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(Created page with "{{Header Nav|game={{subst:BASEPAGENAME}}}} {| {{prettytable}} |- ! Name power-up ! Description |- ! Health | Use to restore your health to the 5 full hearts |- ! Armor | Gives...") |
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{{Header Nav|game=Grand Theft Auto 2}} | {{Header Nav|game=Grand Theft Auto 2}} | ||
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Power-ups are scattered around each district, and they can also be received by crushing [[../Vehicles|vehicles]]. Health and Armor can respawn during play, but other power-ups won't until you quit and resume saved status. | |||
{| {{prettytable}} | |||
!width=20%| Power-up | |||
!width=80%| Description | |||
|- id="Health" | |||
! Health<br>[[File:GTA2 Sprite Health.png]] | |||
| Restored to maximum Health. | |||
|- id="Armor" | |||
! Armor<br>[[File:GTA2 Sprite Armor.png]] [[File:GTA2 Icon Armor.png]] | |||
| 10 extra Health against firearms. Armor doesn't protect against drowning, electrocution, explosives, falling, fists, flames or vehicles. This is lost if you're wasted, and it isn't saved. | |||
|- id="Get Outta Jail Free Card" | |||
! Get Outta Jail Free Card<br>[[File:GTA2 Sprite Get Outta Jail Free Card.png]] [[File:GTA2 Icon Get Outta Jail Free Card.png]] | |||
| Keep bonus multiplier and weapons after being busted by cops once. This is kept if you're wasted, but it isn't saved. | |||
|- id="Cop Bribe" | |||
! Cop Bribe<br>[[File:GTA2 Sprite Cop Bribe.png]] | |||
| Wanted level cleared. | |||
|- id="Life 1" | |||
! Life 1<br>[[File:GTA2 Sprite Life.png]] | |||
| Gain 1 life. This is saved. | |||
|- id="Multiplier 1" | |||
! Multiplier 1<br>[[File:GTA2 Sprite Multiplier.png]] | |||
| Increases bonus multiplier. This is saved. | |||
|- id="Respect!" | |||
! Respect!<br>[[File:GTA2 Sprite Respect.png]] | |||
| Gain 1 Respect with a gang if in its territory. This is saved. | |||
|- id="Instant Gang" | |||
! Instant Gang<br>[[File:GTA2 Sprite Instant Gang.png]] | |||
| In multiplayer, gain maximum four bodyguards with ([[../Weapons#Dual Pistol|Dual]]) {{s|Weapons|Pistol}}s. | |||
|} | |||
The following power-ups have a time limit, and aren't saved: | |||
<!-- Time limits measured in Area 1: Downtown District using Taxi Kill Frenzy timer (180 seconds) --> | |||
{| {{prettytable}} | {| {{prettytable}} | ||
| | !width=20%| Power-up | ||
!width=80%| Description | |||
! Description | |- id="Double Damage" | ||
|- | ! Double Damage<br>[[File:GTA2 Sprite Double Damage.png]] [[File:GTA2 Icon Double Damage.png]] | ||
! | | Doubles damage of firearms, but not an {{s|Weapons|ElectroGun}}, explosives or a {{s|Weapons|Flamethrower}}. It lasts 60 seconds. | ||
| | |- id="ElectroFingers" | ||
|- | ! ElectroFingers<br>[[File:GTA2 Sprite ElectroFingers.png]] [[File:GTA2 Icon ElectroFingers.png]] | ||
! | | Shocks and eventually kills anyone who comes in close contact: it's best used by punching out your targets and then standing over them until killed. It lasts 70 seconds. | ||
| | |- id="Fast Reload" | ||
|- | ! Fast Reload<br>[[File:GTA2 Sprite Fast Reload.png]] [[File:GTA2 Icon Fast Reload.png]] | ||
! | | Reload twice as fast, so you can fire twice as fast. It lasts 60 seconds. | ||
| | |- id="Invisibility" | ||
|- | ! Invisibility<br>[[File:GTA2 Sprite Invisibility.png]] [[File:GTA2 Icon Invisibility.png]] | ||
! Invisibility | | As a pedestrian, you become invisible to gang members and law enforcement (including the military), but as a driver you remain or become visible. It lasts 60 seconds. | ||
| | |- id="Invulnerability*" | ||
|- | ! Invulnerability*<br>[[File:GTA2 Sprite Invulnerability.png]] [[File:GTA2 Icon Invulnerability.png]] | ||
! Invulnerability* | | As a pedestrian, you become invulnerable to explosives, fists, firearms, flames and vehicles, but remain vulnerable to drowning, electrocution and falling. However, as a driver you remain or become vulnerable. It lasts just 40 seconds. | ||
| | |||
|} | |} | ||
==External links== | |||
* [https://en.wikigta.org/wiki/Power-ups_Downtown_District_(GTA2) Power-up locations] (WikiGTA) | |||
{{Footer Nav|game=Grand Theft Auto 2|prevpage=|nextpage=}} | {{Footer Nav|game=Grand Theft Auto 2|prevpage=Russian jobs|nextpage=Kill Frenzies}} |
Latest revision as of 13:34, 9 December 2023
Power-ups are scattered around each district, and they can also be received by crushing vehicles. Health and Armor can respawn during play, but other power-ups won't until you quit and resume saved status.
Power-up | Description |
---|---|
Health |
Restored to maximum Health. |
Armor |
10 extra Health against firearms. Armor doesn't protect against drowning, electrocution, explosives, falling, fists, flames or vehicles. This is lost if you're wasted, and it isn't saved. |
Get Outta Jail Free Card |
Keep bonus multiplier and weapons after being busted by cops once. This is kept if you're wasted, but it isn't saved. |
Cop Bribe |
Wanted level cleared. |
Life 1 |
Gain 1 life. This is saved. |
Multiplier 1 |
Increases bonus multiplier. This is saved. |
Respect! |
Gain 1 Respect with a gang if in its territory. This is saved. |
Instant Gang |
In multiplayer, gain maximum four bodyguards with (Dual) Pistols. |
The following power-ups have a time limit, and aren't saved:
Power-up | Description |
---|---|
Double Damage |
Doubles damage of firearms, but not an ElectroGun, explosives or a Flamethrower. It lasts 60 seconds. |
ElectroFingers |
Shocks and eventually kills anyone who comes in close contact: it's best used by punching out your targets and then standing over them until killed. It lasts 70 seconds. |
Fast Reload |
Reload twice as fast, so you can fire twice as fast. It lasts 60 seconds. |
Invisibility |
As a pedestrian, you become invisible to gang members and law enforcement (including the military), but as a driver you remain or become visible. It lasts 60 seconds. |
Invulnerability* |
As a pedestrian, you become invulnerable to explosives, fists, firearms, flames and vehicles, but remain vulnerable to drowning, electrocution and falling. However, as a driver you remain or become vulnerable. It lasts just 40 seconds. |
External links[edit]
- Power-up locations (WikiGTA)