Star Wars Knights of the Old Republic II: The Sith Lords/Upgrade items, melee: Difference between revisions
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Star Wars Knights of the Old Republic II: The Sith Lords/Upgrade items, melee (edit)
Revision as of 19:46, 13 February 2020
, 13 February 2020{{floatingtoc|left}}, added spaces, adjusted energy cell tables
Onderduiker (talk | contribs) m ({{floatingtoc|left}}, added spaces, adjusted energy cell tables) |
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{{Header Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords}} | {{Header Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords}} | ||
{{floatingtoc}} | {{floatingtoc|left}} | ||
{| {{prettytable|notwide=1}} | {| {{prettytable|notwide=1}} | ||
{{KotORII/Dialog||{{s|Upgrade items|Workbench}}:|Melee weapon upgrades are one of three types: grips, edges, and energy cells. Grips can affect accuracy, damage, and defense and often provide both benefits and penalties. Improved melee weapon edges can affect damage of both normal and critical hits and can also improve a weapon's critical threat range. Energy cells can only be used by powered melee weapons, such as vibroblades, and can increase damage, but often make the weapon less wieldy.}} | {{KotORII/Dialog||{{s|Upgrade items|Workbench}}:|Melee weapon upgrades are one of three types: grips, edges, and energy cells. Grips can affect accuracy, damage, and defense and often provide both benefits and penalties. Improved melee weapon edges can affect damage of both normal and critical hits and can also improve a weapon's critical threat range. Energy cells can only be used by powered melee weapons, such as vibroblades, and can increase damage, but often make the weapon less wieldy.}} | ||
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===Devaronian Edge=== | ===Devaronian Edge=== | ||
{| {{prettytable|text center=1}} | {| {{prettytable|text center=1}} | ||
!rowspan=2 width=10%|Edge | !rowspan=2 width=10%| Edge | ||
!rowspan=2 width=30%|{{s|Combat|Damage}} Bonus | !rowspan=2 width=30%| {{s|Combat|Damage}} Bonus | ||
!rowspan=2 width=30%|[[../Combat#Critical hit|Massive Criticals]] | !rowspan=2 width=30%| [[../Combat#Critical hit|Massive Criticals]] | ||
!colspan=2|Create Item | !colspan=2| Create Item | ||
|- | |- | ||
!width=15%|{{s|Skills|Stealth}} | !width=15%| {{s|Skills|Stealth}} | ||
!width=15%|Cost | !width=15%| Cost | ||
|- | |- | ||
! Mild | ! Mild | ||
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===Ionite Edge=== | ===Ionite Edge=== | ||
{| {{prettytable|text center=1}} | {| {{prettytable|text center=1}} | ||
!rowspan=2 width=10%|Edge | !rowspan=2 width=10%| Edge | ||
!rowspan=2 width=30%|{{s|Combat|Damage}} Bonus | !rowspan=2 width=30%| {{s|Combat|Damage}} Bonus | ||
!rowspan=2 width=30%|Damage Bonus vs. {{s|Classes|Droid}} | !rowspan=2 width=30%| Damage Bonus vs. {{s|Classes|Droid}} | ||
!colspan=2|Create Item | !colspan=2| Create Item | ||
|- | |- | ||
!width=15%|{{s|Skills|Security}} | !width=15%| {{s|Skills|Security}} | ||
