}} || 4 || 5 || 13% || 4 sec
|-
! 8
| {{yes2|32}} || {{yes2|141%}} || 4 || 5 || {{yes2|14%}} || {{yes2|5 sec}}
|-
! 9
| 32 || {{yes2|143%}} || 4 || {{yes2|6}} || 14% || 5 sec
|-
! 10
| 32 || {{yes2|145%}} || 4 || 6 || {{yes2|15%}} || 5 sec
|-
! 11
| 32 || {{yes2|147%}} || 4 || 6 || 15% || 5 sec
|-
! 12
| {{yes2|36}} || {{yes2|149%}} || 4 || 6 || {{yes2|16%}} || 5 sec
|-
! 13
| 36 || {{yes2|151%}} || 4 || {{yes2|7}} || 16% || 5 sec
|-
! 14
| 36 || {{yes2|153%}} || 4 || 7 || {{yes2|17%}} || 5 sec
|-
! 15
| 36 || {{yes2|155%}} || 4 || 7 || 17% || {{yes2|6 sec}}
|-
! 16
| {{yes2|40}} || {{yes2|157%}} || 4 || 7 || {{yes2|18%}} || 6 sec
|-
! 17
| 40 || {{yes2|159%}} || 4 || {{yes2|8}} || 18% || 6 sec
|-
! 18
| 40 || {{yes2|161%}} || 4 || 8 || {{yes2|19%}} || 6 sec
|-
! 19
| 40 || {{yes2|163%}} || 4 || 8 || 19% || 6 sec
|-
! <u>20</u>
| {{yes2|44}} || {{yes2|165%}} || 4 || 8 || {{yes2|20%}} || 6 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Upper Stab
|tooltip=Launches multiple enemies into the air. You can deal additional damage by attacking the enemies in the air.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="To airborne enemies">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 10%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 210% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | +44%
|-
! 2
| 30 || {{yes2|220%}} || 1 || 4 || {{yes2|+48%}}
|-
! 3
| {{yes2|35}} || {{yes2|230%}} || 1 || 4 || {{yes2|+52%}}
|-
! 4
| 35 || {{yes2|240%}} || 1 || 4 || {{yes2|+56%}}
|-
! 5
| 35 || {{yes2|250%}} || 1 || {{yes2|6}} || {{yes2|+60%}}
|-
! 6
| {{yes2|40}} || {{yes2|260%}} || 1 || 6 || {{yes2|+64%}}
|-
! 7
| 40 || {{yes2|270%}} || 1 || 6 || {{yes2|+68%}}
|-
! 8
| 40 || {{yes2|280%}} || 1 || 6 || {{yes2|+72%}}
|-
! 9
| {{yes2|45}} || {{yes2|290%}} || 1 || 6 || {{yes2|+76%}}
|-
! <u>10</u>
| 45 || {{yes2|300%}} || 1 || {{yes2|8}} || {{yes2|+80%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Venom
|file=File:MS Skill Venomous Stab.png
|tooltip=Your dagger is permanently coated with venom, giving all your attacks the chance to Poison enemies. Poison is not stackable, and it cannot cause enemies' HP to drop below 1.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Poison Chance
! width=100px | Poison Damage
! width=100px | Poison Duration
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 6 levels'''
|-
! 1
| bgcolor=E6E6FA | 11% || bgcolor=E6E6FA | 52% || bgcolor=E6E6FA | 3 sec
|-
! 2
| {{yes2|12%}} || {{yes2|54%}} || 3 sec
|-
! 3
| {{yes2|13%}} || {{yes2|56%}} || 3 sec
|-
! 4
| {{yes2|14%}} || {{yes2|58%}} || 3 sec
|-
! 5
| {{yes2|15%}} || {{yes2|60%}} || 3 sec
|-
! 6
| {{yes2|16%}} || {{yes2|62%}} || {{yes2|4 sec}}
|-
! 7
| {{yes2|17%}} || {{yes2|64%}} || 4 sec
|-
! 8
| {{yes2|18%}} || {{yes2|66%}} || 4 sec
|-
! 9
| {{yes2|19%}} || {{yes2|68%}} || 4 sec
|-
! 10
| {{yes2|20%}} || {{yes2|70%}} || 4 sec
|-
! 11
| {{yes2|21%}} || {{yes2|72%}} || 4 sec
|-
! 12
| {{yes2|22%}} || {{yes2|74%}} || {{yes2|5 sec}}
|-
! 13
| {{yes2|23%}} || {{yes2|76%}} || 5 sec
|-
! 14
| {{yes2|24%}} || {{yes2|78%}} || 5 sec
|-
! 15
| {{yes2|25%}} || {{yes2|80%}} || 5 sec
|-
! 16
| {{yes2|26%}} || {{yes2|82%}} || 5 sec
|-
! 17
| {{yes2|27%}} || {{yes2|84%}} || 5 sec
|-
! 18
| {{yes2|28%}} || {{yes2|86%}} || {{yes2|6 sec}}
|-
! 19
| {{yes2|29%}} || {{yes2|88%}} || 6 sec
|-
! <u>20</u>
| {{yes2|30%}} || {{yes2|90%}} || 6 sec
|}{{MapleStory/skill|end}}


==Third Job==
==Third Job==
===Common Third Job skills===
{{MapleStory/skill
|name=Enveloping Darkness
|tooltip=Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance permanently
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
! width=100px | Abnormal Status and Elemental Resistance
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | <span class=explain title="level/3 is rounded up (e.g. 2/3 is rounded up to 1 and 4/3 is rounded up to 2, and then multiplied by 2)">'''''2+(level*2)+(2*(level/3))'''''</span>
|-
! 1
| bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | +6%
|-
! 2
| {{yes2|+4%}} || {{yes2|+8%}}
|-
! 3
| {{yes2|+6%}} || {{yes2|+10%}}
|-
! 4
| {{yes2|+8%}} || {{yes2|+14%}}
|-
! 5
| {{yes2|+10%}} || {{yes2|+16%}}
|-
! 6
| {{yes2|+12%}} || {{yes2|+18%}}
|-
! 7
| {{yes2|+14%}} || {{yes2|+22%}}
|-
! 8
| {{yes2|+16%}} || {{yes2|+24%}}
|-
! 9
| {{yes2|+18%}} || {{yes2|+26%}}
|-
! <u>10</u>
| {{yes2|+20%}} || {{yes2|+30%}}
|}{{MapleStory/skill|end}}
===Hermit and Chief Bandit===
*The skills below belong to only Hermit and Chief Bandit:
{{MapleStory/skill
|name=Shadow Partner
|tooltip=A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="This is based on your original damage">Shadow Damage</span>
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 4'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 40 sec'' <br> per 6 levels'''
|-
! 1
| bgcolor=E6E6FA | 40 || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | 60 sec
|-
! 2
| 40 || {{yes2|16%}} || 60 sec
|-
! 3
| {{yes2|44}} || {{yes2|19%}} || 60 sec
|-
! 4
| 44 || {{yes2|22%}} || 60 sec
|-
! 5
| 44 || {{yes2|25%}} || 60 sec
|-
! 6
| {{yes2|48}} || {{yes2|28%}} || {{yes2|100 sec}}
|-
! 7
| 48 || {{yes2|31%}} || 100 sec
|-
! 8
| 48 || {{yes2|34%}} || 100 sec
|-
! 9
| {{yes2|52}} || {{yes2|37%}} || 100 sec
|-
! 10
| 52 || {{yes2|40%}} || 100 sec
|-
! 11
| 52 || {{yes2|43%}} || 100 sec
|-
! 12
| {{yes2|56}} || {{yes2|46%}} || {{yes2|140 sec}}
|-
! 13
| 56 || {{yes2|49%}} || 140 sec
|-
! 14
| 56 || {{yes2|52%}} || 140 sec
|-
! 15
| {{yes2|60}} || {{yes2|55%}} || 140 sec
|-
! 16
| 60 || {{yes2|58%}} || 140 sec
|-
! 17
| 60 || {{yes2|61%}} || 140 sec
|-
! 18
| {{yes2|64}} || {{yes2|64%}} || {{yes2|180 sec}}
|-
! 19
| 64 || {{yes2|67%}} || 180 sec
|-
! <u>20</u>
| 64 || {{yes2|70%}} || 180 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Venom
|file=File:MS Skill Venomous Star.png
|file2=[[File:MS Skill Venomous Stab.png]]
|tooltip=Your weapon is permanently coated with venom, giving all your attacks the chance to Poison enemies. Poison is not stackable, and it cannot cause enemies' HP to drop below 1.
}}
Icons from left to right: Hermit, Chief Bandit
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Poison Chance
! width=100px | Poison Damage
! width=100px | Poison Duration
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | 12% || bgcolor=E6E6FA | 54% || bgcolor=E6E6FA | 3 sec
|-
! 2
| {{yes2|14%}} || {{yes2|58%}} || 3 sec
|-
! 3
| {{yes2|16%}} || {{yes2|62%}} || {{yes2|4 sec}}
|-
! 4
| {{yes2|18%}} || {{yes2|66%}} || 4 sec
|-
! 5
| {{yes2|20%}} || {{yes2|70%}} || 4 sec
|-
! 6
| {{yes2|22%}} || {{yes2|74%}} || {{yes2|5 sec}}
|-
! 7
| {{yes2|24%}} || {{yes2|78%}} || 5 sec
|-
! 8
| {{yes2|26%}} || {{yes2|82%}} || 5 sec
|-
! 9
| {{yes2|28%}} || {{yes2|86%}} || {{yes2|6 sec}}
|-
! <u>10</u>
| {{yes2|30%}} || {{yes2|90%}} || 6 sec
|}{{MapleStory/skill|end}}
===Hermit===
===Hermit===
{{MapleStory/Skill desc|Hermit|Alchemist|Increases the effect of potions. If timed, such as a Warrior Pill, duration will be increased. If a set number, such as Red/Blue potions, the effect will be increased. If %-based, such as Elixirs, no effect. Max is 20 points.|Increases the effect of the recovery-based items like potions and others, and lengthen time for the effect, if the item is based on such. However, items such as Elixir and others that base the recovery in % do not apply in this skill.|
*Advanced from the second job [[#Assassin|Assassin]].
*'''Level 1''': Recovery rate 103%, Duration of Effect 103%
*'''Level 2''': Recovery rate 106%, Duration of Effect 106%
*'''Level 3''': Recovery rate 109%, Duration of Effect 109%
*'''Level 4''': Recovery rate 112%, Duration of Effect 112%
*'''Level 5''': Recovery rate 115%, Duration of Effect 115%
*'''Level 6''': Recovery rate 118%, Duration of Effect 118%
*'''Level 7''': Recovery rate 121%, Duration of Effect 121%
*'''Level 8''': Recovery rate 124%, Duration of Effect 124%
*'''Level 9''': Recovery rate 127%, Duration of Effect 127%
*'''Level 10''': Recovery rate 130%, Duration of Effect 130%
*'''Level 11''': Recovery rate 132%, Duration of Effect 132%
*'''Level 12''': Recovery rate 134%, Duration of Effect 134%
*'''Level 13''': Recovery rate 136%, Duration of Effect 136%
*'''Level 14''': Recovery rate 138%, Duration of Effect 138%
*'''Level 15''': Recovery rate 140%, Duration of Effect 140%
*'''Level 16''': Recovery rate 142%, Duration of Effect 142%
*'''Level 17''': Recovery rate 144%, Duration of Effect 144%
*'''Level 18''': Recovery rate 146%, Duration of Effect 146%
*'''Level 19''': Recovery rate 148%, Duration of Effect 148%
*'''Level 20''': Recovery rate 150%, Duration of Effect 150%}}


{{MapleStory/Skill desc|Hermit|Meso Up|Temporarily increases the amount of meso dropped by monsters killed by the party. Max is 20 points.|For a certain amount of time, everyone in the party can make the enemies drop more mesos than usual with this skill.|
{{MapleStory/skill
*'''Level 1''': MP - 45; For 25 sec., Meso Drop Rate + 3%
|name=Shadow Web
*'''Level 2''': MP - 45; For 30 sec., Meso Drop Rate + 6%
|tooltip=Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage.
*'''Level 3''': MP - 45; For 35 sec., Meso Drop Rate + 9%
}}
*'''Level 4''': MP - 45; For 40 sec., Meso Drop Rate + 12%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP - 45; For 45 sec., Meso Drop Rate + 15%
! width=50px | Level
*'''Level 6''': MP - 50; For 50 sec., Meso Drop Rate + 18%
! width=100px | MP Cost
*'''Level 7''': MP - 50; For 55 sec., Meso Drop Rate + 21%
! width=100px | Damage
*'''Level 8''': MP - 50; For 60 sec., Meso Drop Rate + 24%
! width=100px | Bind Chance
*'''Level 9''': MP - 50; For 65 sec., Meso Drop Rate + 27%
! width=100px | Damage Over Time
*'''Level 10''': MP - 50; For 70 sec., Meso Drop Rate + 30%
! width=100px | Bind Duration
*'''Level 11''': MP - 55; For 75 sec., Meso Drop Rate + 32%
|-
*'''Level 12''': MP - 55; For 80 sec., Meso Drop Rate + 34%
|
*'''Level 13''': MP - 55; For 85 sec., Meso Drop Rate + 36%
| bgcolor=#90ff90 | '''''Add 3'' <br> per 2 levels'''
*'''Level 14''': MP - 55; For 90 sec., Meso Drop Rate + 38%
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 15''': MP - 55; For 95 sec., Meso Drop Rate + 40%
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 16''': MP - 60; For 100 sec., Meso Drop Rate + 42%
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 17''': MP - 60; For 105 sec., Meso Drop Rate + 44%
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 3 levels'''
*'''Level 18''': MP - 60; For 110 sec., Meso Drop Rate + 46%
|-
*'''Level 19''': MP - 60; For 115 sec., Meso Drop Rate + 48%
! 1
*'''Level 20''': MP - 60; For 120 sec., Meso Drop Rate + 50%}}
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 114% || bgcolor=E6E6FA | 44% || bgcolor=E6E6FA | 64% || bgcolor=E6E6FA | 5 sec
|-
! 2
| {{yes2|13}} || {{yes2|118%}} || {{yes2|48%}} || {{yes2|68%}} || 5 sec
|-
! 3
| 13 || {{yes2|122%}} || {{yes2|52%}} || {{yes2|72%}} || {{yes2|6 sec}}
|-
! 4
| {{yes2|16}} || {{yes2|126%}} || {{yes2|56%}} || {{yes2|76%}} || 6 sec
|-
! 5
| 16 || {{yes2|130%}} || {{yes2|60%}} || {{yes2|80%}} || 6 sec
|-
! 6
| {{yes2|19}} || {{yes2|134%}} || {{yes2|64%}} || {{yes2|84%}} || {{yes2|7 sec}}
|-
! 7
| 19 || {{yes2|138%}} || {{yes2|68%}} || {{yes2|88%}} || 7 sec
|-
! 8
| {{yes2|22}} || {{yes2|142%}} || {{yes2|72%}} || {{yes2|92%}} || 7 sec
|-
! 9
| 22 || {{yes2|146%}} || {{yes2|76%}} || {{yes2|96%}} || {{yes2|8 sec}}
|-
! <u>10</u>
| {{yes2|25}} || {{yes2|150%}} || {{yes2|80%}} || {{yes2|100%}} || 8 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hermit|Shadow Partner|Also known as "CopyCat", uses a Summoning rock to create a shadow that mimics your actions. Mimics normal attacks at 80% and skills at 50% damage. If your attack criticals, the mimiced attack will as well. The shadow's attacks also use throwing stars. Max is 30 points.|For a certain amount of time, a shadow will appear, repeating your every move. There's no real stamina in it, and it will disappear after some time.|
{{MapleStory/skill
*'''Level 1''': MP - 200, 1 Summoning Rock; Summon for 60 sec., Attack 20%, Skill 21%
|name=Dark Flare
*'''Level 2''': MP - 195, 1 Summoning Rock; Summon for 60 sec., Attack 24%, Skill 21%
|tooltip=Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP.
*'''Level 3''': MP - 190, 1 Summoning Rock; Summon for 60 sec., Attack 28%, Skill 21%
}}
*'''Level 4''': MP - 185, 1 Summoning Rock; Summon for 60 sec., Attack 31%, Skill 21%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP - 180, 1 Summoning Rock; Summon for 60 sec., Attack 34%, Skill 21%
! width=50px | Level
*'''Level 6''': MP - 175, 1 Summoning Rock; Summon for 60 sec., Attack 37%, Skill 21%
! width=100px | MP Cost
*'''Level 7''': MP - 170, 1 Summoning Rock; Summon for 60 sec., Attack 40%, Skill 21%
! width=100px | Summon Duration
*'''Level 8''': MP - 165, 1 Summoning Rock; Summon for 60 sec., Attack 43%, Skill 22%
! width=100px | Damage
*'''Level 9''': MP - 160, 1 Summoning Rock; Summon for 60 sec., Attack 46%, Skill 23%
! width=100px | <span class=explain title="When you take damage">Damage Reflected</span>
*'''Level 10''': MP - 155, 1 Summoning Rock; Summon for 60 sec., Attack 49%, Skill 24%
! width=100px | Cooldown
*'''Level 11''': MP - 150, 1 Summoning Rock; Summon for 120 sec., Attack 52%, Skill 25%
|-
*'''Level 12''': MP - 145, 1 Summoning Rock; Summon for 120 sec., Attack 54%, Skill 26%
|
*'''Level 13''': MP - 140, 1 Summoning Rock; Summon for 120 sec., Attack 56%, Skill 27%
| bgcolor=#90ff90 | '''''Add 8'' <br> per 2 levels'''
*'''Level 14''': MP - 135, 1 Summoning Rock; Summon for 120 sec., Attack 58%, Skill 28%
| bgcolor=#90ff90 | '''''Add 4 sec'' <br> per level'''
*'''Level 15''': MP - 130, 1 Summoning Rock; Summon for 120 sec., Attack 60%, Skill 29%
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
*'''Level 16''': MP - 125, 1 Summoning Rock; Summon for 120 sec., Attack 62%, Skill 30%
| bgcolor=#90ff90 | '''''Add 100%'' <br> per level'''
*'''Level 17''': MP - 120, 1 Summoning Rock; Summon for 120 sec., Attack 64%, Skill 31%
| bgcolor=#90ff90 | '''''Subtract 40 sec'' <br> per 2 levels'''
*'''Level 18''': MP - 115, 1 Summoning Rock; Summon for 120 sec., Attack 66%, Skill 32%
|-
*'''Level 19''': MP - 110, 1 Summoning Rock; Summon for 120 sec., Attack 68%, Skill 33%
! 1
*'''Level 20''': MP - 105, 1 Summoning Rock; Summon for 120 sec., Attack 70%, Skill 34%
| bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | 24 sec || bgcolor=E6E6FA | 208% || bgcolor=E6E6FA | 400% || bgcolor=E6E6FA | 260 sec
*'''Level 21''': MP - 100, 1 Summoning Rock; Summon for 180 sec., Attack 71%, Skill 35%
|-
*'''Level 22''': MP - 95, 1 Summoning Rock; Summon for 180 sec., Attack 72%, Skill 36%
! 2
*'''Level 23''': MP - 90, 1 Summoning Rock; Summon for 180 sec., Attack 73%, Skill 37%
| {{yes2|68}} || {{yes2|28 sec}} || {{yes2|216%}} || {{yes2|500%}} || {{yes2|220 sec}}
*'''Level 24''': MP - 85, 1 Summoning Rock; Summon for 180 sec., Attack 74%, Skill 38%
|-
*'''Level 25''': MP - 80, 1 Summoning Rock; Summon for 180 sec., Attack 75%, Skill 40%
! 3
*'''Level 26''': MP - 75, 1 Summoning Rock; Summon for 180 sec., Attack 76%, Skill 42%
| 68 || {{yes2|32 sec}} || {{yes2|224%}} || {{yes2|600%}} || 220 sec
*'''Level 27''': MP - 70, 1 Summoning Rock; Summon for 180 sec., Attack 77%, Skill 44%
|-
*'''Level 28''': MP - 65, 1 Summoning Rock; Summon for 180 sec., Attack 78%, Skill 46%
! 4
*'''Level 29''': MP - 60, 1 Summoning Rock; Summon for 180 sec., Attack 79%, Skill 48%
| {{yes2|76}} || {{yes2|36 sec}} || {{yes2|232%}} || {{yes2|700%}} || {{yes2|180 sec}}
*'''Level 30''': MP - 55, 1 Summoning Rock; Summon for 180 sec., Attack 80%, Skill 50%}}
|-
! 5
| 76 || {{yes2|40 sec}} || {{yes2|240%}} || {{yes2|800%}} || 180 sec
|-
! 6
| {{yes2|84}} || {{yes2|44 sec}} || {{yes2|248%}} || {{yes2|900%}} || {{yes2|140 sec}}
|-
! 7
| 84 || {{yes2|48 sec}} || {{yes2|256%}} || {{yes2|1000%}} || 140 sec
|-
! 8
| {{yes2|92}} || {{yes2|52 sec}} || {{yes2|264%}} || {{yes2|1100%}} || {{yes2|100 sec}}
|-
! 9
| 92 || {{yes2|56 sec}} || {{yes2|272%}} || {{yes2|1200%}} || 100 sec
|-
! <u>10</u>
| {{yes2|100}} || {{yes2|60 sec}} || {{yes2|280%}} || {{yes2|1300%}} || {{yes2|60 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hermit|Shadow Web|Holds monsters in their locations for a short amount of time. Max is 20 points.|[Spider Web : 20]\\nMakes a spiderweb of your shadow, and holds up to 6 enemies in one spot at once. The enemies held in the spiderweb will be unable to move.|
{{MapleStory/skill
*'''Level 1''': MP - 10; For 5 sec., holds the enemies with 42% success rate
|name=Shadow Stars
*'''Level 2''': MP - 10; For 5 sec., holds the enemies with 44% success rate
|tooltip=Upon unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time.
*'''Level 3''': MP - 10; For 5 sec., holds the enemies with 46% success rate
}}
*'''Level 4''': MP - 10; For 5 sec., holds the enemies with 48% success rate
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP - 10; For 5 sec., holds the enemies with 50% success rate
! width=50px | Level
*'''Level 6''': MP - 14; For 6 sec., holds the enemies with 52% success rate
! width=100px | MP Cost
*'''Level 7''': MP - 14; For 6 sec., holds the enemies with 54% success rate
! width=100px | Throwing Stars Consumed
*'''Level 8''': MP - 14; For 6 sec., holds the enemies with 56% success rate
! width=100px | Duration
*'''Level 9''': MP - 14; For 6 sec., holds the enemies with 58% success rate
|-
*'''Level 10''': MP - 14; For 6 sec., holds the enemies with 60% success rate
|
*'''Level 11''': MP - 18; For 7 sec., holds the enemies with 62% success rate
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
*'''Level 12''': MP - 18; For 7 sec., holds the enemies with 64% success rate
| bgcolor=#90ff90 | '''''Subtract 10'' <br> per level'''
*'''Level 13''': MP - 18; For 7 sec., holds the enemies with 66% success rate
| bgcolor=#90ff90 | '''''Add 8 sec'' <br />'' per level'''
*'''Level 14''': MP - 18; For 7 sec., holds the enemies with 68% success rate
|-
*'''Level 15''': MP - 18; For 7 sec., holds the enemies with 70% success rate
! 1
*'''Level 16''': MP - 22; For 8 sec., holds the enemies with 72% success rate
| bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 190 || bgcolor=E6E6FA | 108 sec
*'''Level 17''': MP - 22; For 8 sec., holds the enemies with 74% success rate
|-
*'''Level 18''': MP - 22; For 8 sec., holds the enemies with 76% success rate
! 2
*'''Level 19''': MP - 22; For 8 sec., holds the enemies with 78% success rate
| {{yes2|8}} || {{yes2|180}} || {{yes2|116 sec}}
*'''Level 20''': MP - 22; For 8 sec., holds the enemies with 80% success rate}}
|-
! 3
| 8 || {{yes2|170}} || {{yes2|124 sec}}
|-
! 4
| {{yes2|10}} || {{yes2|160}} || {{yes2|132 sec}}
|-
! 5
| 12 || {{yes2|150}} || {{yes2|140 sec}}
|-
! 6
| {{yes2|12}} || {{yes2|140}} || {{yes2|148 sec}}
|-
! 7
| 12 || {{yes2|130}} || {{yes2|156 sec}}
|-
! 8
| {{yes2|14}} || {{yes2|120}} || {{yes2|164 sec}}
|-
! 9
| 14 || {{yes2|110}} || {{yes2|172 sec}}
|-
! <u>10</u>
| {{yes2|16}} || {{yes2|100}} || {{yes2|180 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hermit|Shadow Meso|Throws meso instead of using up MP. May rarely boost damage by 50%, and ignores defense bonus (red skull) and magic defense bonus (blue swirl) skills. Requires 5 points in [[#Meso+|Meso Up]]. Max is 30 points.|Replaces MP with mesos and attacks enemies with the damage based on the amount of mesos thrown. Ignores the enemies\' "weapon def. up" and "magic guard up." |
{{MapleStory/skill
*'''Level 1''': Uses Min. 50, Max. 220 mesos; Damage + 50% with 1% success rate
|name=Triple Throw
*'''Level 2''': Uses Min. 60, Max. 240 mesos; Damage + 50% with 1% success rate
|tooltip=Throw 3 throwing stars simultaneously.
*'''Level 3''': Uses Min. 70, Max. 260 mesos; Damage + 50% with 1% success rate
}}
*'''Level 4''': Uses Min. 80, Max. 280 mesos; Damage + 50% with 2% success rate
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': Uses Min. 90, Max. 300 mesos; Damage + 50% with 2% success rate
! width=50px | Level
*'''Level 6''': Uses Min. 100, Max. 320 mesos; Damage + 50% with 2% success rate
! width=100px | MP Cost
*'''Level 7''': Uses Min. 110, Max. 340 mesos; Damage + 50% with 3% success rate
! width=100px | Throwing Stars Consumed
*'''Level 8''': Uses Min. 120, Max. 360 mesos; Damage + 50% with 3% success rate
! width=100px | Damage
*'''Level 9''': Uses Min. 130, Max. 380 mesos; Damage + 50% with 3% success rate
! width=100px | Number of Attacks
*'''Level 10''': Uses Min. 140, Max. 400 mesos; Damage + 50% with 4% success rate
! width=100px | Max Enemies Hit
*'''Level 11''': Uses Min. 150, Max. 420 mesos; Damage + 50% with 4% success rate
|-
*'''Level 12''': Uses Min. 160, Max. 440 mesos; Damage + 50% with 4% success rate
|
*'''Level 13''': Uses Min. 170, Max. 460 mesos; Damage + 50% with 5% success rate
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
*'''Level 14''': Uses Min. 180, Max. 480 mesos; Damage + 50% with 5% success rate
| bgcolor=salmon | '''''No <br> change'''
*'''Level 15''': Uses Min. 190, Max. 500 mesos; Damage + 50% with 5% success rate
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 16''': Uses Min. 200, Max. 520 mesos; Damage + 50% with 6% success rate
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': Uses Min. 210, Max. 540 mesos; Damage + 50% with 6% success rate
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': Uses Min. 220, Max. 560 mesos; Damage + 50% with 6% success rate
|-
*'''Level 19''': Uses Min. 230, Max. 580 mesos; Damage + 50% with 7% success rate
! 1
*'''Level 20''': Uses Min. 240, Max. 600 mesos; Damage + 50% with 7% success rate
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 214% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 1
*'''Level 21''': Uses Min. 250, Max. 620 mesos; Damage + 50% with 7% success rate
|-
*'''Level 22''': Uses Min. 260, Max. 640 mesos; Damage + 50% with 8% success rate
! 2
*'''Level 23''': Uses Min. 270, Max. 660 mesos; Damage + 50% with 8% success rate
| 8 || 3 || {{yes2|218%}} || 3 || 1
*'''Level 24''': Uses Min. 280, Max. 680 mesos; Damage + 50% with 8% success rate
|-
*'''Level 25''': Uses Min. 290, Max. 700 mesos; Damage + 50% with 9% success rate
! 3
*'''Level 26''': Uses Min. 300, Max. 720 mesos; Damage + 50% with 9% success rate
| {{yes2|10}} || 3 || {{yes2|222%}} || 3 || 1
*'''Level 27''': Uses Min. 310, Max. 740 mesos; Damage + 50% with 9% success rate
|-
*'''Level 28''': Uses Min. 320, Max. 760 mesos; Damage + 50% with 10% success rate
! 4
*'''Level 29''': Uses Min. 330, Max. 780 mesos; Damage + 50% with 10% success rate
| 10 || 3 || {{yes2|226%}} || 3 || 1
*'''Level 30''': Uses Min. 340, Max. 800 mesos; Damage + 50% with 10% success rate}}
|-
! 5
| 10 || 3 || {{yes2|230%}} || 3 || 1
|-
! 6
| {{yes2|12}} || 3 || {{yes2|234%}} || 3 || 1
|-
! 7
| 12 || 3 || {{yes2|238%}} || 3 || 1
|-
! 8
| 12 || 3 || {{yes2|242%}} || 3 || 1
|-
! 9
| {{yes2|14}} || 3 || {{yes2|246%}} || 3 || 1
|-
! 10
| 14 || 3 || {{yes2|250%}} || 3 || 1
|-
! 11
| 14 || 3 || {{yes2|254%}} || 3 || 1
|-
! 12
| {{yes2|16}} || 3 || {{yes2|258%}} || 3 || 1
|-
! 13
| 16 || 3 || {{yes2|262%}} || 3 || 1
|-
! 14
| 16 || 3 || {{yes2|266%}} || 3 || 1
|-
! 15
| {{yes2|18}} || 3 || {{yes2|270%}} || 3 || 1
|-
! 16
| 18 || 3 || {{yes2|274%}} || 3 || 1
|-
! 17
| 18 || 3 || {{yes2|278%}} || 3 || 1
|-
! 18
| {{yes2|20}} || 3 || {{yes2|282%}} || 3 || 1
|-
! 19
| 20 || 3 || {{yes2|286%}} || 3 || 1
|-
! <u>20</u>
| 20 || 3 || {{yes2|290%}} || 3 || 1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hermit|Avenger|Uses three throwing stars to create a large shuriken which is thrown in a straight line. The Avenger-star can attack multiple enemies. Max is 30 points.|Uses MP to make an enormous throwing star for attack. The throwing star will go through an enemy, and attack the ones behind it, too.|
{{MapleStory/skill
*'''Level 1''': MP - 16; Uses 3 throwing stars to attack upto 4 enemies, Damage 65%
|name=Expert Throwing Star Handling
*'''Level 2''': MP - 16; Uses 3 throwing stars to attack upto 4 enemies, Damage 70%
|tooltip=Increases total damage. Grants an additional chance to cast without consuming throwing stars or MP, and a chance to recharge 1 throwing star. (Will not generate more than the maximum throwing star limit.) When Expert Throwing Star Handling is activated, the next attack will always be a Critical Attack. (Critical is applied for Spirit of the Star, but throwing stars will not be recharged.)
*'''Level 3''': MP - 16; Uses 3 throwing stars to attack upto 4 enemies, Damage 75%
|requirement=Requires Level 5 [[#Shadow Stars|Shadow Stars]]
*'''Level 4''': MP - 16; Uses 3 throwing stars to attack upto 4 enemies, Damage 80%
}}
*'''Level 5''': MP - 16; Uses 3 throwing stars to attack upto 4 enemies, Damage 85%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP - 16; Uses 3 throwing stars to attack upto 4 enemies, Damage 90%
! width=50px | Level
*'''Level 7''': MP - 16; Uses 3 throwing stars to attack upto 4 enemies, Damage 95%
! width=100px | Additional Damage
*'''Level 8''': MP - 16; Uses 3 throwing stars to attack upto 4 enemies, Damage 100%
! width=100px | Recharge Chance
*'''Level 9''': MP - 16; Uses 3 throwing stars to attack upto 4 enemies, Damage 105%
|-
*'''Level 10''': MP - 16; Uses 3 throwing stars to attack upto 4 enemies, Damage 110%
|
*'''Level 11''': MP - 23; Uses 3 throwing stars to attack upto 5 enemies, Damage 114%
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 12''': MP - 23; Uses 3 throwing stars to attack upto 5 enemies, Damage 118%
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 13''': MP - 23; Uses 3 throwing stars to attack upto 5 enemies, Damage 122%
|-
*'''Level 14''': MP - 23; Uses 3 throwing stars to attack upto 5 enemies, Damage 126%
! 1
*'''Level 15''': MP - 23; Uses 3 throwing stars to attack upto 5 enemies, Damage 130%
| bgcolor=E6E6FA | +7% || bgcolor=E6E6FA | 2%
*'''Level 16''': MP - 23; Uses 3 throwing stars to attack upto 5 enemies, Damage 134%
|-
*'''Level 17''': MP - 23; Uses 3 throwing stars to attack upto 5 enemies, Damage 138%
! 2
*'''Level 18''': MP - 23; Uses 3 throwing stars to attack upto 5 enemies, Damage 142%
| {{yes2|+9%}} || {{yes2|4%}}
*'''Level 19''': MP - 23; Uses 3 throwing stars to attack upto 5 enemies, Damage 146%
|-
*'''Level 20''': MP - 23; Uses 3 throwing stars to attack upto 5 enemies, Damage 150%
! 3
*'''Level 21''': MP - 30; Uses 3 throwing stars to attack upto 6 enemies, Damage 153%
| {{yes2|+11%}} || {{yes2|6%}}
*'''Level 22''': MP - 30; Uses 3 throwing stars to attack upto 6 enemies, Damage 156%
|-
*'''Level 23''': MP - 30; Uses 3 throwing stars to attack upto 6 enemies, Damage 159%
! 4
*'''Level 24''': MP - 30; Uses 3 throwing stars to attack upto 6 enemies, Damage 162%
| {{yes2|+13%}} || {{yes2|8%}}
*'''Level 25''': MP - 30; Uses 3 throwing stars to attack upto 6 enemies, Damage 165%
|-
*'''Level 26''': MP - 30; Uses 3 throwing stars to attack upto 6 enemies, Damage 168%
! 5
*'''Level 27''': MP - 30; Uses 3 throwing stars to attack upto 6 enemies, Damage 171%
| {{yes2|+15%}} || {{yes2|10%}}
*'''Level 28''': MP - 30; Uses 3 throwing stars to attack upto 6 enemies, Damage 174%
|-
*'''Level 29''': MP - 30; Uses 3 throwing stars to attack upto 6 enemies, Damage 177%
! 6
*'''Level 30''': MP - 30; Uses 3 throwing stars to attack upto 6 enemies, Damage 180%}}
| {{yes2|+17%}} || {{yes2|12%}}
|-
! 7
| {{yes2|+19%}} || {{yes2|14%}}
|-
! 8
| {{yes2|+21%}} || {{yes2|16%}}
|-
! 9
| {{yes2|+23%}} || {{yes2|18%}}
|-
! <u>10</u>
| {{yes2|+25%}} || {{yes2|20%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hermit|Flash Jump|Shoots forward a large distance in mid-air. Fastest movement skill in the game. Requires 5 points in [[#Avenger]]. Max is 20 points.|While in the air after a jump, use this skill + the arrow for a second jump. The higher the skill level, the farther the distance for the jump.|
{{MapleStory/skill
*'''Level 1''': MP - 60, Jumps a certain distance
|name=Shade Splitter
*'''Level 2''': MP - 57, Jumps a certain distance
|tooltip=Double-strikes nearby enemies with a shadow clone technique.
*'''Level 3''': MP - 54, Jumps a certain distance
}}
*'''Level 4''': MP - 51, Jumps a certain distance
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP - 48, Jumps a certain distance
! width=50px | Level
*'''Level 6''': MP - 45, Jumps a certain distance
! width=100px | MP Cost
*'''Level 7''': MP - 42, Jumps a certain distance
! width=100px | Throwing Stars Consumed
*'''Level 8''': MP - 39, Jumps a certain distance
! width=100px | Damage
*'''Level 9''': MP - 36, Jumps a certain distance
! width=100px | Number of Attacks
*'''Level 10''': MP - 33, Jumps a certain distance
! width=100px | Max Enemies Hit
*'''Level 11''': MP - 31, Jumps a certain distance
|-
*'''Level 12''': MP - 29, Jumps a certain distance
|
*'''Level 13''': MP - 27, Jumps a certain distance
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
*'''Level 14''': MP - 25, Jumps a certain distance
| bgcolor=salmon | '''''No <br> change'''
*'''Level 15''': MP - 23, Jumps a certain distance
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 16''': MP - 21, Jumps a certain distance
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': MP - 19, Jumps a certain distance
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': MP - 17, Jumps a certain distance
|-
*'''Level 19''': MP - 15, Jumps a certain distance
! 1
*'''Level 20''': MP - 13, Jumps a certain distance}}
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 137% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 8
|-
! 2
| 25 || 3 || {{yes2|141%}} || 3 || 8
|-
! 3
| 25 || 3 || {{yes2|145%}} || 3 || 8
|-
! 4
| {{yes2|26}} || 3 || {{yes2|149%}} || 3 || 8
|-
! 5
| 26 || 3 || {{yes2|153%}} || 3 || 8
|-
! 6
| 26 || 3 || {{yes2|157%}} || 3 || 8
|-
! 7
| 26 || 3 || {{yes2|161%}} || 3 || 8
|-
! 8
| {{yes2|27}} || 3 || {{yes2|165%}} || 3 || 8
|-
! 9
| 27 || 3 || {{yes2|169%}} || 3 || 8
|-
! 10
| 27 || 3 || {{yes2|173%}} || 3 || 8
|-
! 11
| 27 || 3 || {{yes2|177%}} || 3 || 8
|-
! 12
| {{yes2|28}} || 3 || {{yes2|181%}} || 3 || 8
|-
! 13
| 28 || 3 || {{yes2|185%}} || 3 || 8
|-
! 14
| 28 || 3 || {{yes2|189%}} || 3 || 8
|-
! 15
| 28 || 3 || {{yes2|193%}} || 3 || 8
|-
! 16
| {{yes2|29}} || 3 || {{yes2|197%}} || 3 || 8
|-
! 17
| 29 || 3 || {{yes2|201%}} || 3 || 8
|-
! 18
| 29 || 3 || {{yes2|205%}} || 3 || 8
|-
! 19
| 29 || 3 || {{yes2|209%}} || 3 || 8
|-
! <u>20</u>
| {{yes2|30}} || 3 || {{yes2|213%}} || 3 || 8
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Alchemic Adrenaline
|tooltip=Increases the effect of recovery items like potions. Percentage-based recovery items like Elixirs do not count. Also increases Min/Max Critical Damage.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Recovery Amount
! width=100px | Minimum and Maximum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +16% || bgcolor=E6E6FA | +1%
|-
! 2
| {{yes2|+22%}} || {{yes2|+2%}}
|-
! 3
| {{yes2|+28%}} || {{yes2|+3%}}
|-
! 4
| {{yes2|+34%}} || {{yes2|+4%}}
|-
! 5
| {{yes2|+40%}} || {{yes2|+5%}}
|-
! 6
| {{yes2|+46%}} || {{yes2|+6%}}
|-
! 7
| {{yes2|+52%}} || {{yes2|+7%}}
|-
! 8
| {{yes2|+58%}} || {{yes2|+8%}}
|-
! 9
| {{yes2|+64%}} || {{yes2|+9%}}
|-
! <u>10</u>
| {{yes2|+70%}} || {{yes2|+10%}}
|}{{MapleStory/skill|end}}


===Chief Bandit===
===Chief Bandit===
{{MapleStory/Skill desc|Chief Bandit|Shield Mastery|Increases the defense of an equipped shield. Max is 20 points.|Increases the def. of the equipped shield. Only works when the shield is equipped.|
*Advanced from the second job [[#Bandit|Bandit]].
*'''Level 1''': Shield def. + 5%; Has to be equipped
*'''Level 2''': Shield def. + 10%; Has to be equipped
*'''Level 3''': Shield def. + 15%; Has to be equipped
*'''Level 4''': Shield def. + 20%; Has to be equipped
*'''Level 5''': Shield def. + 25%; Has to be equipped
*'''Level 6''': Shield def. + 30%; Has to be equipped
*'''Level 7''': Shield def. + 35%; Has to be equipped
*'''Level 8''': Shield def. + 40%; Has to be equipped
*'''Level 9''': Shield def. + 45%; Has to be equipped
*'''Level 10''': Shield def. + 50%; Has to be equipped
*'''Level 11''': Shield def. + 55%; Has to be equipped
*'''Level 12''': Shield def. + 60%; Has to be equipped
*'''Level 13''': Shield def. + 65%; Has to be equipped
*'''Level 14''': Shield def. + 70%; Has to be equipped
*'''Level 15''': Shield def. + 75%; Has to be equipped
*'''Level 16''': Shield def. + 80%; Has to be equipped
*'''Level 17''': Shield def. + 85%; Has to be equipped
*'''Level 18''': Shield def. + 90%; Has to be equipped
*'''Level 19''': Shield def. + 95%; Has to be equipped
*'''Level 20''': Shield def. + 100%; Has to be equipped
|MS Skill Shield Mastery- Chief Bandit.png}}


{{MapleStory/Skill desc|Chief Bandit|Chakra|Uses MP to increase the idle HP regeneration rate. Only lasts while HP is less than 50%, and is cancelled by moving or taking damage. If cancelled by taking damage, the damage is increased. Max is 30 points.|Uses MP to recover HP. Only works when the HP is less than 50%, and it'll stop if either attacked or moved.|
{{MapleStory/skill
*'''Level 1''': MP - 15, Recovery rate 9%; Damage during the recovery if hit: 200%
|name=Dark Flare
*'''Level 2''': MP - 15, Recovery rate 18%; Damage during the recovery if hit: 196%
|tooltip=Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP.
*'''Level 3''': MP - 15, Recovery rate 27%; Damage during the recovery if hit: 192%
}}
*'''Level 4''': MP - 15, Recovery rate 36%; Damage during the recovery if hit: 188%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP - 15, Recovery rate 45%; Damage during the recovery if hit: 184%
! width=50px | Level
*'''Level 6''': MP - 15, Recovery rate 54%; Damage during the recovery if hit: 180%
! width=100px | MP Cost
*'''Level 7''': MP - 15, Recovery rate 62%; Damage during the recovery if hit: 176%
! width=100px | Summon Duration
*'''Level 8''': MP - 15, Recovery rate 70%; Damage during the recovery if hit: 172%
! width=100px | Damage
*'''Level 9''': MP - 15, Recovery rate 78%; Damage during the recovery if hit: 168%
! width=100px | <span class=explain title="When you take damage">Damage Reflected</span>
*'''Level 10''': MP - 15, Recovery rate 86%; Damage during the recovery if hit: 164%
! width=100px | Cooldown
*'''Level 11''': MP - 21, Recovery rate 94%; Damage during the recovery if hit: 160%
|-
*'''Level 12''': MP - 21, Recovery rate 101%; Damage during the recovery if hit: 157%
|
*'''Level 13''': MP - 21, Recovery rate 108%; Damage during the recovery if hit: 154%
| bgcolor=#90ff90 | '''''Add 8'' <br> per 4 levels'''
*'''Level 14''': MP - 21, Recovery rate 115%; Damage during the recovery if hit: 151%
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per level'''
*'''Level 15''': MP - 21, Recovery rate 122%; Damage during the recovery if hit: 148%
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
*'''Level 16''': MP - 21, Recovery rate 129%; Damage during the recovery if hit: 145%
| bgcolor=#90ff90 | '''''Add 50%'' <br> per level'''
*'''Level 17''': MP - 21, Recovery rate 135%; Damage during the recovery if hit: 142%
| bgcolor=#90ff90 | '''''Subtract 40 sec'' <br> per 4 levels'''
*'''Level 18''': MP - 21, Recovery rate 141%; Damage during the recovery if hit: 139%
|-
*'''Level 19''': MP - 21, Recovery rate 147%; Damage during the recovery if hit: 136%
! 1
*'''Level 20''': MP - 21, Recovery rate 153%; Damage during the recovery if hit: 133%
| bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | 22 sec || bgcolor=E6E6FA | 208% || bgcolor=E6E6FA | 350% || bgcolor=E6E6FA | 260 sec
*'''Level 21''': MP - 27, Recovery rate 159%; Damage during the recovery if hit: 130%
|-
*'''Level 22''': MP - 27, Recovery rate 164%; Damage during the recovery if hit: 128%
! 2
*'''Level 23''': MP - 27, Recovery rate 169%; Damage during the recovery if hit: 126%
| 60 || {{yes2|24 sec}} || {{yes2|216%}} || {{yes2|400%}} || 260 sec
*'''Level 24''': MP - 27, Recovery rate 174%; Damage during the recovery if hit: 124%
|-
*'''Level 25''': MP - 27, Recovery rate 179%; Damage during the recovery if hit: 122%
! 3
*'''Level 26''': MP - 27, Recovery rate 184%; Damage during the recovery if hit: 120%
| 60 || {{yes2|26 sec}} || {{yes2|224%}} || {{yes2|450%}} || 260 sec
*'''Level 27''': MP - 27, Recovery rate 188%; Damage during the recovery if hit: 118%
|-
*'''Level 28''': MP - 27, Recovery rate 192%; Damage during the recovery if hit: 116%
! 4
*'''Level 29''': MP - 27, Recovery rate 196%; Damage during the recovery if hit: 114%
| {{yes2|68}} || {{yes2|28 sec}} || {{yes2|232%}} || {{yes2|500%}} || {{yes2|220 sec}}
*'''Level 30''': MP - 27, Recovery rate 200%; Damage during the recovery if hit: 112%}}
|-
! 5
| 68 || {{yes2|30 sec}} || {{yes2|240%}} || {{yes2|550%}} || 220 sec
|-
! 6
| 68 || {{yes2|32 sec}} || {{yes2|248%}} || {{yes2|600%}} || 220 sec
|-
! 7
| 68 || {{yes2|34 sec}} || {{yes2|256%}} || {{yes2|650%}} || 220 sec
|-
! 8
| {{yes2|76}} || {{yes2|36 sec}} || {{yes2|264%}} || {{yes2|700%}} || {{yes2|180 sec}}
|-
! 9
| 76 || {{yes2|38 sec}} || {{yes2|272%}} || {{yes2|750%}} || 180 sec
|-
! 10
| 76 || {{yes2|40 sec}} || {{yes2|280%}} || {{yes2|800%}} || 180 sec
|-
! 11
| 76 || {{yes2|42 sec}} || {{yes2|288%}} || {{yes2|850%}} || 180 sec
|-
! 12
| {{yes2|84}} || {{yes2|44 sec}} || {{yes2|296%}} || {{yes2|900%}} || {{yes2|140 sec}}
|-
! 13
| 84 || {{yes2|46 sec}} || {{yes2|304%}} || {{yes2|950%}} || 140 sec
|-
! 14
| 84 || {{yes2|48 sec}} || {{yes2|312%}} || {{yes2|1000%}} || 140 sec
|-
! 15
| 84 || {{yes2|50 sec}} || {{yes2|320%}} || {{yes2|1050%}} || 140 sec
|-
! 16
| {{yes2|92}} || {{yes2|52 sec}} || {{yes2|328%}} || {{yes2|1100%}} || {{yes2|100 sec}}
|-
! 17
| 92 || {{yes2|54 sec}} || {{yes2|336%}} || {{yes2|1150%}} || 100 sec
|-
! 18
| 92 || {{yes2|56 sec}} || {{yes2|344%}} || {{yes2|1200%}} || 100 sec
|-
! 19
| 92 || {{yes2|58 sec}} || {{yes2|352%}} || {{yes2|1250%}} || 100 sec
|-
! <u>20</u>
| {{yes2|100}} || {{yes2|60 sec}} || {{yes2|360%}} || {{yes2|1300%}} || {{yes2|60 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Chief Bandit|Assaulter|Attacks an enemy by slashing through it. Can stun at a certain rate. Max is 30 points.|Attacks one enemy with incredible power and speed. Enemy can even be stunned on a low succcess rate.|
{{MapleStory/skill
*'''Level 1''': MP - 12, Damage 210%, Stunner 22%
|name=Pickpocket
*'''Level 2''': MP - 12, Damage 220%, Stunner 24%
|tooltip=Temporarily increases the Mesos dropped by monsters. Meso drops increase in proportion to skill level. This skill can be toggled on and off with the skill key.
*'''Level 3''': MP - 12, Damage 230%, Stunner 26%
}}
*'''Level 4''': MP - 12, Damage 240%, Stunner 28%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP - 12, Damage 250%, Stunner 30%
! width=50px | Level
*'''Level 6''': MP - 12, Damage 260%, Stunner 32%
! width=100px | Meso Drop Chance
*'''Level 7''': MP - 12, Damage 270%, Stunner 34%
|-
*'''Level 8''': MP - 12, Damage 280%, Stunner 36%
|
*'''Level 9''': MP - 12, Damage 290%, Stunner 38%
| bgcolor=#90ff90 | '''''Add 10%'' <br> per level'''
*'''Level 10''': MP - 12, Damage 300%, Stunner 40%
|-
*'''Level 11''': MP - 19, Damage 310%, Stunner 42%
! 1
*'''Level 12''': MP - 19, Damage 320%, Stunner 44%
| bgcolor=E6E6FA | 20%
*'''Level 13''': MP - 19, Damage 330%, Stunner 46%
|-
*'''Level 14''': MP - 19, Damage 340%, Stunner 48%
! 2
*'''Level 15''': MP - 19, Damage 350%, Stunner 50%
| {{yes2|30%}}
*'''Level 16''': MP - 19, Damage 360%, Stunner 52%
|-
*'''Level 17''': MP - 19, Damage 370%, Stunner 54%
! 3
*'''Level 18''': MP - 19, Damage 380%, Stunner 56%
| {{yes2|40%}}
*'''Level 19''': MP - 19, Damage 390%, Stunner 58%
|-
*'''Level 20''': MP - 19, Damage 400%, Stunner 60%
! 4
*'''Level 21''': MP - 26, Damage 405%, Stunner 62%
| {{yes2|50%}}
*'''Level 22''': MP - 26, Damage 410%, Stunner 64%
|-
*'''Level 23''': MP - 26, Damage 415%, Stunner 66%
! <u>5</u>
*'''Level 24''': MP - 26, Damage 420%, Stunner 68%
| {{yes2|60%}}
*'''Level 25''': MP - 26, Damage 425%, Stunner 70%
|}{{MapleStory/skill|end}}
*'''Level 26''': MP - 26, Damage 430%, Stunner 72%
*'''Level 27''': MP - 26, Damage 435%, Stunner 74%
*'''Level 28''': MP - 26, Damage 440%, Stunner 76%
*'''Level 29''': MP - 26, Damage 445%, Stunner 78%
*'''Level 30''': MP - 26, Damage 450%, Stunner 80%}}