!width=15%|Cost | !width=15%| Cost | ||
|- | |- | ||
!Basic | !Basic | ||
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===Quadranium Edge=== | ===Quadranium Edge=== | ||
{| {{prettytable|text center=1}} | {| {{prettytable|text center=1}} | ||
!rowspan=2 width=10%|Edge | !rowspan=2 width=10%| Edge | ||
!rowspan=2|{{s|Combat|Damage}} Bonus | !rowspan=2| {{s|Combat|Damage}} Bonus | ||
!colspan=2|Create Item | !colspan=2| Create Item | ||
|- | |- | ||
!width=15%|{{s|Skills|Security}} | !width=15%| {{s|Skills|Security}} | ||
!width=15%|Cost | !width=15%| Cost | ||
|- | |- | ||
! Quadranium | ! Quadranium | ||
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===Mullinine Edge=== | ===Mullinine Edge=== | ||
{| {{prettytable|text center=1}} | {| {{prettytable|text center=1}} | ||
!rowspan=2 width=10%|Edge | !rowspan=2 width=10%| Edge | ||
!rowspan=2 width=30%|{{s|Combat|Damage}} Bonus | !rowspan=2 width=30%| {{s|Combat|Damage}} Bonus | ||
!rowspan=2 width=30%|{{s|Combat|Critical Threat}} | !rowspan=2 width=30%| {{s|Combat|Critical Threat}} | ||
!colspan=2|Create Item | !colspan=2| Create Item | ||
|- | |- | ||
!width=15%|{{s|Skills|Repair}} | !width=15%| {{s|Skills|Repair}} | ||
!width=15%|Cost | !width=15%| Cost | ||
|- | |- | ||
! Basic | ! Basic | ||
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===Ostrine Edge=== | ===Ostrine Edge=== | ||
{| {{prettytable|text center=1}} | {| {{prettytable|text center=1}} | ||
!rowspan=2 width=10%|Edge | !rowspan=2 width=10%| Edge | ||
!rowspan=2 width=20%|{{s|Combat|Damage Resistance}} | !rowspan=2 width=20%| {{s|Combat|Damage Resistance}} | ||
!rowspan=2 width=20%|{{s|Combat|Damage}} Bonus | !rowspan=2 width=20%| {{s|Combat|Damage}} Bonus | ||
!rowspan=2 width=20%|{{s|Combat|Critical Threat}} | !rowspan=2 width=20%| {{s|Combat|Critical Threat}} | ||
!colspan=2|Create Item | !colspan=2| Create Item | ||
|- | |- | ||
!width=15%|{{s|Skills|Repair}} | !width=15%| {{s|Skills|Repair}} | ||
!width=15%|Cost | !width=15%| Cost | ||
|- | |- | ||
!Ostrine | !Ostrine | ||
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===Neutronium Edge=== | ===Neutronium Edge=== | ||
{| {{prettytable|text center=1}} | {| {{prettytable|text center=1}} | ||
!rowspan=2 width=10%|Edge | !rowspan=2 width=10%| Edge | ||
!rowspan=2 width=30%|{{s|Combat|Damage}} Bonus | !rowspan=2 width=30%| {{s|Combat|Damage}} Bonus | ||
!rowspan=2 width=30%|[[../Combat#Critical hit|Massive Criticals]] | !rowspan=2 width=30%| [[../Combat#Critical hit|Massive Criticals]] | ||
!colspan=2|Create Item | !colspan=2| Create Item | ||
|- | |- | ||
!width=15%|{{s|Skills|Repair}} | !width=15%| {{s|Skills|Repair}} | ||
!width=15%|Cost | !width=15%| Cost | ||
|- | |- | ||
! Basic | ! Basic | ||
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===Ion Cell=== | ===Ion Cell=== | ||
{| {{prettytable|text center=1}} | {| {{prettytable|text center=1}} | ||
!rowspan= | !rowspan=3 width=10%| Ion Cell | ||
!rowspan=2 width=20%|{{s|Combat|Damage}} Bonus | !rowspan=2 width=20%| {{s|Combat|Damage}} Bonus | ||
!rowspan=2 width=20%|Damage Bonus vs. {{s|Classes|Droid}} | !rowspan=2 width=20%| Damage Bonus vs. {{s|Classes|Droid}} | ||
!rowspan=2 width=20%|[[../Combat#Critical hit|Massive Criticals]] | !rowspan=2 width=20%| [[../Combat#Critical hit|Massive Criticals]] | ||
!colspan=2|Create Item | !colspan=2| Create Item | ||
|- | |- | ||
!width=15%|{{s|Skills|Security}} | !width=15%| {{s|Skills|Security}} | ||
!width=15%|Cost | !width=15%| Cost | ||
|- | |- | ||
| {{N/a|}} || 1-3, Ion || 1 | | {{N/a|}} || 1-3, Ion || 1 | ||
| 4 || 2 | | 4 || 2 | ||
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===Vibration Cell=== | ===Vibration Cell=== | ||
{| {{prettytable|text center=1}} | {| {{prettytable|text center=1}} | ||
!rowspan= | !rowspan=3 width=10%| Vibration Cell | ||
!rowspan=2 width=30%|{{s|Combat|Attack}} Modifier | !rowspan=2 width=30%| {{s|Combat|Attack}} Modifier | ||
!rowspan=2 width=30%|{{s|Combat|Damage}} Bonus | !rowspan=2 width=30%| {{s|Combat|Damage}} Bonus | ||
!colspan=2|Create Item | !colspan=2| Create Item | ||
|- | |- | ||
!width=15%|{{s|Skills|Computer Use}} | !width=15%| {{s|Skills|Computer Use}} | ||
!width=15%|Cost | !width=15%| Cost | ||
|- | |- | ||
| {{N/a|}} || 1, Slashing | | {{N/a|}} || 1, Slashing | ||
| 6 || 2 | | 6 || 2 | ||
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===Enhanced Energy Cell=== | ===Enhanced Energy Cell=== | ||
{| {{prettytable|text center=1}} | {| {{prettytable|text center=1}} | ||
!rowspan= | !rowspan=3 width=10%| Enhanced Energy Cell | ||
!rowspan=2|{{s|Combat|Damage}} Bonus | !rowspan=2| {{s|Combat|Damage}} Bonus | ||
!colspan=2|Create Item | !colspan=2| Create Item | ||
|- | |- | ||
!width=15%|{{s|Skills|Computer Use}} | !width=15%| {{s|Skills|Computer Use}} | ||
!width=15%|Cost | !width=15%| Cost | ||
|- | |- | ||
| 1, Energy | | 1, Energy | ||
| 8 || 4 | | 8 || 4 | ||
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===Sonic Discharge Cell=== | ===Sonic Discharge Cell=== | ||
{| {{prettytable|text center=1}} | {| {{prettytable|text center=1}} | ||
!rowspan= | !rowspan=3 width=10%| Sonic Discharge Cell | ||
!rowspan=2 width=20%|{{s|Combat|Attack}} Modifier | !rowspan=2 width=20%| {{s|Combat|Attack}} Modifier | ||
!rowspan=2 width=20%|{{s|Combat|Damage}} Bonus | !rowspan=2 width=20%| {{s|Combat|Damage}} Bonus | ||
!rowspan=2 width=20%|[[../Combat#Critical hit|Massive Criticals]] | !rowspan=2 width=20%| [[../Combat#Critical hit|Massive Criticals]] | ||
!colspan=2|Create Item | !colspan=2| Create Item | ||
|- | |- | ||
!width=15%|{{s|Skills|Stealth}} | !width=15%| {{s|Skills|Stealth}} | ||
!width=15%|Cost | !width=15%| Cost | ||
|- | |- | ||
| -1 || 2, Sonic || 1-8 | | -1 || 2, Sonic || 1-8 | ||
| 10 || 12 | | 10 || 12 | ||
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===Agrinium Grip=== | ===Agrinium Grip=== | ||
{| {{prettytable|text center=1}} | {| {{prettytable|text center=1}} | ||
!rowspan=2 width=10%|Grip | !rowspan=2 width=10%| Grip | ||
!rowspan=2|{{s|Combat|Damage}} Bonus | !rowspan=2| {{s|Combat|Damage}} Bonus | ||
!colspan=2|Create Item | !colspan=2| Create Item | ||