{{MapleStory/Skill desc|Chief Bandit|Pickpocket|Causes an enemy to drop meso coins upon taking damage at a certain rate. Requires 3 points in [[#MesoExp|Meso Explosion]]. Max is 20 points.|Makes the enemy drop mesos for a certain period of time. The amount of mesos dropped depends on the damage and the skill level.|
{{MapleStory/skill
*'''Level 1''': MP - 31; For 90 sec., monster's Meso Drop Rate if attacked: 22%
|name=Meso Explosion
*'''Level 2''': MP - 32; For 90 sec., monster's Meso Drop Rate if attacked: 24%
|tooltip=Sends nearby Mesos flying to damage enemies. Mesos that belong to others cannot be moved.
*'''Level 3''': MP - 33; For 90 sec., monster's Meso Drop Rate if attacked: 26%
|requirement=Requires Level 1 [[#Pickpocket|Pickpocket]]
*'''Level 4''': MP - 34; For 90 sec., monster's Meso Drop Rate if attacked: 28%
}}
*'''Level 5''': MP - 35; For 90 sec., monster's Meso Drop Rate if attacked: 30%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP - 36; For 120 sec., monster's Meso Drop Rate if attacked: 32%
! width=50px | Level
*'''Level 7''': MP - 37; For 120 sec., monster's Meso Drop Rate if attacked: 34%
! width=100px | MP Cost
*'''Level 8''': MP - 38; For 120 sec., monster's Meso Drop Rate if attacked: 36%
! width=100px | Damage Per Meso
*'''Level 9''': MP - 39; For 120 sec., monster's Meso Drop Rate if attacked: 38%
! width=100px | Number of Projectiles
*'''Level 10''': MP - 40; For 120 sec., monster's Meso Drop Rate if attacked: 40%
! width=100px | Max Enemies Hit
*'''Level 11''': MP - 41; For 150 sec., monster's Meso Drop Rate if attacked: 42%
|-
*'''Level 12''': MP - 42; For 150 sec., monster's Meso Drop Rate if attacked: 44%
|
*'''Level 13''': MP - 43; For 150 sec., monster's Meso Drop Rate if attacked: 46%
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
*'''Level 14''': MP - 44; For 150 sec., monster's Meso Drop Rate if attacked: 48%
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 15''': MP - 45; For 150 sec., monster's Meso Drop Rate if attacked: 50%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': MP - 46; For 180 sec., monster's Meso Drop Rate if attacked: 52%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': MP - 47; For 180 sec., monster's Meso Drop Rate if attacked: 54%
|-
*'''Level 18''': MP - 48; For 180 sec., monster's Meso Drop Rate if attacked: 56%
! 1
*'''Level 19''': MP - 49; For 180 sec., monster's Meso Drop Rate if attacked: 58%
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 83% || bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 10
*'''Level 20''': MP - 50; For 180 sec., monster's Meso Drop Rate if attacked: 60%}}
|-
! 2
| {{yes2|21}} || {{yes2|84%}} || 25 || 10
|-
! 3
| 21 || {{yes2|85%}} || 25 || 10
|-
! 4
| {{yes2|22}} || {{yes2|86%}} || 25 || 10
|-
! 5
| 22 || {{yes2|87%}} || 25 || 10
|-
! 6
| {{yes2|23}} || {{yes2|88%}} || 25 || 10
|-
! 7
| 23 || {{yes2|89%}} || 25 || 10
|-
! 8
| {{yes2|24}} || {{yes2|90%}} || 25 || 10
|-
! 9
| 24 || {{yes2|91%}} || 25 || 10
|-
! 10
| {{yes2|25}} || {{yes2|92%}} || 25 || 10
|-
! 11
| 25 || {{yes2|93%}} || 25 || 10
|-
! 12
| {{yes2|26}} || {{yes2|94%}} || 25 || 10
|-
! 13
| 26 || {{yes2|95%}} || 25 || 10
|-
! 14
| {{yes2|27}} || {{yes2|96%}} || 25 || 10
|-
! 15
| 27 || {{yes2|97%}} || 25 || 10
|-
! 16
| {{yes2|28}} || {{yes2|98%}} || 25 || 10
|-
! 17
| 28 || {{yes2|99%}} || 25 || 10
|-
! 18
| {{yes2|29}} || {{yes2|100%}} || 25 || 10
|-
! 19
| 29 || {{yes2|101%}} || 25 || 10
|-
! <u>20</u>
| {{yes2|30}} || {{yes2|102%}} || 25 || 10
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Chief Bandit|Band of Thieves|"Summons" thieves to attack nearby monsters. No item required, and number of thieves increases with levels. Max is 30 points. |Summons fellow bandits to attack a few monsters around the area. Can attack up to 6.|
{{MapleStory/skill
*'''Level 1''': MP - 10, Damage 110%, 1 "other self" will attack enemies
|name=Meso Mastery
*'''Level 2''': MP - 10, Damage 120%, 1 "other self" will attack enemies
|tooltip=Increase the amount of mesos that drop. Skills that use mesos become more efficient.
*'''Level 3''': MP - 10, Damage 130%, 1 "other self" will attack enemies
}}
*'''Level 4''': MP - 10, Damage 140%, 1 "other self" will attack enemies
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP - 10, Damage 150%, 1 "other self" will attack enemies
! width=50px | Level
*'''Level 6''': MP - 10, Damage 160%, 1 "other self" will attack enemies
! width=100px | Mesos Dropped by Monsters
*'''Level 7''': MP - 20, Damage 120%, 2 "other selves" will attack enemies
! width=100px | <span class=explain title="by Pickpocket">Meso Drop Chance</span>
*'''Level 8''': MP - 20, Damage 130%, 2 "other selves" will attack enemies
! width=100px | <span class=explain title="by Mesoguard">Damage Guarded</span>
*'''Level 9''': MP - 20, Damage 140%, 2 "other selves" will attack enemies
! width=100px | <span class=explain title="by Mesoguard">Mesos Consumed</span>
*'''Level 10''': MP - 20, Damage 150%, 2 "other selves" will attack enemies
! width=100px | Meso Explosion Damage
*'''Level 11''': MP - 20, Damage 160%, 2 "other selves" will attack enemies
! width=100px | Weapon Attack
*'''Level 12''': MP - 20, Damage 170%, 2 "other selves" will attack enemies
|-
*'''Level 13''': MP - 30, Damage 130%, 3 "other selves" will attack enemies
|
*'''Level 14''': MP - 30, Damage 140%, 3 "other selves" will attack enemies
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 15''': MP - 30, Damage 150%, 3 "other selves" will attack enemies
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 16''': MP - 30, Damage 160%, 3 "other selves" will attack enemies
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 17''': MP - 30, Damage 170%, 3 "other selves" will attack enemies
| bgcolor=#90ff90 | '''''Add -4%'' <br> per level'''
*'''Level 18''': MP - 30, Damage 180%, 3 "other selves" will attack enemies
| bgcolor=#90ff90 | '''''Add 12%'' <br> per level'''
*'''Level 19''': MP - 40, Damage 140%, 4 "other selves" will attack enemies
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 20''': MP - 40, Damage 150%, 4 "other selves" will attack enemies
|-
*'''Level 21''': MP - 40, Damage 160%, 4 "other selves" will attack enemies
! 1
*'''Level 22''': MP - 40, Damage 170%, 4 "other selves" will attack enemies
| bgcolor=E6E6FA | +4% || bgcolor=E6E6FA | +4% || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | -4% || bgcolor=E6E6FA | +12% || bgcolor=E6E6FA | +1
*'''Level 23''': MP - 40, Damage 180%, 4 "other selves" will attack enemies
|-
*'''Level 24''': MP - 40, Damage 190%, 4 "other selves" will attack enemies
! 2
*'''Level 25''': MP - 25, Damage 160%, 5 "other selves" will attack enemies
| {{yes2|+8%}} || {{yes2|+8%}} || {{yes2|+4%}} || {{yes2|-8%}} || {{yes2|+24%}} || {{yes2|+2}}
*'''Level 26''': MP - 25, Damage 170%, 5 "other selves" will attack enemies
|-
*'''Level 27''': MP - 25, Damage 180%, 5 "other selves" will attack enemies
! 3
*'''Level 28''': MP - 25, Damage 190%, 5 "other selves" will attack enemies
| {{yes2|+12%}} || {{yes2|+12%}} || {{yes2|+6%}} || {{yes2|-12%}} || {{yes2|+36%}} || {{yes2|+3}}
*'''Level 29''': MP - 25, Damage 200%, 5 "other selves" will attack enemies
|-
*'''Level 30''': MP - 25, Damage 210%, 5 "other selves" will attack enemies}}
! 4
| {{yes2|+16%}} || {{yes2|+16%}} || {{yes2|+8%}} || {{yes2|-16%}} || {{yes2|+48%}} || {{yes2|+4}}
|-
! <u>5</u>
| {{yes2|+20%}} || {{yes2|+20%}} || {{yes2|+10%}} || {{yes2|-20%}} || {{yes2|+60%}} || {{yes2|+5}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Chief Bandit|Meso Guard|Blocks half of the damage taken while reducing the player's mesos by a certain % of the damage blocked. Note: faulty description given in-game, no limit on meso used up before deactivating. Requires 3 points in [[#Chakra|Chakra]]. Max is 20 points.|Uses mesos to guard 50% of the damage received. Once the skill is used, it saves up a certain amount of mesos, and once damaged from then on out, the mesos will be used based on the damage received. The skill will be turned off when the saved mesos are used up.|
{{MapleStory/skill
*'''Level 1''': MP - 20, Save up 200 mesos, 90% of the guarded damage replaced with mesos
|name=Midnight Carnival
*'''Level 2''': MP - 20, Save up 400 mesos, 90% of the guarded damage replaced with mesos
|tooltip=Overwhelms enemies with supersonic slashes.
*'''Level 3''': MP - 20, Save up 600 mesos, 89% of the guarded damage replaced with mesos
}}
*'''Level 4''': MP - 20, Save up 800 mesos, 89% of the guarded damage replaced with mesos
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP - 20, Save up 1000 mesos, 88% of the guarded damage replaced with mesos
! width=50px | Level
*'''Level 6''': MP - 25, Save up 1200 mesos, 88% of the guarded damage replaced with mesos
! width=100px | MP Cost
*'''Level 7''': MP - 25, Save up 1400 mesos, 87% of the guarded damage replaced with mesos
! width=100px | Damage
*'''Level 8''': MP - 25, Save up 1600 mesos, 87% of the guarded damage replaced with mesos
! width=100px | Number of Attacks
*'''Level 9''': MP - 25, Save up 1800 mesos, 86% of the guarded damage replaced with mesos
! width=100px | Max Enemies Hit
*'''Level 10''': MP - 25, Save up 2000 mesos, 86% of the guarded damage replaced with mesos
|-
*'''Level 11''': MP - 30, Save up 2100 mesos, 85% of the guarded damage replaced with mesos
|
*'''Level 12''': MP - 30, Save up 2200 mesos, 85% of the guarded damage replaced with mesos
| bgcolor=#90ff90 | '''''Add 2'' <br> per 4 levels'''
*'''Level 13''': MP - 30, Save up 2300 mesos, 84% of the guarded damage replaced with mesos
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 14''': MP - 30, Save up 2400 mesos, 84% of the guarded damage replaced with mesos
| bgcolor=salmon | '''''No <br> change'''
*'''Level 15''': MP - 30, Save up 2500 mesos, 83% of the guarded damage replaced with mesos
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': MP - 35, Save up 2500 mesos, 82% of the guarded damage replaced with mesos
|-
*'''Level 17''': MP - 35, Save up 2500 mesos, 81% of the guarded damage replaced with mesos
! 1
*'''Level 18''': MP - 35, Save up 2500 mesos, 80% of the guarded damage replaced with mesos
| bgcolor=E6E6FA | 16 || bgcolor=E6E6FA | 81% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1
*'''Level 19''': MP - 35, Save up 2500 mesos, 79% of the guarded damage replaced with mesos
|-
*'''Level 20''': MP - 35, Save up 2500 mesos, 78% of the guarded damage replaced with mesos}}
! 2
| 16 || {{yes2|84%}} || 8 || 1
|-
! 3
| 16 || {{yes2|87%}} || 8 || 1
|-
! 4
| {{yes2|18}} || {{yes2|90%}} || 8 || 1
|-
! 5
| 18 || {{yes2|93%}} || 8 || 1
|-
! 6
| 18 || {{yes2|96%}} || 8 || 1
|-
! 7
| 18 || {{yes2|99%}} || 8 || 1
|-
! 8
| {{yes2|20}} || {{yes2|102%}} || 8 || 1
|-
! 9
| 20 || {{yes2|105%}} || 8 || 1
|-
! 10
| 20 || {{yes2|108%}} || 8 || 1
|-
! 11
| 20 || {{yes2|111%}} || 8 || 1
|-
! 12
| {{yes2|22}} || {{yes2|114%}} || 8 || 1
|-
! 13
| 22 || {{yes2|117%}} || 8 || 1
|-
! 14
| 22 || {{yes2|120%}} || 8 || 1
|-
! 15
| 22 || {{yes2|123%}} || 8 || 1
|-
! 16
| {{yes2|24}} || {{yes2|126%}} || 8 || 1
|-
! 17
| 24 || {{yes2|129%}} || 8 || 1
|-
! 18
| 24 || {{yes2|132%}} || 8 || 1
|-
! 19
| 24 || {{yes2|135%}} || 8 || 1
|-
! <u>20</u>
| {{yes2|26}} || {{yes2|138%}} || 8 || 1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Chief Bandit|Meso Explosion|Detonated meso on the ground to cause a large amount of damage. Highest-dealing attack in the game, but very inefficient money-wise and difficult to set up. Max is 30 points.|Explodes the mesos dropped on the ground around you to attack monsters. The mesos from the monsters killed by someone else will not be able to be used for this.|
{{MapleStory/skill
*'''Level 1''': MP - 18, Mastery 50%, Explode upto 10
|name=Phase Dash
*'''Level 2''': MP - 18, Mastery 52%, Explode upto 10
|tooltip=Dashes at the enemy with blinding speed, damaging and knocking them back. Also pushes Mesos on the ground in the direction of the attack.
*'''Level 3''': MP - 18, Mastery 54%, Explode upto 10
}}
*'''Level 4''': MP - 18, Mastery 56%, Explode upto 10
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP - 18, Mastery 58%, Explode upto 10
! width=50px | Level
*'''Level 6''': MP - 18, Mastery 60%, Explode upto 12
! width=100px | MP Cost
*'''Level 7''': MP - 18, Mastery 62%, Explode upto 12
! width=100px | Damage
*'''Level 8''': MP - 18, Mastery 64%, Explode upto 12
! width=100px | Number of Attacks
*'''Level 9''': MP - 18, Mastery 66%, Explode upto 12
! width=100px | Max Enemies Hit
*'''Level 10''': MP - 18, Mastery 68%, Explode upto 12
! width=100px | Number of Mesos Pushed
*'''Level 11''': MP - 24, Mastery 70%, Explode upto 14
|-
*'''Level 12''': MP - 24, Mastery 72%, Explode upto 14
|
*'''Level 13''': MP - 24, Mastery 74%, Explode upto 14
| bgcolor=#90ff90 | '''''Add 3'' <br> per 2 levels'''
*'''Level 14''': MP - 24, Mastery 76%, Explode upto 14
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
*'''Level 15''': MP - 24, Mastery 78%, Explode upto 14
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': MP - 24, Mastery 80%, Explode upto 16
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': MP - 24, Mastery 82%, Explode upto 16
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 18''': MP - 24, Mastery 84%, Explode upto 16
|-
*'''Level 19''': MP - 24, Mastery 86%, Explode upto 16
! 1
*'''Level 20''': MP - 24, Mastery 88%, Explode upto 16
| bgcolor=E6E6FA | 18 || bgcolor=E6E6FA | 325% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 26
*'''Level 21''': MP - 30, Mastery 90%, Explode upto 18
|-
*'''Level 22''': MP - 30, Mastery 92%, Explode upto 18
! 2
*'''Level 23''': MP - 30, Mastery 93%, Explode upto 18
| 18 || {{yes2|330%}} || 2 || 8 || {{yes2|27}}
*'''Level 24''': MP - 30, Mastery 94%, Explode upto 18
|-
*'''Level 25''': MP - 30, Mastery 95%, Explode upto 18
! 3
*'''Level 26''': MP - 30, Mastery 96%, Explode upto 20
| {{yes2|21}} || {{yes2|335%}} || 2 || 8 || {{yes2|28}}
*'''Level 27''': MP - 30, Mastery 97%, Explode upto 20
|-
*'''Level 28''': MP - 30, Mastery 98%, Explode upto 20
! 4
*'''Level 29''': MP - 30, Mastery 99%, Explode upto 20
| 21 || {{yes2|340%}} || 2 || 8 || {{yes2|29}}
*'''Level 30''': MP - 30, Mastery 100%, Explode upto 20}}
|-
! 5
| {{yes2|24}} || {{yes2|345%}} || 2 || 8 || {{yes2|30}}
|-
! 6
| 24 || {{yes2|350%}} || 2 || 8 || {{yes2|31}}
|-
! 7
| {{yes2|27}} || {{yes2|355%}} || 2 || 8 || {{yes2|32}}
|-
! 8
| 27 || {{yes2|360%}} || 2 || 8 || {{yes2|33}}
|-
! 9
| {{yes2|30}} || {{yes2|365%}} || 2 || 8 || {{yes2|34}}
|-
! 10
| 30 || {{yes2|370%}} || 2 || 8 || {{yes2|35}}
|-
! 11
| {{yes2|33}} || {{yes2|375%}} || 2 || 8 || {{yes2|36}}
|-
! 12
| 33 || {{yes2|380%}} || 2 || 8 || {{yes2|37}}
|-
! 13
| {{yes2|36}} || {{yes2|385%}} || 2 || 8 || {{yes2|38}}
|-
! 14
| 36 || {{yes2|390%}} || 2 || 8 || {{yes2|39}}
|-
! 15
| {{yes2|39}} || {{yes2|395%}} || 2 || 8 || {{yes2|40}}
|-
! 16
| 39 || {{yes2|400%}} || 2 || 8 || {{yes2|41}}
|-
! 17
| {{yes2|42}} || {{yes2|405%}} || 2 || 8 || {{yes2|42}}
|-
! 18
| 42 || {{yes2|410%}} || 2 || 8 || {{yes2|43}}
|-
! 19
| {{yes2|45}} || {{yes2|415%}} || 2 || 8 || {{yes2|44}}
|-
! <u>20</u>
| 45 || {{yes2|420%}} || 2 || 8 || {{yes2|45}}
|}{{MapleStory/skill|end}}


===Dual Blade 3rd Job===
===Blade Lord===
====Dual Master====
*Advanced from the second job+ [[#Blade Specialist|Blade Specialist]]
'''Level 50-69'''
{{MapleStory/Skill desc|Dual Master|Tornado Spin|Strike many of your enemies quickly with a strong spin attack. To Invoke: {{kbd|right}}{{kbd|right}} or {{kbd|left}}{{kbd|left}} and press the attack button.|Strike many of your enemies quickly with a strong spin attack. To Invoke: {{kbd|right}}{{kbd|right}} or {{kbd|left}}{{kbd|left}} and press the attack button. ''Requires skill book to max.''|
*'''Level 1''': MP -50, 142% speed dash, MP -18, 152% damage delt.
*'''Level 2''': MP -50, 142% speed dash, MP -18, 154% damage delt.
*'''Level 3''': MP -50, 142% speed dash, MP -18, 156% damage delt.
*'''Level 4''': MP -50, 142% speed dash, MP -18, 158% damage delt.
*'''Level 5''': MP -50, 142% speed dash, MP -18, 160% damage delt.
*'''Level 6''': MP -48, 145% speed dash, MP -22, 180% damage delt.
*'''Level 7''': MP -48, 145% speed dash, MP -22, 185% damage delt.
*'''Level 8''': MP -48, 145% speed dash, MP -22, 190% damage delt.
*'''Level 9''': MP -48, 145% speed dash, MP -22, 195% damage delt.
*'''Level 10''': MP -48, 145% speed dash, MP -22, 200% damage delt.
*'''Level 11''': MP -45, 150% speed dash, MP -26, 205% damage delt.
*'''Level 12''': MP -45, 150% speed dash, MP -26, 210% damage delt.
*'''Level 13''': MP -45, 150% speed dash, MP -26, 215% damage delt.
*'''Level 14''': MP -45, 150% speed dash, MP -26, 220% damage delt.
*'''Level 15''': MP -45, 150% speed dash, MP -26, 225% damage delt.
*'''Level 16''': MP -40, 155% speed dash, MP -30, 230% damage delt.
*'''Level 17''': MP -40, 155% speed dash, MP -30, 235% damage delt.
*'''Level 18''': MP -40, 155% speed dash, MP -30, 240% damage delt.
*'''Level 19''': MP -40, 155% speed dash, MP -30, 245% damage delt.
*'''Level 20''': MP -40, 155% speed dash, MP -30, 250% damage delt.}}


{{MapleStory/Skill desc|Dual Master|Flash Bang|Toss a few flash bangs on the ground to decrease a number of your enemies' accuracy for a duration.|Toss a few flash bangs on the ground to decrease a number of your enemies' accuracy for a duration.|
{{MapleStory/skill
*'''Level 1''': MP -15, damage 45%, 3 monsters attacked.
|name=Advanced Dark Sight
*'''Level 2''': MP -15, damage 50%, 3 monsters attacked.
|tooltip=Learning Stealth allows you to attack in Dark Sight, with a chance of not ending Dark Sight. There is a chance to automatically trigger Dark Sight on attack and attacking in Dark Sight will increase damage.
*'''Level 3''': MP -15, damage 55%, 3 monsters attacked.
|requirement=Requires Level 10 [[#Dark Sight|Dark Sight]]
*'''Level 4''': MP -15, damage 60%, 3 monsters attacked.
}}
*'''Level 5''': MP -15, damage 65%, 3 monsters attacked.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -19, damage 70%, 4 monsters attacked.
! width=50px | Level
*'''Level 7''': MP -19, damage 75%, 4 monsters attacked.
! width=100px | <span class=explain title="to maintain Dark Sight">Chance</span>
*'''Level 8''': MP -19, damage 80%, 4 monsters attacked.
! width=100px | Dark Sight Trigger Chance
*'''Level 9''': MP -19, damage 85%, 4 monsters attacked.
! width=100px | Dark Sight Damage Bonus
*'''Level 10''': MP -19, damage 90%, 4 monsters attacked.
|-
*'''Level 11''': MP -23, damage 95%, 5 monsters attacked.
|
*'''Level 12''': MP -23, damage 100%, 5 monsters attacked.
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
*'''Level 13''': MP -23, damage 105%, 5 monsters attacked.
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 14''': MP -23, damage 110%, 5 monsters attacked.
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 15''': MP -23, damage 115%, 5 monsters attacked.
|-
*'''Level 16''': MP -27, damage 120%, 6 monsters attacked.
! 1
*'''Level 17''': MP -27, damage 125%, 6 monsters attacked.
| bgcolor=E6E6FA | 17% || bgcolor=E6E6FA | 4% || bgcolor=E6E6FA | 4%
*'''Level 18''': MP -27, damage 130%, 6 monsters attacked.
|-
*'''Level 19''': MP -27, damage 135%, 6 monsters attacked.
! 2
*'''Level 20''': MP -27, damage 140%, 6 monsters attacked.}}
| {{yes2|25%}} || {{yes2|8%}} || {{yes2|8%}}
|-
! 3
| {{yes2|33%}} || {{yes2|12%}} || {{yes2|12%}}
|-
! 4
| {{yes2|41%}} || {{yes2|16%}} || {{yes2|16%}}
|-
! <u>5</u>
| {{yes2|49%}} || {{yes2|20%}} || {{yes2|20%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dual Master|Flash Jump|While in the air after a jump, use this skill + the arrow for a second jump. The higher the skill level, the farther the distance for the jump.|While in the air after a jump, use this skill + the arrow for a second jump. The higher the skill level, the farther the distance for the jump.|
{{MapleStory/skill
*'''Level 1''': MP - 60, Jumps a certain distance
|name=Bloody Storm
*'''Level 2''': MP - 57, Jumps a certain distance
|tooltip=Attacks multiple enemies swiftly with elaborate movements. Also provides passive damage increases for Tornado Spin and Flying Assaulter.
*'''Level 3''': MP - 54, Jumps a certain distance
|requirement=Requires Level 20 [[#Slash Storm|Slash Storm]]
*'''Level 4''': MP - 51, Jumps a certain distance
}}
*'''Level 5''': MP - 48, Jumps a certain distance
Lv. 10 effect: Links to Lv. 10 Flying Assaulter.
*'''Level 6''': MP - 45, Jumps a certain distance
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 7''': MP - 42, Jumps a certain distance
! width=50px | Level
*'''Level 8''': MP - 39, Jumps a certain distance
! width=100px | MP Cost
*'''Level 9''': MP - 36, Jumps a certain distance
! width=100px | Damage
*'''Level 10''': MP - 33, Jumps a certain distance
! width=100px | Number of Attacks
*'''Level 11''': MP - 31, Jumps a certain distance
! width=100px | Max Enemies Hit
*'''Level 12''': MP - 29, Jumps a certain distance
! width=100px | Tornado Spin and Flying Assaulter Damage
*'''Level 13''': MP - 27, Jumps a certain distance
|-
*'''Level 14''': MP - 25, Jumps a certain distance
|
*'''Level 15''': MP - 23, Jumps a certain distance
| bgcolor=#90ff90 | '''''Add 5'' <br> per 5 levels'''
*'''Level 16''': MP - 21, Jumps a certain distance
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 17''': MP - 19, Jumps a certain distance
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': MP - 17, Jumps a certain distance
| bgcolor=#90ff90 | '''''Add 1'' <br> per 7 levels'''
*'''Level 19''': MP - 15, Jumps a certain distance
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 20''': MP - 13, Jumps a certain distance
|-
|MS Skill Dualer Flash Jump.png}}
! 1
| bgcolor=E6E6FA | 35 || bgcolor=E6E6FA | 227% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | +11%
|-
! 2
| 35 || {{yes2|229%}} || 3 || 6 || +11%
|-
! 3
| 35 || {{yes2|231%}} || 3 || 6 || {{yes2|+12%}}
|-
! 4
| 35 || {{yes2|233%}} || 3 || 6 || +12%
|-
! 5
| 35 || {{yes2|235%}} || 3 || 6 || {{yes2|+13%}}
|-
! 6
| {{yes2|40}} || {{yes2|237%}} || 3 || 6 || +13%
|-
! 7
| 40 || {{yes2|239%}} || 3 || {{yes2|7}} || {{yes2|+14%}}
|-
! 8
| 40 || {{yes2|241%}} || 3 || 7 || +14%
|-
! 9
| 40 || {{yes2|243%}} || 3 || 7 || {{yes2|+15%}}
|-
! 10
| 40 || {{yes2|245%}} || 3 || 7 || +15%
|-
! 11
| {{yes2|45}} || {{yes2|247%}} || 3 || 7 || {{yes2|+16%}}
|-
! 12
| 45 || {{yes2|249%}} || 3 || 7 || +16%
|-
! 13
| 45 || {{yes2|251%}} || 3 || 7 || {{yes2|+17%}}
|-
! 14
| 45 || {{yes2|253%}} || 3 || {{yes2|8}} || +17%
|-
! 15
| 45 || {{yes2|255%}} || 3 || 8 || {{yes2|+18%}}
|-
! 16
| {{yes2|50}} || {{yes2|257%}} || 3 || 8 || +18%
|-
! 17
| 50 || {{yes2|259%}} || 3 || 8 || {{yes2|+19%}}
|-
! 18
| 50 || {{yes2|261%}} || 3 || 8 || +19%
|-
! 19
| 50 || {{yes2|263%}} || 3 || 8 || {{yes2|+20%}}
|-
! <u>20</u>
| 50 || {{yes2|265%}} || 3 || 8 || +20%
|}{{MapleStory/skill|end}}


====Slasher====
{{MapleStory/skill
'''Level 70-120'''
|name=Chains of Hell
{{MapleStory/Skill desc|Slasher|Bloody Storm|An advanced version of Slash Storm. Attack even more enemies quicker than before.|An advanced version of Slash Storm. Attack even more enemies quicker than before. ''Requires maxed [[#Dualer|Slash Storm]].''|
|tooltip=Chains of Hell pulls an enemy close and deals 10 consecutive Critical strikes with a chance to stun. Stationary monsters must be in range
*'''Level 1''': MP -35, damage 190%, attacks up to 6 enemies.
}}
*'''Level 2''': MP -35, damage 200%, attacks up to 6 enemies.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 3''': MP -35, damage 210%, attacks up to 6 enemies.
! width=50px | Level
*'''Level 4''': MP -35, damage 220%, attacks up to 6 enemies.
! width=100px | MP Cost
*'''Level 5''': MP -35, damage 230%, attacks up to 6 enemies.
! width=100px | Damage
*'''Level 6''': MP -40, damage 240%, attacks up to 8 enemies.
! width=100px | Number of Attacks
*'''Level 7''': MP -40, damage 250%, attacks up to 8 enemies.
! width=100px | Max Enemies Hit
*'''Level 8''': MP -40, damage 260%, attacks up to 8 enemies.
! width=100px | Stun Chance
*'''Level 9''': MP -40, damage 270%, attacks up to 8 enemies.
! width=100px | Stun Duration
*'''Level 10''': MP -42, damage 280%, attacks up to 8 enemies.}}
! width=100px | <span class=explain title="Only applies to this skill.">Bonus Critical Chance</span>
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 50 || bgcolor=E6E6FA | 67% || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | 1 sec || bgcolor=E6E6FA | 100%
|-
! 2
| 50 || {{yes2|69%}} || 10 || 1 || 1% || 1 sec || 100%
|-
! 3
| 50 || {{yes2|71%}} || 10 || 1 || {{yes2|2%}} || 1 sec || 100%
|-
! 4
| {{yes2|55}} || {{yes2|73%}} || 10 || 1 || 2% || 1 sec || 100%
|-
! 5
| 55 || {{yes2|75%}} || 10 || 1 || {{yes2|3%}} || {{yes2|2 sec}} || 100%
|-
! 6
| 55 || {{yes2|77%}} || 10 || 1 || 3% || 2 sec || 100%
|-
! 7
| 55 || {{yes2|79%}} || 10 || 1 || {{yes2|4%}} || 2 sec || 100%
|-
! 8
| {{yes2|60}} || {{yes2|81%}} || 10 || 1 || 4% || 2 sec || 100%
|-
! 9
| 60 || {{yes2|83%}} || 10 || 1 || {{yes2|5%}} || 2 sec || 100%
|-
! 10
| 60 || {{yes2|85%}} || 10 || 1 || 5% || 2 sec || 100%
|-
! 11
| 60 || {{yes2|87%}} || 10 || 1 || {{yes2|6%}} || {{yes2|3 sec}} || 100%
|-
! 12
| {{yes2|65}} || {{yes2|89%}} || 10 || 1 || 6% || 3 sec || 100%
|-
! 13
| 65 || {{yes2|91%}} || 10 || 1 || {{yes2|7%}} || 3 sec || 100%
|-
! 14
| 65 || {{yes2|93%}} || 10 || 1 || 7% || 3 sec || 100%
|-
! 15
| 65 || {{yes2|95%}} || 10 || 1 || {{yes2|8%}} || 3 sec || 100%
|-
! 16
| {{yes2|70}} || {{yes2|97%}} || 10 || 1 || 8% || {{yes2|4 sec}} || 100%
|-
! 17
| 70 || {{yes2|99%}} || 10 || 1 || {{yes2|9%}} || 4 sec || 100%
|-
! 18
| 70 || {{yes2|101%}} || 10 || 1 || 9% || 4 sec || 100%
|-
! 19
| 70 || {{yes2|103%}} || 10 || 1 || {{yes2|10%}} || 4 sec || 100%
|-
! <u>20</u>
| {{yes2|75}} || {{yes2|105%}} || 10 || 1 || 10% || 4 sec || 100%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Slasher|Advanced Dark Sight|Attack while in Dark Sight. With a certain probability, remain in dark sight after attacking.|Attack while in Dark Sight. With a certain probability, remain in dark sight after attacking. ''Requires maxed [[#Thief|Dark Sight]].''|
{{MapleStory/skill
*'''Level 1''': 11% chance of staying in dark sight when attacking.
|name=Life Drain
*'''Level 2''': 13% chance of staying in dark sight when attacking.
|tooltip=Chance to recover HP when attacking. You cannot recover more than 20% of your Max HP.
*'''Level 3''': 15% chance of staying in dark sight when attacking.
}}
*'''Level 4''': 17% chance of staying in dark sight when attacking.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': 19% chance of staying in dark sight when attacking.
! width=50px | Level
*'''Level 6''': 21% chance of staying in dark sight when attacking.
! width=100px | <span class=explain title="To convert a percentage of the damage dealt to HP">Chance</span>
*'''Level 7''': 23% chance of staying in dark sight when attacking.
! width=100px | <span class=explain title="The amount of damage converted to HP">Damage Converted</span>
*'''Level 8''': 25% chance of staying in dark sight when attacking.
|-
*'''Level 9''': 27% chance of staying in dark sight when attacking.
|
*'''Level 10''': 29% chance of staying in dark sight when attacking.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 11''': 31% chance of staying in dark sight when attacking.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 12''': 33% chance of staying in dark sight when attacking.
|-
*'''Level 13''': 35% chance of staying in dark sight when attacking.
! 1
*'''Level 14''': 37% chance of staying in dark sight when attacking.
| bgcolor=E6E6FA | 2% || bgcolor=E6E6FA | 2%
*'''Level 15''': 39% chance of staying in dark sight when attacking.
|-
*'''Level 16''': 41% chance of staying in dark sight when attacking.
! 2
*'''Level 17''': 43% chance of staying in dark sight when attacking.
| {{yes2|4%}} || {{yes2|4%}}
*'''Level 18''': 45% chance of staying in dark sight when attacking.
|-
*'''Level 19''': 47% chance of staying in dark sight when attacking.
! 3
*'''Level 20''': 49% chance of staying in dark sight when attacking.}}
| {{yes2|6%}} || {{yes2|6%}}
|-
! 4
| {{yes2|8%}} || {{yes2|8%}}
|-
! <u>5</u>
| {{yes2|10%}} || {{yes2|10%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Slasher|Mirror Image|Focus for a period of time to summon your alternate self. Your alternate self will attack with you.|Focus for a period of time to summon your alternate self. Your alternate self will attack with you. ''Requires a skill book to max.''|
{{MapleStory/skill
*'''Level 1''': MP -250, Mirrors 22% damage, 60 seconds.
|name=Mirror Image
*'''Level 2''': MP -250, Mirrors 23% damage, 60 seconds.
|tooltip=Summons a doppelganger that looks just like you to assist in attacks for a certain amount of time. Your doppelganger cannot use certain skills.
*'''Level 3''': MP -250, Mirrors 24% damage, 60 seconds.
}}
*'''Level 4''': MP -250, Mirrors 25% damage, 60 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -250, Mirrors 26% damage, 60 seconds.
! width=50px | Level
*'''Level 6''': MP -250, Mirrors 27% damage, 60 seconds.
! width=100px | MP Cost
*'''Level 7''': MP -250, Mirrors 28% damage, 60 seconds.
! width=100px | <span class=explain title="This is based on your original damage">Shadow Damage</span>
*'''Level 8''': MP -250, Mirrors 29% damage, 60 seconds.
! width=100px | Duration
*'''Level 9''': MP -250, Mirrors 30% damage, 60 seconds.
|-
*'''Level 10''': MP -250, Mirrors 31% damage, 60 seconds.
|
*'''Level 11''': MP -230, Mirrors 41% damage, 120 seconds.
| bgcolor=#90ff90 | '''''Add 3'' <br> per 2 levels'''
*'''Level 12''': MP -230, Mirrors 42% damage, 120 seconds.
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 13''': MP -230, Mirrors 43% damage, 120 seconds.
| bgcolor=#90ff90 | '''''Add 30 sec'' <br> per 5 levels'''
*'''Level 14''': MP -230, Mirrors 44% damage, 120 seconds.
|-
*'''Level 15''': MP -230, Mirrors 45% damage, 120 seconds.
! 1
*'''Level 16''': MP -230, Mirrors 46% damage, 120 seconds.
| bgcolor=E6E6FA | 40 || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | 80 sec
*'''Level 17''': MP -230, Mirrors 47% damage, 120 seconds.
|-
*'''Level 18''': MP -230, Mirrors 48% damage, 120 seconds.
! 2
*'''Level 19''': MP -230, Mirrors 49% damage, 120 seconds.
| 40 || {{yes2|16%}} || 80 sec
*'''Level 20''': MP -230, Mirrors 50% damage, 120 seconds.
|-
*'''Level 21''': MP -200, Mirrors 51% damage, 180 seconds.
! 3
*'''Level 22''': MP -200, Mirrors 52% damage, 180 seconds.
| {{yes2|43}} || {{yes2|19%}} || 80 sec
*'''Level 23''': MP -200, Mirrors 53% damage, 180 seconds.
|-
*'''Level 24''': MP -200, Mirrors 54% damage, 180 seconds.
! 4
*'''Level 25''': MP -200, Mirrors 55% damage, 180 seconds.
| 43 || {{yes2|22%}} || 80 sec
*'''Level 26''': MP -200, Mirrors 56% damage, 180 seconds.
|-
*'''Level 27''': MP -200, Mirrors 57% damage, 180 seconds.
! 5
*'''Level 28''': MP -200, Mirrors 58% damage, 180 seconds.
| {{yes2|46}} || {{yes2|25%}} || {{yes2|110 sec}}
*'''Level 29''': MP -200, Mirrors 59% damage, 180 seconds.
|-
*'''Level 30''': MP -200, Mirrors 60% damage, 180 seconds.}}
! 6
| 46 || {{yes2|28%}} || 110 sec
|-
! 7
| {{yes2|49}} || {{yes2|31%}} || 110 sec
|-
! 8
| 49 || {{yes2|34%}} || 110 sec
|-
! 9
| {{yes2|52}} || {{yes2|37%}} || 110 sec
|-
! 10
| 52 || {{yes2|40%}} || {{yes2|140 sec}}
|-
! 11
| {{yes2|55}} || {{yes2|43%}} || 140 sec
|-
! 12
| 55 || {{yes2|46%}} || 140 sec
|-
! 13
| {{yes2|58}} || {{yes2|49%}} || 140 sec
|-
! 14
| 58 || {{yes2|52%}} || 140 sec
|-
! 15
| {{yes2|1}} || {{yes2|55%}} || {{yes2|170 sec}}
|-
! 16
| 61 || {{yes2|58%}} || 170 sec
|-
! 17
| {{yes2|64}} || {{yes2|61%}} || 170 sec
|-
! 18
| 64 || {{yes2|64%}} || 170 sec
|-
! 19
| {{yes2|67}} || {{yes2|67%}} || 170 sec
|-
! <u>20</u>
| 67 || {{yes2|70%}} || {{yes2|200 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Slasher|Owl Dead|If your owl attacks and kills the enemy, your next few attacks will be increased by 1.5 times.|If your owl attacks and kills the enemy, your next few attacks will be increased by 1.5 times.|
{{MapleStory/skill
*'''Level 1''': MP -50, 21% chance of 1-hit K.O, 1.5 damage given to next 3 hits, lasts 130 seconds.
|name=Shadow Meld
*'''Level 2''': MP -50, 22% chance of 1-hit K.O, 1.5 damage given to next 3 hits, lasts 125 seconds.
|tooltip=Increases your chance to dodge incoming attacks. A successful dodge will also put you into a 7 second frenzy where your attack power increases and every hit becomes a Critical.
*'''Level 3''': MP -50, 23% chance of 1-hit K.O, 1.5 damage given to next 3 hits, lasts 120 seconds.
}}
*'''Level 4''': MP -50, 24% chance of 1-hit K.O, 1.5 damage given to next 4 hits, lasts 115 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -50, 25% chance of 1-hit K.O, 1.5 damage given to next 4 hits, lasts 110 seconds.
! width=50px | Level
*'''Level 6''': MP -60, 26% chance of 1-hit K.O, 1.5 damage given to next 4 hits, lasts 105 seconds.
! width=100px | Avoidability
*'''Level 7''': MP -60, 27% chance of 1-hit K.O, 1.5 damage given to next 5 hits, lasts 100 seconds.
! width=100px | <span class=explain title="Upon successful dodge">Weapon Attack</span>
*'''Level 8''': MP -60, 28% chance of 1-hit K.O, 1.5 damage given to next 5 hits, lasts 95 seconds.
! width=100px | Cooldown
*'''Level 9''': MP -60, 29% chance of 1-hit K.O, 1.5 damage given to next 5 hits, lasts 90 seconds.
|-
*'''Level 10''': MP -60, 30% chance of 1-hit K.O, 1.5 damage given to next 6 hits, lasts 85 seconds.
|
*'''Level 11''': MP -70, 31% chance of 1-hit K.O, 1.5 damage given to next 6 hits, lasts 82 seconds.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 12''': MP -70, 32% chance of 1-hit K.O, 1.5 damage given to next 6 hits, lasts 80 seconds.
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
*'''Level 13''': MP -70, 33% chance of 1-hit K.O, 1.5 damage given to next 7 hits, lasts 77 seconds.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 14''': MP -70, 34% chance of 1-hit K.O, 1.5 damage given to next 7 hits, lasts 75 seconds.
|-
*'''Level 15''': MP -70, 35% chance of 1-hit K.O, 1.5 damage given to next 7 hits, lasts 72 seconds.
! 1
*'''Level 16''': MP -80, 36% chance of 1-hit K.O, 1.5 damage given to next 8 hits, lasts 70 seconds.
| bgcolor=E6E6FA | +11% || bgcolor=E6E6FA | +5 || bgcolor=E6E6FA | 5 sec
*'''Level 17''': MP -80, 37% chance of 1-hit K.O, 1.5 damage given to next 8 hits, lasts 67 seconds.
|-
*'''Level 18''': MP -80, 38% chance of 1-hit K.O, 1.5 damage given to next 8 hits, lasts 65 seconds.
! 2
*'''Level 19''': MP -80, 39% chance of 1-hit K.O, 1.5 damage given to next 9 hits, lasts 62 seconds.
| {{yes2|+12%}} || {{yes2|+6}} || 5 sec
*'''Level 20''': MP -80, 40% chance of 1-hit K.O, 1.5 damage given to next 9 hits, lasts 60 seconds.}}
|-
! 3
| {{yes2|+13%}} || +6 || 5 sec
|-
! 4
| {{yes2|+14%}} || {{yes2|+7}} || 5 sec
|-
! 5
| {{yes2|+15%}} || +7 || 5 sec
|-
! 6
| {{yes2|+16%}} || {{yes2|+8}} || 5 sec
|-
! 7
| {{yes2|+17%}} || +8 || 5 sec
|-
! 8
| {{yes2|+18%}} || {{yes2|+9}} || 5 sec
|-
! 9
| {{yes2|+19%}} || +9 || 5 sec
|-
! 10
| {{yes2|+20%}} || {{yes2|+10}} || 5 sec
|-
! 11
| {{yes2|+21%}} || +10 || 5 sec
|-
! 12
| {{yes2|+22%}} || {{yes2|+11}} || 5 sec
|-
! 13
| {{yes2|+23%}} || +11 || 5 sec
|-
! 14
| {{yes2|+24%}} || {{yes2|+12}} || 5 sec
|-
! 15
| {{yes2|+25%}} || +12 || {{yes2|170 sec}}
|-
! 16
| {{yes2|+26%}} || {{yes2|+13}} || 5 sec
|-
! 17
| {{yes2|+27%}} || +13 || 5 sec
|-
! 18
| {{yes2|+28%}} || {{yes2|+14}} || 5 sec
|-
! 19
| {{yes2|+29%}} || +14 || 5 sec
|-
! <u>20</u>
| {{yes2|+30%}} || {{yes2|+15}} || 5 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Slasher|Upper Stab|Pop your enemies into the air. While your enemies are in the air, they receive more damage.|Pop your enemies into the air. While your enemies are in the air, they receive more damage.|
{{MapleStory/skill
*'''Level 1''': MP -25, Damage 150%, if monster gets hit in the air, damage +32%
|name=Blade Ascension
*'''Level 2''': MP -25, Damage 155%, if monster gets hit in the air, damage +34%
|tooltip=The Secret Garden Ascension's secret technique. Rise up into the sky and slash enemies ahead of you.  
*'''Level 3''': MP -25, Damage 160%, if monster gets hit in the air, damage +36%
}}
*'''Level 4''': MP -25, Damage 165%, if monster gets hit in the air, damage +38%
Effect: Links to Flying Assaulter
*'''Level 5''': MP -25, Damage 170%, if monster gets hit in the air, damage +40%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -30, Damage 175%, if monster gets hit in the air, damage +42%
! width=50px | Level
*'''Level 7''': MP -30, Damage 180%, if monster gets hit in the air, damage +44%
! width=100px | MP Cost
*'''Level 8''': MP -30, Damage 185%, if monster gets hit in the air, damage +46%
! width=100px | Damage
*'''Level 9''': MP -30, Damage 190%, if monster gets hit in the air, damage +48%
! width=100px | Number of Attacks
*'''Level 10''': MP -30, Damage 195%, if monster gets hit in the air, damage +50%
! width=100px | Max Enemies Hit
*'''Level 11''': MP -35, Damage 200%, if monster gets hit in the air, damage +52%
|-
*'''Level 12''': MP -35, Damage 205%, if monster gets hit in the air, damage +54%
|
*'''Level 13''': MP -35, Damage 210%, if monster gets hit in the air, damage +56%
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 14''': MP -35, Damage 215%, if monster gets hit in the air, damage +58%
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 15''': MP -35, Damage 220%, if monster gets hit in the air, damage +60%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': MP -40, Damage 225%, if monster gets hit in the air, damage +62%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': MP -40, Damage 230%, if monster gets hit in the air, damage +64%
|-
*'''Level 18''': MP -40, Damage 235%, if monster gets hit in the air, damage +66%
! 1
*'''Level 19''': MP -40, Damage 240%, if monster gets hit in the air, damage +68%
| bgcolor=E6E6FA | 21 || bgcolor=E6E6FA | 118% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6
*'''Level 20''': MP -40, Damage 245%, if monster gets hit in the air, damage +70%}}
|-
! 2
| {{yes2|22}} || {{yes2|121%}} || 3 || 6
|-
! 3
| {{yes2|23}} || {{yes2|124%}} || 3 || 6
|-
! 4
| {{yes2|24}} || {{yes2|127%}} || 3 || 6
|-
! 5
| {{yes2|25}} || {{yes2|130%}} || 3 || 6
|-
! 6
| {{yes2|26}} || {{yes2|133%}} || 3 || 6
|-
! 7
| {{yes2|27}} || {{yes2|136%}} || 3 || 6
|-
! 8
| {{yes2|28}} || {{yes2|139%}} || 3 || 6
|-
! 9
| {{yes2|29}} || {{yes2|142%}} || 3 || 6
|-
! 10
| {{yes2|30}} || {{yes2|145%}} || 3 || 6
|-
! 11
| {{yes2|31}} || {{yes2|148%}} || 3 || 6
|-
! 12
| {{yes2|32}} || {{yes2|151%}} || 3 || 6
|-
! 13
| {{yes2|33}} || {{yes2|154%}} || 3 || 6
|-
! 14
| {{yes2|34}} || {{yes2|157%}} || 3 || 6
|-
! 15
| {{yes2|35}} || {{yes2|160%}} || 3 || 6
|-
! 16
| {{yes2|36}} || {{yes2|163%}} || 3 || 6
|-
! 17
| {{yes2|37}} || {{yes2|166%}} || 3 || 6
|-
! 18
| {{yes2|38}} || {{yes2|169%}} || 3 || 6
|-
! 19
| {{yes2|39}} || {{yes2|172%}} || 3 || 6
|-
! <u>20</u>
| {{yes2|40}} || {{yes2|175%}} || 3 || 6
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Slasher|Flying Assaulter|Attack in a downward, diagonal spiral to strike your enemies from above.|Attack in a downward, diagonal spiral to strike your enemies from above. ''Requires skill book to max and maxed [[#Dualer|Self-Haste]].''|
==Fourth Job==
*'''Level 1''': MP -24, Launching Damage 160%, Attacks 4 enemies, 3% chance of stun for 4 seconds.
Those in ''Italic'' can be obtained through Combat Orders.
*'''Level 2''': MP -24, Launching Damage 165%, Attacks 4 enemies, 3% chance of stun for 4 seconds.
===Common Fourth Job skills===
*'''Level 3''': MP -24, Launching Damage 170%, Attacks 4 enemies, 3% chance of stun for 4 seconds.
{{MapleStory/skill
*'''Level 4''': MP -24, Launching Damage 175%, Attacks 4 enemies, 3% chance of stun for 4 seconds.
|name=Maple Warrior
*'''Level 5''': MP -24, Launching Damage 180%, Attacks 4 enemies, 3% chance of stun for 4 seconds.
|tooltip=Increases the base stats of all party members.
*'''Level 6''': MP -28, Launching Damage 210%, Attacks 5 enemies, 5% chance of stun for 4 seconds.
|bump=1
*'''Level 7''': MP -28, Launching Damage 220%, Attacks 5 enemies, 5% chance of stun for 5 seconds.
}}
*'''Level 8''': MP -28, Launching Damage 230%, Attacks 5 enemies, 5% chance of stun for 5 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 9''': MP -28, Launching Damage 240%, Attacks 5 enemies, 5% chance of stun for 5 seconds.
! width=50px | Level
*'''Level 10''': MP -28, Launching Damage 250%, Attacks 5 enemies, 5% chance of stun for 5 seconds.
! width=100px | MP Cost
*'''Level 11''': MP -32, Launching Damage 265%, Attacks 6 enemies, 6% chance of stun for 6 seconds.
! width=100px | Base Stats
*'''Level 12''': MP -32, Launching Damage 280%, Attacks 6 enemies, 6% chance of stun for 6 seconds.
! width=100px | Duration
*'''Level 13''': MP -32, Launching Damage 295%, Attacks 6 enemies, 6% chance of stun for 6 seconds.
|-
*'''Level 14''': MP -32, Launching Damage 310%, Attacks 6 enemies, 6% chance of stun for 6 seconds.
|
*'''Level 15''': MP -32, Launching Damage 325%, Attacks 6 enemies, 6% chance of stun for 6 seconds.
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
*'''Level 16''': MP -36, Launching Damage 340%, Attacks 8 enemies, 7% chance of stun for 6 seconds.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 17''': MP -36, Launching Damage 355%, Attacks 8 enemies, 7% chance of stun for 6 seconds.
| bgcolor=#90ff90 | '''''Add 30 seconds per level'''
*'''Level 18''': MP -36, Launching Damage 370%, Attacks 8 enemies, 7% chance of stun for 6 seconds.
|-
*'''Level 19''': MP -36, Launching Damage 385%, Attacks 8 enemies, 7% chance of stun for 6 seconds.
! 1
*'''Level 20''': MP -36, Launching Damage 400%, Attacks 8 enemies, 7% chance of stun for 6 seconds.}}
| bgcolor=E6E6FA |  10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
|-
! 2
| 10 || +1% || {{yes2|60 sec}}
|-
! 3
| 10 || {{yes2|+2%}} || {{yes2|90 sec}}
|-
! 4
| 10 || +2% || {{yes2|120 sec}}
|-
! 5
| {{yes2|20}} || {{yes2|+3%}} || {{yes2|150 sec}}
|-
! 6
| 20 || +3% || {{yes2|180 sec}}
|-
! 7
| 20 || {{yes2|+4%}} || {{yes2|210 sec}}
|-
! 8
| 20 || +4% || {{yes2|240 sec}}
|-
! 9
| 20 || {{yes2|+5%}} || {{yes2|270 sec}}
|-
! 10
| {{yes2|30}} || +5% || {{yes2|300 sec}}
|-
! 11
| 30 ||  {{yes2|+6%}} || {{yes2|330 sec}}
|-
! 12
| 30 || +6% || {{yes2|360 sec}}
|-
! 13
| 30 || {{yes2|+7%}} || {{yes2|390 sec}}
|-
! 14
| 30 || +7% || {{yes2|420 sec}}
|-
! 15
| {{yes2|40}} || {{yes2|+8%}} || {{yes2|450 sec}}
|-
! 16
| 40 || +8% || {{yes2|480 sec}}
|-
! 17
| 40 || {{yes2|+9%}} || {{yes2|510 sec}}
|-
! 18
| 40 || +9% || {{yes2|540 sec}}
|-
! 19
| 40 || {{yes2|+10%}} || {{yes2|570 sec}}
|-
! 20
| {{yes2|50}} || +10% || {{yes2|600 sec}}
|-
! 21
| 50 ||  {{yes2|+11%}} || {{yes2|630 sec}}
|-
! 22
| 50 || +11% || {{yes2|660 sec}}
|-
! 23
| 50 || {{yes2|+12%}} || {{yes2|690 sec}}
|-
! 24
| 50 || +12% || {{yes2|720 sec}}
|-
! 25
| {{yes2|60}} || {{yes2|+13%}} || {{yes2|750 sec}}
|-
! 26
| 60 || +13% || {{yes2|780 sec}}
|-
! 27
| 60 || {{yes2|+14%}} || {{yes2|810 sec}}
|-
! 28
| 60 || +14% || {{yes2|840 sec}}
|-
! 29
| 60 || {{yes2|+15%}} || {{yes2|870 sec}}
|-
! <u>30</u>
| {{yes2|70}} || +15% || {{yes2|900 sec}}
|-
! <i>31</i>
| 70 || {{yes2|+16%}} || {{yes2|930 sec}}
|-
! <i>32</i>
| 70 || +16% || {{yes2|960 sec}}
|}{{MapleStory/skill|end}}