|- | |- | ||
!width=15%|{{s|Skills|Repair}} | !width=15%| {{s|Skills|Repair}} | ||
!width=15%|Cost | !width=15%| Cost | ||
|- | |- | ||
! Agrinium | ! Agrinium | ||
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===Contoured Grip=== | ===Contoured Grip=== | ||
{| {{prettytable|text center=1}} | {| {{prettytable|text center=1}} | ||
!rowspan=2 width=10%|Grip | !rowspan=2 width=10%| Grip | ||
!rowspan=2 width=30%|{{s|Combat|Attack}} Modifier | !rowspan=2 width=30%| {{s|Combat|Attack}} Modifier | ||
!rowspan=2 width=30%|{{s|Combat|Damage}} Penalty | !rowspan=2 width=30%| {{s|Combat|Damage}} Penalty | ||
!colspan=2|Create Item | !colspan=2| Create Item | ||
|- | |- | ||
!width=15%|{{s|Skills|Repair}} | !width=15%| {{s|Skills|Repair}} | ||
!width=15%|Cost | !width=15%| Cost | ||
|- | |- | ||
! Contoured | ! Contoured | ||
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===Zabrak Grip=== | ===Zabrak Grip=== | ||
{| {{prettytable|text center=1}} | {| {{prettytable|text center=1}} | ||
!rowspan=2 width=10%|Grip | !rowspan=2 width=10%| Grip | ||
!rowspan=2 width=20%|{{s|Combat|Attack}} Modifier | !rowspan=2 width=20%| {{s|Combat|Attack}} Modifier | ||
!rowspan=2 width=20%|{{s|Combat|Defense}} Bonus | !rowspan=2 width=20%| {{s|Combat|Defense}} Bonus | ||
!rowspan=2 width=20%|{{s|Combat|Damage}} Bonus | !rowspan=2 width=20%| {{s|Combat|Damage}} Bonus | ||
!colspan=2|Create Item | !colspan=2| Create Item | ||
|- | |- | ||
!width=15%|{{s|Skills|Repair}} | !width=15%| {{s|Skills|Repair}} | ||
!width=15%|Cost | !width=15%| Cost | ||
|- | |- | ||
! Zabrak | ! Zabrak | ||
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===Basket Hilt=== | ===Basket Hilt=== | ||
{| {{prettytable|text center=1}} | {| {{prettytable|text center=1}} | ||
!rowspan=2 width=10%|Hilt | !rowspan=2 width=10%| Hilt | ||
!rowspan=2 width=30%|{{s|Combat|Attack}} Modifier | !rowspan=2 width=30%| {{s|Combat|Attack}} Modifier | ||
!rowspan=2 width=30%|{{s|Combat|Defense}} Bonus | !rowspan=2 width=30%| {{s|Combat|Defense}} Bonus | ||
!colspan=2|Create Item | !colspan=2| Create Item | ||
|- | |- | ||
!width=15%|{{s|Skills|Repair}} | !width=15%| {{s|Skills|Repair}} | ||
!width=15%|Cost | !width=15%| Cost | ||
|- | |- | ||
! Basket | ! Basket | ||
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===Nagai Grip=== | ===Nagai Grip=== | ||
{| {{prettytable|text center=1}} | {| {{prettytable|text center=1}} | ||
!rowspan=2 width=10%|Grip | !rowspan=2 width=10%| Grip | ||
!rowspan=2 width=30%|{{s|Combat|Attack}} Modifier | !rowspan=2 width=30%| {{s|Combat|Attack}} Modifier | ||
!rowspan=2 width=30%|{{s|Combat|Defense}} Bonus | !rowspan=2 width=30%| {{s|Combat|Defense}} Bonus | ||
!colspan=2|Create Item | !colspan=2| Create Item | ||
|- | |- | ||
!width=15%|{{s|Skills|Stealth}} | !width=15%| {{s|Skills|Stealth}} | ||
!width=15%|Cost | !width=15%| Cost | ||
|- | |- | ||
! Nagai | ! Nagai | ||
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| 12 || 20 | | 12 || 20 | ||
|- | |- | ||
!Advanced | ! Advanced | ||
| +1 || 1 | | +1 || 1 | ||
| 22 || 196 | | 22 || 196 |