==Fourth Job==
{{MapleStory/skill
===Common===
|name=Hero's Will
{{MapleStory/Skill desc|Thief|Maple Warrior|Increase party's every stats by certain percentage.|Increase party's every stats by certain percentage.|
|tooltip=By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
*'''Level 1''': MP -10 / +1% Base Stats / 30 seconds /400% range
}}
*'''Level 2''': MP -10 / +1% Base Stats / 60 seconds / 400% Range
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 3''': MP -10 / +2% Base Stats / 90 seconds / 400% Range
! width=50px | Level
*'''Level 4''': MP -10 / +2% Base Stats / 120 seconds / 400% Range
! width=100px | MP Cost
*'''Level 5''': MP -10 / +3% Base Stats / 150 seconds / 400% Range
! width=100px | Cooldown
*'''Level 6''': MP -20 / +3% Base Stats / 180 seconds / 400% Range
|-
*'''Level 7''': MP -20 / +4% Base Stats / 210 seconds / 400% Range
|
*'''Level 8''': MP -20 / +4% Base Stats / 240 seconds / 400% Range
| bgcolor=salmon | '''''No <br> change'''
*'''Level 9''': MP -20 / +5% Base Stats / 270 seconds / 400% Range
| bgcolor=#90ff90 | '''''Subtract 60 seconds per level'''
*'''Level 10''': MP -20 / +5% Base Stats / 300 seconds / 400% Range
|-
*'''Level 11''': MP -30 / +6% Base Stats / 330 seconds / 400% Range
! 1
*'''Level 12''': MP -30 / +6% Base Stats / 360 seconds / 400% Range
| bgcolor=E6E6FA |  30 || bgcolor=E6E6FA | 600 sec
*'''Level 13''': MP -30 / +7% Base Stats / 390 seconds / 400% Range
|-
*'''Level 14''': MP -30 / +7% Base Stats / 420 seconds / 400% Range
! 2
*'''Level 15''': MP -30 / +8% Base Stats / 450 seconds / 400% Range
| 30 || {{yes2|540 sec}}
*'''Level 16''': MP -40 / +8% Base Stats / 480 seconds / 400% Range
|-
*'''Level 17''': MP -40 / +9% Base Stats / 510 seconds / 400% Range
! 3
*'''Level 18''': MP -40 / +9% Base Stats / 540 seconds / 400% Range
| 30 || {{yes2|480 sec}}
*'''Level 19''': MP -40 / +10% Base Stats / 570 seconds / 400% Range
|-
*'''Level 20''': MP -40 / +10% Base Stats / 600 seconds / 400% Range
! 4
*'''Level 21''': MP -50 / +11% Base Stats / 630 seconds / 400% Range
| 30 || {{yes2|420 sec}}
*'''Level 22''': MP -50 / +11% Base Stats / 660 seconds / 400% Range
|-
*'''Level 23''': MP -50 / +12% Base Stats / 690 seconds / 400% Range
! <u>5</u>
*'''Level 24''': MP -50 / +12% Base Stats / 720 seconds / 400% Range
| 30 || {{yes2|360 sec}}
*'''Level 25''': MP -50 / +13% Base Stats / 750 seconds / 400% Range
|-
*'''Level 26''': MP -60 / +13% Base Stats / 780 seconds / 400% Range
! <i>6</i>
*'''Level 27''': MP -60 / +14% Base Stats / 810 seconds / 400% Range
| 30 || {{yes2|300 sec}}
*'''Level 28''': MP -60 / +14% Base Stats / 840 seconds / 400% Range
|-
*'''Level 29''': MP -60 / +15% Base Stats / 870 seconds / 400% Range
! <i>7</i>
*'''Level 30''': MP -60 / +15% Base Stats / 900 seconds / 400% Range}}
| 30 || {{yes2|240 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Sudden Raid
|tooltip=Calls in a horde of friends to set the stage on fire.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Burn Damage
! width=100px | Burn Duration
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 15%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Subtract 2 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 290 || bgcolor=E6E6FA | 715% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 94% || bgcolor=E6E6FA | 5 sec || bgcolor=E6E6FA | 60 sec
|-
! 2
| 290 || {{yes2|730%}} || 3 || 15 || {{yes2|98%}} || 5 sec || {{yes2|58 sec}}
|-
! 3
| 290 || {{yes2|745%}} || 3 || 15 || {{yes2|102%}} || 5 sec || 58 sec
|-
! 4
| 290 || {{yes2|760%}} || 3 || 15 || {{yes2|106%}} || 5 sec || {{yes2|56 sec}}
|-
! 5
| 290 || {{yes2|775%}} || 3 || 15 || {{yes2|110%}} || 5 sec || 56 sec
|-
! 6
| 290 || {{yes2|790%}} || 3 || 15 || {{yes2|114%}} || {{yes2|6 sec}} || {{yes2|54 sec}}
|-
! 7
| 290 || {{yes2|805%}} || 3 || 15 || {{yes2|118%}} || 6 sec || 54 sec
|-
! 8
| 290 || {{yes2|820%}} || 3 || 15 || {{yes2|122%}} || 6 sec || {{yes2|52 sec}}
|-
! 9
| 290 || {{yes2|835%}} || 3 || 15 || {{yes2|126%}} || 6 sec || 52 sec
|-
! 10
| 290 || {{yes2|850%}} || 3 || 15 || {{yes2|130%}} || 6 sec || {{yes2|50 sec}}
|-
! 11
| 290 || {{yes2|865%}} || 3 || 15 || {{yes2|134%}} || 6 sec || 50 sec
|-
! 12
| 290 || {{yes2|880%}} || 3 || 15 || {{yes2|138%}} || {{yes2|7 sec}} || {{yes2|48 sec}}
|-
! 13
| 290 || {{yes2|895%}} || 3 || 15 || {{yes2|142%}} || 7 sec || 48 sec
|-
! 14
| 290  || {{yes2|910%}} || 3 || 15 || {{yes2|146%}} || 7 sec || {{yes2|46 sec}}
|-
! 15
| 290 || {{yes2|925%}} || 3 || 15 || {{yes2|150%}} || 7 sec || 46 sec
|-
! 16
| 290 || {{yes2|940%}} || 3 || 15 || {{yes2|154%}} || 7 sec || {{yes2|44 sec}}
|-
! 17
| 290 || {{yes2|955%}} || 3 || 15 || {{yes2|158%}} || 7 sec || 44 sec
|-
! 18
| 290 || {{yes2|970%}} || 3 || 15 || {{yes2|162%}} || {{yes2|8 sec}} || {{yes2|42 sec}}
|-
! 19
| 290 || {{yes2|985%}} || 3 || 15 || {{yes2|166%}} || 8 sec || 42 sec
|-
! 20
| 290 || {{yes2|1000%}} || 3 || 15 || {{yes2|170%}} || 8 sec || {{yes2|40 sec}}
|-
! 21
| 290  || {{yes2|1015%}} || 3 || 15 || {{yes2|174%}} || 8 sec || 40 sec
|-
! 22
| 290 || {{yes2|1030%}} || 3 || 15 || {{yes2|178%}} || 8 sec || {{yes2|38 sec}}
|-
! 23
| 290 || {{yes2|1045%}} || 3 || 15 || {{yes2|182%}} || 8 sec || 38 sec
|-
! 24
| 290 || {{yes2|1060%}} || 3 || 15 || {{yes2|186%}} || {{yes2|9 sec}} || {{yes2|36 sec}}
|-
! 25
| 290 || {{yes2|1075%}} || 3 || 15 || {{yes2|190%}} || 9 sec || 36 sec
|-
! 26
| 290 || {{yes2|1090%}} || 3 || 15 || {{yes2|194%}} || 9 sec || {{yes2|34 sec}}
|-
! 27
| 290 || {{yes2|1105%}} || 3 || 15 || {{yes2|198%}} || 9 sec || 34 sec
|-
! 28
| 290  || {{yes2|1120%}} || 3 || 15 || {{yes2|202%}} || 9 sec || {{yes2|32 sec}}
|-
! 29
| 290 || {{yes2|1135%}} || 3 || 15 || {{yes2|206%}} || 9 sec || 32 sec
|-
! <u>30</u>
| 290 || {{yes2|1150%}} || 3 || 15 || {{yes2|210%}} || {{yes2|10 sec}} || {{yes2|30 sec}}
|-
! <i>31</i>
| 290 || {{yes2|1165%}} || 3 || 15 || {{yes2|214%}} || 10 sec || 30 sec
|-
! <i>32</i>
| 290 || {{yes2|1180%}} || 3 || 15 || {{yes2|218%}} || 10 sec || {{yes2|28 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Toxic Venom
|file=File:MS Skill Toxic Venom C.png
|file2=[[File:MS Skill Toxic Venom D.png]][[File:MS Skill Toxic Venom K.png]]
|tooltip=Increases Venom's poison chance and permanently increases poison damage.
|requirement=<span class=explain title="20 for Blade Masters">Requires Level 10 [[#Venom|Venom]]</span>
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Poison Chance
! width=100px | Poison Damage
! width=100px | Poison Duration
! width=100px | Max Stacks
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=#90ff90 | <span class=explain title="8 seconds at all levels for Night Lords">'''''Add 1 sec'' <br> per 3 levels'''</span>
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
|-
! 1
| bgcolor=E6E6FA | 32% || bgcolor=E6E6FA | 115% || bgcolor=E6E6FA | 5 sec || bgcolor=E6E6FA | 2
|-
! 2
| {{yes2|34%}} || {{yes2|120%}} || 5 sec || 2
|-
! 3
| {{yes2|36%}} || {{yes2|125%}} || {{yes2|6 sec}} || 2
|-
! 4
| {{yes2|38%}} || {{yes2|130%}} || 6 sec || 2
|-
! 5
| {{yes2|40%}} || {{yes2|135%}} || 6 sec || 2
|-
! 6
| {{yes2|42%}} || {{yes2|140%}} || {{yes2|7 sec}} || {{yes2|3}}
|-
! 7
| {{yes2|44%}} || {{yes2|145%}} || 7 sec || 3
|-
! 8
| {{yes2|46%}} || {{yes2|150%}} || 7 sec || 3
|-
! 9
| {{yes2|48%}} || {{yes2|155%}} || {{yes2|8 sec}} || 3
|-
! <u>10</u>
| {{yes2|50%}} || {{yes2|160%}} || 8 sec || 3
|-
! <i>11</i>
| {{yes2|52%}} || {{yes2|165%}} || 8 sec || 3
|-
! <i>12</i>
| {{yes2|54%}} || {{yes2|179%}} || {{yes2|9 sec}} || {{yes2|4}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief|Hero's Will|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.|
===Night Lord and Shadower===
*'''Level 1''': MP -30; Escape from any abnormal condition; Cooldown time: 10 minutes
*The skill below belongs to only Night Lord and Shadower:
*'''Level 2''': MP -30; Escape from any abnormal condition, Cooldown time: 9 minutes
{{MapleStory/skill
*'''Level 3''': MP -30; Escape from any abnormal condition, Cooldown time: 8 minutes
|name=Shadow Shifter
*'''Level 4''': MP -30; Escape from any abnormal condition, Cooldown time: 7 minutes
|tooltip=Grants a chance to summon a wooden doll to take damage in your place.
*'''Level 5''': MP -30; Escape from any abnormal condition, Cooldown time: 6 minutes}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Dodge Chance
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +16%
|-
! 2
| {{yes2|+17%}}
|-
! 3
| {{yes2|+18%}}
|-
! 4
| {{yes2|+19%}}
|-
! 5
| {{yes2|+20%}}
|-
! 6
| {{yes2|+21%}}
|-
! 7
| {{yes2|+22%}}
|-
! 8
| {{yes2|+23%}}
|-
! 9
| {{yes2|+24%}}
|-
! 10
| {{yes2|+25%}}
|-
! 11
| {{yes2|+26%}}
|-
! 12
| {{yes2|+27%}}
|-
! 13
| {{yes2|+28%}}
|-
! 14
| {{yes2|+29%}}
|-
! 15
| {{yes2|+30%}}
|-
! 16
| {{yes2|+31%}}
|-
! 17
| {{yes2|+32%}}
|-
! 18
| {{yes2|+33%}}
|-
! 19
| {{yes2|+34%}}
|-
! 20
| {{yes2|+35%}}
|-
! 21
| {{yes2|+36%}}
|-
! 22
| {{yes2|+37%}}
|-
! 23
| {{yes2|+38%}}
|-
! 24
| {{yes2|+39%}}
|-
! 25
| {{yes2|+40%}}
|-
! 26
| {{yes2|+41%}}
|-
! 27
| {{yes2|+42%}}
|-
! 28
| {{yes2|+43%}}
|-
! 29
| {{yes2|+44%}}
|-
! <u>30</u>
| {{yes2|+45%}}
|-
! <i>31</i>
| {{yes2|+46%}}
|-
! <i>32</i>
| {{yes2|+47%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief|Shadow Shifter|With great reflexes, enables one to avoid the monster's attack.|With great reflexes, enables one to avoid the monster's attack. 30% only for assassins, bandits have 40%, success rate not charted.|
===Night Lord===
*'''Level 1''': Avoid enemy's attack with success rate 1%
*Advanced from the third job [[#Hermit|Hermit]].
*'''Level 2''': Avoid enemy's attack with success rate 2%
*'''Level 3''': Avoid enemy's attack with success rate 3%
*'''Level 4''': Avoid enemy's attack with success rate 4%
*'''Level 5''': Avoid enemy's attack with success rate 5%
*'''Level 6''': Avoid enemy's attack with success rate 6%
*'''Level 7''': Avoid enemy's attack with success rate 7%
*'''Level 8''': Avoid enemy's attack with success rate 8%
*'''Level 9''': Avoid enemy's attack with success rate 9%
*'''Level 10''': Avoid enemy's attack with success rate 10%
*'''Level 11''': Avoid enemy's attack with success rate 11%
*'''Level 12''': Avoid enemy's attack with success rate 12%
*'''Level 13''': Avoid enemy's attack with success rate 13%
*'''Level 14''': Avoid enemy's attack with success rate 14%
*'''Level 15''': Avoid enemy's attack with success rate 15%
*'''Level 16''': Avoid enemy's attack with success rate 16%
*'''Level 17''': Avoid enemy's attack with success rate 17%
*'''Level 18''': Avoid enemy's attack with success rate 18%
*'''Level 19''': Avoid enemy's attack with success rate 19%
*'''Level 20''': Avoid enemy's attack with success rate 20%
*'''Level 21''': Avoid enemy's attack with success rate 21%
*'''Level 22''': Avoid enemy's attack with success rate 22%
*'''Level 23''': Avoid enemy's attack with success rate 23%
*'''Level 24''': Avoid enemy's attack with success rate 24%
*'''Level 25''': Avoid enemy's attack with success rate 25%
*'''Level 26''': Avoid enemy's attack with success rate 26%
*'''Level 27''': Avoid enemy's attack with success rate 27%
*'''Level 28''': Avoid enemy's attack with success rate 28%
*'''Level 29''': Avoid enemy's attack with success rate 29%
*'''Level 30''': Avoid enemy's attack with success rate 30%}}


{{MapleStory/Skill desc|Thief|Taunt|Provokes a monster, causing its general defense to increase. As a result, EXP earned and drop rate for items will increase for this monster.|Provokes a monster, causing its general defense to increase. As a result, EXP earned and drop rate for items will increase for this monster.|
{{MapleStory/skill
*'''Level 1''': MP -21, Increases 11% of enemy&apos;s def, Exp, item drop rate.
|name=Claw Expert
*'''Level 2''': MP -22, Increases 12% of enemy&apos;s def, Exp, item drop rate.
|tooltip=Increases Dagger Mastery, Weapon Attack, and Maximum Critical Damage.
*'''Level 3''': MP -23, Increases 13% of enemy&apos;s def, Exp, item drop rate.
|requirement=Requires Level 10 [[#Dagger Mastery|Bow Mastery]]
*'''Level 4''': MP -24, Increases 14% of enemy&apos;s def, Exp, item drop rate.
}}
*'''Level 5''': MP -25, Increases 15% of enemy&apos;s def, Exp, item drop rate.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -26, Increases 16% of enemy&apos;s def, Exp, item drop rate.
! width=50px | Level
*'''Level 7''': MP -27, Increases 17% of enemy&apos;s def, Exp, item drop rate.
! width=100px | Dagger Mastery
*'''Level 8''': MP -28, Increases 18% of enemy&apos;s def, Exp, item drop rate.
! width=100px | Weapon Attack
*'''Level 9''': MP -29, Increases 19% of enemy&apos;s def, Exp, item drop rate.
! width=100px | Maximum Critical Damage
*'''Level 10''': MP -30, Increases 20% of enemy&apos;s def, Exp, item drop rate.
|-
*'''Level 11''': MP -31, Increases 21% of enemy&apos;s def, Exp, item drop rate.
|
*'''Level 12''': MP -32, Increases 22% of enemy&apos;s def, Exp, item drop rate.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 13''': MP -33, Increases 23% of enemy&apos;s def, Exp, item drop rate.
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 14''': MP -34, Increases 24% of enemy&apos;s def, Exp, item drop rate.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 15''': MP -35, Increases 25% of enemy&apos;s def, Exp, item drop rate.
|-
*'''Level 16''': MP -36, Increases 26% of enemy&apos;s def, Exp, item drop rate.
! 1
*'''Level 17''': MP -37, Increases 27% of enemy&apos;s def, Exp, item drop rate.
| bgcolor=E6E6FA | +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
*'''Level 18''': MP -38, Increases 28% of enemy&apos;s def, Exp, item drop rate.
|-
*'''Level 19''': MP -39, Increases 29% of enemy&apos;s def, Exp, item drop rate.
! 2
*'''Level 20''': MP -40, Increases 30% of enemy&apos;s def, Exp, item drop rate.
| +56% || {{yes2|+2}} || +1%
*'''Level 21''': MP -41, Increases 31% of enemy&apos;s def, Exp, item drop rate.
|-
*'''Level 22''': MP -42, Increases 32% of enemy&apos;s def, Exp, item drop rate.
! 3
*'''Level 23''': MP -43, Increases 33% of enemy&apos;s def, Exp, item drop rate.
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
*'''Level 24''': MP -44, Increases 34% of enemy&apos;s def, Exp, item drop rate.
|-
*'''Level 25''': MP -45, Increases 35% of enemy&apos;s def, Exp, item drop rate.
! 4
*'''Level 26''': MP -44, Increases 36% of enemy&apos;s def, Exp, item drop rate.
| +57% || {{yes2|+4}} || +2%
*'''Level 27''': MP -43, Increases 37% of enemy&apos;s def, Exp, item drop rate.
|-
*'''Level 28''': MP -42, Increases 38% of enemy&apos;s def, Exp, item drop rate.
! 5
*'''Level 29''': MP -41, Increases 39% of enemy&apos;s def, Exp, item drop rate.
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
*'''Level 30''': MP -40, Increases 40% of enemy&apos;s def, Exp, item drop rate.}}
|-
! 6
| +58% || {{yes2|+6}} || +3%
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} || {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} || {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%  
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief|Venom|Uses a weapon that's been smeared with poison; the monster struck has a chance of being poisoned. Usable up to 3 times against each monster.|Uses a weapon that's been smeared with poison; the monster struck has a chance of being poisoned. Usable up to 3 times against each monster.|
{{MapleStory/skill
*'''Level 1''': Attack 31, for 3secs, Success rate 22%
|name=Quad Star
*'''Level 2''': Attack 32, for 3secs, Success rate 22%
|tooltip=Masterfully unleash four throwing stars
*'''Level 3''': Attack 33, for 3secs, Success rate 24%
}}
*'''Level 4''': Attack 34, for 3secs, Success rate 24%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': Attack 35, for 3secs, Success rate 26%
! width=50px | Level
*'''Level 6''': Attack 36, for 4secs, Success rate 26%
! width=100px | MP Cost
*'''Level 7''': Attack 37, for 4secs, Success rate 28%
! width=100px | Throwing Stars Consumed
*'''Level 8''': Attack 38, for 4secs, Success rate 28%
! width=100px | Damage
*'''Level 9''': Attack 39, for 4secs, Success rate 30%
! width=100px | Number of Attacks
*'''Level 10''': Attack 40, for 4secs, Success rate 30%
! width=100px | Max Enemies Hit
*'''Level 11''': Attack 41, for 5secs, Success rate 32%
|-
*'''Level 12''': Attack 42, for 5secs, Success rate 32%
|
*'''Level 13''': Attack 43, for 5secs, Success rate 34%
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
*'''Level 14''': Attack 44, for 5secs, Success rate 34%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 15''': Attack 45, for 5secs, Success rate 36%
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 16''': Attack 46, for 6secs, Success rate 36%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': Attack 47, for 6secs, Success rate 38%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': Attack 48, for 6secs, Success rate 38%
|-
*'''Level 19''': Attack 49, for 6secs, Success rate 40%
! 1
*'''Level 20''': Attack 50, for 6secs, Success rate 40%
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 262% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 1
*'''Level 21''': Attack 51, for 7secs, Success rate 42%
|-
*'''Level 22''': Attack 52, for 7secs, Success rate 42%
! 2
*'''Level 23''': Attack 53, for 7secs, Success rate 44%
| {{yes2|12}} || 4 || {{yes2|266%}} || 4 || 1
*'''Level 24''': Attack 54, for 7secs, Success rate 44%
|-
*'''Level 25''': Attack 55, for 7secs, Success rate 46%
! 3
*'''Level 26''': Attack 56, for 8secs, Success rate 46%
| 12 || 4 || {{yes2|270%}} || 4 || 1
*'''Level 27''': Attack 57, for 8secs, Success rate 48%
|-
*'''Level 28''': Attack 58, for 8secs, Success rate 48%
! 4
*'''Level 29''': Attack 59, for 8secs, Success rate 50%
| {{yes2|13}} || 4 || {{yes2|274%}} || 4 || 1
*'''Level 30''': Attack 60, for 8secs, Success rate 50%
|-
[[File:MS Skill SVenom.png]][[File:MS Skill Venom.png]]}}
! 5
| 13 || 4 || {{yes2|278%}} || 4 || 1
|-
! 6
| {{yes2|14}} || 4 || {{yes2|282%}} || 4 || 1
|-
! 7
| 14 || 4 || {{yes2|286%}} || 4 || 1
|-
! 8
| {{yes2|15}} || 4 || {{yes2|290%}} || 4 || 1
|-
! 9
| 15 || 4 || {{yes2|294%}} || 4 || 1
|-
! 10
| {{yes2|16}} || 4 || {{yes2|298%}} || 4 || 1
|-
! 11
| 16 || 4 || {{yes2|302%}} || 4 || 1
|-
! 12
| {{yes2|17}} || 4 || {{yes2|306%}} || 4 || 1
|-
! 13
| 17 || 4 || {{yes2|310%}} || 4 || 1
|-
! 14
| {{yes2|18}} || 4 || {{yes2|314%}} || 4 || 1
|-
! 15
| 18 || 4 || {{yes2|318%}} || 4 || 1
|-
! 16
| {{yes2|19}} || 4 || {{yes2|322%}} || 4 || 1
|-
! 17
| 19 || 4 || {{yes2|326%}} || 4 || 1
|-
! 18
| {{yes2|20}} || 4 || {{yes2|330%}} || 4 || 1
|-
! 19
| 20 || 4 || {{yes2|286%}} || 4 || 1
|-
! 20
| {{yes2|21}} || 4 || {{yes2|290%}} || 4 || 1
|-
! 21
| 21 || 4 || {{yes2|254%}} || 4 || 1
|-
! 22
| {{yes2|22}} || 4 || {{yes2|258%}} || 4 || 1
|-
! 23
| 22 || 4 || {{yes2|262%}} || 4 || 1
|-
! 24
| {{yes2|23}} || 4 || {{yes2|266%}} || 4 || 1
|-
! 25
| 23 || 4 || {{yes2|270%}} || 4 || 1
|-
! 26
| {{yes2|24}} || 4 || {{yes2|274%}} || 4 || 1
|-
! 27
| 24 || 4 || {{yes2|278%}} || 4 || 1
|-
! 28
| {{yes2|25}} || 4 || {{yes2|282%}} || 4 || 1
|-
! 29
| 25 || 4 || {{yes2|286%}} || 4 || 1
|-
! <u>30</u>
| {{yes2|26}} || 4 || {{yes2|290%}} || 4 || 1
|-
! <i>31</i>
| 26 || 4 || {{yes2|286%}} || 4 || 1
|-
! <i>32</i>
| {{yes2|27}} || 4 || {{yes2|290%}} || 4 || 1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief|Ninja Ambush|For a set period of time, a group of ninjas hiding around the bushes will periodically ambush up to 6 monsters at once.|For a set period of time, a group of ninjas hiding around the bushes will periodically ambush up to 6 monsters at once.|
{{MapleStory/skill
*'''Level 1''': MP -16, Damage 62%, for 4Secs, Attack range 110%
|name=Dark Harmony
*'''Level 2''': MP -16, Damage 64%, for 4Secs, Attack range 110%
|tooltip=Become one with the darkness to deal more damage.
*'''Level 3''': MP -16, Damage 66%, for 4Secs, Attack range 110%
}}
*'''Level 4''': MP -16, Damage 68%, for 4Secs, Attack range 120%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -16, Damage 70%, for 4Secs, Attack range 120%
! width=50px | Level
*'''Level 6''': MP -16, Damage 72%, for 4Secs, Attack range 120%
! width=100px | MP Cost
*'''Level 7''': MP -16, Damage 74%, for 4Secs, Attack range 130%
! width=100px | Weapon Attack
*'''Level 8''': MP -16, Damage 76%, for 4Secs, Attack range 130%
! width=100px | Duration
*'''Level 9''': MP -16, Damage 78%, for 4Secs, Attack range 130%
! width=100px | <span class=explain title="Passive effect">Enemy Defense Ignored</span>
*'''Level 10''': MP -16, Damage 80%, for 4Secs, Attack range 140%
|-
*'''Level 11''': MP -32, Damage 81%, for 8Secs, Attack range 140%
|
*'''Level 12''': MP -32, Damage 82%, for 8Secs, Attack range 140%
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
*'''Level 13''': MP -32, Damage 83%, for 8Secs, Attack range 150%
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 14''': MP -32, Damage 84%, for 8Secs, Attack range 150%
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per level'''
*'''Level 15''': MP -32, Damage 85%, for 8Secs, Attack range 150%
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 16''': MP -32, Damage 86%, for 8Secs, Attack range 160%
|-
*'''Level 17''': MP -32, Damage 87%, for 8Secs, Attack range 160%
! 1
*'''Level 18''': MP -32, Damage 88%, for 8Secs, Attack range 160%
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | +11 || bgcolor=E6E6FA | 93 sec || bgcolor=E6E6FA | +1%
*'''Level 19''': MP -32, Damage 89%, for 8Secs, Attack range 170%
|-
*'''Level 20''': MP -32, Damage 90%, for 8Secs, Attack range 170%
! 2
*'''Level 21''': MP -48, Damage 91%, for 12Secs, Attack range 170%
| 15 || {{yes2|+12}} || {{yes2|96 sec}} || {{yes2|+2%}}
*'''Level 22''': MP -48, Damage 92%, for 12Secs, Attack range 180%
|-
*'''Level 23''': MP -48, Damage 93%, for 12Secs, Attack range 180%
! 3
*'''Level 24''': MP -48, Damage 94%, for 12Secs, Attack range 180%
| {{yes2|16}} || {{yes2|+13}} || {{yes2|99 sec}} || {{yes2|+3%}}
*'''Level 25''': MP -48, Damage 95%, for 12Secs, Attack range 190%
|-
*'''Level 26''': MP -48, Damage 96%, for 12Secs, Attack range 190%
! 4
*'''Level 27''': MP -48, Damage 97%, for 12Secs, Attack range 190%
| 16 || {{yes2|+14}} || {{yes2|102 sec}} || {{yes2|+4%}}
*'''Level 28''': MP -48, Damage 98%, for 12Secs, Attack range 200%
|-
*'''Level 29''': MP -48, Damage 99%, for 12Secs, Attack range 200%
! 5
*'''Level 30''': MP -48, Damage 100%, for 12Secs, Attack range 200%}}
| 16 || {{yes2|+15}} || {{yes2|105 sec}} || {{yes2|+5%}}
|-
! 6
| {{yes2|17}} || {{yes2|+16}} || {{yes2|108 sec}} || {{yes2|+6%}}
|-
! 7
| 17 || {{yes2|+17}} || {{yes2|111 sec}} || {{yes2|+7%}}
|-
! 8
| 17 || {{yes2|+18}} || {{yes2|114 sec}} || {{yes2|+8%}}
|-
! 9
| {{yes2|18}} || {{yes2|+19}} || {{yes2|117 sec}} || {{yes2|+9%}}
|-
! 10
| 18 || {{yes2|+20}} || {{yes2|120 sec}} || {{yes2|+10%}}
|-
! 11
| 18 || {{yes2|+21}} || {{yes2|123 sec}} || {{yes2|+11%}}
|-
! 12
| {{yes2|19}} || {{yes2|+22}} || {{yes2|126 sec}} || {{yes2|+12%}}
|-
! 13
| 19 || {{yes2|+23}} || {{yes2|129 sec}} || {{yes2|+13%}}
|-
! 14
| 19 || {{yes2|+24}} || {{yes2|132 sec}} || {{yes2|+14%}}
|-
! 15
| {{yes2|20}} || {{yes2|+25}} || {{yes2|135 sec}} || {{yes2|+15%}}
|-
! 16
| 20 || {{yes2|+26}} || {{yes2|138 sec}} || {{yes2|+16%}}
|-
! 17
| 20 || {{yes2|+27}} || {{yes2|141 sec}} || {{yes2|+17%}}
|-
! 18
| {{yes2|21}} || {{yes2|+28}} || {{yes2|144 sec}} || {{yes2|+18%}}
|-
! 19
| 21 || {{yes2|+29}} || {{yes2|147 sec}} || {{yes2|+19%}}
|-
! 20
| 21 || {{yes2|+30}} || {{yes2|150 sec}} || {{yes2|+20%}}
|-
! 21
| {{yes2|22}} || {{yes2|+31}} || {{yes2|153 sec}} || {{yes2|+21%}}
|-
! 22
| 22 || {{yes2|+32}} || {{yes2|156 sec}} || {{yes2|+22%}}
|-
! 23
| 22 || {{yes2|+33}} || {{yes2|159 sec}} || {{yes2|+23%}}
|-
! 24
| {{yes2|23}} || {{yes2|+34}} || {{yes2|162 sec}} || {{yes2|+24%}}
|-
! 25
| 23 || {{yes2|+35}} || {{yes2|165 sec}} || {{yes2|+25%}}
|-
! 26
| 23 || {{yes2|+36}} || {{yes2|168 sec}} || {{yes2|+26%}}
|-
! 27
| {{yes2|24}} || {{yes2|+37}} || {{yes2|171 sec}} || {{yes2|+27%}}
|-
! 28
| 24 || {{yes2|+38}} || {{yes2|174 sec}} || {{yes2|+28%}}
|-
! 29
| 24 || {{yes2|+39}} || {{yes2|177 sec}} || {{yes2|+29%}}
|-
! <u>30</u>
| {{yes2|25}} || {{yes2|+40}} || {{yes2|180 sec}} || {{yes2|+30%}}
|-
! <i>31</i>
| 25 || {{yes2|+41}} || {{yes2|183 sec}} || {{yes2|+31%}}
|-
! <i>32</i>
| 25 || {{yes2|+42}} || {{yes2|186 sec}} || {{yes2|+32%}}
|}{{MapleStory/skill|end}}


===Night Lord===
{{MapleStory/skill
{{MapleStory/Skill desc|Thief|Shadow Claw|Attacks a monster using 200 stars out of the currently equipped star. Allows an infinite number of stars to be thrown for a short period of time.|Attacks a monster using 200 stars out of the currently equipped star. Allows an infinite number of stars to be thrown for a short period of time.|
|name=Frailty Curse
*'''Level 1''': MP -15, for 62secs
|tooltip=Summons a barrier around you. Decreases the Attack Power, Movement Speed, and Defense of enemies that step into the barrier. Also allows you to deal more damage to boss monsters.
*'''Level 2''': MP -15, for 64secs
}}
*'''Level 3''': MP -15, for 66secs
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 4''': MP -15, for 68secs
! width=50px | Level
*'''Level 5''': MP -15, for 70secs
! width=100px | MP Cost
*'''Level 6''': MP -15, for 72secs
! width=100px | Duration
*'''Level 7''': MP -15, for 74secs
! width=100px | Enemy Attack, and Defense
*'''Level 8''': MP -15, for 76secs
! width=100px | Enemy Speed
*'''Level 9''': MP -15, for 78secs
! width=100px | <span class=explain title="Passive effect">Boss Damage</span>
*'''Level 10''': MP -15, for 80secs
|-
*'''Level 11''': MP -20, for 82secs
|
*'''Level 12''': MP -20, for 84secs
| bgcolor=#90ff90 | '''''Add 2'' <br> per 2 levels'''
*'''Level 13''': MP -20, for 86secs
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per level'''
*'''Level 14''': MP -20, for 88secs
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
*'''Level 15''': MP -20, for 90secs
| bgcolor=#90ff90 | '''''Add -1'' <br> per level'''
*'''Level 16''': MP -20, for 92secs
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
*'''Level 17''': MP -20, for 94secs
|-
*'''Level 18''': MP -20, for 96secs
! 1
*'''Level 19''': MP -20, for 98secs
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 11 sec || bgcolor=E6E6FA | -1% || bgcolor=E6E6FA | -31 || bgcolor=E6E6FA | +1%
*'''Level 20''': MP -20, for 100secs
|-
*'''Level 21''': MP -25, for 102secs
! 2
*'''Level 22''': MP -25, for 104secs
| {{yes2|13}} || {{yes2|12 sec}} || {{yes2|-2%}} || {{yes2|-32}} || +1%
*'''Level 23''': MP -25, for 106secs
|-
*'''Level 24''': MP -25, for 108secs
! 3
*'''Level 25''': MP -25, for 110secs
| 13 || {{yes2|13 sec}} || {{yes2|-3%}} || {{yes2|-33}} || +1%
*'''Level 26''': MP -25, for 112secs
|-
*'''Level 27''': MP -25, for 114secs
! 4
*'''Level 28''': MP -25, for 116secs
| {{yes2|15}} || {{yes2|14 sec}} || {{yes2|-4%}} || {{yes2|-34}} || {{yes2|+1%}}
*'''Level 29''': MP -25, for 118secs
|-
*'''Level 30''': MP -25, for 120secs}}
! 5
| 15 || {{yes2|15 sec}} || {{yes2|-5%}} || {{yes2|-35}} || +2%
|-
! 6
| {{yes2|17}} || {{yes2|16 sec}} || {{yes2|-6%}} || {{yes2|-36}} || +2%
|-
! 7
| 17 || {{yes2|17 sec}} || {{yes2|-7%}} || {{yes2|-37}} || {{yes2|+3%}}
|-
! 8
| {{yes2|19}} || {{yes2|18 sec}} || {{yes2|-8%}} || {{yes2|-38}} || +3%
|-
! 9
| 19 || {{yes2|19 sec}} || {{yes2|-9%}} || {{yes2|-39}} || +3%
|-
! 10
| {{yes2|21}} || {{yes2|20 sec}} || {{yes2|-10%}} || {{yes2|-40}} || {{yes2|+4%}}
|-
! 11
| 21 || {{yes2|21 sec}} || {{yes2|-11%}} || {{yes2|-41}} || +4%
|-
! 12
| {{yes2|23}} || {{yes2|22 sec}} || {{yes2|-12%}} || {{yes2|-42}} || +4%
|-
! 13
| 23 || {{yes2|23 sec}} || {{yes2|-13%}} || {{yes2|-43}} || {{yes2|+5%}}
|-
! 14
| {{yes2|25}} || {{yes2|24 sec}} || {{yes2|-14%}} || {{yes2|-44}} || +5%
|-
! 15
| 25 || {{yes2|25 sec}} || {{yes2|-15%}} || {{yes2|-45}} || +5%
|-
! 16
| {{yes2|27}} || {{yes2|26 sec}} || {{yes2|-16%}} || {{yes2|-46}} || {{yes2|+6%}}
|-
! 17
| 27 || {{yes2|27 sec}} || {{yes2|-17%}} || {{yes2|-47}} || +6%
|-
! 18
| {{yes2|29}} || {{yes2|28 sec}} || {{yes2|-18%}} || {{yes2|-48}} || +6%
|-
! 19
| 29 || {{yes2|29 sec}} || {{yes2|-19%}} || {{yes2|-49}} || {{yes2|+7%}}
|-
! 20
| {{yes2|31}} || {{yes2|30 sec}} || {{yes2|-20%}} || {{yes2|-50}} || +7%
|-
! 21
| 31 || {{yes2|31 sec}} || {{yes2|-21%}} || {{yes2|-51}} || +7%
|-
! 22
| {{yes2|33}} || {{yes2|32 sec}} || {{yes2|-22%}} || {{yes2|-52}} || {{yes2|+8%}}
|-
! 23
| 33 || {{yes2|33 sec}} || {{yes2|-23%}} || {{yes2|-53}} || +8%
|-
! 24
| {{yes2|35}} || {{yes2|34 sec}} || {{yes2|-24%}} || {{yes2|-54}} || +8%
|-
! 25
| 35 || {{yes2|35 sec}} || {{yes2|-25%}} || {{yes2|-55}} || {{yes2|+9%}}
|-
! 26
| {{yes2|37}} || {{yes2|36 sec}} || {{yes2|-26%}} || {{yes2|-56}} || +9%
|-
! 27
| 37 || {{yes2|37 sec}} || {{yes2|-27%}} || {{yes2|-57}} || +9%
|-
! 28
| {{yes2|39}} || {{yes2|38 sec}} || {{yes2|-28%}} || {{yes2|-58}} || {{yes2|+10%}}
|-
! 29
| 39 || {{yes2|39 sec}} || {{yes2|-29%}} || {{yes2|-59}} || +10%
|-
! <u>30</u>
| {{yes2|41}} || {{yes2|40 sec}} || {{yes2|-30%}} || {{yes2|-60}} || +10%
|-
! <i>31</i>
| 41 || {{yes2|41 sec}} || {{yes2|-31%}} || {{yes2|-61}} || {{yes2|+11%}}
|-
! <i>32</i>
| {{yes2|43}} || {{yes2|42 sec}} || {{yes2|-43%}} || {{yes2|-62}} || +11%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief|Triple Throw|Attacks one monster by simultaneously throwing 3 stars.|Attacks one monster by simultaneously throwing 3 stars.|
{{MapleStory/skill
*'''Level 1''': MP -11, Damage 102%
|name=Showdown
*'''Level 2''': MP -11, Damage 104%
|tooltip=Attacks up to 6 enemies and provokes them, making them untouchable. Provoked enemies grant more EXP and items. Bosses suffer half of the effect.
*'''Level 3''': MP -11, Damage 106%
}}
*'''Level 4''': MP -12, Damage 108%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -12, Damage 110%
! width=50px | Level
*'''Level 6''': MP -12, Damage 112%
! width=100px | MP Cost
*'''Level 7''': MP -13, Damage 114%
! width=100px | Throwing Stars Consumed
*'''Level 8''': MP -13, Damage 116%
! width=100px | Damage
*'''Level 9''': MP -13, Damage 118%
! width=100px | Number of Attacks
*'''Level 10''': MP -14, Damage 120%
! width=100px | Max Enemies Hit
*'''Level 11''': MP -14, Damage 122%
! width=100px | Experience and Item Drop Rate
*'''Level 12''': MP -14, Damage 124%
! width=100px | Duration
*'''Level 13''': MP -15, Damage 126%
|-
*'''Level 14''': MP -15, Damage 128%
|
*'''Level 15''': MP -15, Damage 130%
| bgcolor=#90ff90 | '''''Add 2'' <br> per 2 levels'''
*'''Level 16''': MP -16, Damage 132%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': MP -16, Damage 134%
| bgcolor=#90ff90 | '''''Add 9%'' <br> per level'''
*'''Level 18''': MP -16, Damage 136%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 19''': MP -17, Damage 138%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 20''': MP -17, Damage 140%
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 21''': MP -17, Damage 141%
| bgcolor=#90ff90 | '''''Add 10 sec'' <br> per 4 levels'''
*'''Level 22''': MP -18, Damage 142%
|-
*'''Level 23''': MP -18, Damage 143%
! 1
*'''Level 24''': MP -18, Damage 144%
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 447% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | +11% || bgcolor=E6E6FA | 70 sec
*'''Level 25''': MP -19, Damage 145%
|-
*'''Level 26''': MP -19, Damage 146%
! 2
*'''Level 27''': MP -19, Damage 147%
| {{yes2|22}} || 3 || {{yes2|456%}} || 2 || 6 || {{yes2|+12%}} || 70 sec
*'''Level 28''': MP -20, Damage 148%
|-
*'''Level 29''': MP -20, Damage 149%
! 3
*'''Level 30''': MP -20, Damage 150%}}
| 22 || 3 || {{yes2|465%}} || 2 || 6 || {{yes2|+13%}} || 70 sec
|-
! 4
| {{yes2|24}} || 3 || {{yes2|474%}} || 2 || 6 || {{yes2|+14%}} || {{yes2|80 sec}}
|-
! 5
| 24 || 3 || {{yes2|483%}} || 2 || 6 || {{yes2|+15%}} || 80 sec
|-
! 6
| {{yes2|26}} || 3 || {{yes2|492%}} || 2 || 6 || {{yes2|+16%}} || 80 sec
|-
! 7
| 26 || 3 || {{yes2|501%}} || 2 || 6 || {{yes2|+17%}} || 80 sec
|-
! 8
| {{yes2|28}} || 3 || {{yes2|510%}} || 2 || 6 || {{yes2|+18%}} || {{yes2|90 sec}}
|-
! 9
| 28 || 3 || {{yes2|519%}} || 2 || 6 || {{yes2|+19%}} || 90 sec
|-
! 10
| {{yes2|30}} || 3 || {{yes2|528%}} || 2 || 6 || {{yes2|+20%}} || 90 sec
|-
! 11
| 30 || 3 || {{yes2|537%}} || 2 || 6 || {{yes2|+21%}} || 90 sec
|-
! 12
| {{yes2|32}} || 3 || {{yes2|546%}} || 2 || 6 || {{yes2|+22%}} || {{yes2|100 sec}}
|-
! 13
| 32 || 3 || {{yes2|555%}} || 2 || 6 || {{yes2|+23%}} || 100 sec
|-
! 14
| {{yes2|34}}  || 3 || {{yes2|564%}} || 2 || 6 || {{yes2|+24%}} || 100 sec
|-
! 15
| 34 || 3 || {{yes2|573%}} || 2 || 6 || {{yes2|+25%}} || 100 sec
|-
! 16
| {{yes2|36}} || 3 || {{yes2|582%}} || 2 || 6 || {{yes2|+26%}} || {{yes2|110 sec}}
|-
! 17
| 36 || 3 || {{yes2|591%}} || 2 || 6 || {{yes2|+27%}} || 110 sec
|-
! 18
| {{yes2|38}} || 3 || {{yes2|600%}} || 2 || 6 || {{yes2|+28%}} || 110 sec
|-
! 19
| 38 || 3 || {{yes2|609%}} || 2 || 6 || {{yes2|+29%}} || 110 sec
|-
! <u>20</u>
| {{yes2|40}} || 3 || {{yes2|618%}} || 2 || 6 || {{yes2|+30%}} || {{yes2|120 sec}}
|-
! <i>21</i>
| 40 || 3 || {{yes2|627%}} || 2 || 6 || {{yes2|+31%}} || 120 sec
|-
! <i>22</i>
| {{yes2|42}} || 3 || {{yes2|636%}} || 2 || 6 || {{yes2|+32%}} || 120 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief|Ninja Storm|Summons ninjas to push back surrounding monsters.|Summons ninjas to push back surrounding monsters.|
{{MapleStory/skill
*'''Level 1''':
|name=Night Lord's Mark
*'''Level 2''':
|tooltip=Further enhances the Assassin's Mark, increasing the chance, damage and number of throwing stars that shoot out.
*'''Level 3''':
}}
*'''Level 4''':
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''':
! width=50px | Level
*'''Level 6''':
! width=100px | Chance
*'''Level 7''':
! width=100px | Throwing Star Count
*'''Level 8''':
! width=100px | <span class=explain title="per star. Initial Damage">Damage</span>
*'''Level 9''':
! width=100px | <span class=explain title="% of your level converted to damage. Added to initial Damage">Damage</span>
*'''Level 10''':
|-
*'''Level 11''':
|
*'''Level 12''':
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 13''':
| bgcolor=salmon | '''''No <br> change'''
*'''Level 14''':
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 15''':
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 6 levels'''
*'''Level 16''':
|-
*'''Level 17''':
! 1
*'''Level 18''':
| bgcolor=E6E6FA | 42% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 33% || bgcolor=E6E6FA | 2%
*'''Level 19''':
|-
*'''Level 20''':
! 2
*'''Level 21''':
| {{yes2|44%}} || 4 || {{yes2|36%}} || 2%
*'''Level 22''':
|-
*'''Level 23''':
! 3
*'''Level 24''':
| {{yes2|46%}} || 4 || {{yes2|39%}} || 2%
*'''Level 25''':
|-
*'''Level 26''':
! 4
*'''Level 27''':
| {{yes2|48%}} || 4 || {{yes2|42%}} || 2%
*'''Level 28''':
|-
*'''Level 29''':
! 5
*'''Level 30''': }}
| {{yes2|50%}} || 4 || {{yes2|45%}} || 2%
|-
! 6
| {{yes2|52%}} || 4 || {{yes2|48%}} || {{yes2|3%}}
|-
! 7
| {{yes2|54%}} || 4 || {{yes2|51%}} || 3%
|-
! 8
| {{yes2|56%}} || 4 || {{yes2|54%}} || 3%
|-
! 9
| {{yes2|58%}} || 4 || {{yes2|57%}} || 3%
|-
! <u>10</u>
| {{yes2|60%}} || 4 || {{yes2|60%}} || 3%
|-
! <i>11</i>
| {{yes2|62%}} || 4 || {{yes2|63%}} || 3%
|-
! <i>12</i>
| {{yes2|64%}} || 4 || {{yes2|66%}} || {{yes2|4%}}
|}{{MapleStory/skill|end}}


===Shadower===
===Shadower===
{{MapleStory/Skill desc|Thief|Smokescreen|Sets off a smoke grenade to escape from a tight situation. All members of the party in the vicinity of smoke will not receive damage while the smokescreen is up.|Sets off a smoke grenade to escape from a tight situation. All members of the party in the vicinity of smoke will not receive damage while the smokescreen is up.|
*Advanced from the third job [[#Chief Bandit|Chief Bandit]].
*'''Level 1''': MP -16, for 31secs, Range 110%
 
*'''Level 2''': MP -17, for 32secs, Range 110%
{{MapleStory/skill
*'''Level 3''': MP -18, for 33secs, Range 110%
|name=Smokescreen
*'''Level 4''': MP -19, for 34secs, Range 120%
|tooltip=Drops a Smokescreen near you. All party members within Smokescreen range will not take damage for the duration. For attacks that are based on max HP ratios, the damage will be reduced. In addition, enemies inside the Smokescreen will take more critical damage..
*'''Level 5''': MP -20, for 35secs, Range 120%
}}
*'''Level 6''': MP -21, for 36secs, Range 120%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 7''': MP -22, for 37secs, Range 130%
! width=50px | Level
*'''Level 8''': MP -23, for 38secs, Range 130%
! width=100px | MP Cost
*'''Level 9''': MP -24, for 39secs, Range 130%
! width=100px | Minimum and Maximum Critical Damage
*'''Level 10''': MP -25, for 40secs, Range 140%
! width=100px | <span class=explain title="only applies to damage that deal a percentage of your HP">Damage Taken</span>
*'''Level 11''': MP -26, for 41secs, Range 140%
! width=100px | Duration
*'''Level 12''': MP -27, for 42secs, Range 140%
! width=100px | Cooldown
*'''Level 13''': MP -28, for 43secs, Range 150%
|-
*'''Level 14''': MP -29, for 44secs, Range 150%
|
*'''Level 15''': MP -30, for 45secs, Range 150%
| bgcolor=#90ff90 | '''''Add 2'' <br> per 2 levels'''
*'''Level 16''': MP -31, for 46secs, Range 160%
| bgcolor=#90ff90 | '''''Add 2%'' <br> per 3 level'''
*'''Level 17''': MP -32, for 47secs, Range 160%
| bgcolor=#90ff90 | '''''Add -1%'' <br> per 3 levels'''
*'''Level 18''': MP -33, for 48secs, Range 160%
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per level'''
*'''Level 19''': MP -34, for 49secs, Range 170%
| bgcolor=#90ff90 | '''''Subtract 2 sec'' <br> per level'''
*'''Level 20''': MP -35, for 50secs, Range 170%
|-
*'''Level 21''': MP -36, for 51secs, Range 170%
! 1
*'''Level 22''': MP -37, for 52secs, Range 180%
| bgcolor=E6E6FA | 16 || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | -1% || bgcolor=E6E6FA | 31 sec || 358 sec
*'''Level 23''': MP -38, for 53secs, Range 180%
|-
*'''Level 24''': MP -39, for 54secs, Range 180%
! 2
*'''Level 25''': MP -40, for 55secs, Range 190%
| {{yes2|18}} || +2% || -1% || {{yes2|32 sec}} || {{yes2|356 sec}}
*'''Level 26''': MP -41, for 56secs, Range 190%
|-
*'''Level 27''': MP -42, for 57secs, Range 190%
! 3
*'''Level 28''': MP -43, for 58secs, Range 200%
| 18 || +2% || -1% || {{yes2|33 sec}} || {{yes2|354 sec}}
*'''Level 29''': MP -44, for 59secs, Range 200%
|-
*'''Level 30''': MP -45, for 60secs, Range 200%}}
! 4
| {{yes2|20}} || {{yes2|+4%}} || {{yes2|-2%}} || {{yes2|34 sec}} || {{yes2|352 sec}}
|-
! 5
| 20 || +4% || -2% || {{yes2|35 sec}} || {{yes2|350 sec}}
|-
! 6
| {{yes2|22}} || +4% || -2% || {{yes2|36 sec}} || {{yes2|348 sec}}
|-
! 7
| 22 || {{yes2|+6%}} || {{yes2|-3%}} || {{yes2|37 sec}} || {{yes2|346 sec}}
|-
! 8
| {{yes2|24}} || +6% || -3% || {{yes2|38 sec}} || {{yes2|344 sec}}
|-
! 9
| 24 || +6% || -3% || {{yes2|39 sec}} || {{yes2|342 sec}}
|-
! 10
| {{yes2|26}} || {{yes2|+8%}} || {{yes2|-4%}} || {{yes2|40 sec}} || {{yes2|340 sec}}
|-
! 11
| 26 || +8% || -4% || {{yes2|41 sec}} || {{yes2|338 sec}}
|-
! 12
| {{yes2|28}} || +8% || -4% || {{yes2|42 sec}} || {{yes2|336 sec}}
|-
! 13
| 28 || {{yes2|+10%}} || {{yes2|-5%}} || {{yes2|43 sec}} || {{yes2|334 sec}}
|-
! 14
| {{yes2|30}} || +10% || -5% || {{yes2|44 sec}} || {{yes2|332 sec}}
|-
! 15
| 30 || +10% || -5% || {{yes2|45 sec}} || {{yes2|330 sec}}
|-
! 16
| {{yes2|32}} || {{yes2|+12%}} || {{yes2|-6%}} || {{yes2|46 sec}} || {{yes2|328 sec}}
|-
! 17
| 32 || +12% || -6% || {{yes2|47 sec}} || {{yes2|326 sec}}
|-
! 18
| {{yes2|34}} || +12% || -6% || {{yes2|48 sec}} || {{yes2|324 sec}}
|-
! 19
| 34 || {{yes2|+14%}} || {{yes2|-7%}} || {{yes2|49 sec}} || {{yes2|322 sec}}
|-
! 20
| {{yes2|36}} || +14% || -7% || {{yes2|50 sec}} || {{yes2|320 sec}}
|-
! 21
| 36 || +14% || -7% || {{yes2|51 sec}} || {{yes2|318 sec}}
|-
! 22
| {{yes2|38}} || {{yes2|+16%}} || {{yes2|-8%}} || {{yes2|52 sec}} || {{yes2|316 sec}}
|-
! 23
| 38 || +16% || -8% || {{yes2|53 sec}} || {{yes2|314 sec}}
|-
! 24
| {{yes2|40}} || +16% || -8% || {{yes2|54 sec}} || {{yes2|312 sec}}
|-
! 25
| 40 || {{yes2|+18%}} || {{yes2|-9%}} || {{yes2|55 sec}} || {{yes2|310 sec}}
|-
! 26
| {{yes2|42}} || +18% || -9% || {{yes2|56 sec}} || {{yes2|308 sec}}
|-
! 27
| 42 || +18% || -9% || {{yes2|57 sec}} || {{yes2|306 sec}}
|-
! 28
| {{yes2|44}} || {{yes2|+20%}} || {{yes2|-10%}} || {{yes2|58 sec}} || {{yes2|304 sec}}
|-
! 29
| 44 || +20% || -10% || {{yes2|59 sec}} || {{yes2|302 sec}}
|-
! <u>30</u>
| {{yes2|46}} || +20% || -10% || {{yes2|60 sec}} || {{yes2|300 sec}}
|-
! <i>31</i>
| 46 || {{yes2|+22%}} || {{yes2|-11%}} || {{yes2|61 sec}} || {{yes2|298 sec}}
|-
! <i>32</i>
| {{yes2|48}} || +22% || -11% || {{yes2|62 sec}} || {{yes2|296 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Boomerang Stab
|tooltip=Grants a chance to stun an enemy after making two fast slashing attacks. Also enhances all attack skills permanently.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Stun Chance
! width=100px | Stun Duration
! width=100px | <span class=explain title="Passive effect">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 15 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 10 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | 22 || bgcolor=E6E6FA | 568% || bgcolor=E6E6FA | 2 ||bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 32% || bgcolor=E6E6FA | 1 sec || bgcolor=E6E6FA | +5%
|-
! 2
| 22 || {{yes2|574%}} || 2 || 6 || {{yes2|34%}} || 1 sec || +5%
|-
! 3
| 22 || {{yes2|580%}} || 2 || 6 || {{yes2|36%}} || 1 sec || {{yes2|+7%}}
|-
! 4
| {{yes2|24}} || {{yes2|586%}} || 2 || 6 || {{yes2|38%}} || 1 sec || +7%
|-
! 5
| 24 || {{yes2|592%}} || 2 || 6 || {{yes2|40%}} || 1 sec || +7%
|-
! 6
| 24 || {{yes2|598%}} || 2 || 6 || {{yes2|42%}} || 1 sec || {{yes2|+9%}}
|-
! 7
| {{yes2|26}} || {{yes2|604%}} || 2 || 6 || {{yes2|44%}} || 1 sec || +9%
|-
! 8
| 26 || {{yes2|610%}} || 2 || 6 || {{yes2|46%}} || 1 sec || +9%
|-
! 9
| 26 || {{yes2|616%}} || 2 || 6 || {{yes2|48%}} || 1 sec || {{yes2|+11%}}
|-
! 10
| {{yes2|28}} || {{yes2|622%}} || 2 || 6 || {{yes2|50%}} || {{yes2|2 sec}} || +11%
|-
! 11
| 28 || {{yes2|628%}} || 2 || 6 || {{yes2|52%}} || 2 sec || +11%
|-
! 12
| 28 || {{yes2|634%}} || 2 || 6 || {{yes2|54%}} || 2 sec || {{yes2|+13%}}
|-
! 13
| {{yes2|30}} || {{yes2|640%}} || 2 || 6 || {{yes2|56%}} || 2 sec || +13%
|-
! 14
| 30 || {{yes2|646%}} || 2 || 6 || {{yes2|58%}} || 2 sec || +13%
|-
! 15
| 30 || {{yes2|652%}} || 2 || {{yes2|7}} || {{yes2|60%}} || 2 sec || {{yes2|+15%}}
|-
! 16
| {{yes2|32}} || {{yes2|658%}} || 2 || 7 || {{yes2|62%}} || 2 sec || +15%
|-
! 17
| 32 || {{yes2|664%}} || 2 || 7 || {{yes2|64%}} || 2 sec || +15%
|-
! 18
| 32 || {{yes2|670%}} || 2 || 7 || {{yes2|66%}} || 2 sec || {{yes2|+17%}}
|-
! 19
| {{yes2|34}} || {{yes2|676%}} || 2 || 7 || {{yes2|68%}} || 2 sec || +17%
|-
! 20
| 34 || {{yes2|682%}} || 2 || 7 || {{yes2|70%}} || {{yes2|3 sec}} || +17%
|-
! 21
| 34 || {{yes2|688%}} || 2 || 7 || {{yes2|72%}} || 3 sec || {{yes2|+19%}}
|-
! 22
| {{yes2|36}} || {{yes2|694%}} || 2 || 7 || {{yes2|74%}} || 3 sec || +19%
|-
! 23
| 36 || {{yes2|700%}} || 2 || 7 || {{yes2|76%}} || 3 sec || +19%
|-
! 24
| 36 || {{yes2|706%}} || 2 || 7 || {{yes2|78%}} || 3 sec || {{yes2|+21%}}
|-
! 25
| {{yes2|38}} || {{yes2|712%}} || 2 || 7 || {{yes2|80%}} || 3 sec || +21%
|-
! 26
| 38 || {{yes2|718%}} || 2 || 7 || {{yes2|82%}} || 3 sec || +21%
|-
! 27
| 38 || {{yes2|724%}} || 2 || 7 || {{yes2|84%}} || 3 sec || {{yes2|+23%}}
|-
! 28
| {{yes2|40}} || {{yes2|730%}} || 2 || 7 || {{yes2|86%}} || 3 sec || +23%
|-
! 29
| 40 || {{yes2|736%}} || 2 || 7 || {{yes2|88%}} || 3 sec || +23%
|-
! <u>30</u>
| 40 || {{yes2|742%}} || 2 || {{yes2|8}} || {{yes2|90%}} || {{yes2|4 sec}} || {{yes2|+25%}}
|-
! <i>31</i>
| {{yes2|42}} || {{yes2|748%}} || 2 || 8 || {{yes2|92%}} || 4 sec || +25%
|-
! <i>32</i>
| 42 || {{yes2|754%}} || 2 || 8 || {{yes2|94%}} || 4 sec || +25%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Dagger Expert
|tooltip=Increases Dagger Mastery, Weapon Attack, and Minimum Critical Damage.
|requirement=Requires Level 10 [[#Dagger Mastery|Dagger Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Dagger Mastery
! width=100px | Weapon Attack
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br>  per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
|-
! 2
| +56% || {{yes2|+2}} || +1%
|-
! 3
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
|-
! 4
| +57% || {{yes2|+4}} || +2%
|-
! 5
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
|-
! 6
| +58% || {{yes2|+6}} || +3%
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} || {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} || {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Assassinate
|tooltip=Attack an enemy's vital points over and over to deal tremendous damage. Cast the Assassinate skill once more after the first three strikes to deal huge critical damage. You will no longer be hidden after dealing critical damage. When used while hidden, Assassinate damage increases. Also does more damage when Body Count is 5.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="of first 3 hits">Damage</span>
! width=100px | <span class=explain title="of last hit. This hit will always be a critical.">Damage</span>
! width=100px | <span class=explain title="total">Number of Attacks</span>
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="When using this skill in Dark Sight">Additional Damage</span>
! width=100px | <span class=explain title="When your Body Count is 5">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 395% || bgcolor=E6E6FA | 740% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | +34% || bgcolor=E6E6FA | +150%
|-
! 2
| 30 || {{yes2|403%}} || {{yes2|760%}} || 4 || 1 || {{yes2|+38%}} || +150%
|-
! 3
| 30 || {{yes2|411%}} || {{yes2|780%}} || 4 || 1 || {{yes2|+42%}} || +150%
|-
! 4
| {{yes2|32}} || {{yes2|419%}} || {{yes2|800%}} || 4 || 1 || {{yes2|+46%}} || +150%
|-
! 5
| 32 || {{yes2|427%}} || {{yes2|820%}} || 4 || 1 || {{yes2|+50%}} || +150%
|-
! 6
| 32 || {{yes2|435%}} || {{yes2|840%}} || 4 || 1 || {{yes2|+54%}} || +150%
|-
! 7
| 32 || {{yes2|443%}} || {{yes2|860%}} || 4 || 1 || {{yes2|+58%}} || +150%
|-
! 8
| {{yes2|34}} || {{yes2|451%}} || {{yes2|880%}} || 4 || 1 || {{yes2|+62%}} || +150%
|-
! 9
| 34 || {{yes2|459%}} || {{yes2|900%}} || 4 || 1 || {{yes2|+66%}} || +150%
|-
! 10
| 34 || {{yes2|467%}} || {{yes2|920%}} || 4 || 1 || {{yes2|+70%}} || +150%
|-
! 11
| 34 || {{yes2|475%}} || {{yes2|940%}} || 4 || 1 || {{yes2|+74%}} || +150%
|-
! 12
| {{yes2|36}} || {{yes2|483%}} || {{yes2|960%}} || 4 || 1 || {{yes2|+78%}} || +150%
|-
! 13
| 36 || {{yes2|491%}} || {{yes2|980%}} || 4 || 1 || {{yes2|+82%}} || +150%
|-
! 14
| 36 || {{yes2|499%}} || {{yes2|1000%}} || 4 || 1 || {{yes2|+86%}} || +150%
|-
! 15
| 36 || {{yes2|507%}} || {{yes2|1020%}} || 4 || 1 || {{yes2|+90%}} || +150%
|-
! 16
| {{yes2|38}} || {{yes2|515%}} || {{yes2|1040%}} || 4 || 1 || {{yes2|+94%}} || +150%
|-
! 17
| 38 || {{yes2|523%}} || {{yes2|1060%}} || 4 || 1 || {{yes2|+98%}} || +150%
|-
! 18
| 38 || {{yes2|531%}} || {{yes2|1080%}} || 4 || 1 || {{yes2|+102%}} || +150%
|-
! 19
| 38 || {{yes2|539%}} || {{yes2|1100%}} || 4 || 1 || {{yes2|+106%}} || +150%
|-
! 20
| {{yes2|40}} || {{yes2|547%}} || {{yes2|1120%}} || 4 || 1 || {{yes2|+110%}} || +150%
|-
! 21
| 40 || {{yes2|555%}} || {{yes2|1140%}} || 4 || 1 || {{yes2|+114%}} || +150%
|-
! 22
| 40 || {{yes2|563%}} || {{yes2|1160%}} || 4 || 1 || {{yes2|+118%}} || +150%
|-
! 23
| 40 || {{yes2|571%}} || {{yes2|1180%}} || 4 || 1 || {{yes2|+122%}} || +150%
|-
! 24
| {{yes2|42}} || {{yes2|579%}} || {{yes2|1200%}} || 4 || 1 || {{yes2|+126%}} || +150%
|-
! 25
| 42 || {{yes2|587%}} || {{yes2|1220%}} || 4 || 1 || {{yes2|+130%}} || +150%
|-
! 26
| 42 || {{yes2|595%}} || {{yes2|1240%}} || 4 || 1 || {{yes2|+134%}} || +150%
|-
! 27
| 42 || {{yes2|603%}} || {{yes2|1260%}} || 4 || 1 || {{yes2|+138%}} || +150%
|-
! 28
| {{yes2|44}} || {{yes2|611%}} || {{yes2|1280%}} || 4 || 1 || {{yes2|+142%}} || +150%
|-
! 29
| 44 || {{yes2|619%}} || {{yes2|1300%}} || 4 || 1 || {{yes2|+146%}} || +150%
|-
! <u>30</u>
| 44 || {{yes2|627%}} || {{yes2|1320%}} || 4 || 1 || {{yes2|+150%}} || +150%
|-
! <i>31</i>
| 44 || {{yes2|635%}} || {{yes2|1340%}} || 4 || 1 || {{yes2|+154%}} || +150%
|-
! <i>32</i>
| {{yes2|46}} || {{yes2|643%}} || {{yes2|1360%}} || 4 || 1 || {{yes2|+158%}} || +150%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Shadower Instinct
|tooltip=Awakens the Shadower's merciless instincts to increase Attack and ignore enemy DEF. As a passive effect, this skill allows you to rack up a Body Count with each attack, which can be used to further enhance your other attacks.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | Duration
! width=100px | <span class=explain title="Passive effect">Enemy Defense Ignored</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 8 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | 28 sec || bgcolor=E6E6FA | +1%
|-
! 2
| 10 || {{yes2|+2}} || {{yes2|36 sec}} || {{yes2|+2%}}
|-
! 3
| {{yes2|12}} || {{yes2|+3}} || {{yes2|44 sec}} || {{yes2|+3%}}
|-
! 4
| 12 || {{yes2|+4}} || {{yes2|52 sec}} || {{yes2|+4%}}
|-
! 5
| 12 || {{yes2|+5}} || {{yes2|60 sec}} || {{yes2|+5%}}
|-
! 6
| {{yes2|14}} || {{yes2|+6}} || {{yes2|68 sec}} || {{yes2|+6%}}
|-
! 7
| 14 || {{yes2|+7}} || {{yes2|76 sec}} || {{yes2|+7%}}
|-
! 8
| 14 || {{yes2|+8}} || {{yes2|84 sec}} || {{yes2|+8%}}
|-
! 9
| {{yes2|18}} || {{yes2|+9}} || {{yes2|92 sec}} || {{yes2|+9%}}
|-
! 10
| 18 || {{yes2|+10}} || {{yes2|100 sec}} || {{yes2|+10%}}
|-
! 11
| 18 || {{yes2|+11}} || {{yes2|108 sec}} || {{yes2|+11%}}
|-
! 12
| {{yes2|20}} || {{yes2|+12}} || {{yes2|116 sec}} || {{yes2|+12%}}
|-
! 13
| 20 || {{yes2|+13}} || {{yes2|124 sec}} || {{yes2|+13%}}
|-
! 14
| 20 || {{yes2|+14}} || {{yes2|132 sec}} || {{yes2|+14%}}
|-
! 15
| {{yes2|22}} || {{yes2|+15}} || {{yes2|140 sec}} || {{yes2|+15%}}
|-
! 16
| 22 || {{yes2|+16}} || {{yes2|148 sec}} || {{yes2|+16%}}
|-
! 17
| 22 || {{yes2|+17}} || {{yes2|156 sec}} || {{yes2|+17%}}
|-
! 18
| 24 || {{yes2|+18}} || {{yes2|164 sec}} || {{yes2|+18%}}
|-
! 18
| 24 || {{yes2|+19}} || {{yes2|172 sec}} || {{yes2|+19%}}
|-
! <u>20</u>
| 24 || {{yes2|+20}} || {{yes2|180 sec}} || {{yes2|+20%}}
|-
! <i>21</i>
| {{yes2|26}} || {{yes2|+21}} || {{yes2|186 sec}} || {{yes2|+21%}}
|-
! <i>22</i>
| 26 || {{yes2|+22}} || {{yes2|192 sec}} || {{yes2|+22%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Prime Critical
|tooltip=Enhances Critical Growth. Also increases maximum critical damage permanently.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="increases every 2 seconds and for every attack. Resets once it hits 100%">Critical Rate</span>
! width=100px | Maximum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +3% || bgcolor=E6E6FA | +6%
|-
! 2
| +3% || {{yes2|+7%}}
|-
! 3
| +3% || {{yes2|+8%}}
|-
! 4
| +3% || {{yes2|+9%}}
|-
! 5
| +3% || {{yes2|+10%}}
|-
! 6
| {{yes2|+4%}} || {{yes2|+11%}}
|-
! 7
| +4% || {{yes2|+12%}}
|-
! 8
| +4% || {{yes2|+13%}}
|-
! 9
| +4% || {{yes2|+14%}}
|-
! <u>10</u>
| +4% || {{yes2|+15%}}
|}{{MapleStory/skill|end}}
 
===Blade Master===
*Advanced from the third job [[#Blade Lord|Blade Lord]].
 
{{MapleStory/skill
|name=Blade Fury
|tooltip=The secret technique of Secret Garden's tornado. Spin furiously with the two blades in your hands to damage nearby enemies. A portion of an enemy's defense will be ignored.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="with this skill only">Enemy Defense Ignored</span>
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 10 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 40 || bgcolor=E6E6FA | 136 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 6%
|-
! 2
| 40 || {{yes2|137%}} || 4 || 5 || 6%
|-
! 3
| 40 || {{yes2|138%}} || 4 || 5 || {{yes2|7%}}
|-
! 4
| 40 || {{yes2|139%}} || 4 || 5 || 7%
|-
! 5
| 40 || {{yes2|140%}} || 4 || 5 || {{yes2|8%}}
|-
! 6
| {{yes2|45}} || {{yes2|141%}} || 4 || 5 || 8%
|-
! 7
| 45 || {{yes2|142%}} || 4 || 5 || {{yes2|9%}}
|-
! 8
| 45 || {{yes2|143%}} || 4 || 5 || 9%
|-
! 9
| 45 || {{yes2|144%}} || 4 || 5 || {{yes2|10%}}
|-
! 10
| 45 || {{yes2|145%}} || 4 || {{yes2|6}} || 10%
|-
! 11
| 45 || {{yes2|146%}} || 4 || 6 || {{yes2|11%}}
|-
! 12
| {{yes2|50}} || {{yes2|147%}} || 4 || 6 || 11%
|-
! 13
| 50 || {{yes2|148%}} || 4 || 6 || {{yes2|12%}}
|-
! 14
| 50 || {{yes2|149%}} || 4 || 6 || 12%
|-
! 15
| 50 || {{yes2|150%}} || 4 || 6 || {{yes2|13%}}
|-
! 16
| 50 || {{yes2|151%}} || 4 || 6 || 13%
|-
! 17
| 50 || {{yes2|152%}} || 4 || 6 || {{yes2|14%}}
|-
! 18
| {{yes2|55}} || {{yes2|153%}} || 4 || 6 || 14%
|-
! 19
| 55 || {{yes2|154%}} || 4 || 6 || {{yes2|15%}}
|-
! 20
| 55 || {{yes2|155%}} || 4 || {{yes2|7}} || 15%
|-
! 21
| 55 || {{yes2|156%}} || 4 || 7 || {{yes2|16%}}
|-
! 22
| 55 || {{yes2|157%}} || 4 || 7 || 16%
|-
! 23
| 55 || {{yes2|158%}} || 4 || 7 || {{yes2|17%}}
|-
! 24
| {{yes2|60}} || {{yes2|159%}} || 4 || 7 || 17%
|-
! 25
| 60 || {{yes2|160%}} || 4 || 7 || {{yes2|18%}}
|-
! 26
| 60 || {{yes2|161%}} || 4 || 7 || 18%
|-
! 27
| 60 || {{yes2|162%}} || 4 || 7 || {{yes2|19%}}
|-
! 28
| 60 || {{yes2|163%}} || 4 || 7 || 19%
|-
! 29
| 60 || {{yes2|164%}} || 4 || 7 || {{yes2|20%}}
|-
! <u>30</u>
| {{yes2|65}} || {{yes2|165%}} || 4 || {{yes2|8}} || 20%
|-
! <i>31</i>
| 65 || {{yes2|166%}} || 4 || 8 || {{yes2|21%}}
|-
! <i>32</i>
| 65 || {{yes2|167%}} || 4 || 8 || 21%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Mirrored Target
|tooltip=Permanently increases your Defense and Avoidability. Also turns your Mirror Image into a dummy that draws enemy attacks and absorbs damage. Shadow Meld will activate when the dummy is destroyed. This skill can only be used when Mirror Image is active.
|requirement=Requires Level 20 [[#Mirror Image|Mirror Image]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Summon HP
! width=100px | Summon Duration
! width=100px | Damage Absorbed
! width=100px | <span class=explain title="Passive effect">Avoidability</span>
! width=100px | <span class=explain title="Passive effect">Weapon and Magic Defense</span>
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 600'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 5 sec'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | 1600 || bgcolor=E6E6FA | 15 sec || bgcolor=E6E6FA | 5% || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +2%
|-
! 2
| {{yes2|65}} || {{yes2|2200}} || {{yes2|20 sec}} || {{yes2|6%}} || {{yes2|+11%}} || {{yes2|+4%}}
|-
! 3
| 65 || {{yes2|2800}} || 20 sec || 6% || +11% || {{yes2|+6%}}
|-
! 4
| {{yes2|70}} || {{yes2|3400}} || {{yes2|25 sec}} || {{yes2|7%}} || {{yes2|+12%}} || {{yes2|+8%}}
|-
! 5
| 70 || {{yes2|4000}} || 25 sec || 7% || +12% || {{yes2|+10%}}
|-
! 6
| {{yes2|75}} || {{yes2|4600}} || {{yes2|30 sec}} || {{yes2|8%}} || {{yes2|+13%}} || {{yes2|+12%}}
|-
! 7
| 75 || {{yes2|5200}} || 30 sec || 8% || +13% || {{yes2|+14%}}
|-
! 8
| {{yes2|80}} || {{yes2|5800}} || {{yes2|35 sec}} || {{yes2|9%}} || {{yes2|+14%}} || {{yes2|+16%}}
|-
! 9
| 80 || {{yes2|6400}} || 35 sec || 9% || +14% || {{yes2|+18%}}
|-
! 10
| {{yes2|85}} || {{yes2|7000}} || {{yes2|40 sec}} || {{yes2|10%}} || {{yes2|+15%}} || {{yes2|+20%}}
|-
! 11
| 85 || {{yes2|7600}} || 40 sec || 10% || +15% || {{yes2|+22%}}
|-
! 12
| {{yes2|90}} || {{yes2|8200}} || {{yes2|45 sec}} || {{yes2|11%}} || {{yes2|+16%}} || {{yes2|+24%}}
|-
! 13
| 90 || {{yes2|8800}} || 45 sec || 11% || +16% || {{yes2|+26%}}
|-
! 14
| {{yes2|95}} || {{yes2|9400}} || {{yes2|50 sec}} || {{yes2|12%}} || {{yes2|+17%}} || {{yes2|+28%}}
|-
! 15
| 95 || {{yes2|10,000}} || 50 sec || 12% || +17% || {{yes2|+30%}}
|-
! 16
| {{yes2|100}} || {{yes2|10,600}} || {{yes2|55 sec}} || {{yes2|13%}} || {{yes2|+18%}} || {{yes2|+32%}}
|-
! 17
| 100 || {{yes2|11,200}} || 55 sec || 13% || +18% || {{yes2|+34%}}
|-
! 18
| {{yes2|105}} || {{yes2|11,800}} || {{yes2|60 sec}} || {{yes2|14%}} || {{yes2|+19%}} || {{yes2|+36%}}
|-
! 19
| 105 || {{yes2|12,400}} || 60 sec || 14% || +19% || {{yes2|+38%}}
|-
! 20
| {{yes2|110}} || {{yes2|13,000}} || {{yes2|65 sec}} || {{yes2|15%}} || {{yes2|+20%}} || {{yes2|+40%}}
|-
! 21
| 110 || {{yes2|13,600}} || 65 sec || 15% || +20% || {{yes2|+42%}}
|-
! 22
| {{yes2|115}} || {{yes2|14,200}} || {{yes2|70 sec}} || {{yes2|16%}} || {{yes2|+21%}} || {{yes2|+44%}}
|-
! 23
| 115 || {{yes2|14,800}} || 70 sec || 16% || +21% || {{yes2|+46%}}
|-
! 24
| {{yes2|120}} || {{yes2|15,400}} || {{yes2|75 sec}} || {{yes2|17%}} || {{yes2|+22%}} || {{yes2|+48%}}
|-
! 25
| 120 || {{yes2|16,000}} || 75 sec || 17% || +22% || {{yes2|+50%}}
|-
! 26
| {{yes2|125}} || {{yes2|16,600}} || {{yes2|80 sec}} || {{yes2|18%}} || {{yes2|+23%}} || {{yes2|+52%}}
|-
! 27
| 125 || {{yes2|17,200}} || 80 sec || 18% || +23% || {{yes2|+54%}}
|-
! 28
| {{yes2|130}} || {{yes2|17,800}} || {{yes2|85 sec}} || {{yes2|19%}} || {{yes2|+24%}} || {{yes2|+56%}}
|-
! 29
| 130 || {{yes2|18,400}} || 85 sec || 19 || +24% || {{yes2|+58%}}
|-
! <u>30</u>
| {{yes2|135}} || {{yes2|19,000}} || {{yes2|90 sec}} || {{yes2|20%}} || {{yes2|+25%}} || {{yes2|+60%}}
|-
! <i>31</i>
| 135 || {{yes2|19,600}} || 90 sec || 20% || +25% || {{yes2|+62%}}
|-
! <i>32</i>
| {{yes2|140}} || {{yes2|20,200}} || {{yes2|95 sec}} || 21% || {{yes2|+26%}} || {{yes2|+64%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Final Cut
|tooltip=Sacrifices a significant amount of HP to deal powerful damage to multiple enemies. Has a small chance of causing instant death, and some skills will gain a damage bonus for a while.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | HP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Instant Kill Chance
! width=100px | Additional Damage
! width=100px | Duration
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 50'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Subtract  4%'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 20%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | <span class=explain title="Rounded down (e.g. 19.5 is rounded down to 1)">'''''Add 1.5%'' <br /> per level'''</span>
| bgcolor=#90ff90 | '''''Subtract 2 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 150 || bgcolor=E6E6FA | 30% || bgcolor=E6E6FA | 1420% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | +16% || bgcolor=E6E6FA | 15 sec || bgcolor=E6E6FA | 148 sec
|-
! 2
| 150 || 30% || {{yes2|1440%}} || 1 || 8 || 1% || {{yes2|+18%}} || {{yes2|18 sec}} || {{yes2|146 sec}}
|-
! 3
| 150 || 30% ||{{yes2|1460%}} || 1 || 8 || {{yes2|2%}} || {{yes2|+19%}} || 18 sec || {{yes2|144 sec}}
|-
! 4
| 150 || 30% ||{{yes2|1480%}} || 1 || 8 || 2% || {{yes2|+21%}} || {{yes2|21 sec}} || {{yes2|142 sec}}
|-
! 5
| 150 || 30% ||{{yes2|1500%}} || 1 || 8 || {{yes2|3%}} || {{yes2|+22%}} || 21 sec || {{yes2|140 sec}}
|-
! 6
| {{yes2|200}} || {{yes2|26%}} || {{yes2|1520%}} || 1 || 8 || 3% || {{yes2|+24%}} || {{yes2|24 sec}} || {{yes2|138 sec}}
|-
! 7
| 200 || 26% || {{yes2|1540%}} || 1 || 8 || {{yes2|4%}} || {{yes2|+25%}} || 24 sec || {{yes2|136 sec}}
|-
! 8
| 200 || 26% || {{yes2|1560%}} || 1 || 8 || 4% || {{yes2|+27%}} || {{yes2|27 sec}} || {{yes2|134 sec}}
|-
! 9
| 200 || 26% || {{yes2|1580%}} || 1 || 8 || {{yes2|5%}} || {{yes2|+28%}} || 27 sec || {{yes2|132 sec}}
|-
! 10
| 200 || 26% || {{yes2|1600%}} || 1 || 8 || 5% || {{yes2|+30%}} || {{yes2|30 sec}} || {{yes2|130 sec}}
|-
! 11
| 200 || 26% || {{yes2|1620%}} || 1 || 8 || {{yes2|6%}} || {{yes2|+31%}} || 30 sec || {{yes2|128 sec}}
|-
! 12
| {{yes2|250}} || {{yes2|1640%}} || {{yes2|208%}} || 1 || 8 || 6% || {{yes2|+33%}} || {{yes2|33 sec}} || {{yes2|126 sec}}
|-
! 13
| 250 || 22% || {{yes2|1660%}} || 1 || 8 || {{yes2|7%}} || {{yes2|+34%}} || 33 sec || {{yes2|124 sec}}
|-
! 14
| 250 || 22% || {{yes2|1680%}} || 1 || 8 || 7% || {{yes2|+36%}} || {{yes2|36 sec}} || {{yes2|122 sec}}
|-
! 15
| 250 || 22% || {{yes2|1700%}} || 1 || 8 || {{yes2|8%}} || {{yes2|+37%}} || 36 sec || {{yes2|120 sec}}
|-
! 16
| 250 || 22% || {{yes2|1720%}} || 1 || 8 || 8% || {{yes2|+39%}} || {{yes2|39 sec}} || {{yes2|118 sec}}
|-
! 17
| 250 || 22% || {{yes2|1740%}} || 1 || 8 || {{yes2|9%}} || {{yes2|+40%}} || 39 sec || {{yes2|116 sec}}
|-
! 18
| {{yes2|300}} || {{yes2|18%}} || {{yes2|1760%}} || 1 || 8 || 9% || {{yes2|+42%}} || {{yes2|42 sec}} || {{yes2|114 sec}}
|-
! 19
| 300 || 18% || {{yes2|1780%}} || 1 || 8 || {{yes2|10%}} || {{yes2|+43%}} || 42 sec || {{yes2|112 sec}}
|-
! 20
| 300 || 18% || {{yes2|1800%}} || 1 || 8 || 10% || {{yes2|+45%}} || {{yes2|45 sec}} || {{yes2|110 sec}}
|-
! 21
| 300 || 18% || {{yes2|1820%}} || 1 || 8 || {{yes2|11%}} || {{yes2|+46%}} || 45 sec || {{yes2|108 sec}}
|-
! 22
| 300 || 18% || {{yes2|1840%}} || 1 || 8 || 11% || {{yes2|+48%}} || {{yes2|48 sec}} || {{yes2|106 sec}}
|-
! 23
| 300 || 18% || {{yes2|1860%}} || 1 || 8 || {{yes2|12%}} || {{yes2|+49%}} || 48 sec || {{yes2|104 sec}}
|-
! 24
| {{yes2|350}} || {{yes2|14%}} || {{yes2|1880%}} || 1 || 8 || 12% || {{yes2|+51%}} || {{yes2|51 sec}} || {{yes2|102 sec}}
|-
! 25
| 350 || 14% || {{yes2|1900%}} || 1 || 8 || {{yes2|13%}} || {{yes2|+52%}} || 51 sec || {{yes2|100 sec}}
|-
! 26
| 350 || 14% || {{yes2|1920%}} || 1 || 8 || 13% || {{yes2|+54%}} || {{yes2|54 sec}} || {{yes2|98 sec}}
|-
! 27
| 350 || 14% || {{yes2|1940%}} || 1 || 8 || {{yes2|14%}} || {{yes2|+55%}} || 54 sec || {{yes2|96 sec}}
|-
! 28
| 350 || 14% || {{yes2|1960%}} || 1 || 8 || 14% || {{yes2|+57%}} || {{yes2|57 sec}} || {{yes2|94 sec}}
|-
! 29
| 350 || 14% || {{yes2|1980%}} || 1 || 8 || {{yes2|15%}} || {{yes2|+58%}} || 57 sec || {{yes2|92 sec}}
|-
! <u>30</u>
| {{yes2|400}} || {{yes2|10%}} || {{yes2|2000%}} || 1 || 8 || 15% || {{yes2|+60%}} || {{yes2|60 sec}} || {{yes2|90 sec}}
|-
! <i>31</i>
| 400 || 10% || {{yes2|2020%}} || 1 || 8 || {{yes2|16%}} || {{yes2|+61%}} || 60 sec || {{yes2|88 sec}}
|-
! <i>32</i>
| 400 || 10% || {{yes2|2040%}} || 1 || 8 || 16% || {{yes2|+63%}} || {{yes2|63 sec}} || {{yes2|86 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Thorns
|tooltip=Increases your ATT for a fixed period of time and allows you to resist knock-back effects when struck.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | Power Stance Chance
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br> per 5 levels'''
|-
! 1
| bgcolor=E6E6FA | 40 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +32% || bgcolor=E6E6FA | 90 sec
|-
! 2
| 40 || {{yes2|+2}} || {{yes2|+34%}} || 90 sec
|-
! 3
| 40 || {{yes2|+3}} || {{yes2|+36%}} || 90 sec
|-
! 4
| 40 || {{yes2|+4}} || {{yes2|+38%}} || 90 sec
|-
! 5
| 40 || {{yes2|+5}} || {{yes2|+40%}} || {{yes2|110 sec}}
|-
! 6
| {{yes2|50}} || {{yes2|+6}} || {{yes2|+42%}} || 110 sec
|-
! 7
| 50 || {{yes2|+7}} || {{yes2|+44%}} || 110 sec
|-
! 8
| 50 || {{yes2|+8}} || {{yes2|+46%}} || 110 sec
|-
! 9
| 50 || {{yes2|+9}} || {{yes2|+48%}} || 110 sec
|-
! 10
| 50 || {{yes2|+10}} || {{yes2|+50%}} || {{yes2|130 sec}}
|-
! 11
| {{yes2|60}} || {{yes2|+11}} || {{yes2|+52%}} || 130 sec
|-
! 12
| 60 || {{yes2|+12}} || {{yes2|+54%}} || 130 sec
|-
! 13
| 60 || {{yes2|+13}} || {{yes2|+56%}} || 130 sec
|-
! 14
| 60 || {{yes2|+14}} || {{yes2|+58%}} || 130 sec
|-
! 15
| 60 || {{yes2|+15}} || {{yes2|+60%}} || {{yes2|150 sec}}
|-
! 16
| {{yes2|70}} || {{yes2|+16}} || {{yes2|+62%}} || 150 sec
|-
! 17
| 70 || {{yes2|+17}} || {{yes2|+64%}} || 150 sec
|-
! 18
| 70 || {{yes2|+18}} || {{yes2|+66%}} || 150 sec
|-
! 19
| 70 || {{yes2|+19}} || {{yes2|+68%}} || 150 sec
|-
! 20
| 70 || {{yes2|+20}} || {{yes2|+70%}} || {{yes2|170 sec}}
|-
! 21
| {{yes2|80}} || {{yes2|+21}} || {{yes2|+72%}} || 170 sec
|-
! 22
| 80 || {{yes2|+22}} || {{yes2|+74%}} || 170 sec
|-
! 23
| 80 || {{yes2|+23}} || {{yes2|+76%}} || 170 sec
|-
! 24
| 80 || {{yes2|+24}} || {{yes2|+78%}} || 170 sec
|-
! 25
| 80 || {{yes2|+25}} || {{yes2|+80%}} || {{yes2|190 sec}}
|-
! 26
| {{yes2|90}} || {{yes2|+26}} || {{yes2|+82%}} || 190 sec
|-
! 27
| 90 || {{yes2|+27}} || {{yes2|+84%}} || 190 sec
|-
! 28
| 90 || {{yes2|+28}} || {{yes2|+86%}} || 190 sec
|-
! 29
| 90 || {{yes2|+29}} || {{yes2|+88%}} || 190 sec
|-
! <u>30</u>
| 90 || {{yes2|+30}} || {{yes2|+90%}} || {{yes2|210 sec}}
|-
! <i>31</i>
| {{yes2|100}} || {{yes2|+31}} || {{yes2|+92%}} || 210 sec
|-
! <i>32</i>
| 100 || {{yes2|+32}} || {{yes2|+94%}} || 210 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Phantom Blow
|tooltip=The secret technique of raging Secret Garden. Deals a flurry of piercing attacks against one enemy. A portion of an enemy's defense will be ignored.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="with this skill only">Enemy Defense Ignored</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 142% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 1%
|-
! 2
| 30 || {{yes2|144%}} || 6 || 1 || {{yes2|2%}}
|-
! 3
| 30 || {{yes2|146%}} || 6 || 1 || {{yes2|3%}}
|-
! 4
| 30 || {{yes2|148%}} || 6 || 1 || {{yes2|4%}}
|-
! 5
| {{yes2|32}} || {{yes2|150%}} || 6 || 1 || {{yes2|5%}}
|-
! 6
| 32 || {{yes2|152%}} || 6 || 1 || {{yes2|6%}}
|-
! 7
| 32 || {{yes2|154%}} || 6 || 1 || {{yes2|7%}}
|-
! 8
| 32 || {{yes2|156%}} || 6 || 1 || {{yes2|8%}}
|-
! 9
| 32 || {{yes2|158%}} || 6 || 1 || {{yes2|9%}}
|-
! 10
| {{yes2|34}} || {{yes2|160%}} || 6 || 1 || {{yes2|10%}}
|-
! 11
| 34 || {{yes2|162%}} || 6 || 1 || {{yes2|11%}}
|-
! 12
| 34 || {{yes2|164%}} || 6 || 1 || {{yes2|12%}}
|-
! 13
| 34 || {{yes2|166%}} || 6 || 1 || {{yes2|13%}}
|-
! 14
| 34 || {{yes2|168%}} || 6 || 1 || {{yes2|14%}}
|-
! 15
| {{yes2|36}} || {{yes2|170%}} || 6 || 1 || {{yes2|15%}}
|-
! 16
| 36 || {{yes2|172%}} || 6 || 1 || {{yes2|16%}}
|-
! 17
| 36 || {{yes2|174%}} || 6 || 1 || {{yes2|17%}}
|-
! 18
| 36 || {{yes2|176%}} || 6 || 1 || {{yes2|18%}}
|-
! 19
| 36 || {{yes2|178%}} || 6 || 1 || {{yes2|19%}}
|-
! 20
| {{yes2|38}} || {{yes2|180%}} || 6 || 1 || {{yes2|20%}}
|-
! 21
| 38 || {{yes2|182%}} || 6 || 1 || {{yes2|21%}}
|-
! 22
| 38 || {{yes2|184%}} || 6 || 1 || {{yes2|22%}}
|-
! 23
| 38 || {{yes2|186%}} || 6 || 1 || {{yes2|23%}}
|-
! 24
| 38 || {{yes2|188%}} || 6 || 1 || {{yes2|24%}}
|-
! 25
| {{yes2|40}} || {{yes2|190%}} || 6 || 1 || {{yes2|25%}}
|-
! 26
| 40 || {{yes2|192%}} || 6 || 1 || {{yes2|26%}}
|-
! 27
| 40 || {{yes2|194%}} || 6 || 1 || {{yes2|27%}}
|-
! 28
| 40 || {{yes2|196%}} || 6 || 1 || {{yes2|28%}}
|-
! 29
| 40 || {{yes2|198%}} || 6 || 1 || {{yes2|29%}}
|-
! <u>30</u>
| {{yes2|42}} || {{yes2|200%}} || 6 || 1 || {{yes2|30%}}
|-
! <i>31</i>
| 42 || {{yes2|202%}} || 6 || 1 || {{yes2|31%}}
|-
! <i>32</i>
| 42 || {{yes2|204%}} || 6 || 1 || {{yes2|32%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Sharpness
|tooltip=Increases your Critical Hit Rate and minimum Critical Damage.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +7% || bgcolor=E6E6FA | +7%
|-
! 2
| {{yes2|+9%}} || {{yes2|+9%}}
|-
! 3
| {{yes2|+11%}} || {{yes2|+11%}}
|-
! 4
| {{yes2|+13%}} || {{yes2|+13%}}
|-
! 5
| {{yes2|+15%}} || {{yes2|+15%}}
|-
! 6
| {{yes2|+17%}} || {{yes2|+17%}}
|-
! 7
| {{yes2|+19%}} || {{yes2|+19%}}
|-
! 8
| {{yes2|+21%}} || {{yes2|+21%}}
|-
! 9
| {{yes2|+23%}} || {{yes2|+23%}}
|-
! <u>10</u>
| {{yes2|+25%}} || {{yes2|+25%}}
|-
! <i>11</i>
| {{yes2|+27%}} || {{yes2|+27%}}
|-
! <i>12</i>
| {{yes2|+29%}} || {{yes2|+29%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Dual Wield Expert
|tooltip=Increases weapon mastery, Weapon ATT, Accuracy, and Avoidability of daggers and kataras.
|requirement=Requires Level 10 [[#Katara Mastery|Katara Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Dagger and Katara Mastery
! width=100px | Weapon Attack
! width=100px | Accuracy and Avoidability
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br>  per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
|-
! 2
| +56% || {{yes2|+2}} || +1%
|-
! 3
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
|-
! 4
| +57% || {{yes2|+4}} || +2%
|-
! 5
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
|-
! 6
| +58% || {{yes2|+6}} || +3%
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} || {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} || {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%
|}{{MapleStory/skill|end}}
 
==Hyper Skills==
===Common Stat Enhancers and Active Skills===
{{MapleStory/skill
|name=Hyper Strength
|tooltip=Permanently increases STR.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Dexterity
|tooltip=Permanently increases DEX.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | DEX
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Intelligence
|tooltip=Permanently increases INT.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | INT
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Luck
|tooltip=Permanently increases LUK.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | LUK
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Jump
|tooltip=Permanently increases Jump.
|requirement=Unlocked at level 146
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Jump
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Speed
|tooltip=Permanently increases Movement Speed.
|requirement=Unlocked at level 152
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Movement Speed
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Accuracy
|tooltip=Permanently increases Accuracy.
|requirement=Unlocked at level 158
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Defense
|tooltip=Permanently increases Weapon DEF.
|requirement=Unlocked at level 165
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Magic Defense
|tooltip=Permanently increases Magic DEF.
|requirement=Unlocked at level 174
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Magic DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Fury
|tooltip=Permanently increases Max DF (useless for Thieves).
|requirement=Unlocked at level 180
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max DF
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Mana
|tooltip=Permanently increases Max MP.
|requirement=Unlocked at level 186
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Health
|tooltip=Permanently increases Max HP.
|requirement=Unlocked at level 192
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Critical
|tooltip=Permanently increases Critical Rate.
|requirement=Unlocked at level 198
|bump=1
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Epic Adventure
|file=File:MS Skill Epic Adventure T.png
|tooltip=Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party.
|requirement=Unlocked at level 200
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Damage
! width=100px | Max Damage
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +5,000,000 || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}
 
====Night Lord Hyper Skills====
=====Skill Enhancers=====
{{MapleStory/skill
|name=Showdown - Enhance
|tooltip=Increases EXP and items from enemies provoked by Showdown.
|requirement=Unlocked at Level 143
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Experience and Item Drop Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Frailty Curse - Boss Rush
|tooltip=Bosses are affected by Frailty Curse.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Effect
|-
! 1
| bgcolor=E6E6FA | Frailty Curse is applied to bosses.
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Quad Star - Extra Strike
|tooltip=Increases Number of Attacks for Quad Star.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Showdown - Spread
|tooltip=Increases the number of monsters that Showdown hits.
|requirement=Unlocked at Level 162
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +2
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Frailty Curse - Enhance
|tooltip=Increases the ATT & DEF penalty from Frailty Curse.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Attack and Defense
|-
! 1
| bgcolor=E6E6FA | -10%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Quad Star - Boss Rush
|tooltip=Increases damage dealt to bosses with Quad Star.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Boss Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Showdown - Reinforce
|tooltip=Increases the damage of Showdown.
|requirement=Unlocked at Level 183
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Frailty Curse - Slow
|tooltip=Increases the Speed penalty from Frailty Curse.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Speed
|-
! 1
| bgcolor=E6E6FA | -10
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Quad Star - Reinforce
|tooltip=Increases Quad Star damage.
|requirement=Unlocked at Level 195
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
=====Active Skills=====
{{MapleStory/skill
|name=Bleed Dart
|tooltip=Coats your stars with a deadly poison that causes bleeding, increasing Weapon Attack and inflicting continuous damage on enemies.
|requirement=Unlocked at Level 150
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | Poison Chance
! width=100px | Poison Damage Per Second
! width=100px | Poison Duration
! width=100px | Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 200 || bgcolor=E6E6FA | +30 || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 190% || bgcolor=E6E6FA | 8 sec || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Death Star
|tooltip=Summons 4 shurikens that combine into one giant shuriken.
|requirement=Unlocked at level 170
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | 300% || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 8 sec
|}{{MapleStory/skill|end}}
 
====Shadower Hyper Skills====
=====Skill Enhancers=====
{{MapleStory/skill
|name=Meso Explosion - Enhance
|tooltip=Increases the number of used Mesos and Pick Pocket's Meso drop rate.
|requirement=Unlocked at Level 143
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Mesos Used
! width=100px | Meso Drop Rate
|-
! 1
| bgcolor=E6E6FA | +5 || bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Boomerang Stab - Extra Strike
|tooltip=Increases Number of Attacks for Boomerang Stab.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Assassinate - Limit Break
|tooltip=Increases Assassinate's max damage.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Damage
|-
! 1
| bgcolor=E6E6FA | <span class=explain title="Maximum Damage increased to 60,000,000 with this">+10,000,000</span>
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Meso Explosion - Guardbreak
|tooltip=Increases the Defense Ignore rate of Meso Explosion.
|requirement=Unlocked at Level 162
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Defense Ignored
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Boomerang Stab - Reinforce
|tooltip=Increases Boomerang Stab damage.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Assassinate - Boss Rush
|tooltip=Increases Assassinate's Boss ATT damage.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Boss Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Meso Explosion - Reinforce
|tooltip=Increases Meso Explosion's damage.
|requirement=Unlocked at Level 183
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Boomerang Stab - Spread
|tooltip=Increases the number of monsters hit by Boomerang Stab.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +2
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Assassinate - Reinforce
|tooltip=Increases Assassinate damage.
|requirement=Unlocked at Level 195
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
=====Active Skills=====
{{MapleStory/skill
|name=Flip of the Coin
|tooltip=Flips a lucky coin to conjure up a blessing of awesomeness.
|requirement=Unlocked at Level 150
}}
Can only use when you land a critical attack
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Additional Damage
! width=100px | Critical Rate
! width=100px | Max Damage
! width=100px | Max Stacks
! width=100px | Duration
|-
! 1
| bgcolor=E6E6FA | 50 || bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +10,000,000 || bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief|Assassinate|Strikes an unsuspecting monster at its vital spots 4 times. The last strike can be lethal with a given success rate. Only works with Dark Sight enabled.|Strikes an unsuspecting monster at its vital spots 4 times. The last strike can be lethal with a given success rate.  Only works with Dark Sight enabled. Fourth strike only activates on the condition that the monster currently under attack is still alive. For example, if the monster is not alive, the attack is not like others where the attack still keeps barraging the monster nevertheless.  
{{MapleStory/skill
*'''Dark Sight must be enabled to use assassinate.'''|
|name=Shadow Veil
*'''Level 1''':  
|tooltip=Summons a dark ally to deal damage over time. Cannot use Dark Sight while attack is in effect.
*'''Level 2''':
|requirement=Unlocked at level 170
*'''Level 3''':
}}
*'''Level 4''':
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''':
! width=50px | Level
*'''Level 6''':
! width=100px | MP Cost
*'''Level 7''':
! width=100px | Damage
*'''Level 8''':
! width=100px | Number of Attacks
*'''Level 9''':
! width=100px | Max Enemies Hit
*'''Level 10''':
! width=100px | Duration
*'''Level 11''':
! width=100px | Cooldown
*'''Level 12''':
|-
*'''Level 13''':
! 1
*'''Level 14''':
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | 800% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 12 sec || bgcolor=E6E6FA | 90 sec
*'''Level 15''':
|}{{MapleStory/skill|end}}
*'''Level 16''':
*'''Level 17''':
*'''Level 18''':
*'''Level 19''':
*'''Level 20''':
*'''Level 21''':
*'''Level 22''':
*'''Level 23''':
*'''Level 24''':
*'''Level 25''':
*'''Level 26''':
*'''Level 27''':
*'''Level 28''':
*'''Level 29''':
*'''Level 30''': }}


{{MapleStory/Skill desc|Thief|Boomerang Step|With great quickness, stabs multiple monsters TWICE. Under the set success rate, the monsters attacked will be stunned.|With great quickness, stabs multiple monsters TWICE. Under the set success rate, the monsters attacked will be stunned.|
====Blade Master Hyper Skills====
*'''Level 1''':
=====Skill Enhancers=====
*'''Level 2''':
{{MapleStory/skill
*'''Level 3''':  
|name=Bloody Storm - Reinforce
*'''Level 4''':
|tooltip=Increases Bloody Storm's damage.
*'''Level 5''':
|requirement=Unlocked at Level 143
*'''Level 6''':
}}
*'''Level 7''':
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 8''':
! width=50px | Level
*'''Level 9''':
! width=100px | Damage
*'''Level 10''':
|-
*'''Level 11''':
! 1
*'''Level 12''':
| bgcolor=E6E6FA | +20%
*'''Level 13''':
|}{{MapleStory/skill|end}}
*'''Level 14''':
*'''Level 15''':
*'''Level 16''':
*'''Level 17''':
*'''Level 18''':
*'''Level 19''':
*'''Level 20''':
*'''Level 21''':
*'''Level 22''':
*'''Level 23''':
*'''Level 24''':
*'''Level 25''':
*'''Level 26''':
*'''Level 27''':
*'''Level 28''':
*'''Level 29''':
*'''Level 30''': }}


===Dual Blader===
{{MapleStory/skill
|name=Phantom Blow - Reinforce
|tooltip=Increases Phantom Blow's damage.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


*'''[[File:MS Skill Final Cut.png]] Final Cut''': [Maximum Level: 30]Charge up your power to launch a huge attack on your foes.
{{MapleStory/skill
[Lv 10]MP -200, 1100% damage, Attacks 8 enemies, 45% Maximum Strength, 35 Seconds, 250% range
|name=Blade Fury - Reinforce
|tooltip=Increases Blade Fury's damage.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


[Lv 30]MP -300, 1500% damage, Attacks 8 enemies, 65% Maximum Strength, 60 Seconds, 350% range
{{MapleStory/skill
|name=Bloody Storm - Spread
|tooltip=Increases the number of monsters hit by Bloody Storm.
|requirement=Unlocked at Level 162
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +2
|}{{MapleStory/skill|end}}


*'''[[File:MS Skill Monster Bomb.png]] Monster Bomb''': [Maximum Level: 30]Throw a sticky bomb which attaches to one of your enemies. After a short duration, it explodes causing damage to all mobs surrounding the bomb.
{{MapleStory/skill
[Lv 10]MP -130, 550% damage, Attacks 15 enemies, 3 Seconds, 220% range. Cooldown : 55 Seconds
|name=Phantom Blow - Guardbreak
|tooltip=Increases Phantom Blow's Monster DEF debuff.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Defense Ignored
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


[Lv 30]MP -230, 1200% damage, Attacks 15 enemies, 3 Seconds, 220% range. Cooldown : 30 Seconds
{{MapleStory/skill
|name=Blade Fury - Guardbreak
|tooltip=Increases Blade Fury's DEF ignore amount.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Defense Ignored
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


*'''[[File:MS Skill Sudden Raid.png]] Sudden Raid''': [Maximum Level: 30]Attack all monsters on the screen for huge amounts of damage
{{MapleStory/skill
[Lv 10]MP -440, Attacks 15 enemies, 350% damage, 400% range
|name=Bloody Storm - Extra Strike
|tooltip=Increases Bloody Storm's attack count.
|requirement=Unlocked at Level 183
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}


[Lv 30]MP -980, Attacks 15 enemies, 600% damage, 400% range
{{MapleStory/skill
|name=Phantom Blow - Extra Strike
|tooltip=Phantom Blow's attack count.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}


*'''[[File:MS Skill Chains of Hell.png]] Chains of Hell''': While in Dark Sight, fling a chain in front of you to attach it to a monster. Pull it close to you, then attack your opponent 12 times. Can be used in succession with Advanced Dark Sight (with advanced dark sight, you can keep using this attack as long as the 49% did not cancel your Dark Sight yet). Like an ultra assassinate of a bandit. 
{{MapleStory/skill
|name=Blade Fury - Spread
|tooltip=Increases the number of monsters that Blade Fury hits.
|requirement=Unlocked at Level 195
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +2
|}{{MapleStory/skill|end}}


*'''[[File:MS Skill Stack Effect.png]] Stack Effect''': [Maximum Level: 30]Summons a puppet (your other self) for a certain amount of time. While the puppet is around, the monsters will attack the puppet, not you. Skills can be used only during Mirror image.
=====Active Skills=====
[Pre-requisite: Level 30 Mirror Image]
{{MapleStory/skill
[Lv 10]MP -150, 30 Seconds
|name=Blade Clone
|tooltip=Summons a dagger that exists in the Secret Garden's Book Ghost to deal a powerful bonus damage to all your attacks. All your ATT increases by 10%.
|requirement=Unlocked at Level 150
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Final Attack Damage
! width=100px | Additional Damage
! width=100px | Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 200 || bgcolor=E6E6FA | 140% || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | 60 sec || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}


[Lv 30]MP -250, 90 Seconds
{{MapleStory/skill
|name=Asura's Anger
|tooltip=Create a vortex of wind blades, damaging nearby enemies.
|requirement=Unlocked at level 170
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | <span class=explain title="with this skill only">Enemy Defense Ignored</span>
! width=100px | Max Enemies Hit
! width=100px | Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | 500% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}


*'''[[File:MS Skill Throns.png]] Thorns''': [Maximum Level: 30]Chance of doing a critical attack. Party members can get this buff, but the chance is halved. When there is a better skill that gives critical, this buff will cancel.
[Lv 10]MP -300, last for 60 Seconds, Critical Rate 10%, Critical Damage 130%, 400% range


[Lv 30]MP -400, last for 120 Seconds, Critical Rate 35%, Critical Damage 250%, 400% range
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(Basically Sharp Eyes).
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